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Autor Topic: Ayuda a comprender el SCF_ExtraExp  (Visto 564 veces)

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Offline comoxs Posteado: August 30, 2016, 10:20:05 PM | Modificado: September 02, 2016, 08:06:38 PM by EmmaDCG

hola como dice el titulo  me podrian ayudar a comprender bien esto?

Spoiler for Hiden:
//===================================================================================================
//SCFExpSystem = 0      Means you cant receive more than one level per time when you kill mobs.
//SCFExpSystem = 1      Means you can receive more than one level per time when you kill mobs.
//SCFExpSystem = 2      Webzen old exp
//===================================================================================================
[System]
SCFExpSystem = 0
SCFShowExp= 0


//===================================================================================================
//MapXX = YY         XX - number of map / YY - positive or negative EXTRA exp (0 = OFF)
//===================================================================================================
[MapsExtraExpSingle]
Map00 = 0
Map01 = 0
Map02 = 0
Map03 = 0
Map04 = 0
Map05 = 0
Map06 = 0
Map07 = 0
Map08 = 0
Map09 = 0
Map10 = 0
Map11 = 0
Map12 = 0
Map13 = 0
Map14 = 0
Map15 = 0
Map16 = 0
Map17 = 0
Map18 = 0
Map19 = 0
Map20 = 0
Map21 = 0
Map22 = 0
Map23 = 0
Map24 = 0
Map25 = 0
Map26 = 0
Map27 = 0
Map28 = 0
Map29 = 0
Map30 = 0
Map31 = 0
Map32 = 0
Map33 = 0
Map34 = 0
Map35 = 0
Map36 = 0
Map37 = 0
Map38 = 0
Map39 = 0
Map40 = 0
Map41 = 0
Map42 = 0
Map43 = 0
Map44 = 0
Map45 = 0
Map46 = 0
Map47 = 0
Map48 = 0
Map49 = 0
Map50 = 0
Map51 = 0
Map52 = 0
Map53 = 0
Map54 = 0
Map55 = 0
Map56 = 0
Map57 = 0
Map58 = 0
Map59 = 0
Map60 = 0
Map61 = 0
Map62 = 0
Map63 = 0
Map64 = 0
Map65 = 0
Map66 = 0
Map67 = 0
Map68 = 0
Map69 = 0
Map70 = 0
Map71 = 0
Map72 = 0
Map73 = 0
Map74 = 0
Map75 = 0
Map76 = 0
Map77 = 0
Map78 = 0
Map79 = 0
Map80 = 0
Map81 = 0
Map82 = 0
Map83 = 0
Map84 = 0
Map85 = 0
Map86 = 0
Map87 = 0
Map88 = 0
Map89 = 0
Map90 = 0
Map91 = 0
Map92 = 0
Map93 = 0
Map94 = 0
Map95 = 0
Map96 = 0
Map97 = 0
Map98 = 0
Map99 = 0


