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Autor Topic: Ex-Team Latest Source MultiServer S6EP3  (Visto 93897 veces)

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Offline kceady #300 Posteado: December 10, 2020, 12:07:13 AM

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Can anyone help me to config the server please? The client does not connect at all.

Thanks a lot, a newbie here.


Offline hoaint116 #301 Posteado: December 13, 2020, 01:06:33 AM

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Can anyone help me to config the server please? The client does not connect at all.

Thanks a lot, a newbie here.

You need read to guide here: http://tuservermu.com.ve/index.php?topic=30540.msg154605#msg154605
Good luck


Offline pimkungclub #302 Posteado: December 26, 2020, 08:43:43 AM | Modificado: December 26, 2020, 08:47:33 AM by pimkungclub

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@Pyke
GameServer.exe (Update 1) Compiler error how to fix ?
i'm use Visual Studio 2015 + Windows 10 //thank ♥



Offline Pyke #303 Posteado: December 26, 2020, 11:02:30 AM

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@Pyke
GameServer.exe (Update 1) Compiler error how to fix ?
i'm use Visual Studio 2015 + Windows 10 //thank ♥



Use better VS2010, and all will be fine.


Offline rekis #304 Posteado: December 27, 2020, 01:39:17 PM

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master skill tree is broken for all characters and DK has bug, when you do a combo and hit basic attack next, then you are dealing insane damage with basic attack all the time untill you relogin.


Offline rekis #305 Posteado: December 31, 2020, 02:36:29 PM

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@Pyke
Also there is issue with prices, therefore item mix percentages are invalid for example for condor feather.
How come item with option +28 is cheaper than item +option 4? :D
https://prnt.sc/wdt53z


Offline Odisk #306 Posteado: January 01, 2021, 01:13:44 PM

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one day

Gracias:


Offline rekis #307 Posteado: January 01, 2021, 02:01:47 PM

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sell my server 70$
do you guarantee that all issues on these files are fixed?
like dk combo, master skill tree, chaos machine, warehouse multiple page dupe bug, etc?


Offline artem #308 Posteado: January 08, 2021, 09:17:18 PM

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This files have bug with POST_ITEM.
When write a much messanges, sometimes didn't show chat messanges...


Offline rekis #309 Posteado: January 17, 2021, 11:39:29 AM

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all rage fighter skills are bugged, insane damage.


Offline OmnitrickS #310 Posteado: January 29, 2021, 02:32:58 PM

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How can i change\fix the menu?

There are 2 different menu, and vote system and some more custom are not showing


Offline wagnii #311 Posteado: February 03, 2021, 02:58:25 PM

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hi, i have one bug ...  when you up your masterskill tree the skill does not work


Offline vcore30 #312 Posteado: June 06, 2021, 07:25:51 PM

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@Pyke Hello. Could you add a right click to move items and post the code. I can't do it. Therefore, I ask for help.   
   My message #255 Posteado

https://tuservermu.com.ve/index.php?topic=33550.msg217346#msg217346


Offline erickmalfoy #313 Posteado: June 14, 2021, 01:26:03 AM

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Alguien lo puede pasar el Source Jewel Bank System a los de kosh Seria de gran ayuda :(


Offline Daniel@ #314 Posteado: June 15, 2021, 01:21:02 AM

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alguien mas percato que el multiserver se empieza a lagear con el paso del rato, saben como arreglarlo?


Offline erickmalfoy #315 Posteado: June 18, 2021, 03:26:10 AM

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Buenas a todos Alguien logro adaptarlo el JewelBank a los SRC de Takumi12 estos espesificamente https://tuservermu.com.ve/index.php?topic=40110.msg229323#new
Seria una gran ayuda quien lo aga algun programador  llorando2


Offline KhongGianOL #316 Posteado: June 18, 2021, 05:40:51 AM

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Be kind, for everyone you meet is fighting their hard battle

Offline Mazepa #317 Posteado: August 04, 2021, 08:47:14 AM

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Hi! Please tell me how to change the attack speed of the characters?


Offline onlinezajzaj #318 Posteado: August 04, 2021, 10:52:46 AM

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Offline vcore30 #319 Posteado: August 04, 2021, 11:09:29 PM

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Hi! Please tell me how to change the attack speed of the characters?

There is no external configuration. You need to edit the GS source file ObjCalCharacter.cpp
Code: [Select]
	if ( lpObj->Class == CLASS_ELF )
{
lpObj->m_AttackSpeed = Dexterity / 50;
lpObj->m_MagicSpeed = Dexterity / 50;
}
else if ( lpObj->Class == CLASS_KNIGHT || lpObj->Class == CLASS_MAGUMSA)
{
lpObj->m_AttackSpeed = Dexterity / 15;
lpObj->m_MagicSpeed = Dexterity / 20;
}
else if ( lpObj->Class == CLASS_DARKLORD )
{
lpObj->m_AttackSpeed = Dexterity / 10;
lpObj->m_MagicSpeed = Dexterity / 10;
}
else if ( lpObj->Class == CLASS_SUMMONER ) //strong!
{
lpObj->m_AttackSpeed = Dexterity / 20;
lpObj->m_MagicSpeed = Dexterity / 20;
}
#ifdef MONK
else if( lpObj->Class == CLASS_MONK )
{
lpObj->m_AttackSpeed = Dexterity / 9;
lpObj->m_MagicSpeed = Dexterity / 9;
}
#endif
else
{
lpObj->m_AttackSpeed = Dexterity / 20;
lpObj->m_MagicSpeed = Dexterity / 10;
}


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