⚠️ FREE CODE RELEASE - CUSTOM JEWEL FIX ⚠️
Since the main thread was removed, here's the solution for the community
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📝 What This Does:This code fix resolves issues with Custom Jewel application on specific items, particularly wings and custom items. It prevents jewels from being applied to incompatible equipment slots.
🎯 What's Fixed:- Prevents jewel application on invalid wing items (index 7-11, 62-72)
- Proper validation for weapon slots (EnableSlotWeapon)
- Proper validation for armor slots (EnableSlotArmor)
- Proper validation for wing slots (EnableSlotWing)
- Custom wing compatibility check
💻 Implementation:⚠️ Important: Backup your files before making changes!
Step 1: Locate these functions in your GameServer source:
- `BOOL CCustomJewel::CheckCustomJewelByItem(int ItemIndex)`
- `BOOL CCustomJewel::CheckCustomJewelApplyItem(int ItemIndex,int TargetItemIndex)`
Step 2: Replace them with the code below:
✅ Testing:After implementation, test the following:
1. Try applying jewels to weapons (should work if EnableSlotWeapon = 1)
2. Try applying jewels to armor (should work if EnableSlotArmor = 1)
3. Try applying jewels to wings (should work if EnableSlotWing = 1)
4. Verify jewels cannot be applied to invalid items
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💬 Final Thoughts:"What a waste of effort supporting those kids." - Indeed, but the real community appreciates quality work. This is for those who truly value development and aren't afraid to learn.
This code is provided FREE to the community because real developers support each other, not take down threads out of jealousy or ignorance.
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📢 IMPORTANT NOTICE 📢
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This might be our last post here since our main thread was not welcome to progress here.
If you want more fixes, quality content, and professional support, feel free to contact us directly through our official channels.
We appreciate those who valued our work. To the rest - good luck.
BYE!
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"Quality doesn't beg for attention. It simply moves on to those who appreciate it."
- Zytrous & Phanh | PegasusXElev8Games Team