//===================================================================================================
//MapXX = YY         XX - number of map / YY - positive or negative EXTRA exp (0 = OFF)
//===================================================================================================
[MapsExtraExpParty]
Map00 = 10
Map01 = 10
Map02 = 10
Map03 = 10
Map04 = 10
Map05 = 10
Map06 = 20
Map07 = 10
Map08 = 10
Map09 = 25
Map10 = 10
Map11 = 30
Map12 = 30
Map13 = 30
Map14 = 30
Map15 = 30
Map16 = 30
Map17 = 30
Map18 = 15
Map19 = 15
Map20 = 15
Map21 = 15
Map22 = 15
Map23 = 15
Map24 = 20
Map25 = 20
Map26 = 20
Map27 = 20
Map28 = 20
Map29 = 20
Map30 = 10
Map31 = 10
Map32 = 25
Map33 = 10
Map34 = 10
Map35 = 10
Map36 = 20
Map37 = 10
Map38 = 10
Map39 = 30
Map40 = 10
Map41 = 10
Map42 = 10
Map43 = 10
Map44 = 10
Map45 = 25
Map46 = 25
Map47 = 25
Map48 = 25
Map49 = 25
Map50 = 25
Map51 = 10
Map52 = 30
Map53 = 15
Map54 = 10
Map55 = 10
Map56 = 10
Map57 = 10
Map58 = 10
Map59 = 10
Map60 = 10
Map61 = 10
Map62 = 10
Map63 = 10
Map64 = 10
Map65 = 20
Map66 = 20
Map67 = 20
Map68 = 20
Map69 = 25
Map70 = 25
Map71 = 25
Map72 = 25
Map73 = 25
Map74 = 25
Map75 = 10
Map76 = 10
Map77 = 10
Map78 = 10
Map79 = 10
Map80 = 10
Map81 = 10
Map82 = 10
Map83 = 10
Map84 = 10
Map85 = 10
Map86 = 10
Map87 = 10
Map88 = 10
Map89 = 10
Map90 = 10
Map91 = 10
Map92 = 10
Map93 = 10
Map94 = 10
Map95 = 10
Map96 = 10
Map97 = 10
Map98 = 10
Map99 = 10


//===================================================================================================
//Non-Set party:   Meaning that 3 basic classes (DW,DK,ELF) are NOT present in group of people
//===================================================================================================
//SCFPartyExpPercent3      Party EXP percentage for 3 players
//SCFPartyExpPercent4      Party EXP percentage for 4 players
//SCFPartyExpPercent5      Party EXP percentage for 5 players
//SCFPartyExpPercentOther   Party EXP percentage for 2 players
//===================================================================================================
//Set party:       Meaning that 3 basic classes (DW,DK,ELF) are present in group of people
//===================================================================================================
//SCFPartyExpSetPercent1   Set Party EXP percentage for over 5 players
//SCFPartyExpSetPercent2   Set Party EXP percentage for 2 players
//SCFPartyExpSetPercent3   Set Party EXP percentage for 3 players
//SCFPartyExpSetPercent4   Set Party EXP percentage for 4 players
//SCFPartyExpSetPercent5   Set Party EXP percentage for 5 players
//===================================================================================================
[PartyExp]
SCFPartyExpPercent3 = 630
SCFPartyExpPercent4 = 670
SCFPartyExpPercent5 = 700
SCFPartyExpPercentOther = 520

SCFPartyExpSetPercent1 = 120
SCFPartyExpSetPercent2 = 160
SCFPartyExpSetPercent3 = 180
SCFPartyExpSetPercent4 = 200
SCFPartyExpSetPercent5 = 220


//===================================================================================================
//SCFIsResetPenaltyExp      1 - Enable Penalty Experience / 0 - Disable
//SCFPenaltyExpMultiPerReset   Deduction from total exp per reset (Example: TotalExp - (X*Resets)
//===================================================================================================
[ResetsPenaltyExp]
SCFIsResetPenaltyExp = 0
SCFPenaltyExpMultiPerReset = 1.2


//===================================================================================================
//SCFIsResetExtraExp      1 - Enable Extra Experience / 0 - Disable (Penalty Exp must be OFF)
//SCFResetNr[X]Limit = YY   Users with resets under YY will receive extra SCFResetNr[X]Exp EXP
//===================================================================================================
[ResetsExtraExp]
SCFIsResetExtraExp = 1

SCFResetNr1Limit = 30
SCFResetNr2Limit = 250
SCFResetNr3Limit = 999
SCFResetNr1Exp = 1
SCFResetNr2Exp = 1
SCFResetNr3Exp = 1


//===================================================================================================
//SCFIsVipExtraExp      1 - Enable Extra VIP Experience / 0 - Disable
//SCFVIPDays[X]Limit = YY   Users with days left under YY will receive extra SCFVIPDays[X]Exp EXP
//===================================================================================================
[VIPExtraExp]
SCFIsVipExtraExp = 0

