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Autor Topic: Monster HP Bar main 5.2  (Visto 4119 veces)

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Offline manojl #20 Posteado: April 13, 2025, 07:16:59 AM | Modificado: April 13, 2025, 07:27:47 AM by manojl

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TOP MANIN, tava querendo adicionar no meu servidor, porem sou meio leigo, consegue fazer um tutorial um pouquinho mais detalhado de como add?
Estou com erro nessa parte
Spoiler for Hiden:

Pfv, eu estou editando uma main 5.2 q veio sem HPBAR e isso me salvaria muito!!!
obg des de ja!

This function needs to be added to GameServer

Could you explain to me how?
Main does not compile due to this error
Error in Nprotocol.cpp


Offline vcore30 #21 Posteado: April 13, 2025, 08:08:35 AM

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TOP MANIN, tava querendo adicionar no meu servidor, porem sou meio leigo, consegue fazer um tutorial um pouquinho mais detalhado de como add?
Estou com erro nessa parte
Spoiler for Hiden:

Pfv, eu estou editando uma main 5.2 q veio sem HPBAR e isso me salvaria muito!!!
obg des de ja!

This function needs to be added to GameServer

Could you explain to me how?
Main does not compile due to this error
Error in Nprotocol.cpp

This must be added to the source code of Gameserver. Do not add it to Main nots
 

Gracias:


Offline nhantac #22 Posteado: June 15, 2025, 12:42:04 AM

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Hello, brother.
There is a problem with the Monster HP Bar. Sometimes a HP Bar will be generated even if there is no Monster.


https://imgur.com/a/XqhkW79


esse erro se nao me engano é no       

Vector( ViewportAddress->Object.Position[0], ViewportAddress->Object.Position[1], ViewportAddress->Object.Position[2] + ViewportAddress->Object.BoundingBoxMax[2] + 100.f,Angle);

ou BeginOpengl(0, 0, GetWindowsX, GetWindowsY);

geralmente é BeginOpengl(0, 0, 640, 480);

eu uso GetWindowsX e GetWindowsY por conta do Widescreen

Could you please share the file main_frame_left.ozt and the function void SEASON3B::CNewUIMainFrameWindow::RenderGuageSD()


Offline zHammer #23 Posteado: August 20, 2025, 02:13:30 AM

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Brother, who has the full source of hp bar, please share with me.


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