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Autor Topic: VS2022: Atualização Main.exe 5.2~6.3 (Otimização e Aprimoramentos)  (Visto 19525 veces)

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Offline Bladimir1 #80 Posteado: November 18, 2023, 07:05:25 PM

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Hi, how to fix visual bug to use command add points? no show the point add, in str, ene, agi, vit, cmd... need reload the chacter, and the point no reduce to need uplvl or reload the chacter to. tanks

Gracias:


Offline mpy1 #81 Posteado: December 11, 2023, 08:36:29 AM

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Hi, how to fix visual bug to use command add points? no show the point add, in str, ene, agi, vit, cmd... need reload the chacter, and the point no reduce to need uplvl or reload the chacter to. tanks

I think the code it's already done, we just need to refresh the client.
I'm searching where i can do it, but didn't find yet.


Does anyone can explain?


Offline Bladimir1 #82 Posteado: December 12, 2023, 09:23:59 PM

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Hi, how to fix visual bug to use command add points? no show the point add, in str, ene, agi, vit, cmd... need reload the chacter, and the point no reduce to need uplvl or reload the chacter to. tanks

I think the code it's already done, we just need to refresh the client.
I'm searching where i can do it, but didn't find yet.


Does anyone can explain?

apreta C para mantener el inventario de puntos abiertos.. apreta el comando /d /a / e etc para add puntos y veras que tiene error visual.. al adderirlos.. no bajan los puntos y no se muestran los puntos subidos tenes que salir o y entrar de nuevo con el pj.. para ver visualmente los puntos subidos.


Offline phuongcuongmsqm #83 Posteado: July 23, 2024, 12:29:57 PM

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Online son1xx2 #84 Posteado: July 23, 2024, 01:11:35 PM

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Do better, don't try to do the same ;)

Gracias:


Offline phuongcuongmsqm #85 Posteado: July 25, 2024, 12:03:24 AM

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After /post -> GS Crash.
MuHelper -> don't open.

Share screenshot

This update dont fix muhelper its release latter
I CAN'T WAIT FOR YOU TO COME BACK AND SHARE THIS PROJECT?


Offline erickmalfoy #86 Posteado: August 31, 2024, 06:14:25 PM

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Offline usersa #87 Posteado: September 02, 2024, 11:29:21 AM | Modificado: September 02, 2024, 11:30:55 AM by usersa

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Publicar un anuncio Mu Online gratis - Mu Online Community GRATIS.
Post free Mu Online ads - FREE Mu Online Community
https://www.facebook.com/groups/274190243227367/

Offline Bladimir1 #88 Posteado: September 04, 2024, 09:45:56 PM

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hi my friends i recreate this code for fun. customcolor money  for main 5.2.
whit this custom you can change color money in inventory :D

https://imgur.com/a/j50gp3B

faind in main source


unsigned int getGoldColor(DWORD Gold)

and remplace for this code

#ifdef CUSTOMCOLORMONEY
unsigned int getGoldColor(DWORD Gold)//custom
{
   if (Gold >= 10000000)
   {
      return  eAncient;
   }
   else if (Gold >= 1000000)
   {
      return  eExcellent;
   }
   else if (Gold >= 100000)
   {
      return  eColorHealth;
   }

   return  eWhite;
}
#else
unsigned int getGoldColor(DWORD Gold)//base
{
   if (Gold >= 10000000)
   {
      return  (255 << 24) + (0 << 16) + (0 << 8) + (255);
   }
   else if (Gold >= 1000000)
   {
      return  (255 << 24) + (0 << 16) + (150 << 8) + (255);
   }
   else if (Gold >= 100000)
   {
      return  (255 << 24) + (24 << 16) + (201 << 8) + (0);
   }

   return  (255 << 24) + (150 << 16) + (220 << 8) + (255);
}
#endif

now go to  Defined_Global.h and add

#define CUSTOMCOLORMONEY

now go to _enum.h and add it

#define Color4f(r, b, g, o)         ((o << 24) + (g << 16) + (b << 8) + r)

enum ColorMacro
{
   eTextShop = Color4f(0xFFu, 0xDCu, 0x96u, 0xFFu),
   eExcellentS15 = Color4f(67, 204, 65, 255),
   eBlack = Color4f(0, 0, 0, 255),
   eShinyGreen = Color4f(172, 255, 56, 255),
   eShinyGreen100 = Color4f(172, 255, 56, 100),
   eGold = Color4f(255, 189, 25, 255),
   eGold150 = Color4f(255, 189, 25, 150),
   eGold180 = Color4f(255, 189, 25, 180),
   eWhite = Color4f(255, 255, 255, 255),
   eWhite150 = Color4f(255, 255, 255, 150),
   eWhite180 = Color4f(255, 255, 255, 180),
   eOrange = Color4f(255, 105, 25, 255),
   eGray100 = Color4f(211, 211, 211, 100),
   eGray150 = Color4f(50, 50, 50, 150),
   eGray190 = Color4f(50, 50, 50, 190),
   eBlowPink = Color4f(220, 20, 60, 255),
   eRed = Color4f(225, 0, 0, 255),
   eRed2 = Color4f(225, 95, 45, 255),
   eExcellent = Color4f(0, 225, 139, 255),
   eAncient = Color4f(1, 223, 119, 255),
   eSocket = Color4f(153, 102, 204, 255),
   eBlue = Color4f(36, 242, 252, 255),
   eBlue250 = Color4f(36, 242, 252, 250),
   eYellow = Color4f(255, 255, 0, 255),
   eYellow170 = Color4f(255, 255, 0, 170),
   eBrown = Color4f(69, 39, 18, 255),
   eColorAdvance = Color4f(109, 25, 192, 255),
   eColorHealth = Color4f(191, 191, 146, 255),
   //you can add more color if you whish

};

Gracias:


Offline iramondias #89 Posteado: September 10, 2024, 09:50:51 PM

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Hola a todos!

Quien tienes una lista con todos los errores ?


Offline Bladimir1 #90 Posteado: September 10, 2024, 11:10:00 PM

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Hola a todos!

Quien tienes una lista con todos los errores ?

hi i test this files ummm this files need master skill tree, expanded inventory, fix suport 65k agi, fix friend mail dont see the character and  mu helper.


Offline Amumu #91 Posteado: October 01, 2024, 11:18:02 AM | Modificado: October 01, 2024, 12:08:13 PM by Amumu

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The world is big, but I am small

Offline Amumu #92 Posteado: October 01, 2024, 11:49:48 AM

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The world is big, but I am small

Offline hieuvt #93 Posteado: October 09, 2024, 10:21:31 PM

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