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Messages - pedornela

Paginas: [1] 2
1
Sources Generales / Re: Season 13 [LeoFerrarezi/IconeMU] (oficial)
« Posteado: January 14, 2025, 08:25:26 AM »
alguém conseguiu gerar o GetMainInfo.exe?



no tiene getmain lo haces desde source el cambio de ip

2
Sources Generales / Re: SSEMU S4 kor 2.5.2
« Posteado: January 09, 2025, 09:59:20 AM »
Alguien tiene el cliente? no me deja con el 2.0.7 :C

3
Sources Generales / Re: MUEMU Season 13
« Posteado: December 21, 2024, 06:16:31 PM »
if you main crash to enter to the game after select character disable it

 

what visual? plss

4
Soporte / Ayudas / Re: Visual problems in game
« Posteado: December 19, 2024, 09:56:57 AM »
https://tuservermu.com.ve/index.php?topic=28616.0

aca esta el fix amigo pega esos dos archivos en tu cliente y no hace falta nada mas
@cbp777 

5
Season6 / Re: Server S6 Ep3 EXProjectMu | Files Clasico MuOnline
« Posteado: August 19, 2024, 06:25:29 PM »
no anda el link de Tools dice que es Dangerous podrias arreglarlo?

Intenta volver a descargar, quedo atento

listo ya pude descargar ^_^

6
Season6 / Re: Server S6 Ep3 EXProjectMu | Files Clasico MuOnline
« Posteado: August 19, 2024, 09:19:07 AM »
no anda el link de Tools dice que es Dangerous podrias arreglarlo?

7
Soporte / Ayudas / Re: meaning of JoH and OEx in customstartitem.txt!!
« Posteado: August 10, 2024, 10:08:20 AM »
do you have values for JOH?

