1)chequea la cocnfig en MapServerInf
//ServerCode MapServerGroup InitSetVal IpAddress Port
19 0 0 Stu ip publica 55919
2 )revisar bien el GameServerCS
ServerName = MuEMU_CS o el nombre de tu Servername
ServerCode = 19
ServerLock = 0
ServerPort = 55919
ServerVersion = 1.04.05
ServerSerial = TbYehR2hFUPBKgZj
ServerMaxUserNumber = 100
ServerMinLevel = 0
ServerMaxLevel = 0
ServerMinReset = 0
ServerMaxReset = 0
ServerMinMasterReset = 0
ServerMaxMasterReset = 0
3) verificar bien el serverinf ( carpeta ConnectServer-> ServerInf
//ServerCode ServerName ServerAddress ServerPort ServerType
0 "GameServer" "Ip Publica" 55901 "SHOW"
19 "GameServerCS" "Ip Publica" 55919 "HIDE"
end
4) y lo mas comun es el event
en carpeta gameserver , archivo Gameserverinf.event
buscas la linea que dice
; Castle Siege Event Settings
;==================================================
CastleSiegeEvent = 1
CastleSiegeCycleStartYear =2019 este es el año
CastleSiegeCycleStartMonth =01 mes
CastleSiegeCycleStartDay =10 y el dia que iniciaría el cs
CastleSiegeSpecificState =0
CastleSiegeStateStartYear =0
CastleSiegeStateStartMonth =0
CastleSiegeStateStartDay =0
CastleSiegeStateStartHour =0
CastleSiegeStateStartMinute =0
CastleSiegeOffensiveWeaponDamage = 300
CastleSiegeDefensiveWeaponDamage = 200
CastleSiegeLowerAccumulatedTimeValue = 0
CastleSiegeDecayAccumulatedTimeValue = 0
vas a Data->event -> MuCastleData
//State StartDay StartHour StartMinute
1 0 0 0 //-> Guild registering
2 5 18 00 //-> Idle
3 6 6 00 //-> Sign registering
4 6 23 00 //-> Idle
5 7 1 00 //-> Attacking guilds notification
6 7 12 0 //-> Castle Siege ready to run
7 7 22 00 //-> Castle Siege Start
8 7 23 00 //-> Castle siege Ends
9 7 23 30 //-> End of cycle, restarting
si no entendes este sector busca una guia en la lupa de como configurar asedio CS
se sabe de ante mano que el tema es antiguo , pero dejo a disposición de quienes tengan el mismo problema en la actualidad
Saludos cordiales