SCFVIPDays1Limit = 30
SCFVIPDays2Limit = 60
SCFVIPDays3Limit = 9999
SCFVIPDays1Exp = 1
SCFVIPDays2Exp = 1
SCFVIPDays3Exp = 1

//===================================================================================================
//DayOfWeekExtraExp System: Day_00 = Sunday
//===================================================================================================
[DayOfWeekExtraExp]

SCFDay_00 = 0
SCFDay_01 = 0
SCFDay_02 = 0
SCFDay_03 = 0
SCFDay_04 = 0
SCFDay_05 = 0
SCFDay_06 = 0

miexp base es 1000

supuestamente esta activado mi idea era que a los primeros 30 resets los pjs ganaran 2000 de exp , del 31 al 250 que ganen 1500 exp y que del 251 al 999 ganen 1000 exp

por mas que lo intento no me da la exp aunk al parecer soo me da el bonus cuando subo de nivel no cuando mato a los mobs
estaria muy agradecido si me pudieran ayudar.

por cierto uso files titan tech 11.70

Offline EmmaDCG #1 Posteado: September 01, 2016, 04:31:01 PM

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hola como dice el titulo  me podrian ayudar a comprender bien esto?

Spoiler for Hiden:
//===================================================================================================
//SCFExpSystem = 0      Means you cant receive more than one level per time when you kill mobs.
//SCFExpSystem = 1      Means you can receive more than one level per time when you kill mobs.
//SCFExpSystem = 2      Webzen old exp
//===================================================================================================
[System]
SCFExpSystem = 0
SCFShowExp= 0


//===================================================================================================
//MapXX = YY         XX - number of map / YY - positive or negative EXTRA exp (0 = OFF)
//===================================================================================================
[MapsExtraExpSingle]
Map00 = 0
Map01 = 0
Map02 = 0
Map03 = 0
Map04 = 0
Map05 = 0
Map06 = 0
Map07 = 0
Map08 = 0
Map09 = 0
Map10 = 0
Map11 = 0
Map12 = 0
Map13 = 0
Map14 = 0
Map15 = 0
Map16 = 0
Map17 = 0
Map18 = 0
Map19 = 0
Map20 = 0
Map21 = 0
Map22 = 0
Map23 = 0
Map24 = 0
Map25 = 0
Map26 = 0
Map27 = 0
Map28 = 0
Map29 = 0
Map30 = 0
Map31 = 0
Map32 = 0
Map33 = 0
Map34 = 0
Map35 = 0
Map36 = 0
Map37 = 0
Map38 = 0
Map39 = 0
Map40 = 0
Map41 = 0
Map42 = 0
Map43 = 0
Map44 = 0
Map45 = 0
Map46 = 0
Map47 = 0
Map48 = 0
Map49 = 0
Map50 = 0
Map51 = 0
Map52 = 0
Map53 = 0
Map54 = 0
Map55 = 0
Map56 = 0
Map57 = 0
Map58 = 0
Map59 = 0
Map60 = 0
Map61 = 0
Map62 = 0
Map63 = 0
Map64 = 0
Map65 = 0
Map66 = 0
Map67 = 0
Map68 = 0
Map69 = 0
Map70 = 0
Map71 = 0
Map72 = 0
Map73 = 0
Map74 = 0
Map75 = 0
Map76 = 0
Map77 = 0
Map78 = 0
Map79 = 0
Map80 = 0
Map81 = 0
Map82 = 0
Map83 = 0
Map84 = 0
Map85 = 0
Map86 = 0
Map87 = 0
Map88 = 0
Map89 = 0
Map90 = 0
Map91 = 0
Map92 = 0
Map93 = 0
Map94 = 0
Map95 = 0
Map96 = 0
Map97 = 0
Map98 = 0
Map99 = 0


