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Autor Topic: Error displaying new textures  (Visto 1504 veces)

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Offline vcore30 Posteado: February 15, 2022, 01:53:16 PM

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Hello. I have a problem I am uploading new images. Everything displays normally, but after a while everything deteriorates becomes white. I think that the data is removed from memory. How can I fix this, maybe I'm specifying the number 100037 is not correct?

https://prnt.sc/26wfye2

Code: [Select]
void Menu::ImageLoad()
{
pLoadImage("Custom\\Interface\\menu.tga", 100037, 0x2601, 0x2900, 1, 0);

}

void Menu::Draw()
{
pDrawGUI(100037, StartX, StartY , 59, 17);

}


Offline c4nhsatcodong #1 Posteado: October 29, 2022, 09:42:57 PM

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