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Autor Topic: [Help]HP Move to UP  (Visto 2702 veces)

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Offline SPK Posteado: September 05, 2022, 04:36:50 AM | Modificado: September 06, 2022, 10:35:32 PM by NVPGame

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#REQ Close

Gracias:


Offline SPK #1 Posteado: September 05, 2022, 10:30:13 AM

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Code: [Select]
 #define pDrawBar ((double(__cdecl*)(float a1, float a2, int a3, float a4)) 0x791000)
Code: [Select]
static void DrawHp(float a1, float a2, int a3, float a4);
static void DrawMp(float a1, float a2, int a3, float a4);

Code: [Select]
void DrawHp(float a1, float a2, int Value, float a4)
{
       pDrawBar(/*155.0f*/a1, 445.0f, ViewCurHP, 1.0f);
}
void DrawMp(float a1, float a2, int Value, float a4)
{
      pDrawBar(a1, 445.0f, ViewCurMP, 1.0f);
}

Code: [Select]
SetOp((LPVOID)0x0080FF28, (LPVOID)DrawHp, ASM::CALL);
SetOp((LPVOID)0x008100BB, (LPVOID)DrawMp, ASM::CALL);
It's worked! thank man :D please


Offline SPK #2 Posteado: September 06, 2022, 02:51:08 PM | Modificado: September 06, 2022, 10:34:48 PM by NVPGame

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