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Autor Topic: Source 5.2 Pegasus/Mudream  (Visto 19657 veces)

zeronycs, mymdallask, roshux, Dexign, wener1992, ycr4zy and 1 Guest are viewing this topic.

Online coolgepds #270 Posteado: December 13, 2025, 07:41:20 AM

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bug : command "/post" No message displayed

A mi me funciona perfecto.


Não funcionou para mim; o cliente continua fechando o negócio.

Can you tell me about the fix?
 pleas3

comparti la solucion arriba


Offline myway #271 Posteado: December 13, 2025, 12:14:14 PM

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bug : command "/post" No message displayed

A mi me funciona perfecto.


Não funcionou para mim; o cliente continua fechando o negócio.

Can you tell me about the fix?
 pleas3

comparti la solucion arriba
GS-Data-Command change = 4

Gracias:


Offline Lotto4K4k #272 Posteado: December 13, 2025, 03:49:43 PM

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When I get disconnected, the game doesn’t reconnect automatically. The ‘Disconnected’ window appears along with the ‘Reconnect’ button, but even clicking it the game doesn’t connect again. Does anyone know how to fix this


Offline JavixFer #273 Posteado: December 14, 2025, 09:55:14 PM

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When I get disconnected, the game doesn’t reconnect automatically. The ‘Disconnected’ window appears along with the ‘Reconnect’ button, but even clicking it the game doesn’t connect again. Does anyone know how to fix this




Online bigrealtk92 #274 Posteado: December 14, 2025, 11:03:56 PM

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When I get disconnected, the game doesn’t reconnect automatically. The ‘Disconnected’ window appears along with the ‘Reconnect’ button, but even clicking it the game doesn’t connect again. Does anyone know how to fix this


nice!!!!


Offline samsunggon #275 Posteado: December 15, 2025, 05:23:35 AM

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how to fix jewel bugs?


Offline Evangelio #276 Posteado: December 15, 2025, 05:32:44 AM

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Offline z0lik #277 Posteado: December 15, 2025, 05:56:52 AM

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A mi me funciona perfecto.

Would you be able to share the Decor.ozt file from \Data\Custom\Interface? I really like your version!
Tnx

Discord: z0lik

Gracias:


Online Dexign #278 Posteado: December 15, 2025, 05:59:21 AM

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Buenas gente si alguien ya logro fix el tema de que cuando matas a algún MOD de hit( ósea tu golpe es mayor a la vida restante del mod), no se refleja el daño??

Y no hablo cuando estas full stads, por que sucede desde lvl, busque cual es el error pero no consegui fix, si alguien sabe por lo menos que archivos maneja los daños y los renderizados del daño tanto main como gs que me avise


Offline zhujianhui #279 Posteado: December 15, 2025, 07:08:41 AM

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When I get disconnected, the game doesn’t reconnect automatically. The ‘Disconnected’ window appears along with the ‘Reconnect’ button, but even clicking it the game doesn’t connect again. Does anyone know how to fix this
 

A bug has been detected where the parameter for adding agility to the character does not match the movement speed. Where should this be modified to fix it?


Offline z0lik #280 Posteado: December 15, 2025, 08:46:46 AM | Modificado: Today at 04:48:30 AM by z0lik

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Optimized RenderHPBar() (cached font, reduced hot-loop overhead) to prevent major FPS drops when enabled.

File: ZzzInterface.cpp


Updated: 17/12/2025

Discord: z0lik

Offline Evangelio #281 Posteado: December 15, 2025, 07:47:16 PM

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A mi me funciona perfecto.

Would you be able to share the Decor.ozt file from \Data\Custom\Interface? I really like your version!
Tnx



Offline Lotto4K4k #282 Posteado: December 15, 2025, 08:00:36 PM

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 comiendo Christmas is coming, who’s going to contribute to fixing the weapon glow?


Offline Evangelio #283 Posteado: December 15, 2025, 08:16:38 PM

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Offline Evangelio #284 Posteado: December 15, 2025, 09:00:17 PM

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@z0lik  use el codigo que aportaste, necesito desplazar un poco mas a la derecha el texto, me ayudarias con eso porfavor.