//===================================================================================================
//MapXX = YY         XX - number of map / YY - positive or negative EXTRA exp (0 = OFF)
//===================================================================================================
[MapsExtraExpParty]
Map00 = 10
Map01 = 10
Map02 = 10
Map03 = 10
Map04 = 10
Map05 = 10
Map06 = 20
Map07 = 10
Map08 = 10
Map09 = 25
Map10 = 10
Map11 = 30
Map12 = 30
Map13 = 30
Map14 = 30
Map15 = 30
Map16 = 30
Map17 = 30
Map18 = 15
Map19 = 15
Map20 = 15
Map21 = 15
Map22 = 15
Map23 = 15
Map24 = 20
Map25 = 20
Map26 = 20
Map27 = 20
Map28 = 20
Map29 = 20
Map30 = 10
Map31 = 10
Map32 = 25
Map33 = 10
Map34 = 10
Map35 = 10
Map36 = 20
Map37 = 10
Map38 = 10
Map39 = 30
Map40 = 10
Map41 = 10
Map42 = 10
Map43 = 10
Map44 = 10
Map45 = 25
Map46 = 25
Map47 = 25
Map48 = 25
Map49 = 25
Map50 = 25
Map51 = 10
Map52 = 30
Map53 = 15
Map54 = 10
Map55 = 10
Map56 = 10
Map57 = 10
Map58 = 10
Map59 = 10
Map60 = 10
Map61 = 10
Map62 = 10
Map63 = 10
Map64 = 10
Map65 = 20
Map66 = 20
Map67 = 20
Map68 = 20
Map69 = 25
Map70 = 25
Map71 = 25
Map72 = 25
Map73 = 25
Map74 = 25
Map75 = 10
Map76 = 10
Map77 = 10
Map78 = 10
Map79 = 10
Map80 = 10
Map81 = 10
Map82 = 10
Map83 = 10
Map84 = 10
Map85 = 10
Map86 = 10
Map87 = 10
Map88 = 10
Map89 = 10
Map90 = 10
Map91 = 10
Map92 = 10
Map93 = 10
Map94 = 10
Map95 = 10
Map96 = 10
Map97 = 10
Map98 = 10
Map99 = 10


//===================================================================================================
//Non-Set party:   Meaning that 3 basic classes (DW,DK,ELF) are NOT present in group of people
//===================================================================================================
//SCFPartyExpPercent3      Party EXP percentage for 3 players
//SCFPartyExpPercent4      Party EXP percentage for 4 players
//SCFPartyExpPercent5      Party EXP percentage for 5 players
//SCFPartyExpPercentOther   Party EXP percentage for 2 players
//===================================================================================================
//Set party:       Meaning that 3 basic classes (DW,DK,ELF) are present in group of people
//===================================================================================================
//SCFPartyExpSetPercent1   Set Party EXP percentage for over 5 players
//SCFPartyExpSetPercent2   Set Party EXP percentage for 2 players
//SCFPartyExpSetPercent3   Set Party EXP percentage for 3 players
//SCFPartyExpSetPercent4   Set Party EXP percentage for 4 players
//SCFPartyExpSetPercent5   Set Party EXP percentage for 5 players
//===================================================================================================
[PartyExp]
SCFPartyExpPercent3 = 630
SCFPartyExpPercent4 = 670
SCFPartyExpPercent5 = 700
SCFPartyExpPercentOther = 520

SCFPartyExpSetPercent1 = 120
SCFPartyExpSetPercent2 = 160
SCFPartyExpSetPercent3 = 180
SCFPartyExpSetPercent4 = 200
SCFPartyExpSetPercent5 = 220


//===================================================================================================
//SCFIsResetPenaltyExp      1 - Enable Penalty Experience / 0 - Disable
//SCFPenaltyExpMultiPerReset   Deduction from total exp per reset (Example: TotalExp - (X*Resets)
//===================================================================================================
[ResetsPenaltyExp]
SCFIsResetPenaltyExp = 0
SCFPenaltyExpMultiPerReset = 1.2


//===================================================================================================
//SCFIsResetExtraExp      1 - Enable Extra Experience / 0 - Disable (Penalty Exp must be OFF)
//SCFResetNr[X]Limit = YY   Users with resets under YY will receive extra SCFResetNr[X]Exp EXP
//===================================================================================================
[ResetsExtraExp]
SCFIsResetExtraExp = 1

