//ai start
enum
{
PLAYER_SET,
PLAYER_STOP_MALE,
PLAYER_STOP_FEMALE,
PLAYER_STOP_SUMMONER, // јТИЇјъ»з Б¦АЪё®
PLAYER_STOP_SWORD,
PLAYER_STOP_TWO_HAND_SWORD,
PLAYER_STOP_SPEAR,
PLAYER_STOP_SCYTHE,
PLAYER_STOP_BOW,
PLAYER_STOP_CROSSBOW,
PLAYER_STOP_WAND, // їПµе µй°н Б¦АЪё®
PLAYER_STOP_FLY,
PLAYER_STOP_FLY_CROSSBOW,
PLAYER_STOP_RIDE,
PLAYER_STOP_RIDE_WEAPON,
PLAYER_WALK_MALE,
PLAYER_WALK_FEMALE,
PLAYER_WALK_SWORD,
PLAYER_WALK_TWO_HAND_SWORD,
PLAYER_WALK_SPEAR,
PLAYER_WALK_SCYTHE,
PLAYER_WALK_BOW,
PLAYER_WALK_CROSSBOW,
PLAYER_WALK_WAND, // їПµе µй°н °И±в
PLAYER_WALK_SWIM,
PLAYER_RUN,
PLAYER_RUN_SWORD,
PLAYER_RUN_TWO_SWORD,
PLAYER_RUN_TWO_HAND_SWORD,
PLAYER_RUN_SPEAR,
PLAYER_RUN_BOW,
PLAYER_RUN_CROSSBOW,
PLAYER_RUN_WAND, // їПµе µй°н ¶Щ±в
PLAYER_RUN_SWIM,
PLAYER_FLY,
PLAYER_FLY_CROSSBOW,
PLAYER_RUN_RIDE,
PLAYER_RUN_RIDE_WEAPON,
PLAYER_ATTACK_FIST, // БЦёФ їЎґПёЮАМјЗ
PLAYER_ATTACK_SWORD_RIGHT1,
PLAYER_ATTACK_SWORD_RIGHT2,
PLAYER_ATTACK_SWORD_LEFT1,
PLAYER_ATTACK_SWORD_LEFT2,
PLAYER_ATTACK_TWO_HAND_SWORD1,
PLAYER_ATTACK_TWO_HAND_SWORD2,
PLAYER_ATTACK_TWO_HAND_SWORD3,
PLAYER_ATTACK_SPEAR1,
PLAYER_ATTACK_SCYTHE1,
PLAYER_ATTACK_SCYTHE2,
PLAYER_ATTACK_SCYTHE3,
PLAYER_ATTACK_BOW,
PLAYER_ATTACK_CROSSBOW,
PLAYER_ATTACK_FLY_BOW,
PLAYER_ATTACK_FLY_CROSSBOW,
PLAYER_ATTACK_RIDE_SWORD,
PLAYER_ATTACK_RIDE_TWO_HAND_SWORD,
PLAYER_ATTACK_RIDE_SPEAR,
PLAYER_ATTACK_RIDE_SCYTHE,
PLAYER_ATTACK_RIDE_BOW,
PLAYER_ATTACK_RIDE_CROSSBOW,
PLAYER_ATTACK_SKILL_SWORD1,
PLAYER_ATTACK_SKILL_SWORD2,
PLAYER_ATTACK_SKILL_SWORD3,
PLAYER_ATTACK_SKILL_SWORD4,
PLAYER_ATTACK_SKILL_SWORD5,
PLAYER_ATTACK_SKILL_WHEEL,
PLAYER_ATTACK_SKILL_FURY_STRIKE,
PLAYER_SKILL_VITALITY,
PLAYER_SKILL_RIDER,
PLAYER_SKILL_RIDER_FLY,
PLAYER_ATTACK_SKILL_SPEAR,
PLAYER_ATTACK_ONETOONE,
PLAYER_SKILL_HELL_BEGIN,
PLAYER_SKILL_HELL_START,
PLAYER_ATTACK_END,
PLAYER_FLY_RIDE = PLAYER_ATTACK_END,
PLAYER_FLY_RIDE_WEAPON ,
PLAYER_DARKLORD_STAND , // ґЩЕ©·Оµе ґЩЕ©ЅєЗЗёґµй°н ј±в.
