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Autor Topic: Limite de Tranferencia de Zen para Cliente 1.04E(Muemu)  (Visto 5156 veces)

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Offline cobyzero Posteado: May 18, 2019, 02:19:02 PM | Modificado: May 18, 2019, 02:31:56 PM by ZabiinoOo

Gracias:

blackvp, jose_20, welltonmiranda, miracle1, Ascend, draco425, bogart, jeffzkie69, elfazor, Xiris215, brunomax123, bigrealtk92, powerpatic, Eureka26, tuyentc, Callejero, tutu100, Taurus10, andredeco, LordBOY, Hoangtu34, admwoods14, Betell Host, GM-DEV, josehdrago, ProjectX, Watuyusei, elcrom, blu3ligh7, Zike, mudevsbr, GX_KYO, Pecan, XiuNooB, 2str0kE, 331515194, hald22, angel321, zhujianhui, muedit, douglera21, tcbaoanh, nic269, xlockee, zxshadowxz, VikingoMU, Xysad, OBBY, Hugo, prohards26, Oldskull, rando, idinero, samsunggon, warrior, wellwisher22, dieguitox, nescafe, WTeam Dev, NoobInMu, lkt22, wallace36, zeroalenda, zerg24, Nexus, komandirbk, chuky2003, lstuan, escalivur9, dizzys, vcore30, bin9xhn2, zHammer, LTP Team, python, dakosmu, deltime, RoleS123, mocorongo, GoldSun, EaglE, s00x, vnshell, xiazaipw, Darki12345, okilove23, ProTecno, marlonbdr, rodrigoo22, erickmalfoy, bamster89, devemu, joaovithor1, NghienMU, usersa, RAGNAR111, 183358, Hiếu Đại Ca, Azzlaer, kimrubi, LuciferXT, MOMUEMU, malke, pnicacio, stopk, wizardry99, muccone, wildriff66, solar, chuckhai, lucasvieira, InFamous, hanzel, mugloves99, donciukas14, deathsquad, shuyin1992, carper, buuug7, frenzo2009, tiendoanit, lunaticodeveloper, byweltin@gmail.com, josecola, lramon, tdthanh95, sounddivision, lzm100001, showmax, sagat202, dark, Storkl, neeck1234, takumi12, waltervg91, Cartman, GabrielDevel, nonnan005, Pocotoyo, ConejoMalo, Kapocha33, hiep, laulinh2, Kosh, max1musn1, melo920, AZURE, GameNet, ailsoncost, dainam, Aguila, kaiocnx, LionRooT, Genilson23, dhaomao, dark32, iggfree, comelon666, boncha, Dieguinho, binhchivn, gacon201294, guti134, 6atters, npt.formu, GabrielDev, luciferlg, 423646802, xxmenonxx, fer1992, Almdar, smallz170, Karuritoku, SaintZeus, TzCr4ck, Crowley, neicer, admione, esteban, Yasser, wolffrox, stark98, Denis Alves, fivqt, Jean LR, RafhaelSouza, Liaon, cri0, becoloko, PachoRasta, magicjd66, thunwa1, RyukZ, dasgrid, Peterox, thangdtqn3, TheKing027, dlawls662, SetecSoft, axeman192, kayito, AreS, nxx, xtestx, admmunowar, Saige, fryssa, dahouzi, fukpim, kyoshiro654, emersonx13, darkjano, RinOv, smiley, Pyke, caron22, luckydead, NasLy, ZTMarkz, seedmaker, Sweng, Lude, c4nhsatcodong, zlethanhlong, knight.php, quyanxu, andreyzz, louis, Daniel@, Thor Host, spartacus, Natzugen, juan1997, djagripnos

Offline Jean LR #1 Posteado: June 08, 2020, 12:48:11 AM


Offline LionRooT #2 Posteado: June 13, 2020, 08:28:38 AM

Va en el Gs o en el Main ?

Main.cpp, tienes que agregar #include "TMemory.h" (si no lo tienes).

Gracias:


Offline stark98 #3 Posteado: August 29, 2022, 01:47:21 PM

   //SetByte((PVOID)(0x007AF175 + 1), 7); //Max Deposit in warehouse
   //SetByte((PVOID)(0x007AF415 + 1), 7); //Max Windthdraw from warehouse
   //SetByte((PVOID)(0x007AF795 + 1), 7); //Max Seling Price
   //SetByte((PVOID)(0x007B0315 + 1), 7); //MSG: Enter the winthdrawl amount -- i don't know!

//New Add 
   //SetByte((PVOID)(0x007AEF55 + 1), 7);   //Amount zen to trade [Player to Player]

Be cool, and all will be ok))
Skype: sky.hack2
Discord: bonny9

Gracias:


Offline pnicacio #4 Posteado: April 08, 2023, 12:15:39 AM

Estoy buscando a alguien que sepa compensaciones para main 1.02p



Offline NghienMU #5 Posteado: April 05, 2024, 12:38:11 AM

Hi @cobyzero, Can you share this offset for main 1.01T?


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