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Autor Topic: Sources Item Socket + Harmony MUEMU  (Visto 15228 veces)

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Offline whisky123 #20 Posteado: April 15, 2021, 11:25:10 PM

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Gracias:


Offline Janela #21 Posteado: April 16, 2021, 09:56:21 AM

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Offline Ifreat #22 Posteado: April 16, 2021, 11:46:23 AM

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https://tuservermu.com.ve/index.php?topic=41439.0
is Sources

Very easy, MP come to me, I will help you.

Better to share the solution here instead


Search :

Code: [Select]
void CItemManager::ItemByteConvert(BYTE* lpMsg,CItem item) // OK


Replace:



Error . . . . . .

Offline mugloves99 #23 Posteado: April 16, 2021, 08:17:47 PM

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https://tuservermu.com.ve/index.php?topic=41439.0
is Sources

Very easy, MP come to me, I will help you.

Better to share the solution here instead


Search :

Code: [Select]
void CItemManager::ItemByteConvert(BYTE* lpMsg,CItem item) // OK


Replace:

 
Gameserver "can not"
ItemManager.cpp


Offline Ifreat #24 Posteado: April 17, 2021, 03:04:37 AM

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https://tuservermu.com.ve/index.php?topic=41439.0
is Sources

Very easy, MP come to me, I will help you.

Better to share the solution here instead


Search :

Code: [Select]
void CItemManager::ItemByteConvert(BYTE* lpMsg,CItem item) // OK


Replace:

 
Gameserver "can not"
ItemManager.cpp

follow the steps on the first post made by cartman

Error . . . . . .

Offline mugloves99 #25 Posteado: April 18, 2021, 12:20:04 AM

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https://tuservermu.com.ve/index.php?topic=41439.0
is Sources

Very easy, MP come to me, I will help you.

Better to share the solution here instead


Search :

Code: [Select]
void CItemManager::ItemByteConvert(BYTE* lpMsg,CItem item) // OK


Replace:

 
Gameserver "can not"
ItemManager.cpp

follow the steps on the first post made by cartman

pl3aseeeeeeeeeeeeeeeeeeeeeeeeeee helppppppp


Online c4nhsatcodong #26 Posteado: April 18, 2021, 01:03:17 AM | Modificado: April 18, 2021, 01:09:37 AM by c4nhsatcodong

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Falta este artículo, le deseo éxito
ltem.h

bool IsSocketItem(int type = 0);

ServerInfo.cpp

this->m_SocketHarmony = GetPrivateProfileInt(section,"AllowSocketHarmony",0,path);

GameServerInfo - Common.dat

;==================================================
; Enable Accept Harmony + Socket
;==================================================
AllowSocketHarmony = 1

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Offline mugloves99 #27 Posteado: April 18, 2021, 01:54:56 AM

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Falta este artículo, le deseo éxito
ltem.h

bool IsSocketItem(int type = 0);

ServerInfo.cpp

this->m_SocketHarmony = GetPrivateProfileInt(section,"AllowSocketHarmony",0,path);

GameServerInfo - Common.dat

;==================================================
; Enable Accept Harmony + Socket
;==================================================
AllowSocketHarmony = 1

xong rồi không được vào :(


Offline Lude #28 Posteado: May 09, 2021, 03:33:28 PM

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Cabe recalcar que este source no funciona correctamente, genera un bug el cual consiste en que todos los items sockets que dropeen los mobs no caen con ningun slot para ponerle socket. por esa razón estaba comentado en el source del LTPTeam cuando fué liberado, seguramente nunca lo terminaron. No recomiendo usar esto.

Gracias:


Offline mugloves99 #29 Posteado: July 30, 2021, 09:02:24 PM

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Gracias:


Offline fengyun52894 #30 Posteado: July 30, 2021, 09:59:13 PM

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Because of the limitation of the game equipment structure, only one of the inlay reward and enhancement attributes can be activated. Unless the protocol is re established to distinguish the packet sending of the two attributes, the client makes an acceptance decision and displays, which will be very cumbersome.


Offline mugloves99 #31 Posteado: July 30, 2021, 11:05:03 PM

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Offline Pyke #32 Posteado: July 31, 2021, 03:09:19 AM

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@walkeny

please help
i do not knows?
dont know?

Change
Code: [Select]
if(gProtect.m_MainInfo.socket+Harmonyl == 1)
{

to
Code: [Select]
if(gProtect.m_MainInfo.socketHarmonyl == 1)
{

and add this to Protect.h in main source
Code: [Select]
DWORD socketHarmony;

and in GetMainInfo source
Code: [Select]
DWORD socketHarmony;

info.socketHarmony = GetPrivateProfileInt("Custom","socketHarmony",0,".\\MainInfo.ini");


and enable it in MainInfo.ini afrer [Custom]
Code: [Select]
socketHarmony = 1


Offline mugloves99 #33 Posteado: July 31, 2021, 04:22:57 AM | Modificado: July 31, 2021, 08:52:12 PM by ZabiinoOo

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@walkeny

please help
i do not knows?
dont know?

Change
Code: [Select]
if(gProtect.m_MainInfo.socket+Harmonyl == 1)
{

to
Code: [Select]
if(gProtect.m_MainInfo.socketHarmonyl == 1)
{

and add this to Protect.h in main source
Code: [Select]
DWORD socketHarmony;

and in GetMainInfo source
Code: [Select]
DWORD socketHarmony;

info.socketHarmony = GetPrivateProfileInt("Custom","socketHarmony",0,".\\MainInfo.ini");


and enable it in MainInfo.ini afrer [Custom]
Code: [Select]
socketHarmony = 1


please help?


Offline walkeny #34 Posteado: July 31, 2021, 10:13:27 AM

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@walkeny

please help
i do not knows?
dont know?

please help?
Change
Code: [Select]
if(gProtect.m_MainInfo.socket+Harmonyl == 1)
{

to
Code: [Select]
if(gProtect.m_MainInfo.socketHarmonyl == 1)
{

and add this to Protect.h in main source
Code: [Select]
DWORD socketHarmony;

and in GetMainInfo source
Code: [Select]
DWORD socketHarmony;

info.socketHarmony = GetPrivateProfileInt("Custom","socketHarmony",0,".\\MainInfo.ini");


and enable it in MainInfo.ini afrer [Custom]
Code: [Select]
socketHarmony = 1
Still with error?


Offline Lazarocp2020 #35 Posteado: November 24, 2021, 05:26:24 AM

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como faço pra remove na source...pra downgrade


Offline straiker23 #36 Posteado: August 02, 2022, 12:06:36 PM | Modificado: August 02, 2022, 12:12:12 PM by straiker23

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Estoy utilizando el codigo y directamente cuando coloco en socket cambia a color morado como los S4 me deja todo perfectamente pero cuando relogueo se quita la opcion harmony, alguna solucion para que el item quede en color verde como excellent??




PROXIMO PROGRAMADOR! LEARNING..........

Offline usersa #37 Posteado: October 04, 2022, 04:43:29 PM

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Hola guys,

Any progress on this guys?

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Offline NghienMU #38 Posteado: October 05, 2022, 12:53:51 PM

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This source is not complete


Offline usersa #39 Posteado: October 05, 2022, 03:48:12 PM

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Is any one who can help to complete this source?
I would love to but I don’t have the knowledge.
I’ll my best btw

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Gracias:


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