PLAYER_DARKLORD_WALK , // ґЩЕ©·Оµе ґЩЕ©ЅєЗЗёґµй°н °И±в.
PLAYER_STOP_RIDE_HORSE , // ґЩЕ©·Оµе °ш°Э ( ВоёЈґВ °Н ). (ЎЬ)
PLAYER_RUN_RIDE_HORSE , // ґЩЕ©·Оµе ЖДЖј јТИЇ. (ЎЬ)
PLAYER_ATTACK_STRIKE , // ґЩЕ©И¦Ѕє Её°н Б¤Бц. (ЎЬ)
PLAYER_ATTACK_TELEPORT , // ґЩЕ©И¦Ѕє ґЮё®±в.
PLAYER_ATTACK_RIDE_STRIKE , // ґЩЕ©И¦Ѕє Её°н °ш°Э ( ВоёЈґВ °Н ).
PLAYER_ATTACK_RIDE_TELEPORT , // ґЩЕ©И¦Ѕє Её°н ЖДЖј јТИЇ.
PLAYER_ATTACK_RIDE_HORSE_SWORD , // ґЩЕ©И¦Ѕє Её°н ЗСјХ °ш°Э.
PLAYER_ATTACK_RIDE_ATTACK_FLASH , // ґЩЕ©И¦Ѕє Её°н ј±ЕНљАЖ®¶уАМЕ©.
PLAYER_ATTACK_RIDE_ATTACK_MAGIC , // ґЩЕ©И¦Ѕє Её°н ё¶№э °ш°Э.
PLAYER_ATTACK_DARKHORSE , // ґЩЕ©И¦Ѕє ЅєЕі.
PLAYER_IDLE1_DARKHORSE , // (·О±ЧАОѕАїл)ґЩЕ©И¦Ѕє Её°н јБЕН ИЦµОёЈ±в
PLAYER_IDLE2_DARKHORSE , // (·О±ЧАОѕАїл)ґЩЕ©И¦Ѕє А§·О ґЩё® µй±в
PLAYER_FENRIR_ATTACK , // АП№Э°ш°Э - ѕЖ№«°Нµµ ѕИµз »уЕВ
PLAYER_FENRIR_ATTACK_DARKLORD_AQUA, // АП№Э°ш°Э - »зїлѕИЗФ
PLAYER_FENRIR_ATTACK_DARKLORD_STRIKE, // АП№Э°ш°Э - ґЩЕ©·Оµе ВоёЈ±в
PLAYER_FENRIR_ATTACK_DARKLORD_SWORD, // АП№Э°ш°Э - ґЩЕ©·Оµе Её°Э(ЗСјХ °ш°Э)
PLAYER_FENRIR_ATTACK_DARKLORD_TELEPORT, // АП№Э°ш°Э - ґЩЕ©·Оµе ЖДЖј јТИЇ
PLAYER_FENRIR_ATTACK_DARKLORD_FLASH, // АП№Э°ш°Э - ґЩЕ©·Оµе ѕЖДнѕЖЗГ·ЎЅ¬
PLAYER_FENRIR_ATTACK_TWO_SWORD, // АП№Э°ш°Э - µОјХД® °ш°Э(±в»з)
PLAYER_FENRIR_ATTACK_MAGIC, // АП№Э°ш°Э - ё¶№э °ш°Э(ё¶№э»з)
PLAYER_FENRIR_ATTACK_CROSSBOW, // АП№Э°ш°Э - ј®±Г °ш°Э(їдБ¤)
PLAYER_FENRIR_ATTACK_SPEAR, // АП№Э°ш°Э - Гў °ш°Э(±в»з)
PLAYER_FENRIR_ATTACK_ONE_SWORD, // АП№Э°ш°Э - ЗСјХД® °ш°Э(±в»з)
PLAYER_FENRIR_ATTACK_BOW, // АП№Э°ш°Э - И° °ш°Э(їдБ¤)
PLAYER_FENRIR_SKILL, // ЅєЕі°ш°Э - ёЗјХ
PLAYER_FENRIR_SKILL_TWO_SWORD, // ЅєЕі°ш°Э - ѕзјХД®
PLAYER_FENRIR_SKILL_ONE_RIGHT, // ЅєЕі°ш°Э - ЗСјХ їАёҐВК(100)