SCFResetNr1Limit = 30
SCFResetNr2Limit = 250
SCFResetNr3Limit = 999
SCFResetNr1Exp = 1
SCFResetNr2Exp = 1
SCFResetNr3Exp = 1


//===================================================================================================
//SCFIsVipExtraExp      1 - Enable Extra VIP Experience / 0 - Disable
//SCFVIPDays[X]Limit = YY   Users with days left under YY will receive extra SCFVIPDays[X]Exp EXP
//===================================================================================================
[VIPExtraExp]
SCFIsVipExtraExp = 0

SCFVIPDays1Limit = 30
SCFVIPDays2Limit = 60
SCFVIPDays3Limit = 9999
SCFVIPDays1Exp = 1
SCFVIPDays2Exp = 1
SCFVIPDays3Exp = 1

//===================================================================================================
//DayOfWeekExtraExp System: Day_00 = Sunday
//===================================================================================================
[DayOfWeekExtraExp]

SCFDay_00 = 0
SCFDay_01 = 0
SCFDay_02 = 0
SCFDay_03 = 0
SCFDay_04 = 0
SCFDay_05 = 0
SCFDay_06 = 0

miexp base es 1000

supuestamente esta activado mi idea era que a los primeros 30 resets los pjs ganaran 2000 de exp , del 31 al 250 que ganen 1500 exp y que del 251 al 999 ganen 1000 exp

por mas que lo intento no me da la exp aunk al parecer soo me da el bonus cuando subo de nivel no cuando mato a los mobs
estaria muy agradecido si me pudieran ayudar.

por cierto uso files titan tech 11.70

bueno amigo no se ve complicado, solo es cuestion de que le metas un poco a la logia, y al Ingles (si no sabes de ingles puedes traducir fasilmente el texto con Google Traductor, aca te dejo el enlace Google Traductor )

si busca esta parte en tu configuracion, notaras que esta hay 2 grupos de configuraciones una donde indica el limite de reset y otra que dictara la experiencia, en este caso te dare el ejemplo y cada grupo te las colocare por color


Citar
//=======================================================================
//SCFIsResetExtraExp      1 - Enable Extra Experience / 0 - Disable (Penalty Exp must be OFF)
//SCFResetNr[X]Limit = YY   Users with resets under YY will receive extra SCFResetNr[X]Exp EXP
//=======================================================================
[ResetsExtraExp]
SCFIsResetExtraExp = 1

SCFResetNr1Limit = 30
SCFResetNr2Limit = 250
SCFResetNr3Limit = 999

SCFResetNr1Exp = 1500
SCFResetNr2Exp = 250
SCFResetNr3Exp = 100

ahora algo que debes de consideras, no te sabria decir si esto se sume a tu EXP base, es decir si al iniciar un nuevo personaje, y tienes una base de EXP de 500, y tengas configurado este archivo en 1500 exp cuando tengas menos de 30 reset, esto te podrias dar 2000 de EXP ya que tu base se sume, pero como te dije no te sabria decir eso, de ser asi, solo deberas de pones una Base de exp baja, como 100 exp, y este archivo lo editas asi 1400 - 150 - 0 para que cuando se sumen quede como en el ejemplo que te deje, pero todo es cuestion de que ensayes y pruebes las configuraciones, y usar mucho la logia... ahh y la traduccion  8)

Offline ZabiinoOo #2 Posteado: September 02, 2016, 03:40:38 PM

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Ya @EmmaDCG te ha dado la solucion, responde si ya comprendiste para cerrar el tema como solucionado, saludos
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Offline comoxs #3 Posteado: September 02, 2016, 05:48:15 PM | Modificado: September 02, 2016, 06:49:09 PM by comoxs

si entendi pero al probarlo solo me da la exp extra cuando subo de nivel mientras k al matar mostros sigo en la exp normal es normal eso?

edit: ya funciono gracias

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