Solo usuarios registrados pueden comentar y agradecer, Logueate o Registrate

Autor Topic: Sources LGD S16 Repack  (Visto 20569 veces)

0 Miembros and 1 Guest are viewing this topic.

Offline jserrao80 #30 Posteado: June 19, 2024, 06:39:21 AM

  • 0 puntos por ventas
  • *
  • Rank: Usuario activo
  • Posts: 65
  • Gracias recibida: 406
  • br
Does anyone know how to connect?
I getting this error

Process priority class set to HIGH
Starting DB...
Cannot connect to Mu database 127.0.0.1;3306;root;thanhdat95;characters

mude thanhdat95 pela senha do seu mysql em todos os arquivos .conf

* Não estou conseguindo compilar o Client DLL dá muitos erros...

Devo ter feito alguma coisa errada na DB, vc poderia compartilhar a DB que está utilizando?

Mas nao tem DB, tem so o script...
é so criar a tabela character, log e login
 e rodar a query...


Offline warfare1457 #31 Posteado: July 08, 2024, 04:54:27 PM

  • 0 puntos por ventas
  • *
  • Rank: Destacado
  • Posts: 95
  • Gracias recibida: 28
  • br
Muito bom Obrigado datkool


Offline gavriel501 #32 Posteado: November 21, 2024, 06:05:26 PM

  • 0 puntos por ventas
  • *
  • Rank: Principiante
  • Posts: 5
  • Gracias recibida: 1
  • il
thanks looks very good but no CS/events is a major issue, any update on events / castle siege ? gameserver runs but getting crash when moving to loren/event square/crywolf etc...


Offline Specifier #33 Posteado: November 22, 2024, 05:50:13 AM

  • 0 puntos por ventas
  • *
  • Rank: Puto amo
  • Posts: 698
  • Gracias recibida: 5980
  • ae
thanks looks very good but no CS/events is a major issue, any update on events / castle siege ? gameserver runs but getting crash when moving to loren/event square/crywolf etc...

check your config for mapsvinf

---------------------------[NULL]---------------------------------

Offline gavriel501 #34 Posteado: November 22, 2024, 07:42:21 AM

  • 0 puntos por ventas
  • *
  • Rank: Principiante
  • Posts: 5
  • Gracias recibida: 1
  • il
thanks looks very good but no CS/events is a major issue, any update on events / castle siege ? gameserver runs but getting crash when moving to loren/event square/crywolf etc...

check your config for mapsvinf

hello mate thanks for replying, i have not found any "mapsvinf" in server files only WorldTemplate.xml which seems to be configured fine, are you referring to something in source code ? please elaborate a bit more, thanks again!


Offline Specifier #35 Posteado: December 06, 2024, 05:24:02 AM

  • 0 puntos por ventas
  • *
  • Rank: Puto amo
  • Posts: 698
  • Gracias recibida: 5980
  • ae
thanks looks very good but no CS/events is a major issue, any update on events / castle siege ? gameserver runs but getting crash when moving to loren/event square/crywolf etc...

check your config for mapsvinf

hello mate thanks for replying, i have not found any "mapsvinf" in server files only WorldTemplate.xml which seems to be configured fine, are you referring to something in source code ? please elaborate a bit more, thanks again!

Check your database if its complete, but if not then you have to make it manually by checking your source

---------------------------[NULL]---------------------------------

Gracias:


Offline Bladimir1 #36 Posteado: December 08, 2024, 08:12:28 PM

  • 0 puntos por ventas
  • *
  • Rank: Sup. destacado
  • Posts: 104
  • Gracias recibida: 1896
  • au

Fix gm wing for mu s16 i recreate it for fun  cool2

https://imgur.com/a/dSrmlyE



Offline Bladimir1 #37 Posteado: December 14, 2024, 10:27:04 PM

  • 0 puntos por ventas
  • *
  • Rank: Sup. destacado
  • Posts: 104
  • Gracias recibida: 1896
  • au
disableEffects+15 for mu s16 i recreate it for fun  grin2

https://imgur.com/a/5N0fp3Y



Offline chuckhai #38 Posteado: December 15, 2024, 04:34:49 AM

  • 0 puntos por ventas
  • *
  • Rank: Experto
  • Posts: 161
  • Gracias recibida: 1177
  • vn
disableEffects+15 for mu s16 i recreate it for fun  grin2

https://imgur.com/a/5N0fp3Y
 
Can you share the offset codepage?