// -------------------------------------------------------
// Swords ~ Axes ~ Maces ~ Spears ~ Bows
// -------------------------------------------------------
16 = Min. attack increase +2
17 = Min. attack increase +3
18 = Min. attack increase +4
19 = Min. attack increase +5
20 = Min. attack increase +6
21 = Min. attack increase +7
22 = Min. attack increase +9
23 = Min. attack increase +11
24 = Min. attack increase +12
25 = Min. attack increase +14
26 = Min. attack increase +15
27 = Min. attack increase +16
28 = Min. attack increase +17
29 = Min. attack increase +20
32 = Max. attack increase +3
33 = Max. attack increase +4
34 = Max. attack increase +5
35 = Max. attack increase +6
36 = Max. attack increase +7
37 = Max. attack increase +8
38 = Max. attack increase +10
39 = Max. attack increase +12
40 = Max. attack increase +14
41 = Max. attack increase +17
42 = Max. attack increase +20
43 = Max. attack increase +23
44 = Max. attack increase +26
45 = Max. attack increase +29
48 = Required strength decrease +6
49 = Required strength decrease +8
50 = Required strength decrease +10
51 = Required strength decrease +12
52 = Required strength decrease +14
53 = Required strength decrease +16
54 = Required strength decrease +20
55 = Required strength decrease +23
56 = Required strength decrease +26
57 = Required strength decrease +29
58 = Required strength decrease +32
59 = Required strength decrease +35
60 = Required strength decrease +37
61 = Required strength decrease +40
64 = Required agility decrease +6
65 = Required agility decrease +8
66 = Required agility decrease +10
67 = Required agility decrease +12
68 = Required agility decrease +14
69 = Required agility decrease +16
70 = Required agility decrease +20
71 = Required agility decrease +23
72 = Required agility decrease +26
73 = Required agility decrease +29
74 = Required agility decrease +32
75 = Required agility decrease +35
76 = Required agility decrease +37
77 = Required agility decrease +40
86 = Attack increase(Min,Max) +7
87 = Attack increase(Min,Max) +8
88 = Attack increase(Min,Max) +9
89 = Attack increase(Min,Max) +11
90 = Attack increase(Min,Max) +12
91 = Attack increase(Min,Max) +14
92 = Attack increase(Min,Max) +16
93 = Attack increase(Min,Max) +19
102 = Critical damage increase +12
103 = Critical damage increase +14
104 = Critical damage increase +16
105 = Critical damage increase +18
106 = Critical damage increase +20
107 = Critical damage increase +22
108 = Critical damage increase +24
109 = Critical damage increase +30
121 = Skill attack increase +12
122 = Skill attack increase +14
123 = Skill attack increase +16
124 = Skill attack increase +18
125 = Skill attack increase +22
137 = Attack sucess rate increase(PVP) +5
138 = Attack sucess rate increase(PVP) +7
139 = Attack sucess rate increase(PVP) +9
140 = Attack sucess rate increase(PVP) +11
141 = Attack sucess rate increase(PVP) +14
153 = SD decrement increase +3
154 = SD decrement increase +5
155 = SD decrement increase +7
156 = SD decrement increase +9
157 = SD decrement increase +10
173 = SD bypass rate increase +10
// -------------------------------------------------------
// Staffs
// -------------------------------------------------------
16 = Wizardry increase +6
17 = Wizardry increase +8
18 = Wizardry increase +10
19 = Wizardry increase +12
20 = Wizardry increase +14
21 = Wizardry increase +16
22 = Wizardry increase +17
23 = Wizardry increase +18
24 = Wizardry increase +19
25 = Wizardry increase +21
26 = Wizardry increase +23
27 = Wizardry increase +25
28 = Wizardry increase +27
29 = Wizardry increase +31
32 = Required strength decrease +6
33 = Required strength decrease +8
34 = Required strength decrease +10
35 = Required strength decrease +12
36 = Required strength decrease +14
37 = Required strength decrease +16
38 = Required strength decrease +20
39 = Required strength decrease +23
40 = Required strength decrease +26
41 = Required strength decrease +29
42 = Required strength decrease +32
43 = Required strength decrease +35
44 = Required strength decrease +37
45 = Required strength decrease +40
48 = Required agility decrease +6
49 = Required agility decrease +8
50 = Required agility decrease +10
51 = Required agility decrease +12
52 = Required agility decrease +14
53 = Required agility decrease +16
54 = Required agility decrease +20
55 = Required agility decrease +23
56 = Required agility decrease +26
57 = Required agility decrease +29
58 = Required agility decrease +32
59 = Required agility decrease +35
60 = Required agility decrease +37
61 = Required agility decrease +40
70 = Skill attack increase +7
71 = Skill attack increase +10
72 = Skill attack increase +13
73 = Skill attack increase +16
74 = Skill attack increase +19
75 = Skill attack increase +22
76 = Skill attack increase +25
77 = Skill attack increase +30
86 = Critical damage increase +10
87 = Critical damage increase +12
88 = Critical damage increase +14
89 = Critical damage increase +16
90 = Critical damage increase +18
91 = Critical damage increase +20
92 = Critical damage increase +22
93 = Critical damage increase +28
105 = SD decrement increase +4
106 = SD decrement increase +6
107 = SD decrement increase +8
108 = SD decrement increase +10
109 = SD decrement increase +13
121 = Attack success rate increase(PVP) +5
122 = Attack success rate increase(PVP) +7
123 = Attack success rate increase(PVP) +9
124 = Attack success rate increase(PVP) +11
125 = Attack success rate increase(PVP) +14
141 = SD bypass rate increase +15
// -------------------------------------------------------
// Sets ~ Shields
// -------------------------------------------------------
16 = Defense increase +3
17 = Defense increase +4
18 = Defense increase +5
19 = Defense increase +6
20 = Defense increase +7
21 = Defense increase +8
22 = Defense increase +10
23 = Defense increase +12
24 = Defense increase +14
25 = Defense increase +16
26 = Defense increase +18
27 = Defense increase +20
28 = Defense increase +22
29 = Defense increase +25
35 = Max. AG increase +4
36 = Max. AG increase +6
37 = Max. AG increase +8
38 = Max. AG increase +10
39 = Max. AG increase +12
40 = Max. AG increase +14
41 = Max. AG increase +16
42 = Max. AG increase +18
43 = Max. AG increase +20
44 = Max. AG increase +22
45 = Max. AG increase +25
51 = Max. HP increase +7
52 = Max. HP increase +9
53 = Max. HP increase +11
54 = Max. HP increase +13
55 = Max. HP increase +15
56 = Max. HP increase +17
57 = Max. HP increase +19
58 = Max. HP increase +21
59 = Max. HP increase +23
60 = Max. HP increase +25
61 = Max. HP increase +30
70 = Life auto increment increase +1
71 = Life auto increment increase +2
72 = Life auto increment increase +3
73 = Life auto increment increase +4
74 = Life auto increment increase +5
75 = Life auto increment increase +6
76 = Life auto increment increase +7
77 = Life auto increment increase +8
89 = Mana auto increment increase +1
90 = Mana auto increment increase +2
91 = Mana auto increment increase +3
92 = Mana auto increment increase +4
93 = Mana auto increment increase +5
105 = Defense success rate increase(PVP) +3
106 = Defense success rate increase(PVP) +4
107 = Defense success rate increase(PVP) +5
108 = Defense success rate increase(PVP) +6
109 = Defense success rate increase(PVP) +8
121 = Damage decrement increase +3
122 = Damage decrement increase +4
123 = Damage decrement increase +5
124 = Damage decrement increase +6
125 = Damage decrement increase +7
141 = SD ratio increase +5

8
Soporte / Ayudas / Re: problemas con las texturas del juego
« Posteado: May 04, 2024, 11:19:28 AM »
si es s8 tus files proba con esto

https://tuservermu.com.ve/index.php?topic=28616.0
Amigo en donde coloco los files que descargue?

el opengl32.dll y qeffect.ini en donde esta el main.exe y nada mas no hace falta enganchar nada

