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Autor Topic: Ajuda configuracion correcta del reset muserver muemu season 9  (Visto 4515 veces)

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Offline nandoar Posteado: February 22, 2018, 02:34:07 PM | Modificado: February 22, 2018, 04:45:50 PM by nandoar

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quiero configurar correctamente el reset de los vips.

he cambiado las configuraciones en igc_vipsettings. pero los puntos son locos
no estoy sabiendo cómo hacer. una hora gana 200 puntos otra hora 350 y otra hora 900


pueden darme una ayuda?

ejemplo:
vip bronce recibe 250 puntos
vip plata, recibe 300 puntos
vip oro recibe 350 puntos
vip platino recibe 400 puntos

tiene alguna manera de cambiar el nivel de los resets?

muchas gracias!

Gracias:


Offline Marote #1 Posteado: February 22, 2018, 06:49:59 PM

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quiero configurar correctamente el reset de los vips.

he cambiado las configuraciones en igc_vipsettings. pero los puntos son locos
no estoy sabiendo cómo hacer. una hora gana 200 puntos otra hora 350 y otra hora 900


pueden darme una ayuda?

ejemplo:
vip bronce recibe 250 puntos
vip plata, recibe 300 puntos
vip oro recibe 350 puntos
vip platino recibe 400 puntos

tiene alguna manera de cambiar el nivel de los resets?

muchas gracias!

Podes dejar la config del archivo o el archivo?

Gracias:


Offline nandoar #2 Posteado: February 22, 2018, 07:15:13 PM | Modificado: February 14, 2021, 10:04:16 PM by ZabiinoOo

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Code: [Select]
<?xml version="1.0" encoding="utf-8"?>
<!--
// ============================================================
// == INTERNATIONAL GAMING CENTER NETWORK
// == www.igc-network.com
// == (C) 2010-2015 IGC-Network (R)
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// == Modify if you know what you do only!
// == File is a part of IGCN Group MuOnline Server files.
// ============================================================

// ### VipSystem ###
// LevelType: Type of VIP applied to local Game Server, for values see Type attribute of VipTypes::VIP section. Lower VIP level always allows higher ones to enter
// SendRatesChangeMessage: Send notification of rates switch between night and day ranges, 0/1
//
// ### VipSystem::Message ###
// Day: A notification text to send on rates change from night to day
// Night: A notification text to send on rates change from day to night
//
// ### VipSystem::VipTypes::Vip ###
// Type: In other meaning it is Level of a VIP, only one VIP type can operate on specified VIP Type
// Name: Name for the VIP type, used to display in Game for the player
// ShopBuyPrice: Multiplier for buy prices from Shops, float
// ShopSellPrice: Multiplier for sell prices to shops, float
// ML_MonsterMinLevel: Minimum Monster level to gain Master Experience, float
// PointPerReset: Amount of point to award per reset, formula: LevelUpPoint = (LevelUpPoint + Resets+1) * PointPerReset
// NightStartHour: Start hour of night rates (0-23)
// NightStartMinute: Start minute for night rates (0-60)
// NightEndHour: End hour of night rates (0-23)
// NightEndMinute: End minute of night rates (0-60)
//
// ### VipSystem::VipTypes::Vip::Day ### - rates applied during day hours
// ExpBonus: Bonus added to base server experience setting, float
// DropBonus: Bonus added to base server item drop setting, percentage, max value in total: 100
// ExcDropBonus: Bonus added to base server exc item drop setting, n/10000 - max value in total: 1000
// MasterExpBonus: Bonus for Master characters added to base server master experience setting, float
// MasterDropBonus: Bonus for master characters added to base server item drop setting, max value in total: 100
// MasterExcDropBonus: Bonus for master characters added to base server exc item drop setting, n/10000 - max value in total: 1000
//
// ### VipSystem::VipTypes::Vip::Night ### - rates applied during night hours
// ExpBonus: Bonus added to base server experience setting, float
// DropBonus: Bonus added to base server item drop setting, max value in total: 100
// ExcDropBonus: Bonus added to base server exc item drop setting, n/10000 - max value in total: 1000
// MasterExpBonus: Bonus for Master characters added to base server master experience, float
// MasterDropBonus: Bonus for master characters added to base server item drop setting, max value in total: 100
// MasterExcDropBonus: Bonus for master characters added to base server exc item drop setting, n/10000 - max value in total: 1000
//
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~ Chaos Box rates work as replacements for general settings available from IGC_ChaosBox.ini ~~
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// ### VipSystem::VipTypes::ChaosBoxMixRates::Normal ###
// Level10: Combination rate of normal items +10
// Level11: Combination rate of normal items +11
// Level12: Combination rate of normal items +12
// Level13: Combination rate of normal items +13
// Level14: Combination rate of normal items +14
// Level15: Combination rate of normal items +15
// AddLuck: Combination bonus rate for Luck option
//
// ### VipSystem::VipTypes::ChaosBoxMixRates::Enhanced ###
// Level10: Combination rate of enhanced items +10
// Level11: Combination rate of enhanced items +11
// Level12: Combination rate of enhanced items +12
// Level13: Combination rate of enhanced items +13
// Level14: Combination rate of enhanced items +14
// Level15: Combination rate of enhanced items +15
// AddLuck: Combination bonus rate for Luck option
//
// ### VipSystem::VipTypes::ChaosBoxMixRates::Socket ###
// Level10: Combination rate of socket items +10
// Level11: Combination rate of socket items +11
// Level12: Combination rate of socket items +12
// Level13: Combination rate of socket items +13
// Level14: Combination rate of socket items +14
// Level15: Combination rate of socket items +15
// AddLuck: Combination bonus rate for Luck option
//
// ### VipSystem::VipTypes::ChaosBoxMixRates::Pentagram ###
// Level10: Combination rate of pentagram items +10
// Level11: Combination rate of pentagram items +11
// Level12: Combination rate of pentagram items +12
// Level13: Combination rate of pentagram items +13
// Level14: Combination rate of pentagram items +14
// Level15: Combination rate of pentagram items +15
// AddLuck: Combination bonus rate for Luck option
//
// ### VipSystem::VipTypes::ChaosBoxMixRates::Wing ###
// Second: Combination max success rate of second type wings
// Monster: Combination max success rate of monster (aka 2.5 level) type wings
// Third: Combination max success rate of third type wings
// Cape: Combination max success rate of cape
// FeatherOfCondor: Combination max success rate of Feather of Condor
//
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//~~ NOTE:Below configuration is proposed example, system is allowing to define own VIP Types and Names.
//~~ Modifying VIP types requires to apply the changes in IGC.Essential Tools -> IGC_VipSettings.xml file.
//~~
//~~ For details of how to configure Gold Channel Tickets refer to \IGCData\CashShop\xxx.xxx.xxx\IGC_CashItem_Info.xml
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// STRICTLY NO COMMENTS INSIDE TAGS
-->