PLAYER_FENRIR_SKILL_ONE_LEFT, // ЅєЕі°ш°Э - ЗСјХ їЮВК
PLAYER_FENRIR_DAMAGE, // µҐ№МБц - ёЗјХ
PLAYER_FENRIR_DAMAGE_TWO_SWORD, // µҐ№МБц - ѕзјХД®
PLAYER_FENRIR_DAMAGE_ONE_RIGHT, // µҐ№МБц - ЗСјХ їАёҐВК
PLAYER_FENRIR_DAMAGE_ONE_LEFT, // µҐ№МБц - ЗСјХ їЮВК
PLAYER_FENRIR_RUN, // ґЮё®±в - ёЗјХ(110)
PLAYER_FENRIR_RUN_TWO_SWORD, // ґЮё®±в - ѕзјХД®
PLAYER_FENRIR_RUN_ONE_RIGHT, // ґЮё®±в - ЗСјХ їАёҐВК
PLAYER_FENRIR_RUN_ONE_LEFT, // ґЮё®±в - ЗСјХ їЮВК
PLAYER_FENRIR_RUN_MAGOM, // ґЮё®±в - ёЗјХ_ё¶°Л(114)
PLAYER_FENRIR_RUN_TWO_SWORD_MAGOM, // ґЮё®±в - ѕзјХ_ё¶°Л
PLAYER_FENRIR_RUN_ONE_RIGHT_MAGOM, // ґЮё®±в - їАёҐјХ_ё¶°Л
PLAYER_FENRIR_RUN_ONE_LEFT_MAGOM, // ґЮё®±в - їЮјХ_ё¶°Л
PLAYER_FENRIR_RUN_ELF, // ґЮё®±в - ёЗјХ_ї¤ЗБ
PLAYER_FENRIR_RUN_TWO_SWORD_ELF, // ґЮё®±в - ѕзјХ_ї¤ЗБ
PLAYER_FENRIR_RUN_ONE_RIGHT_ELF, // ґЮё®±в - їАёҐјХ_ї¤ЗБ
PLAYER_FENRIR_RUN_ONE_LEFT_ELF, // ґЮё®±в - їЮјХ_ї¤ЗБ
PLAYER_FENRIR_STAND, // Б¤Бц - ёЗјХ
PLAYER_FENRIR_STAND_TWO_SWORD, // Б¤Бц - ѕзјХД®
PLAYER_FENRIR_STAND_ONE_RIGHT, // Б¤Бц - ЗСјХ їАёҐВК
PLAYER_FENRIR_STAND_ONE_LEFT, // Б¤Бц - ЗСјХ їЮВК
PLAYER_FENRIR_WALK, // °И±в - ёЗјХ
PLAYER_FENRIR_WALK_TWO_SWORD, // °И±в - ѕзјХД®
PLAYER_FENRIR_WALK_ONE_RIGHT, // °И±в - ЗСјХ їАёҐВК
PLAYER_FENRIR_WALK_ONE_LEFT, // °И±в - ЗСјХ їЮВК(129)
PLAYER_ATTACK_BOW_UP , // И°·О ЗПґГ·О ЗвЗШј °ш°Э
PLAYER_ATTACK_CROSSBOW_UP , // ј®±ГАё·О ЗПґГ·О ЗвЗШј °ш°Э
PLAYER_ATTACK_FLY_BOW_UP , // іЇ°і ґЮ°н И°·О ЗПґГ·О ЗвЗШј °ш°Э
PLAYER_ATTACK_FLY_CROSSBOW_UP , // іЇ°і ґЮ°н ј®±ГАё·О ЗПґГ·О ЗвЗШј °ш°Э
PLAYER_ATTACK_RIDE_BOW_UP , // ё»Её°н И°·О ЗПґГ·О ЗвЗШј °ш°Э
PLAYER_ATTACK_RIDE_CROSSBOW_UP , // ё»Её°н ј®±ГАё·О ЗПґГ·О ЗвЗШј °ш°Э
PLAYER_ATTACK_ONE_FLASH , // ±вё¶°Л АПј¶°ш°Э.
