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Autor Topic: Season 3 Episode 1 - Setec Soft Files - UPDATE 36 (2.0.1-1)  (Visto 10651 veces)

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Offline dreikfranco #40 Posteado: April 19, 2022, 06:13:46 PM

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NO ME APARECE LA VENTANA DE PARA PONER ID Y PASS DONDE ES EL ERROR ?


Offline gega #41 Posteado: April 19, 2022, 07:17:54 PM

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Podrías aportar donde fue que modifico mi estimado lunático ;)

Usa de customername "SetecSoft" o fixealo desde el init para que te dejé usar el que quieras. Y listo.

PD: tenés que compilar todo para que "se quite la licencia".


Pone en todos los .exe eso


Offline malke #42 Posteado: April 19, 2022, 07:27:57 PM | Modificado: April 19, 2022, 07:30:19 PM by malke

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Offline c4nhsatcodong #43 Posteado: April 20, 2022, 11:38:11 AM

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Offline nujd00 #44 Posteado: April 22, 2022, 02:20:23 AM

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someone what is the bug inside in file?

NUJD RABAGO

Offline son1xx2 #45 Posteado: April 22, 2022, 02:50:59 AM

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Do better, don't try to do the same ;)

Offline samsunggon #46 Posteado: April 22, 2022, 03:03:42 AM

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someone what is the bug inside in file?
Bugs so far:

Map of Castle Siege doesn't work in resolutions Wide
Mana Shield leaves the character when moving from map

fix Castle map in source of Main
Resolution.h
Code: [Select]
#pragma once

#define m_Resolution *(int*)0x07AFEC78

void InitResolution();
void ResolutionSwitch();
void ResolutionSwitchFont();
void ResolutionMoveList();
void ResolutionMoveList2();
bool ResolutionKanturu();


resolution.cpp

Code: [Select]
#include "stdafx.h"
#include "Resolution.h"
#include "Util.h"






void InitResolution()
{
    SetByte(0x0064819B, 0x1D);


    SetCompleteHook(0xE9, 0x00648274, &ResolutionSwitch);


    SetCompleteHook(0xE9, 0x00649553, &ResolutionSwitchFont);


    SetCompleteHook(0xE9, 0x004EECA1, &ResolutionMoveList);


    SetCompleteHook(0xE9, 0x004EE5EB, &ResolutionMoveList2);


    SetCompleteHook(0xE8, 0x0045D554, &ResolutionKanturu);
}


__declspec(naked) void ResolutionSwitch()
{
    static DWORD ResolutionSwitchAddress1 = 0x00648302;


    _asm
    {
        Mov Edx, Dword Ptr Ds : [0x07AFEC78]; //MAIN_RESOLUTION
        Mov Dword Ptr Ss : [Ebp - 0x338], Edx;
        Cmp Dword Ptr Ss : [Ebp - 0x338], 0x00;
        Jnz NEXT1;
        Mov Dword Ptr Ds : [0x0077E350], 640; //MAIN_RESOLUTION_X
        Mov Dword Ptr Ds : [0x0077E354], 480; //MAIN_RESOLUTION_Y
        Jmp EXIT;
    NEXT1:
        Cmp Dword Ptr Ss : [Ebp - 0x338], 0x01;
        Jnz NEXT2;
        Mov Dword Ptr Ds : [0x0077E350], 800; //MAIN_RESOLUTION_X
        Mov Dword Ptr Ds : [0x0077E354], 600; //MAIN_RESOLUTION_Y
        Jmp EXIT;
    NEXT2:
        Cmp Dword Ptr Ss : [Ebp - 0x338], 0x02;
        Jnz NEXT3;
        Mov Dword Ptr Ds : [0x0077E350], 1024; //MAIN_RESOLUTION_X
        Mov Dword Ptr Ds : [0x0077E354], 768; //MAIN_RESOLUTION_Y
        Jmp EXIT;
    NEXT3:
        Cmp Dword Ptr Ss : [Ebp - 0x338], 0x03;
        Jnz NEXT4;
        Mov Dword Ptr Ds : [0x0077E350], 1280; //MAIN_RESOLUTION_X
        Mov Dword Ptr Ds : [0x0077E354], 1024; //MAIN_RESOLUTION_Y
        Jmp EXIT;
    NEXT4:
        Cmp Dword Ptr Ss : [Ebp - 0x338], 0x04;
        Jnz NEXT5;
        Mov Dword Ptr Ds : [0x0077E350], 1360; //MAIN_RESOLUTION_X
        Mov Dword Ptr Ds : [0x0077E354], 768; //MAIN_RESOLUTION_Y
        Jmp EXIT;
    NEXT5:
        Cmp Dword Ptr Ss : [Ebp - 0x338], 0x05;
        Jnz NEXT6;
        Mov Dword Ptr Ds : [0x0077E350], 1440; //MAIN_RESOLUTION_X
        Mov Dword Ptr Ds : [0x0077E354], 900; //MAIN_RESOLUTION_Y
        Jmp EXIT;
    NEXT6:
        Cmp Dword Ptr Ss : [Ebp - 0x338], 0x06;
        Jnz NEXT7;
        Mov Dword Ptr Ds : [0x0077E350], 1600; //MAIN_RESOLUTION_X
        Mov Dword Ptr Ds : [0x0077E354], 900; //MAIN_RESOLUTION_Y
        Jmp EXIT;
    NEXT7:
        Cmp Dword Ptr Ss : [Ebp - 0x338], 0x07;
        Jnz NEXT8;
        Mov Dword Ptr Ds : [0x0077E350], 1680; //MAIN_RESOLUTION_X
        Mov Dword Ptr Ds : [0x0077E354], 1050; //MAIN_RESOLUTION_Y
        Jmp EXIT;
    NEXT8:
        Cmp Dword Ptr Ss : [Ebp - 0x338], 0x08;
        Jnz EXIT;
        Mov Dword Ptr Ds : [0x0077E350], 1920; //MAIN_RESOLUTION_X
        Mov Dword Ptr Ds : [0x0077E354], 1080; //MAIN_RESOLUTION_Y
    EXIT:
        Jmp[ResolutionSwitchAddress1];
    }
}