<VipSystem LevelType="0" SendRatesChangeMessage="1">
<Message Day="[SERVER RATES] Day Rates on going!" Night="[SERVER RATES] Night Rates on going, enjoy!" />

<VipTypes>
<Vip Type="1" Name="Bronze" ML_MonsterMinLevel="95" PointPerReset="200" NightStartHour="22" NightStartMinute="0" NightEndHour="7" NightEndMinute="30">
<Day ExpBonus="0.0" DropBonus="0" ExcDropBonus="10" MasterExpBonus="0.0" MasterDropBonus="0" MasterExcDropBonus="10" />
<Night ExpBonus="0" DropBonus="0" ExcDropBonus="10" MasterExpBonus="0" MasterDropBonus="0" MasterExcDropBonus="10" />

<ChaosBoxMixRates>
<Normal Level10="60" Level11="60" Level12="60" Level13="55" Level14="55" Level15="50" AddLuck="25" />
<Enhanced Level10="50" Level11="50" Level12="50" Level13="45" Level14="45" Level15="40" AddLuck="25" />
<Socket Level10="40" Level11="40" Level12="40" Level13="35" Level14="35" Level15="30" AddLuck="25" SocketWeapon="40" />
<Pentagram Level10="40" Level11="40" Level12="40" Level13="35" Level14="35" Level15="30" AddLuck="25" />
<Wing Second="90" Monster="60" Third="40" Cape="90" FeatherOfCondor="60" />
</ChaosBoxMixRates>
</Vip>
<Vip Type="2" Name="Silver" ML_MonsterMinLevel="95" PointPerReset="250" NightStartHour="22" NightStartMinute="0" NightEndHour="7" NightEndMinute="30">
<Day ExpBonus="0.0" DropBonus="0" ExcDropBonus="10" MasterExpBonus="0.0" MasterDropBonus="0" MasterExcDropBonus="10" />
<Night ExpBonus="0" DropBonus="0" ExcDropBonus="10" MasterExpBonus="0" MasterDropBonus="0" MasterExcDropBonus="10" />

<ChaosBoxMixRates>
<Normal Level10="60" Level11="60" Level12="60" Level13="55" Level14="55" Level15="50" AddLuck="25" />
<Enhanced Level10="50" Level11="50" Level12="50" Level13="45" Level14="45" Level15="40" AddLuck="25" />
<Socket Level10="40" Level11="40" Level12="40" Level13="35" Level14="35" Level15="30" AddLuck="25" SocketWeapon="40" />
<Pentagram Level10="40" Level11="40" Level12="40" Level13="35" Level14="35" Level15="30" AddLuck="25" />
<Wing Second="90" Monster="60" Third="40" Cape="90" FeatherOfCondor="60" />
</ChaosBoxMixRates>
</Vip>
<Vip Type="3" Name="Gold" ML_MonsterMinLevel="95" PointPerReset="300" NightStartHour="22" NightStartMinute="0" NightEndHour="7" NightEndMinute="30">
<Day ExpBonus="0.0" DropBonus="0" ExcDropBonus="10" MasterExpBonus="0.0" MasterDropBonus="0" MasterExcDropBonus="10" />
<Night ExpBonus="0" DropBonus="0" ExcDropBonus="10" MasterExpBonus="0" MasterDropBonus="0" MasterExcDropBonus="10" />