PLAYER_ATTACK_RUSH , // ±в»з µ№°Э °ш°Э.
PLAYER_ATTACK_DEATH_CANNON , // №эё¶°Л ё¶ј¶±¤.
PLAYER_ATTACK_REMOVAL , // ё¶ЅєЕН ЅєЕі Б¦°Е ё¶№э.
PLAYER_ATTACK_STUN , // ЅєЕЩ ЗШБ¦
PLAYER_HIGH_SHOCK , // ЅЙ°ўЗС Гж°Э Иї°ъ.(142)
// ГЯ°ЎµЗґВ µОјХ №«±в ѕЦґПёЮАМјЗ.
PLAYER_STOP_TWO_HAND_SWORD_TWO ,
PLAYER_WALK_TWO_HAND_SWORD_TWO ,
PLAYER_RUN_TWO_HAND_SWORD_TWO ,
PLAYER_ATTACK_TWO_HAND_SWORD_TWO,
PLAYER_SKILL_HAND1 ,
PLAYER_SKILL_HAND2 ,
PLAYER_SKILL_WEAPON1 ,
PLAYER_SKILL_WEAPON2 , //(150)
PLAYER_SKILL_ELF1 , // ї¤ЗБ : °ш°Э·Вѕч/№Яѕо·Вѕч/Иъёµ
PLAYER_SKILL_TELEPORT ,
PLAYER_SKILL_FLASH ,
PLAYER_SKILL_INFERNO ,
PLAYER_SKILL_HELL ,
PLAYER_RIDE_SKILL ,
// јТИЇјъ»з Аьїл ЅєЕі.
PLAYER_SKILL_SLEEP ,
PLAYER_SKILL_SLEEP_UNI ,
PLAYER_SKILL_SLEEP_DINO ,
PLAYER_SKILL_SLEEP_FENRIR ,
PLAYER_SKILL_CHAIN_LIGHTNING ,
PLAYER_SKILL_CHAIN_LIGHTNING_UNI,
PLAYER_SKILL_CHAIN_LIGHTNING_DINO,
PLAYER_SKILL_CHAIN_LIGHTNING_FENRIR,
PLAYER_SKILL_LIGHTNING_ORB ,
PLAYER_SKILL_LIGHTNING_ORB_UNI ,
PLAYER_SKILL_LIGHTNING_ORB_DINO ,
PLAYER_SKILL_LIGHTNING_ORB_FENRIR,
PLAYER_SKILL_DRAIN_LIFE , // јТИЇјъ»з : µе·№АО¶уАМЗБ
PLAYER_SKILL_DRAIN_LIFE_UNI ,
PLAYER_SKILL_DRAIN_LIFE_DINO ,
PLAYER_SKILL_DRAIN_LIFE_FENRIR ,
// јТИЇјъ»з јТИЇ µїАЫ.
