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Autor Topic: [DEVELOPMENT] Mu Source 1.01T - Typescript Node.JS  (Visto 1630 veces)

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Offline ycr4zy Posteado: April 18, 2023, 08:01:12 PM

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Hey guys,

I decided to share in a challenge that I entered, re-doing the C++ emulator in Node.JS Typescript (Server-side) using Repository Pattern Design for development, which you want to follow, follow the repository link:

https://github.com/ycr4zy/emulator-ts

What has already been done?

Based on the JS repository at https://github.com/pafa7a/mu-online-js it is already completed:

ConnectServer
JoinServer

What's left to do?

GameServer
Implementing the idea of pafa7a in the future, is to create a mu-web-admin, as is already being done in his repository.

Gracias:


Offline kayito #1 Posteado: April 18, 2023, 08:29:23 PM

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As far as I understand, it is not recommended to use TypeScript to make the GameServer due to the high computational load and execution speed that requires so much simultaneous data handling. For what it is recommended would be to work the ConnectServer, JoinServer and DataServer in API Rest format communicating with each other and with the GameServer.
Anyway, I support the initiative to do it with new technologies and I hope to see progress soon. Good luck with the development

Gracias:


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