<ChaosBoxMixRates>
<Normal Level10="60" Level11="60" Level12="60" Level13="55" Level14="55" Level15="50" AddLuck="25" />
<Enhanced Level10="50" Level11="50" Level12="50" Level13="45" Level14="45" Level15="40" AddLuck="25" />
<Socket Level10="40" Level11="40" Level12="40" Level13="35" Level14="35" Level15="30" AddLuck="25" SocketWeapon="40" />
<Pentagram Level10="40" Level11="40" Level12="40" Level13="35" Level14="35" Level15="30" AddLuck="25" />
<Wing Second="90" Monster="60" Third="40" Cape="90" FeatherOfCondor="60" />
</ChaosBoxMixRates>
</Vip>
<Vip Type="4" Name="Platinum" ML_MonsterMinLevel="95" PointPerReset="350" NightStartHour="22" NightStartMinute="0" NightEndHour="7" NightEndMinute="30">
<Day ExpBonus="0.0" DropBonus="0" ExcDropBonus="10" MasterExpBonus="0.0" MasterDropBonus="0" MasterExcDropBonus="10" />
<Night ExpBonus="0" DropBonus="0" ExcDropBonus="10" MasterExpBonus="0" MasterDropBonus="0" MasterExcDropBonus="10" />

<ChaosBoxMixRates>
<Normal Level10="60" Level11="60" Level12="60" Level13="55" Level14="55" Level15="50" AddLuck="25" />
<Enhanced Level10="50" Level11="50" Level12="50" Level13="45" Level14="45" Level15="40" AddLuck="25" />
<Socket Level10="40" Level11="40" Level12="40" Level13="35" Level14="35" Level15="30" AddLuck="25" SocketWeapon="40" />
<Pentagram Level10="40" Level11="40" Level12="40" Level13="35" Level14="35" Level15="30" AddLuck="25" />
<Wing Second="90" Monster="60" Third="40" Cape="90" FeatherOfCondor="60" />
</ChaosBoxMixRates>
</Vip>
</VipTypes>
</VipSystem>

Ahora in commonserver

;############################################################
;# -- INTERNATIONAL GAMING CENTER NETWORK
;# -- www.igc-network.com
;# -- (C) 2010-2015 IGC-Network (R)
;# ---------------------------------------------------------
;# -- File is a part of IGCN Group MuOnline Server files.
;############################################################

[General]
;-------------------------------------------------------------------------------------------------------------
;-- Maximum Level character can reach
;-------------------------------------------------------------------------------------------------------------
MaxNormalLevel = 400

;-------------------------------------------------------------------------------------------------------------
;-- Maximum Mastering level character can reach, original values: S6E3 - 200; S8E3 - 330
;-------------------------------------------------------------------------------------------------------------
MaxMasterLevel = 330

;-------------------------------------------------------------------------------------------------------------
;-- Mastering points per master level
;-------------------------------------------------------------------------------------------------------------
MasterPointPerLevel = 1

;-------------------------------------------------------------------------------------------------------------
;-- Minimum Monster level to gain experience for mastering
;-------------------------------------------------------------------------------------------------------------
MonsterMinLevelForMLExp = 95

;-------------------------------------------------------------------------------------------------------------
; -- Zen Drop Multiplier, formula Money = Money + exp/BaseMasterExperience * ZenDropMultipler
;-------------------------------------------------------------------------------------------------------------
ZenDropMultipler = 1.0

;-------------------------------------------------------------------------------------------------------------
;-- Enables Guard related options (GuardSpeakChance, GuardSpeakMsg) below, 0/1
;-------------------------------------------------------------------------------------------------------------
GuardSpeak = 1

;-------------------------------------------------------------------------------------------------------------
;-- Smaller the number bigger the chance he will say something
;-------------------------------------------------------------------------------------------------------------
GuardSpeakChance = 30

;-------------------------------------------------------------------------------------------------------------
;-- Guard Speak Sentence
;-------------------------------------------------------------------------------------------------------------
GuardSpeakMsg = Hello Stranger, swearing and cheating will be punished!

;-------------------------------------------------------------------------------------------------------------
;-- Message that appears when you enter server
;-------------------------------------------------------------------------------------------------------------
WelcomeMessage = Welcome to MuTiranus!

;-------------------------------------------------------------------------------------------------------------
;-- Enabled Gold notice to every player about Boss Monster kill (English.xml -> Msg ID: 581)
;-- Monster Indexes affected with the system: 43-44, 53-56, 78-83, 275, 295, 459, 493-502, 561
;-------------------------------------------------------------------------------------------------------------
BossMonsterKillNotice = 0

;-------------------------------------------------------------------------------------------------------------
;-- Little Message upon entering the Game saying -> CharacterNickname Entered the Game
;-------------------------------------------------------------------------------------------------------------
EnterGameMessageEnable = 0

;-------------------------------------------------------------------------------------------------------------
;-- Displaying message of killed mobs count for 3rd class quest :: VALUES 0/1
;-------------------------------------------------------------------------------------------------------------
ThirdQuestMonsterCountMsg = 1

;-------------------------------------------------------------------------------------------------------------
;-- Block Trading on Server :: VALUES 0/1
;-------------------------------------------------------------------------------------------------------------
TradeBlock = 0

;-------------------------------------------------------------------------------------------------------------
;-- Allow/Disallow Trading Items having Harmony Option :: VALUES 0/1
;-------------------------------------------------------------------------------------------------------------
CanTradeHarmonyItem = 0

