Hola buenos días Comunidad, me gustaría saber si hay alguien que pueda explicarme mas o menos las líneas del ItemSocketOption.txt y si realmente es el lugar donde se le baja o sube los atributos de los Spheres de Lvl1 a Lvl5
0
//Index Type SubIndex Name Rate Value1 Value2 Value3 Value4 Value5
0 1 0 "Add Damage By Level" 30 20 19 18 17 14
1 1 1 "Add Speed" 20 7 8 9 10 11
2 1 2 "Add Min Damage" 30 30 32 35 40 50
3 1 3 "Add Max Damage" 40 20 22 25 30 35
4 1 4 "Add Damage" 20 20 22 25 30 35
5 1 5 "Sub BP Consumption Rate" 30 40 41 42 43 44
10 2 0 "Mul Defense Success Rate" 10 10 11 12 13 14
11 2 1 "Add Defense" 30 30 33 36 39 42
12 2 2 "Add Shield Damage Reduction" 50 1 2 3 4 5
13 2 3 "Add Damage Reduction" 20 4 5 6 7 8
14 2 4 "Add Damage Reflect" 40 5 6 7 8 9
16 3 0 "Add Hunt HP" 30 8 7 6 5 4
17 3 1 "Add Hunt MP" 20 8 7 6 5 4
18 3 2 "Add Skill Damage" 10 37 40 45 50 60
19 3 3 "Add Attack Success Rate" 50 25 27 30 35 40
20 3 4 "Add Item Durability Rate" 30 30 32 34 36 38
21 4 0 "Add HP Recovery" 40 8 10 13 16 20
22 4 1 "Mul Max HP" 30 4 5 6 7 8
23 4 2 "Mul Max MP" 40 4 5 6 7 8
24 4 3 "Add MP Recovery" 50 7 14 21 28 35
25 4 4 "Add Max BP" 40 25 30 35 40 50
26 4 5 "Add BP Recovery" 50 3 5 7 10 15
29 5 0 "Add Excellent Damage" 20 15 20 25 30 40
30 5 1 "Add Excellent Damage Rate" 10 10 11 12 13 14
31 5 2 "Add Critical Damage" 30 30 32 35 40 50
32 5 3 "Add Critical Damage Rate" 10 8 9 10 11 12
34 6 0 "Add Strength" 00 30 32 34 36 38
35 6 1 "Add Dexterity" 00 30 32 34 36 38
36 6 2 "Add Vitality" 10 30 32 34 36 38
37 6 3 "Add Energy" 00 30 32 34 36 38
end
1
//Index MinItemSection MaxItemSection Name Value ReqOptionType1 ReqOptionType2 ReqOptionType3 ReqOptionType4 ReqOptionType5
0 0 4 "Add Damage" 11 1 5 3 0 0
1 0 4 "Add Skill Damage" 11 5 3 1 0 0
2 5 5 "Add Damage" 5 1 5 3 0 0
3 5 5 "Add Skill Damage" 11 5 3 1 0 0
4 6 12 "Add Defense" 24 2 6 4 0 0
5 6 12 "Add Max HP" 29 6 4 2 0 0
end
2
//Index Name Value ReqOptionTypeCount1 ReqOptionTypeCount2 ReqOptionTypeCount3 ReqOptionTypeCount4 ReqOptionTypeCount5 ReqOptionTypeCount6
0 "Add Double Damage Rate" 3 1 1 1 1 1 1
1 "Add Ignore Defense Rate" 1 1 3 1 3 1 2
end