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Autor Topic: monster.bmd editor / mob adding IGCN9/12  (Visto 499 veces)

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Offline xebros Posteado: November 22, 2022, 02:30:53 AM | Modificado: November 22, 2022, 02:32:30 AM by xebros

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Hi there.
I'm modifying S12 IGCN source, adding custom invasions.
If I'm not wrong, adding new mobs requires editing monster.bmd file.
However I've been unsuccessful with that. I tried several editors, including different Mu.ToolKit versions that gives overflow error.
Does someone have bmd decoder or editor that works?

Gracias:


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