;-------------------------------------------------------------------------------------------------------------
;-- Allow/Disallow Trading Full Exc Options Items :: VALUES 0/1
;-------------------------------------------------------------------------------------------------------------
CanTradeFullExcItem = 0

;-------------------------------------------------------------------------------------------------------------
;-- Allow/Disallow Use Exc Options with Socket Items :: VALUES
;-- 0: Disabled (setting this option will remove any Exc options from socket item upon login)
;-- 1: Enables Exc Options on Socket items but do not drop them from monsters
;-- 2: Enables Exc Options on Socket items and drops them from monsters
;-------------------------------------------------------------------------------------------------------------
CanUseSocketExcItem = 1

;-------------------------------------------------------------------------------------------------------------
;-- Allow Disallow using Harmony Options with Ancient Items :: VALUES 0/1 :: Works on S6E3 only
;-------------------------------------------------------------------------------------------------------------
CanUseAncHarmonyItem = 1

;-------------------------------------------------------------------------------------------------------------
;-- Allow to trade 0 serial items :: VALUES 0/1
;-------------------------------------------------------------------------------------------------------------
CanTradeFFFFFFFFSerialItem = 1

;-------------------------------------------------------------------------------------------------------------
;-- Apply item options: 1 ~ if item requirements are met, 0 ~ regardless item requirements
;-------------------------------------------------------------------------------------------------------------
CheckValidItem = 1

;-------------------------------------------------------------------------------------------------------------
;-- Allow/Disallow Selling Quest & Cash Shop Items to NPC :: VALUES 0/1 - May not work for all items
;-------------------------------------------------------------------------------------------------------------
EnableSellAllItems = 1

;-------------------------------------------------------------------------------------------------------------
;-- Allows to to pick Lucky Items from ground, 0/1
;-------------------------------------------------------------------------------------------------------------
AllowToGetLuckyItemFromGround = 0

;-------------------------------------------------------------------------------------------------------------
;-- Allow/Disallow selling Exc Full Option Items in Personal Store :: VALUES 0/1
;-------------------------------------------------------------------------------------------------------------
CanSellInStoreFullExcItem = 0

;-------------------------------------------------------------------------------------------------------------
;-- Allow/Disallow selling Exc Full Option Items to Shop :: VALUES 0/1
;-------------------------------------------------------------------------------------------------------------
CanSellToShopFullExcItem = 0

;-------------------------------------------------------------------------------------------------------------
;-- Allow/Disallow Enchant Lucky Items by Jewels :: VALUES 0/1
;-------------------------------------------------------------------------------------------------------------
AllowEnchantLuckyItemByJewels = 0

;-------------------------------------------------------------------------------------------------------------
;-- Time of 1 durability decrease of Lucky Items, Expressed in seconds
;-------------------------------------------------------------------------------------------------------------
LuckyItemDurabilityTime = 2400

;-------------------------------------------------------------------------------------------------------------
;-- Allow to enter events by Player Killers :: VALUES 0/1
;-------------------------------------------------------------------------------------------------------------
CanEnterEventWithPK = 0

;-------------------------------------------------------------------------------------------------------------
;-- Jewel of Soul Success rate on items with no Luck :: MAX VALUE 100, Expressed in %
;-------------------------------------------------------------------------------------------------------------
UseSoulRate = 50

;-------------------------------------------------------------------------------------------------------------
;-- Jewel Of Soul Success rate on items with Luck :: MAX VALUE 100, Expressed in %
;-------------------------------------------------------------------------------------------------------------
UseSoulWithLuckRate = 75

;-------------------------------------------------------------------------------------------------------------
;-- Jewel of Life Success rate on items with no Luck :: MAX VALUE 100, Expressed in %
;-------------------------------------------------------------------------------------------------------------
UseLifeRate = 50

;-------------------------------------------------------------------------------------------------------------
;-- Switch 16/28 Max Options can be added using Jewel of Life :: VALUES 0/1
;-------------------------------------------------------------------------------------------------------------
Is28Option = 1

;-------------------------------------------------------------------------------------------------------------
;-- Save Private chat messages to file :: VALUES 0/1
;-------------------------------------------------------------------------------------------------------------
SavePrivateChat = 0

;-------------------------------------------------------------------------------------------------------------
;-- Enables or disabled Auto Party system, 0/1. If Player A is online and e.g. playing AFK on MuHelper
;-- may set password to join his party if expecting somebody to come. Player B by whispering the
;-- password to Player A will join his party automatically
;-------------------------------------------------------------------------------------------------------------
AutoParty = 1

;-------------------------------------------------------------------------------------------------------------
;-- Disables or Enables Reconnect System :: VALUES 0/1
;-------------------------------------------------------------------------------------------------------------
ReconnectSystem = 1

;-------------------------------------------------------------------------------------------------------------
;-- Map Number to drop 380 Items, -1 for all maps
;-------------------------------------------------------------------------------------------------------------
DropMap380Items = -1

[PostCMD]
;-------------------------------------------------------------------------------------------------------------
;-- Activates or deactivates the post command, 0/1
;-------------------------------------------------------------------------------------------------------------
Enable = 1

;-------------------------------------------------------------------------------------------------------------
;-- Cost for single post command usage, Zen
;-------------------------------------------------------------------------------------------------------------
Cost = 100

