🎮 CUSTOM MENU SYSTEM - FREE SOURCE RELEASE 🎮Full-Featured Game Menu with Modern UI━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ 📋 Description:A complete custom menu system that provides easy access to all major game windows through a single, organized interface. Press [F5] to open the menu and access everything you need!
✨ Features:-
Centralized Menu System - Access all windows from one place
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Modern UI Design - Clean, professional interface
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Custom Tooltips - Helpful hover descriptions
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Hotkey Support - Quick access with keyboard shortcuts
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Smooth Animations - Professional transitions and effects
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Easy to Customize - Well-documented code
🎯 Included Windows:- Game Options
- Character Window [C]
- Inventory [I/V]
- Command Window [D]
- Guild Window [G]
- Change Class [F4]
- VIP System [F2]
- Party Window [P]
- Event Time [H]
- Jewel Bank [J]
- Move Map [M]
- Ranking System [F5]
- Military Rank [F1]
💻 Compatible With:✅ Public Release Sources
✅ Season 6+ Compatible
✅ Easy Integration
🔒 SOURCE CODE (Reply/Like to Unlock)━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
📝 Installation Instructions:1. Add MenuCustom.cpp and MenuCustom.h to your Main project
2. Include the header in your main files
3. Initialize the menu system: `gBCustomMenu.Draw()`
4. Add required images to your interface
5. Configure hotkeys as needed
⚙️ Customization:- Modify `MainWidth` and `MainHeight` for size
- Adjust `StartX` and `StartY` for position
- Change button layout in the Draw() function
- Add/remove windows in ActionButton() switch case
- Customize tooltips and descriptions
🎨 Required Assets:You'll need to add the following images:
- Frame background (IMAGE_Frame_Menu)
- Button icons (INTERFACE_HERO_POSITION_INFO + 300-312)
- Hover effects (INTERFACE_HERO_POSITION_INFO + 155, 130, 131)
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✅ This source is provided FREE to the communityNo strings attached. Use it, learn from it, modify it. This is how the community grows.
💬 Support:If you have questions or need help with implementation, feel free to reach out.
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"Quality code shared freely. That's how real developers roll."
- Zytrous & Phanh | PegasusXElev8Games Team[/size]