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Autor Topic: OPENGL32__AlphaFunc Season 6.3  (Visto 1039 veces)

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Offline emersonx13 Posteado: September 12, 2025, 11:04:03 AM | Modificado: September 12, 2025, 09:54:58 PM by emersonx13

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Offline Lotto4K4k #1 Posteado: September 12, 2025, 03:39:33 PM

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AONDE APLICA ISSO ,MAIN.CPP?

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Offline elfazor #2 Posteado: September 12, 2025, 06:12:04 PM

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  • it

Offline spartacus #3 Posteado: September 12, 2025, 08:20:48 PM

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@emersonx13
What's this for?
I applied it to my main and didn't see any changes. cheesyy2


Offline Kapocha33 #4 Posteado: September 12, 2025, 08:47:30 PM

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@emersonx13
What's this for?
I applied it to my main and didn't see any changes. cheesyy2

Me da pereza saber en donde lo aplico.. Pero básicamente lo que hace glAlphaFunc(GL_GREATER es que, si está en 0.0, todo lo que tenga transparencia se ve con los bordes más suavizados.
Webzen lo usa en 0.25 y por ejemplo en la interfaz cuando hay un degradado se termina viendo como cortado.

Consultas al Discord: Kapocha33

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