;-------------------------------------------------------------------------------------------------------------
;-- Minimum level to use post command
;-------------------------------------------------------------------------------------------------------------
MinLevel = 50

;-------------------------------------------------------------------------------------------------------------
;-- Colours settings for post command based on RGB, accepts decimal or hex values
;-------------------------------------------------------------------------------------------------------------
ColorRed = 0x8C
ColorGreen = 0xBE
ColorBlue = 0xC3

;-------------------------------------------------------------------------------------------------------------
;-- Cool-down time for post command, seconds
;-------------------------------------------------------------------------------------------------------------
CoolDown = 5

[GlobalPostCMD]
;-------------------------------------------------------------------------------------------------------------
;-- Activates or deactivates the global post command, 0/1
;-------------------------------------------------------------------------------------------------------------
Enable = 1

;-------------------------------------------------------------------------------------------------------------
;-- Cost for single global post command usage, Zen
;-------------------------------------------------------------------------------------------------------------
Cost = 500

;-------------------------------------------------------------------------------------------------------------
;-- Minimum level to use post command
;-------------------------------------------------------------------------------------------------------------
MinLevel = 200

;-------------------------------------------------------------------------------------------------------------
;-- Colours settings  for global post command based on RGB, accepts decimal or hex values
;-------------------------------------------------------------------------------------------------------------
ColorRed = 0x0D
ColorGreen = 0xD0
ColorBlue = 0xE3

;-------------------------------------------------------------------------------------------------------------
;-- Cool-down time for global post command, seconds
;-------------------------------------------------------------------------------------------------------------
CoolDown = 10

[ChatColors]
;-------------------------------------------------------------------------------------------------------------
;-- Colours settings for Message text type based on RGB, accepts decimal or hex values
;-------------------------------------------------------------------------------------------------------------
InfoMessageRed = 0x64
InfoMessageGreen = 0x96
InfoMessageBlue = 0xFF

;-------------------------------------------------------------------------------------------------------------
;-- Colours settings for Error text type based on RGB, accepts decimal or hex values
;-------------------------------------------------------------------------------------------------------------
ErrorMessageRed = 0xFF
ErrorMessageGreen = 0x1E
ErrorMessageBlue = 0x00

;-------------------------------------------------------------------------------------------------------------
;-- Colours settings for regular Chat text type based on RGB, accepts decimal or hex values
;-------------------------------------------------------------------------------------------------------------
ChatMessageRed = 0xCD
ChatMessageGreen = 0xDC
ChatMessageBlue = 0xEF

;-------------------------------------------------------------------------------------------------------------
;-- Colours settings for Whisper Chat text type based on RGB, accepts decimal or hex values
;-------------------------------------------------------------------------------------------------------------
WhisperMessageRed = 0xFF
WhisperMessageGreen = 0xB7
WhisperMessageBlue = 0xDB

;-------------------------------------------------------------------------------------------------------------
;-- Colours settings for Party Chat text type based on RGB, accepts decimal or hex values
;-------------------------------------------------------------------------------------------------------------
PartyMessageRed = 0x66
PartyMessageGreen = 0xCC
PartyMessageBlue = 0xFF

;-------------------------------------------------------------------------------------------------------------
;-- Colours settings for Guild Chat text type based on RGB, accepts decimal or hex values
;-------------------------------------------------------------------------------------------------------------
GuildMessageRed = 0xFF
GuildMessageGreen = 0xCC
GuildMessageBlue = 0x99

;-------------------------------------------------------------------------------------------------------------
;-- Colours settings for Alliance Chat text type based on RGB, accepts decimal or hex values
;-------------------------------------------------------------------------------------------------------------
AllianceMessageRed = 0xC8
AllianceMessageGreen = 0xC8
AllianceMessageBlue = 0x00

;-------------------------------------------------------------------------------------------------------------
;-- Colours settings for Error text type based on RGB, accepts decimal or hex values
;-------------------------------------------------------------------------------------------------------------
GensMessageRed = 0xAF
GensMessageGreen = 0xF4
GensMessageBlue = 0x7C

;-------------------------------------------------------------------------------------------------------------
;-- Colours settings for GM Chat text type based on RGB, accepts decimal or hex values
;-------------------------------------------------------------------------------------------------------------
GMChatMessageRed = 0xFA
GMChatMessageGreen = 0xC8
GMChatMessageBlue = 0x3A

[DuelSystem]
;-------------------------------------------------------------------------------------------------------------
;-- Activates or deactivates duel system, 0/1
;-------------------------------------------------------------------------------------------------------------
Enable = 1

;-------------------------------------------------------------------------------------------------------------
;-- Damage reduction during duels, applies to all types of damage, expressed in percentage
;-------------------------------------------------------------------------------------------------------------
DamageReduction = 60

[AntiHack]
;--###########################################################################################################
;-- IMPORTANT NOTE - Main.exe and GS have additional - independent from config below Anti-Hack System built-in
;-- which does not requires additional configuration - below options are optional to set - disable if causes
;-- any sort of issues for you
;--###########################################################################################################