9
Soporte / Ayudas / Re: problemas con las texturas del juego
« Posteado: May 02, 2024, 09:12:15 AM »
si es s8 tus files proba con esto

https://tuservermu.com.ve/index.php?topic=28616.0

10
Sources Generales / Re: SSEMU 2.0.7 [ PACKAGE ]
« Posteado: February 16, 2024, 04:49:13 PM »
alguna solucion? son los ex301(kor)

no me aparece el recuadro para ingresar




manda imagen de tu joinserver y data server creo q es porq en estos files tenes q crear manualmente la odbc sino esos no arrancan con normalidad JS y DS

same problem here. help-me please!

crea manualmente la odbc y se soluciona bro

Si se escribe manualmente, el ips está corregido, getMainInfo y ClientInfo también están corregidos. Pero todavía no funciona.













bro proba dejando vacio el CustomerName = (en maininfo.ini) y borra la linea del customername en gameserver y proba

[MainInfo]
CustomerName =   
LauncherStart = 0
LauncherMutex = XTLauncherExecutable
IpAddress = 192.168.0.9
IpAddressPort = 44405
ClientVersion = 1.02.00
ClientSerial = PoweredSetecSoft
WindowName = Powered by SSeMU
ScreenShotPath = ScreenShots\Screen(%02d_%02d-%02d-%02d)-%04d.jpg
ClientName = Main.exe
PluginName1 =
PluginName2 =

o proba haciendo esto : https://tuservermu.com.ve/index.php?topic=59431.0

asi podras cambiarle el customername (creo que ese es el problema)

Checka tambien en DataServer.ini y JoinServer.ini este igual el odbc que en la Base de Datos de Sql




11
Sources Generales / Re: SSEMU 2.0.7 [ PACKAGE ]
« Posteado: February 15, 2024, 08:11:40 AM »
alguna solucion? son los ex301(kor)

no me aparece el recuadro para ingresar




manda imagen de tu joinserver y data server creo q es porq en estos files tenes q crear manualmente la odbc sino esos no arrancan con normalidad JS y DS

same problem here. help-me please!

crea manualmente la odbc y se soluciona bro

12
Season1 / Re: SSeMU EX101KOR
« Posteado: February 03, 2024, 07:37:01 AM »
Gracias ryzen respecto al gameserverCS me tira error de no authentication machine. y no toque nada ahi solo donde vos dijiste

Copia el GameServer.exe de la carpeta "GameServer" y pegala en "GameserverCS" y listo bro - dale a reemplazar

Do you have instructions to install CS event completely?

idk bro u have a lot of tutorials here but u can create a topic on support

13
Season1 / Re: SSeMU EX101KOR
« Posteado: February 01, 2024, 09:55:09 AM »
Gracias ryzen respecto al gameserverCS me tira error de no authentication machine. y no toque nada ahi solo donde vos dijiste

Copia el GameServer.exe de la carpeta "GameServer" y pegala en "GameserverCS" y listo bro - dale a reemplazar

14
Sources Generales / Re: SSEMU 2.0.7 [ PACKAGE ]
« Posteado: January 23, 2024, 01:19:28 PM »
para los que tienen problemas para que aparesca el login box y pusieron bien las ip etc prueben con esto


15
Sources Generales / Re: SSEMU 2.0.7 [ PACKAGE ]
« Posteado: January 23, 2024, 01:01:21 PM »
alguna solucion? son los ex301(kor)

no me aparece el recuadro para ingresar




manda imagen de tu joinserver y data server creo q es porq en estos files tenes q crear manualmente la odbc sino esos no arrancan con normalidad JS y DS

16
Sources Generales / Re: Project Louis UP 15
« Posteado: December 27, 2023, 02:22:14 PM »
Consulta, buenas disculpe que los moleste tanto, mi consulta es como le bajo la velocidad del personaje al caminar

en maininfo.ini en carpeta tools

//================================================================
//-- Increase FPS Limit
//-- Values:
//-- 40 = Max 26 FPS (Default Value)
//-- 34 = Max 31 FPS (Best Value)
//-- 32 = Max 33 FPS
//-- 30 = Max 34 FPS
//-- 25 = Max 40 FPS
//====================================================================
FPS = 34

y generar licencia

17
Sources Generales / Re: LTP-Team.com last sources
« Posteado: December 04, 2023, 09:38:53 PM »
alguna solucion a estos dos errores al compilar?

GameServer


DataServer


:C

18
Publica tu server / Re: Mu Jalisco S3 DOWNGRADE [x1000 - Drop: 40%]
« Posteado: November 22, 2023, 05:43:04 AM »
Up Up Up

19
Publica tu server / Re: Mu Jalisco S3 DOWNGRADE [x1000 - Drop: 40%]
« Posteado: November 20, 2023, 08:39:44 AM »
up up up

20
Publica tu server / Re: Mu Jalisco S3 DOWNGRADE [x1000 - Drop: 40%]
« Posteado: November 18, 2023, 08:18:22 AM »
UP

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