Offline samsunggon #285 Posteado: December 15, 2025, 09:51:25 PM | Modificado: December 15, 2025, 10:01:17 PM by samsunggon

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source:
https://drive.google.com/file/d/1H2Kmwnc4hdZ3gn7pIqgy68u4bT1IvTUt/view

interface
https://imgur.com/a/AVmDdIk

https://drive.google.com/file/d/1L4tPTrxPa6YvWxl2xOlD47h5zZFU5Fw3/view?usp=sharing
The current corrections posted in the forum on 05/12/2025 at 15:17 PM BRAZIL have been added.


this latest source fps drop to 10-15

old source no problem?



58fps = old
10fps = latest source


Offline Zytrous #286 Posteado: December 15, 2025, 10:15:42 PM

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comiendo Christmas is coming, who’s going to contribute to fixing the weapon glow?



If you have joined my community and participated, fix has been delivered already.



Gracias:


Offline z0lik #287 Posteado: December 16, 2025, 03:24:19 AM

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@z0lik  use el codigo que aportaste, necesito desplazar un poco mas a la derecha el texto, me ayudarias con eso porfavor.



bool SEASON3B::CNewUIItemEnduranceInfo::RenderNumArrow

Find:
Code: [Select]
g_pRenderText->RenderText(iX - 15, iY + 45, szText, 0, 0, RT3_SORT_LEFT);

Replace:
Code: [Select]
g_pRenderText->RenderText( iX, iY, szText, 0, 0, RT3_SORT_LEFT );


Discord: z0lik

Gracias:


Offline mkslep #288 Posteado: December 16, 2025, 11:02:21 AM

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@mkslep para que sirve ese codigo?
In the image you see the finished project, and the same source code, but to make it identical you need to fix the bugs and make the customizations, or you can buy it as is in the image. The source code is on your PC, you just need to work on it.


Offline mkslep #289 Posteado: December 16, 2025, 11:06:44 AM

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source:
https://drive.google.com/file/d/1H2Kmwnc4hdZ3gn7pIqgy68u4bT1IvTUt/view

interface
https://imgur.com/a/AVmDdIk

https://drive.google.com/file/d/1L4tPTrxPa6YvWxl2xOlD47h5zZFU5Fw3/view?usp=sharing
The current corrections posted in the forum on 05/12/2025 at 15:17 PM BRAZIL have been added.


this latest source fps drop to 10-15

old source no problem?



58fps = old
10fps = latest source
The game has been updated with the fixes everyone is sharing. If you have a version with all of today's fixes, running at 60 fps, and want to share it with everyone, just send me the link. Or, if anyone working on the project wants to contribute, I will update the game and add the credits.

Gracias:


Offline spartacus #290 Posteado: December 16, 2025, 03:52:23 PM

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@mkslep
Descargué la fuente actualizada con las modificaciones que hiciste y tengo este problema en CashShop. Sabes cómo puedo solucionarlo?


Offline samsunggon #291 Posteado: December 16, 2025, 06:47:49 PM

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source:
https://drive.google.com/file/d/1H2Kmwnc4hdZ3gn7pIqgy68u4bT1IvTUt/view

interface
https://imgur.com/a/AVmDdIk

https://drive.google.com/file/d/1L4tPTrxPa6YvWxl2xOlD47h5zZFU5Fw3/view?usp=sharing
The current corrections posted in the forum on 05/12/2025 at 15:17 PM BRAZIL have been added.


this latest source fps drop to 10-15

old source no problem?



58fps = old
10fps = latest source
The game has been updated with the fixes everyone is sharing. If you have a version with all of today's fixes, running at 60 fps, and want to share it with everyone, just send me the link. Or, if anyone working on the project wants to contribute, I will update the game and add the credits.
my screenshot is default
no other code apply


Offline z0lik #292 Posteado: Today at 04:49:09 AM | Modificado: Today at 05:04:05 AM by z0lik

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Optimized RenderHPBar() (cached font, reduced hot-loop overhead) to prevent major FPS drops when enabled.

File: ZzzInterface.cpp
Updated: 17/12/2025
Updated: 17/12/2025

I found a memory leak in the number rendering function that causes progressive memory loss over time.
File: ZzzOpenglUtil.cpp, function RenderNumber

Code: [Select]
unsigned long long qword = (QWORD)Num;
std::string str = std::to_string(qword);
char Text[32];

sprintf(Text, "%s", strdup(str.c_str()));  // Memory leak here!

Fix:
Code: [Select]
unsigned long long qword = (QWORD)Num;
char Text[32];

snprintf(Text, sizeof(Text), "%llu", qword);

Discord: z0lik

Gracias:


Online coolgepds #293 Posteado: Today at 05:18:46 AM

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Alguns mapas não geram monstros ou NPCs.


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