;-------------------------------------------------------------------------------------------------------------
;-- Enable/Disable Agility Check :: VALUES 0/1
;-- Requires to use latest IGC.dll within Game Client - set to 0 if having issues
;-------------------------------------------------------------------------------------------------------------
EnableAgilityCheck = 1

;-------------------------------------------------------------------------------------------------------------
;-- Agility Check delay time (milliseconds). Time after Agility modification to check against hack usage
;-- Recommended value range, 7000-10000, going below 5000 and above 10000 may result in false detections
;-- or lack of efficacy. Go for higher value if players getting often "AntiHack breach -> No response"
;-------------------------------------------------------------------------------------------------------------
AgilityDelayCheckTime = 7500

;-------------------------------------------------------------------------------------------------------------
;-- Enable/Disable Anti-Ref Hack Check :: VALUES 0/1 - set to 0 if having issues
;-------------------------------------------------------------------------------------------------------------
EnableAntiRefCheckTime = 0

;-------------------------------------------------------------------------------------------------------------
; -- If EnableAntiRefCheckTime set to 1 then disables attack possibility for a player
; -- who given damage along with deflection effect more than once within configured time
; -- Deflection effect last ~500ms, this time should not be increased unless you know what you do
; -- Expressed in milliseconds - 1s = 1000ms
;-------------------------------------------------------------------------------------------------------------
AntiRefCheckTimeMSEC = 500

;-------------------------------------------------------------------------------------------------------------
;~~ Enables HitHack detection system. Note: the system is in experimental phase and may cause random DCs
;-------------------------------------------------------------------------------------------------------------
EnableHitHackDetection = 0

;-------------------------------------------------------------------------------------------------------------
;-- Maximum value of Agility to use the HitHack check for. System did not cause any problems up to 23000
;-- of Agility, it is not recommended to set this value higher. If system cause random DC problems then
;-- decrease slightly the Maximum Agility value to check by e.g. -1000. HitHack cheat does not cause impact
;-- on high statistics such as 32k or larger.
;-------------------------------------------------------------------------------------------------------------
HitHackMaxAgility = 23000

;-------------------------------------------------------------------------------------------------------------
;-- To disable set to 0, to configure use ToolKit Free Version available from
;-- [Updates & Downloads] section of the forum and compute CRC for files, example value: 0xB920430D
;-- If MainExeCRC = 0 then no other CRC is being checked too
;-------------------------------------------------------------------------------------------------------------

MainExeCRC = 0 ; main.exe  36C0CB2E
DLLCRC = 0xE0083B0 ; IGC.dll E0083B0
PlayerBmdCRC = 0x2B60A617 ; Player.bmnd 2B60A617
SkillCRC = 0x4AA09861 ; \Data\Local\Eng\Skill_eng.bmd (only) 4AA09861
;-- Add new module CRC Check
ItemCRC = 0x77A05D29 ; \Data\Local\Eng\Item_eng.bmd (only) 77A05D29
InfoCRC = 0x4AC0A34E ; \Data\Local\ServerInfo.bmd 4AC0A34E

;-------------------------------------------------------------------------------------------------------------
;-- Auto Logout player logging with IGC.dll version not compatible with actual Server version, 0/1
;-- if 0 then log only will be displayed in GameServer window
;-------------------------------------------------------------------------------------------------------------
DisconnectOnInvalidDLLVersion = 1

;-------------------------------------------------------------------------------------------------------------
;-- Disconnects player on exceeded no response time (60 seconds), 0/1
;-------------------------------------------------------------------------------------------------------------
AntiHackBreachDisconnectUser = 1

;-------------------------------------------------------------------------------------------------------------
;-- Allows to disable a hook of 3rd party stuff on Recv, recommended to keep it enabled, 0/1
;-- It may require to be disabled only in case of a need to hook some 3rd party Anti-Hack software
;-------------------------------------------------------------------------------------------------------------
RecvHookProtection = 1

;-------------------------------------------------------------------------------------------------------------
;-- Delay time between use of each potion in Game, expressed in ms, 1s equal to 1000ms
;-------------------------------------------------------------------------------------------------------------
PotionDelayTime = 100

;-------------------------------------------------------------------------------------------------------------
;-- Changing may cause issues :: Max VALUE 255
;-------------------------------------------------------------------------------------------------------------
PacketLimit = 255

;-------------------------------------------------------------------------------------------------------------
;-- Enable/Disable Anti-Speed Hack System :: VALUES 0/1
;-------------------------------------------------------------------------------------------------------------
EnablePacketTimeCheck = 1

;-------------------------------------------------------------------------------------------------------------
;-- Changing may cause issues, :: MAX VALUE 20000, Changing to lower than than 18500 will decrease
;-- Speed Hacks detection power. False detections: may occur by using computer or internet speed boosters
;-------------------------------------------------------------------------------------------------------------
PacketTimeMinTimeMsec = 18500

;-------------------------------------------------------------------------------------------------------------
;-- Enable/Disable Hack Detect Message for caught player :: VALUES 0/1
;-------------------------------------------------------------------------------------------------------------
EnableHackDetectMessage = 1

;-------------------------------------------------------------------------------------------------------------
;-- Hack Detect Message for caught player, sent if above set to 1
;-------------------------------------------------------------------------------------------------------------
HackDetectMessage = Hack Detected. You are Disconnected.