Offline Bladimir1 #39 Posteado: December 17, 2024, 02:05:20 PM

  • 0 puntos por ventas
  • *
  • Rank: Sup. destacado
  • Posts: 104
  • Gracias recibida: 1896
  • au
60fps for mu online s16 i create ir for fun. you cant modify this values.. for 30fps if you whis  aplausos

default value 40



Offline gavriel501 #40 Posteado: December 19, 2024, 04:13:29 AM

  • 0 puntos por ventas
  • *
  • Rank: Principiante
  • Posts: 5
  • Gracias recibida: 1
  • il
thanks looks very good but no CS/events is a major issue, any update on events / castle siege ? gameserver runs but getting crash when moving to loren/event square/crywolf etc...

check your config for mapsvinf

hello mate thanks for replying, i have not found any "mapsvinf" in server files only WorldTemplate.xml which seems to be configured fine, are you referring to something in source code ? please elaborate a bit more, thanks again!

Check your database if its complete, but if not then you have to make it manually by checking your source

hi bro thanks for the reply we actually managed to fix it but have a different issue now
we are not able to edit the capped value of maximum attack speed, the gameserver configuration despite being called as "maxattackspeed" changed only the current attack speed
for example changing maxattackspeedGL for grow lancer to 50 in game server results in attack speed being 50/273 when full agillity, if you try to put anything above 273 it will just be 273/273
same for other classes, we have inspected the source code and come to a conclusion that the capped value is not controlled in server/clientdll files, so we need to find the offset/pointer to it.
it seems to be a dynamic 4bytes address which maybe dont have any pointers to it or at least none that i could find with cheat engine, the value is 100% being capped in main.exe based on hardcoded formula or something..
im willing to pay to have it solved if anyone here knows about this issue or how to extract offsets. add me on discord gavriel1960 (or gavriel#1960), thanks.


Offline Bladimir1 #41 Posteado: December 19, 2024, 09:10:06 AM

  • 0 puntos por ventas
  • *
  • Rank: Sup. destacado
  • Posts: 104
  • Gracias recibida: 1896
  • au
fix command post i fixed it for fun  :D

https://imgur.com/a/cBeYgd7

In gameserver source

gameserver.ccp



in gameserver.h



in Command.ini

add




Offline beibei #42 Posteado: December 24, 2024, 09:11:00 PM

  • 0 puntos por ventas
  • *
  • Rank: Dedicado
  • Posts: 59
  • Gracias recibida: 12
  • as
@Bladimir1 can  share fix wings

Gracias:


Offline chuckhai #43 Posteado: January 03, 2025, 12:58:52 PM

  • 0 puntos por ventas
  • *
  • Rank: Experto
  • Posts: 161
  • Gracias recibida: 1177
  • vn
HELP fix crack ServerLink

Gracias:


Offline vadosik #44 Posteado: January 04, 2025, 12:06:31 PM

  • 0 puntos por ventas
  • *
  • Rank: Principiante
  • Posts: 2
  • Gracias recibida: 0
  • md
this server use MySQL, not SQL Server ?


Offline chuckhai #45 Posteado: January 04, 2025, 03:42:21 PM

  • 0 puntos por ventas
  • *
  • Rank: Experto
  • Posts: 161
  • Gracias recibida: 1177
  • vn

Offline vadosik #46 Posteado: January 10, 2025, 10:44:18 AM

  • 0 puntos por ventas
  • *
  • Rank: Principiante
  • Posts: 2
  • Gracias recibida: 0
  • md
anyone have item_data table from characters database ?


Offline krapf #47 Posteado: January 14, 2025, 08:55:17 PM | Modificado: January 20, 2025, 01:55:49 PM by krapf

  • 0 puntos por ventas
  • *
  • Rank: Principiante
  • Posts: 6
  • Gracias recibida: 0
  • ar

Offline chuckhai #48 Posteado: January 29, 2025, 06:07:21 AM

  • 0 puntos por ventas
  • *
  • Rank: Experto
  • Posts: 161
  • Gracias recibida: 1177
  • vn

Gracias:


Offline moacirrox #49 Posteado: February 25, 2025, 03:32:34 PM

  • 0 puntos por ventas
  • *
  • Rank: Principiante
  • Posts: 7
  • Gracias recibida: 0
  • br
Olá,

@datkool great job!

Te gustaría tener estos scripts? Algunos monstruos tienen esta referencia de IA.

2025-02-25_17:15:37 ERROR Wrong AI Script: ai_arena_battle_npc
2025-02-25_17:15:37 ERROR Wrong AI Script: night_guard_ai

Thx.