__declspec(naked) void ResolutionSwitchFont()
{
    static DWORD ResolutionSwitchFontAddress1 = 0x006495CD;
    static DWORD Resolution_ClipX1 = 0x007588B4;
    static DWORD Resolution_ClipX2 = 0X007588C0;
    static float Float2000 = 2000.0f;


    _asm
    {
        Mov Edx, Dword Ptr Ds : [0x0077E350]; //MAIN_RESOLUTION_X
        Mov Dword Ptr Ss : [Ebp - 0xEDC], Edx;
        Cmp Dword Ptr Ss : [Ebp - 0xEDC], 640;
        Jnz NEXT1;
        Mov Dword Ptr Ds : [0x07513340], 0x0C; //MAIN_FONT_SIZE
        Jmp EXIT;
    NEXT1:
        Cmp Dword Ptr Ss : [Ebp - 0xEDC], 800;
        Jnz NEXT2;
        Mov Dword Ptr Ds : [0x07513340], 0x0D; //MAIN_FONT_SIZE
        Jmp EXIT;
    NEXT2:
        Cmp Dword Ptr Ss : [Ebp - 0xEDC], 1024;
        Jnz NEXT3;
        Mov Dword Ptr Ds : [0x07513340], 0x0E; //MAIN_FONT_SIZE
        Jmp EXIT;
    NEXT3:
        Cmp Dword Ptr Ss : [Ebp - 0xEDC], 1280;
        Jnz NEXT4;
        Mov Dword Ptr Ds : [0x07513340], 0x0F; //MAIN_FONT_SIZE
        Jmp EXIT;
    NEXT4:
        Mov Dword Ptr Ds : [0x07513340], 0x0F; //MAIN_FONT_SIZE
        Push Float2000;
        Push Resolution_ClipX1;
        Call[SetFloat];
        Add Esp, 0x08;
        Push Float2000;
        Push Resolution_ClipX2;
        Call[SetFloat];
        Add Esp, 0x08;
    EXIT:
        Jmp[ResolutionSwitchFontAddress1];
    }
}


__declspec(naked) void ResolutionMoveList()
{
    static DWORD ResolutionMoveListAddress1 = 0x004EED49;
    static DWORD ResolutionMoveListAddress2 = 0x004EECAC;


    _asm
    {
        Mov Eax, Dword Ptr Ds : [0x0077E350]; //MAIN_RESOLUTION_X
        Mov Dword Ptr Ss : [Ebp - 0x1B4], Eax;
        Cmp Dword Ptr Ss : [Ebp - 0x1B4], 0x500;
        Jbe EXIT;
        Jmp[ResolutionMoveListAddress1];
    EXIT:
        Jmp[ResolutionMoveListAddress2];
    }
}


__declspec(naked) void ResolutionMoveList2()
{
    static DWORD ResolutionMoveListAddress3 = 0x004EE693;
    static DWORD ResolutionMoveListAddress4 = 0x004EE5F6;


    _asm
    {
        Mov Eax, Dword Ptr Ds : [0x0077E350]; //MAIN_RESOLUTION_X
        Mov Dword Ptr Ss : [Ebp - 0x1B4], Eax;
        Cmp Dword Ptr Ss : [Ebp - 0x1B4], 0x500;
        Jbe EXIT;
        Jmp[ResolutionMoveListAddress3];
    EXIT:
        Jmp[ResolutionMoveListAddress4];
    }
}


bool ResolutionKanturu()
{
    if (m_Resolution >= 4)
    {
        *(WORD*)(*(DWORD*)(0x0078F7BC) + 0x0C) = 0xD7;
    }


    return ((bool(__stdcall*)(int Code)) 0x0045E06F)(30);
}

credits: son1xx2


DISCORD: valentino1515


Offline mantios #47 Posteado: April 22, 2022, 04:03:42 AM

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someone what is the bug inside in file?

bug screen in CS map

What about interface ? no one have this wierd stiffe interface like all buttons are not fit . Click in middle of login not reacting need to click on edge .