;-------------------------------------------------------------------------------------------------------------
;-- Enable/Disable auto-banning caught player, must be caught 3 times to auto-issue the ban
;-------------------------------------------------------------------------------------------------------------
EnableAutoBanAccountForHackUser = 0

;-------------------------------------------------------------------------------------------------------------
;-- Enables attack block in Safe Zone (server side - preventing Attacking in Safe Zone by Client Check)
;-------------------------------------------------------------------------------------------------------------
EnableAttackBlockInSafeZone = 1

[ResetCMD]
;-------------------------------------------------------------------------------------------------------------
;-- Enable Reset Command :: VALUES 0/1
;-------------------------------------------------------------------------------------------------------------
Enable = 1

;-------------------------------------------------------------------------------------------------------------
;-- Minimum level required for the reset
;-------------------------------------------------------------------------------------------------------------
MinLevel = 400

;-------------------------------------------------------------------------------------------------------------
;-- Cost of reset in Zen
;-------------------------------------------------------------------------------------------------------------
Cost = 10000

;-------------------------------------------------------------------------------------------------------------
;-- Maximum possible resets
;-------------------------------------------------------------------------------------------------------------
MaxReset = 1200

;-------------------------------------------------------------------------------------------------------------
;-- Reset Statistics within regular reset :: VALUES 0/1
;-------------------------------------------------------------------------------------------------------------
IsResetStats = 1

;-------------------------------------------------------------------------------------------------------------
;-- Reset Master level within regular reset :: VALUES 0/1
;-------------------------------------------------------------------------------------------------------------
IsResetMasterLevel = 1

;-------------------------------------------------------------------------------------------------------------
;-- Moves to character selection screen after doing reset (applies for scenario when IsResetMasterLevel
;-- or IsResetStats are set to 0, if statistics reset is enabled it will switch char anyway, 0/1
;-------------------------------------------------------------------------------------------------------------
MoveToCharSelectWindow = 1

;-------------------------------------------------------------------------------------------------------------
;-- Clear/Keep Free Stat Points after Reset ::VALUES 0/1
;-------------------------------------------------------------------------------------------------------------
SaveOldStatPoint = 1

;-------------------------------------------------------------------------------------------------------------
;-- Determines if required to take off equipment before reset :: VALUES 0/1
;-------------------------------------------------------------------------------------------------------------
RemoveEquipment = 0

;-------------------------------------------------------------------------------------------------------------
;-- Amount of point to award per reset, Formula: LevelUpPoint = (LevelUpPoint + Resets+1) * PointPerReset
;-- Setting dedicated for Non-VIP Character, for VIP settings look into IGC_VIPSettings.xml
;-------------------------------------------------------------------------------------------------------------
PointPerReset = 200

;-------------------------------------------------------------------------------------------------------------
;-- Deactivates ability of obtaining point per level after reaching configured resets count, -1 to disable
;-------------------------------------------------------------------------------------------------------------
BlockLevelUpPointAfterResetCount = -1

;-------------------------------------------------------------------------------------------------------------
;-- Deactivates ability of of gaining Skill Tree points after reaching configured resets count, -1 to disable
;-------------------------------------------------------------------------------------------------------------
BlockMLPointAfterResetCount = -1

[MuBot]
;-------------------------------------------------------------------------------------------------------------
;-- Enable/Disable Integrated Bot system in Game :: VALUES 0/1
;-------------------------------------------------------------------------------------------------------------
Enable = 1

;-------------------------------------------------------------------------------------------------------------
;-- Minimum level required to use the Bot
;-------------------------------------------------------------------------------------------------------------
MinLevel = 1

;-------------------------------------------------------------------------------------------------------------
;-- Cost of using the Bot expressed in Zen :: FORMULA: LEVEL * COST
;-------------------------------------------------------------------------------------------------------------
Cost = 20000

;-------------------------------------------------------------------------------------------------------------
;-- Min VIP Level Type to use Mu Bot
;-- 0: Everybody
;-- 1: Bronze VIP
;-- 2: Silver VIP
;-- 3: Gold VIP
;-- 4: Platinum VIP
;-- Or other defined VIP Type according to IGC_VipSettings.xml
;-------------------------------------------------------------------------------------------------------------
NeedVIPLevel = 1

;-------------------------------------------------------------------------------------------------------------
; -- Time to deactivate MuHelper Bot, expressed in minutes, 0 to do not deactivate
;-------------------------------------------------------------------------------------------------------------
AutoDisableTime = 0

[Guilds]
;-------------------------------------------------------------------------------------------------------------
;-- Allow to create new Guilds, 0/1
;-------------------------------------------------------------------------------------------------------------
GuildCreate = 1

;-------------------------------------------------------------------------------------------------------------
;-- Allow to destroy Guilds, 0/1
;-------------------------------------------------------------------------------------------------------------
GuildDestroy = 1

;-------------------------------------------------------------------------------------------------------------
;-- Minimum Level required to create new Guild
;-------------------------------------------------------------------------------------------------------------
GuildCreateLevel = 50

;-------------------------------------------------------------------------------------------------------------
;-- Maximum Guild Members per Guild
;-------------------------------------------------------------------------------------------------------------
MaxGuildMember = 80