PLAYER_SKILL_SUMMON ,
PLAYER_SKILL_SUMMON_UNI ,
PLAYER_SKILL_SUMMON_DINO ,
PLAYER_SKILL_SUMMON_FENRIR ,
#ifdef ADD_NEW_SKILL_SEASON4
PLAYER_SKILL_BLOW_OF_DESTRUCTION, // ЖД±«АЗ АП°Э
PLAYER_SKILL_SWELL_OF_MP , // ё¶·В Бхґл
PLAYER_SKILL_MULTISHOT_BOW_STAND, // ёЦЖјј¦
PLAYER_SKILL_MULTISHOT_BOW_FLYING,
PLAYER_SKILL_MULTISHOT_CROSSBOW_STAND,
PLAYER_SKILL_MULTISHOT_CROSSBOW_FLYING,
PLAYER_SKILL_RECOVERY , // ЅЗµе Иёє№ Бхґл
PLAYER_SKILL_GIGANTICSTORM , // ±в°ЈЖЅЅєЕи
PLAYER_SKILL_FLAMESTRIKE , // ЗГ·ЎАУЅєЖ®¶уАМЕ©
PLAYER_SKILL_LIGHTNING_SHOCK , // ¶уАМЖ®ґЧјоЕ©
#endif // ADD_NEW_SKILL_SEASON4
#ifdef YDG_ADD_SKILL_RIDING_ANIMATIONS
PLAYER_SKILL_GIGANTICSTORM_UNI , // ±в°ЈЖЅЅєЕи ЕѕЅВГЯ°Ў
PLAYER_SKILL_GIGANTICSTORM_DINO ,
PLAYER_SKILL_GIGANTICSTORM_FENRIR ,
PLAYER_ATTACK_SKILL_WHEEL_UNI , // ИёїАё®єЈ±в єн·ЇµеѕоЕГ ЕѕЅВГЯ°Ў
PLAYER_ATTACK_SKILL_WHEEL_DINO ,
PLAYER_ATTACK_SKILL_WHEEL_FENRIR ,
#endif // YDG_ADD_SKILL_RIDING_ANIMATIONS
PLAYER_DEFENSE1 ,
PLAYER_GREETING1 ,
PLAYER_GREETING_FEMALE1 ,
PLAYER_GOODBYE1 , //(160)
PLAYER_GOODBYE_FEMALE1 ,
PLAYER_CLAP1 ,//№Ъјц
PLAYER_CLAP_FEMALE1 ,
PLAYER_CHEER1 ,//ИЇИЈ
PLAYER_CHEER_FEMALE1 ,
PLAYER_DIRECTION1 ,
PLAYER_DIRECTION_FEMALE1 ,
PLAYER_GESTURE1 ,
PLAYER_GESTURE_FEMALE1 ,
PLAYER_UNKNOWN1 , //(170)
PLAYER_UNKNOWN_FEMALE1 ,
PLAYER_CRY1 ,//
PLAYER_CRY_FEMALE1 ,
PLAYER_AWKWARD1 ,//ѕо»ц
PLAYER_AWKWARD_FEMALE1 ,
PLAYER_SEE1 ,
PLAYER_SEE_FEMALE1 ,
PLAYER_WIN1 ,
PLAYER_WIN_FEMALE1 ,
PLAYER_SMILE1 , //(180)
PLAYER_SMILE_FEMALE1 ,
PLAYER_SLEEP1 ,
PLAYER_SLEEP_FEMALE1 ,
PLAYER_COLD1 ,
PLAYER_COLD_FEMALE1 ,
PLAYER_AGAIN1 ,
PLAYER_AGAIN_FEMALE1 ,
PLAYER_RESPECT1 ,//°жАЗ
PLAYER_SALUTE1 ,//°ж·К
PLAYER_SCISSORS , // °ЎА§ (µїАЫ јшј ѕИёВАёёй SetActionClass() Вь°н) (190)
PLAYER_ROCK , // №ЩА§ (°ијУ ·зЗБ ѕИµЗ°Ф ЗП·Бёй PLAYER_SHOCKА§їЎ ГЯ°Ў)
PLAYER_PAPER , // єё
PLAYER_HUSTLE , // АПє» ·№ЅЅ·Ї µїАЫ -_-
PLAYER_PROVOCATION ,