Offline manojl #50 Posteado: April 23, 2025, 11:30:41 AM

  • 0 puntos por ventas
  • *
  • Rank: Principiante
  • Posts: 13
  • Gracias recibida: 4
  • br
Fix gm wing for mu s16 i recreate it for fun  cool2

https://imgur.com/a/dSrmlyE
 


How do you fix op blood castle???


Offline Matt1995 #51 Posteado: April 23, 2025, 09:04:30 PM

  • 0 puntos por ventas
  • *
  • Rank: Destacado
  • Posts: 95
  • Gracias recibida: 45
  • ph

Offline manojl #52 Posteado: April 24, 2025, 07:14:41 PM | Modificado: April 25, 2025, 02:21:01 PM by manojl

  • 0 puntos por ventas
  • *
  • Rank: Principiante
  • Posts: 13
  • Gracias recibida: 4
  • br
[PT-BR]
Quando eu compilo o GameServer não consigo fazer login, ao clicar no servidor aparece "disconnect".
Esta tudo confirgurado corretamente, só acontece quando eu tento usar o GameServer compilado...

Alguem sabe como resolver???

[EN-GOOGLE]
When I compile the GameServer I can't log in, when I click on the server it says "disconnect".
Everything is configured correctly, it only happens when I try to use the compiled GameServer...

Does anyone know how to solve it???


EDIT:
O problema é causado pq na sources os arquivos estao configurados de forma diferente pastas e xml...
Pra quem tem problemas com os mapas basta desativar o multi-server


Offline coolgepds #53 Posteado: December 10, 2025, 07:17:45 AM

  • 0 puntos por ventas
  • *
  • Rank: Sup. destacado
  • Posts: 109
  • Gracias recibida: 98
  • cn
Alguém sabe como criar um caractere chinês?


Online Malkom99 #54 Posteado: March 11, 2026, 04:25:42 PM

  • 0 puntos por ventas
  • *
  • Rank: Destacado
  • Posts: 97
  • Gracias recibida: 958
  • br

Gracias:


Offline chuckhai #55 Posteado: March 21, 2026, 01:21:12 PM

  • 0 puntos por ventas
  • *
  • Rank: Experto
  • Posts: 161
  • Gracias recibida: 1177
  • vn
65k stats
   SetByte(0x00B35273 + 1, 0xB7);//00B35273
   SetByte(0x00B35288 + 1, 0xB7);//00B35288
   SetByte(0x00B3529D + 1, 0xB7);//00B3529D
   SetByte(0x00B35341 + 1, 0xB7);//00B35341
   SetByte(0x00B35358 + 1, 0xB7);//00B35358
   SetByte(0x00B3536D + 1, 0xB7);//00B3536D
   SetByte(0x00B35382 + 1, 0xB7);//00B35382
   SetByte(0x00B35426 + 1, 0xB7);//00B35426
   SetByte(0x00B3543D + 1, 0xB7);//00B3543D
   SetByte(0x00B35452 + 1, 0xB7);//00B35452
   SetByte(0x00B35467 + 1, 0xB7);//00B35467
   SetByte(0x00B3550B + 1, 0xB7);//00B3550B
   SetByte(0x00B35522 + 1, 0xB7);//00B35522
   SetByte(0x00B35537 + 1, 0xB7);//00B35537
   SetByte(0x00B3554C + 1, 0xB7);//00B3554C
   SetByte(0x00B355F0 + 1, 0xB7);//00B355F0
   SetByte(0x00B35607 + 1, 0xB7);//00B35607
   SetByte(0x00B3561C + 1, 0xB7);//00B3561C
   SetByte(0x00B35631 + 1, 0xB7);//00B35631
//   SetByte(0x00A97B3F + 1, 0xB7);
   SetByte(0x00AF2041 + 1, 0xB7);//00AF2041
   
