aca les vuelvo resubir source main con interface s3 incluida.
Link:
PS: Verifiquen bien que creo no esta al 100% ya que use el codigo de este post. http://tuservermu.com.ve/index.php?topic=17690.20
jorge esta fuente es con SelectInterfaceType ??
si en el MainInfo.ini tienes switch CustomInterfaceType.
//=================================================================================================================
//-- 0: Default interface MU
//-- 1: Interface ex700
//-- 2: Interface Navy Blue
//-- 3: Interface S2
//-- 4: Interface S3
//=================================================================================================================
CustomInterfaceType = 4
can upload the files to donwload?? pLoadImage("Custom\\InterfaceS3\\2Menu01_new.jpg", 31292, GL_LINEAR, GL_CLAMP, 1, 0); //replace
pLoadImage("Custom\\InterfaceS3\\2Menu02.jpg", 31293, GL_LINEAR, GL_CLAMP, 1, 0); //replace
pLoadImage("Custom\\InterfaceS3\\2Menu03_new.jpg", 31294, GL_LINEAR, GL_CLAMP, 1, 0); //replace
pLoadImage("Custom\\InterfaceS3\\none.tga", 31295, GL_LINEAR, GL_CLAMP, 1, 0); //replace
pLoadImage("Custom\\InterfaceS3\\2Menu_Red.jpg", 0x7A42, GL_LINEAR, GL_CLAMP, 1, 0);//replace
pLoadImage("Custom\\InterfaceS3\\2Menu_Green.jpg", 0x7A41, GL_LINEAR, GL_CLAMP, 1, 0);//replace
pLoadImage("Custom\\InterfaceS3\\2Menu_Blue.jpg", 0x7A40, GL_LINEAR, GL_CLAMP, 1, 0);//replace
pLoadImage("Custom\\InterfaceS3\\2Menu04.tga", iDragonLeft, GL_LINEAR, GL_CLAMP, 1, 0);
pLoadImage("Custom\\InterfaceS3\\2Menu05.tga", iDragonRight, GL_LINEAR, GL_CLAMP, 1, 0);
pLoadImage("Custom\\InterfaceS3\\2Menu_Inventory.jpg", iNewInventory, GL_LINEAR, GL_CLAMP, 1, 0);
pLoadImage("Custom\\InterfaceS3\\2Menu_Character.jpg", iNewCharacter, GL_LINEAR, GL_CLAMP, 1, 0);
pLoadImage("Custom\\InterfaceS3\\2Menu_Party.jpg", iNewParty, GL_LINEAR, GL_CLAMP, 1, 0);
pLoadImage("Custom\\InterfaceS3\\2win_push.jpg", iNewWinpush, GL_LINEAR, GL_CLAMP, 1, 0);
pLoadImage("Custom\\InterfaceS3\\2menu01_new2.jpg", iNewFastMenu, GL_LINEAR, GL_CLAMP, 1, 0);
pLoadImage("Custom\\InterfaceS3\\2SkillBox.jpg", iNewSkillBox, GL_LINEAR, GL_CLAMP, 1, 0);