PLAYER_LOOK_AROUND ,
PLAYER_CHEERS ,
#ifdef WORLDCUP_ADD
PLAYER_KOREA_HANDCLAP ,
PLAYER_POINT_DANCE ,
#endif //WORLDCUP_ADD
PLAYER_RUSH1 ,
PLAYER_COME_UP ,
PLAYER_SHOCK ,
PLAYER_DIE1 ,
PLAYER_DIE2 ,
PLAYER_SIT1 ,
PLAYER_SIT2 ,
PLAYER_SIT_FEMALE1 ,
PLAYER_SIT_FEMALE2 ,
PLAYER_HEALING1 ,
PLAYER_HEALING_FEMALE1 ,
PLAYER_POSE1 ,
PLAYER_POSE_FEMALE1 ,
PLAYER_JACK_1 , // ё¶єэАМ µїАЫ1
PLAYER_JACK_2 , // ё¶єэАМ µїАЫ2
PLAYER_SANTA_1 , // БЎЗБ µїАЫ
PLAYER_SANTA_2 , // ЕП µїАЫ
PLAYER_CHANGE_UP ,
#ifdef PJH_SEASON4_SPRITE_NEW_SKILL_RECOVER
PLAYER_RECOVER_SKILL ,
#endif //PJH_SEASON4_SPRITE_NEW_SKILL_RECOVER
#ifdef PBG_ADD_NEWCHAR_MONK_SKILL
PLAYER_SKILL_THRUST ,
PLAYER_SKILL_STAMP ,
PLAYER_SKILL_GIANTSWING ,
PLAYER_SKILL_DARKSIDE_READY ,
PLAYER_SKILL_DARKSIDE_ATTACK ,
PLAYER_SKILL_DRAGONKICK ,
PLAYER_SKILL_DRAGONLORE ,
PLAYER_SKILL_PHOENIX_SHOT ,
PLAYER_SKILL_ATT_UP_OURFORCES ,
PLAYER_SKILL_HP_UP_OURFORCES ,
// ·№АМБц ЖДАМЕН °ь·Г ѕЦґП
PLAYER_RAGE_UNI_ATTACK ,
PLAYER_RAGE_UNI_ATTACK_ONE_RIGHT,
PLAYER_RAGE_UNI_RUN ,
PLAYER_RAGE_UNI_RUN_ONE_RIGHT ,
PLAYER_RAGE_UNI_STOP_ONE_RIGHT ,
PLAYER_RAGE_FENRIR ,
PLAYER_RAGE_FENRIR_TWO_SWORD ,
PLAYER_RAGE_FENRIR_ONE_RIGHT ,
PLAYER_RAGE_FENRIR_ONE_LEFT ,
PLAYER_RAGE_FENRIR_WALK ,
PLAYER_RAGE_FENRIR_WALK_ONE_RIGHT,
PLAYER_RAGE_FENRIR_WALK_ONE_LEFT,
PLAYER_RAGE_FENRIR_WALK_TWO_SWORD,
PLAYER_RAGE_FENRIR_RUN ,
PLAYER_RAGE_FENRIR_RUN_TWO_SWORD,
PLAYER_RAGE_FENRIR_RUN_ONE_RIGHT,
PLAYER_RAGE_FENRIR_RUN_ONE_LEFT ,
PLAYER_RAGE_FENRIR_STAND ,
PLAYER_RAGE_FENRIR_STAND_TWO_SWORD,
PLAYER_RAGE_FENRIR_STAND_ONE_RIGHT,
PLAYER_RAGE_FENRIR_STAND_ONE_LEFT,
PLAYER_RAGE_FENRIR_DAMAGE ,
PLAYER_RAGE_FENRIR_DAMAGE_TWO_SWORD,
PLAYER_RAGE_FENRIR_DAMAGE_ONE_RIGHT,
PLAYER_RAGE_FENRIR_DAMAGE_ONE_LEFT,
PLAYER_RAGE_FENRIR_ATTACK_RIGHT ,
PLAYER_STOP_RAGEFIGHTER ,
#endif //PBG_ADD_NEWCHAR_MONK_SKILL
MAX_PLAYER_ACTION ,
};
//ai end