   SetByte(0x00B9BD1A + 1, 0xB7);//00B9BD1A ?
   SetByte(0x00B35293 + 1, 0xB7);//00B35293
   SetByte(0x00B35363 + 1, 0xB7);//00B35363
   SetByte(0x00B35378 + 1, 0xB7);//00B35378
   SetByte(0x00B35448 + 1, 0xB7);//00B35448
   SetByte(0x00B3545D + 1, 0xB7);//00B3545D
   SetByte(0x00B3552D + 1, 0xB7);//00B3552D
   SetByte(0x00B35542 + 1, 0xB7);//00B35542
   SetByte(0x00B35612 + 1, 0xB7);//00B35612
   SetByte(0x00B35627 + 1, 0xB7);//00B35627
   SetByte(0x00B35888 + 1, 0xB7);//00B35888
   SetByte(0x00B358A0 + 1, 0xB7);//00B358A0
   SetByte(0x00B358E1 + 1, 0xB7);//00B358E1
   SetByte(0x00B358F9 + 1, 0xB7);//00B358F9
   SetByte(0x00B3593A + 1, 0xB7);//00B3593A
   SetByte(0x00B35952 + 1, 0xB7);//00B35952
   SetByte(0x00B35993 + 1, 0xB7);//00B35993
   SetByte(0x00B359AB + 1, 0xB7);//00B359AB
   SetByte(0x00B359EC + 1, 0xB7);//00B359EC
   SetByte(0x00B35A04 + 1, 0xB7);//00B35A04
   SetByte(0x00B35A1C + 1, 0xB7);//00B35A1C
   SetByte(0x00B35A35 + 1, 0xB7);//00B35A35
   SetByte(0x00B35A7A + 1, 0xB7);//00B35A7A
   SetByte(0x00B35A92 + 1, 0xB7);//00B35A92
   SetByte(0x00B35AAA + 1, 0xB7);//00B35AAA
   SetByte(0x00B35AC3 + 1, 0xB7);//00B35AC3
   SetByte(0x00B35B0E + 1, 0xB7);//00B35B0E
   SetByte(0x00B35B26 + 1, 0xB7);//00B35B26
   SetByte(0x00B35B3E + 1, 0xB7);//00B35B3E
   SetByte(0x00B35B57 + 1, 0xB7);//00B35B57
   SetByte(0x00B35BA2 + 1, 0xB7);//00B35BA2
   SetByte(0x00B35BBA + 1, 0xB7);//00B35BBA
   SetByte(0x00B35BD2 + 1, 0xB7);//00B35BD2
   SetByte(0x00B35BEB + 1, 0xB7);//00B35BEB
   SetByte(0x00B35C36 + 1, 0xB7);//00B35C36
   SetByte(0x00B35C4E + 1, 0xB7);//00B35C4E
   SetByte(0x00B35C66 + 1, 0xB7);//00B35C66
   SetByte(0x00B35C7F + 1, 0xB7);//00B35C7F
   SetByte(0x00B35CCA + 1, 0xB7);//00B35CCA
   SetByte(0x00B35CE2 + 1, 0xB7);//00B35CE2
   SetByte(0x00B35D2D + 1, 0xB7);//00B35D2D
   SetByte(0x00B35D45 + 1, 0xB7);//00B35D45
   SetByte(0x00B35D8C + 1, 0xB7);//00B35D8C
   SetByte(0x00B35DA4 + 1, 0xB7);//00B35DA4
   SetByte(0x00B35DEB + 1, 0xB7);//00B35DEB
   SetByte(0x00B35E03 + 1, 0xB7);//00B35E03
   SetByte(0x00B367AB + 1, 0xB7);//00B367AB
   SetByte(0x00B367C3 + 1, 0xB7);//00B367C3
   SetByte(0x00B352AC + 1, 0xB7);
   SetByte(0x00B352C2 + 1, 0xB7);
   //
   // // speed limit
   SetWord(0x00556C25 + 2, 0xFFFF);


Online Malkom99 #56 Posteado: March 22, 2026, 04:03:37 PM

  • 0 puntos por ventas
  • *
  • Rank: Destacado
  • Posts: 97
  • Gracias recibida: 958
  • br
fix save master skill tree point and lvl  if use reset system, any?


Offline beibei #57 Posteado: March 22, 2026, 07:49:34 PM

  • 0 puntos por ventas
  • *
  • Rank: Dedicado
  • Posts: 59
  • Gracias recibida: 12
  • as
fix  4th wing?


Offline chuckhai #58 Posteado: Today at 07:33:17 AM

  • 0 puntos por ventas
  • *
  • Rank: Experto
  • Posts: 161
  • Gracias recibida: 1177
  • vn
fix save master skill tree point and lvl  if use reset system, any?
ok


Solo usuarios registrados pueden comentar y agradecer, Logueate o Registrate


 

Related Topics

  Subject / Started by Replies Last post
1 Replies
8613 Views
Last post May 08, 2017, 12:22:59 PM
by ZabiinoOo
23 Replies
10645 Views
Last post July 24, 2019, 06:44:50 PM
by xdjoa
16 Replies
16434 Views
Last post August 03, 2023, 11:18:53 PM
by Ryzenn
17 Replies
11825 Views
Last post May 28, 2024, 07:37:20 PM
by alone_01
8 Replies
2488 Views
Last post August 24, 2024, 03:19:46 AM
by ZabiinoOo