thanks looks very good but no CS/events is a major issue, any update on events / castle siege ? gameserver runs but getting crash when moving to loren/event square/crywolf etc...
check your config for mapsvinf
hello mate thanks for replying, i have not found any "mapsvinf" in server files only WorldTemplate.xml which seems to be configured fine, are you referring to something in source code ? elaborate a bit more, thanks again!
Check your database if its complete, but if not then you have to make it manually by checking your source
hi bro thanks for the reply we actually managed to fix it but have a different issue now
we are not able to edit the capped value of maximum attack speed, the gameserver configuration despite being called as "maxattackspeed" changed only the current attack speed
for example changing maxattackspeedGL for grow lancer to 50 in game server results in attack speed being 50/273 when full agillity, if you try to put anything above 273 it will just be 273/273
same for other classes, we have inspected the source code and come to a conclusion that the capped value is not controlled in server/clientdll files, so we need to find the offset/pointer to it.
it seems to be a dynamic 4bytes address which maybe dont have any pointers to it or at least none that i could find with cheat engine, the value is 100% being capped in main.exe based on hardcoded formula or something..
im willing to pay to have it solved if anyone here knows about this issue or how to extract offsets. add me on discord gavriel1960 (or gavriel#1960), thanks.