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Autor Topic: ClearInventory System - 1.04E  (Visto 4086 veces)

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Offline emersonx13 Posteado: February 23, 2024, 06:59:16 PM

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Online dizzys #1 Posteado: February 23, 2024, 07:17:14 PM

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Thank you! Could share button image?


Offline dakosmu #2 Posteado: February 23, 2024, 07:32:54 PM | Modificado: February 23, 2024, 07:34:35 PM by dakosmu

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Thank you! Could share button image?

MainInfo.ini

Code: [Select]
//-- Custom Inventory Advanced
//  Inventory + System Coins
// 0 = Disabled
// 1 = Enabled
//=================================================================================================================
CustomInventoryAdvanced = 0

Settings.ini
Code: [Select]
[Other]
WideScreenMode            = 0


/Data/Command.txt
Code: [Select]
28	 "/limpiar"			1	1	1	1			0	0	0	0			0	0	0	0			0	0	0	0			0	0	0	0			0	0	0	0		0	0		0	0	0	//limpiar			- Clear inventory

Imagenes



Creditos
emersonx13

Dakosmu Colaborador

Online OBBY #3 Posteado: February 24, 2024, 03:08:55 AM

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Thank you! Could share button image?

la imagen la tienes disponible en cualquier cliente s6


Offline korron #4 Posteado: February 24, 2024, 05:45:14 AM

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Thanks for sharing. The button does not work in wide screen. You need to use it :

   int Addradd = pWinWidth / pWinHeightReal / 2 - 320;
   float MainWidth         = 230.0;
   float MainHeight      = 313.0;
   float StartY         = 80.0;
   float StartX         = (MAX_WIN_WIDTH / 2) - (MainWidth / 2) + Addradd;
   float MainCenter      = StartX + (MainWidth / 3);
   float ButtonX         = MainCenter - (29.0 / 2);

   this->DrawGUI(eTrash_MAIN, StartX, StartY + 2);
   this->DrawGUI(eTrash_MAIN, StartX, StartY + 17);
   this->DrawGUI(eTrash_TITLE, StartX, StartY);
   this->DrawGUI(eTrash_FRAME, StartX, StartY + 67);
   this->DrawGUI(eTrash_FRAME, StartX, StartY + 80);
   this->DrawGUI(eTrash_FOOTER, StartX, StartY + 95);


Offline phuongcuongmsqm #5 Posteado: February 24, 2024, 06:29:22 AM

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Offline emersonx13 #6 Posteado: February 24, 2024, 11:20:08 AM

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Offline NghienMU #7 Posteado: February 25, 2024, 03:05:37 AM

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Online OBBY #8 Posteado: February 25, 2024, 03:43:25 AM | Modificado: February 25, 2024, 03:55:18 AM by OBBY

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Offline emersonx13 #9 Posteado: February 25, 2024, 07:01:07 AM | Modificado: February 25, 2024, 07:04:35 AM by emersonx13

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Offline phuongcuongmsqm #10 Posteado: February 25, 2024, 08:41:47 AM

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Offline comelon666 #11 Posteado: February 28, 2024, 06:55:04 PM

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Offline emersonx13 #12 Posteado: February 28, 2024, 07:30:18 PM

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Offline hola23 #13 Posteado: March 02, 2024, 02:11:46 PM

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alguien podría explicar bien donde van los llamados? . y el fix por favor gracias.


Offline nhantac #14 Posteado: March 03, 2024, 05:33:29 AM

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Offline phuongcuongmsqm #15 Posteado: March 08, 2024, 08:04:40 AM

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I WORK WITH WIDE WHEN CHANGING SCREEN SIZE THE SELECT BUTTON HAS MOVED




Offline son1xx2 #16 Posteado: March 08, 2024, 08:18:13 AM

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I WORK WITH WIDE WHEN CHANGING SCREEN SIZE THE SELECT BUTTON HAS MOVED



they are using fixed coordinates equal to the x and y coordinates of the entire game window instead of using the coordinates of the inventory window, 4:3 window and wide 16:9 window have a difference, let's add it, everything will be fine

Do better, don't try to do the same ;)

Offline phuongcuongmsqm #17 Posteado: March 08, 2024, 08:29:30 AM

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I WORK WITH WIDE WHEN CHANGING SCREEN SIZE THE SELECT BUTTON HAS MOVED



they are using fixed coordinates equal to the x and y coordinates of the entire game window instead of using the coordinates of the inventory window, 4:3 window and wide 16:9 window have a difference, let's add it, everything will be fine
bác cho e xin đoạn code đó đi!e cày mấy hôm ko dc (:


Offline son1xx2 #18 Posteado: March 08, 2024, 08:58:32 AM

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I WORK WITH WIDE WHEN CHANGING SCREEN SIZE THE SELECT BUTTON HAS MOVED



they are using fixed coordinates equal to the x and y coordinates of the entire game window instead of using the coordinates of the inventory window, 4:3 window and wide 16:9 window have a difference, let's add it, everything will be fine
bác cho e xin đoạn code đó đi!e cày mấy hôm ko dc (:

Wide độ rộng nó là 853.33, màn hình thường là 640 bác, nó chênh lệch nhau nên thêm 1 hàm if else or thêm 1 công thức tính là đc mà

Do better, don't try to do the same ;)

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