;-------------------------------------------------------------------------------------------------------------
;-- Disallow to disband Guild while owning a Castle or during Castle Siege event
;-------------------------------------------------------------------------------------------------------------
CastleOwnerGuildDestroyLimit = 1

;-------------------------------------------------------------------------------------------------------------
;-- Minimum count of guild members per guild to join alliance
;-------------------------------------------------------------------------------------------------------------
AllianceMinGuildMember = 10

;-------------------------------------------------------------------------------------------------------------
;-- Maximum count of guilds can join alliance
;-------------------------------------------------------------------------------------------------------------
AllianceMaxGuilds = 3

[GoldenMonster]
;-------------------------------------------------------------------------------------------------------------
;-- Golden Dragon (79) Monster - Item Drop Count, minimum 1
;-------------------------------------------------------------------------------------------------------------
GoldenDragonBoxDropCount = 5

;-------------------------------------------------------------------------------------------------------------
;-- Great Golden Dragon (501) Monster - Item Drop Count, minimum 1
;-------------------------------------------------------------------------------------------------------------
GreatGoldenDragonBoxCount = 5

[Acheron]
;-------------------------------------------------------------------------------------------------------------
;-- Spirit Map Drop Rate, n/10000
;-------------------------------------------------------------------------------------------------------------
SpiritMapDropRate = 100

;-------------------------------------------------------------------------------------------------------------
;-- Spirit Map Minimum Player Level to drop
;-------------------------------------------------------------------------------------------------------------
SpiritMapMonsterDropLevel = 32

[EventInventory]
;-------------------------------------------------------------------------------------------------------------
;-- Enables or disabled event inventory system, 0/1
;-------------------------------------------------------------------------------------------------------------
IsEventInventoryOpen = 1

;-------------------------------------------------------------------------------------------------------------
;-- Event inventory reset deadline, Year (20xx), Month (1-12), Day (1-7), Hour (0-23), Minute (0-60)
;-------------------------------------------------------------------------------------------------------------
EventEndYear = 2018
EventEndMonth = 2
EventEndDay = 28
EventEndHour = 8
EventEndMinute = 0

[EggEvent]
;-------------------------------------------------------------------------------------------------------------
;-- Chance of spawn of a monster from book (14,234), n/10000 - Sum of below 4 options must be equal to 10000
;-------------------------------------------------------------------------------------------------------------
MoonRabbitSpawnRateFromBook = 3000
PouchBlessingSpawnRateFromBook = 3000
FireFlameSpawnRateFromBook = 3000
GoldGoblinSpawnRateFromBook = 1000

[CancelItemSale]
;-------------------------------------------------------------------------------------------------------------
;-- Enables Cancel Item Sale system, 0/1
;-------------------------------------------------------------------------------------------------------------
IsCancelItemSale = 1

;-------------------------------------------------------------------------------------------------------------
;-- Price multiplier (percentage) on buy back price
;-------------------------------------------------------------------------------------------------------------
PriceMultipler = 110.0

;-------------------------------------------------------------------------------------------------------------
;-- Time the info about sold items is store for, seconds
;-------------------------------------------------------------------------------------------------------------
ItemExpiryTime = 86400

[SantaVillage]
;-------------------------------------------------------------------------------------------------------------
;-- Minimum resets to talk to Santa NPC at Santa Village map
;-------------------------------------------------------------------------------------------------------------
SantaClauseMinReset = 0

;-------------------------------------------------------------------------------------------------------------
;-- Maximum count of Santa Village/SantaNPC visits to use reward from NPC_SantaClause(1)_Reward.xml
;-------------------------------------------------------------------------------------------------------------
SantaClause1stPrizeMaxVisit = 1

;-------------------------------------------------------------------------------------------------------------
;-- Maximum count of Santa Village/SantaNPC visits to use reward from NPC_SantaClause(2)_Reward.xml
;-- If criteria are not met then 3rd Prize is issued, NPC_SantaClause(3)_Reward.xml
;-------------------------------------------------------------------------------------------------------------
SantaClause2ndPrizeMaxVisit = 3




Offline Marote #3 Posteado: February 23, 2018, 06:29:16 AM

  • 0 puntos por ventas
  • *
  • Rank: Puto amo
  • Posts: 1.128
  • Gracias recibida: 13464
  • ar
quiero configurar correctamente el reset de los vips.

he cambiado las configuraciones en igc_vipsettings. pero los puntos son locos
no estoy sabiendo cómo hacer. una hora gana 200 puntos otra hora 350 y otra hora 900


pueden darme una ayuda?

ejemplo:
vip bronce recibe 250 puntos
vip plata, recibe 300 puntos
vip oro recibe 350 puntos
vip platino recibe 400 puntos

tiene alguna manera de cambiar el nivel de los resets?

muchas gracias!

Que config queres hacer en cada 1 de los niveles vips pra entender y darte la config correspondiente?


Offline nandoar #4 Posteado: February 23, 2018, 08:23:55 AM | Modificado: February 23, 2018, 08:30:45 AM by nandoar

  • 0 puntos por ventas
  • *
  • Rank: Principiante
  • Posts: 10
  • Gracias recibida: 3
  • br
esta config.

vip bronce recibe 200 puntos
vip plata, recibe 250 puntos
vip oro recibe 300 puntos
vip platino recibe 350 puntos


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