bool User::CreateManyFlag(ObjectPreview * pChar)
{
if (!pChar->Unknown764 && (pChar == (ObjectPreview *)*(DWORD*)MAIN_VIEWPORT_STRUCT && UseHasMagicRing() || PlayerHasManyFlag(pChar->aIndex)))
{
void* pMem = ((void*(__cdecl*)(int))(0x9D00C5))(668);
pChar->Unknown764 = (DWORD)((void*(__thiscall*)(void *this1, int modeType, int ParentBoneIndex, bool bFllowParentRotate, float ox, float oy, float oz, float rx, float ry, float rz))(0x4EFFF0))
(
pMem, 348, 20, 0, -45.0, -5.0, -0.0, 0.0, 0.0, 1);
return true;
}
return false;
}
void User::HoolCreateManyFlay(ObjectPreview* pChar)
{
User::CreateManyFlag(pChar);
((void(__cdecl*)(ObjectPreview*))(0x4EF9A0))(pChar);
}