Offline son1xx2 #48 Posteado: April 22, 2022, 05:06:20 AM

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What about interface ? no one have this wierd stiffe interface like all buttons are not fit . Click in middle of login not reacting need to click on edge .


Now I get that error sometimes, I'm trying to fix it

Do better, don't try to do the same ;)

Offline wesleypam #49 Posteado: April 22, 2022, 09:38:42 AM

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someone what is the bug inside in file?

bug screen in CS map

What about interface ? no one have this wierd stiffe interface like all buttons are not fit . Click in middle of login not reacting need to click on edge .
esta faltando o #include "Offset.h" no fix dele

Citar
#include "stdafx.h"
#include "Resolution.h"
#include "Offset.h"
#include "Util.h"

void InitResolution()
{
    SetByte(0x0064819B, 0x1D);


    SetCompleteHook(0xE9, 0x00648274, &ResolutionSwitch);


    SetCompleteHook(0xE9, 0x00649553, &ResolutionSwitchFont);


    SetCompleteHook(0xE9, 0x004EECA1, &ResolutionMoveList);


    SetCompleteHook(0xE9, 0x004EE5EB, &ResolutionMoveList2);


    SetCompleteHook(0xE8, 0x0045D554, &ResolutionKanturu);
}


__declspec(naked) void ResolutionSwitch()
{
    static DWORD ResolutionSwitchAddress1 = 0x00648302;


    _asm
    {
        Mov Edx, Dword Ptr Ds : [0x07AFEC78] ; //MAIN_RESOLUTION
        Mov Dword Ptr Ss : [Ebp - 0x338] , Edx;
        Cmp Dword Ptr Ss : [Ebp - 0x338] , 0x00;
        Jnz NEXT1;
        Mov Dword Ptr Ds : [0x0077E350] , 640; //MAIN_RESOLUTION_X
        Mov Dword Ptr Ds : [0x0077E354] , 480; //MAIN_RESOLUTION_Y
        Jmp EXIT;
    NEXT1:
        Cmp Dword Ptr Ss : [Ebp - 0x338] , 0x01;
        Jnz NEXT2;
        Mov Dword Ptr Ds : [0x0077E350] , 800; //MAIN_RESOLUTION_X
        Mov Dword Ptr Ds : [0x0077E354] , 600; //MAIN_RESOLUTION_Y
        Jmp EXIT;
    NEXT2:
        Cmp Dword Ptr Ss : [Ebp - 0x338] , 0x02;
        Jnz NEXT3;
        Mov Dword Ptr Ds : [0x0077E350] , 1024; //MAIN_RESOLUTION_X
        Mov Dword Ptr Ds : [0x0077E354] , 768; //MAIN_RESOLUTION_Y
        Jmp EXIT;
    NEXT3:
        Cmp Dword Ptr Ss : [Ebp - 0x338] , 0x03;
        Jnz NEXT4;
        Mov Dword Ptr Ds : [0x0077E350] , 1280; //MAIN_RESOLUTION_X
        Mov Dword Ptr Ds : [0x0077E354] , 1024; //MAIN_RESOLUTION_Y
        Jmp EXIT;
    NEXT4:
        Cmp Dword Ptr Ss : [Ebp - 0x338] , 0x04;
        Jnz NEXT5;
        Mov Dword Ptr Ds : [0x0077E350] , 1360; //MAIN_RESOLUTION_X
        Mov Dword Ptr Ds : [0x0077E354] , 768; //MAIN_RESOLUTION_Y
        Jmp EXIT;
    NEXT5:
        Cmp Dword Ptr Ss : [Ebp - 0x338] , 0x05;
        Jnz NEXT6;
        Mov Dword Ptr Ds : [0x0077E350] , 1440; //MAIN_RESOLUTION_X
        Mov Dword Ptr Ds : [0x0077E354] , 900; //MAIN_RESOLUTION_Y
        Jmp EXIT;
    NEXT6:
        Cmp Dword Ptr Ss : [Ebp - 0x338] , 0x06;
        Jnz NEXT7;
        Mov Dword Ptr Ds : [0x0077E350] , 1600; //MAIN_RESOLUTION_X
        Mov Dword Ptr Ds : [0x0077E354] , 900; //MAIN_RESOLUTION_Y
        Jmp EXIT;
    NEXT7:
        Cmp Dword Ptr Ss : [Ebp - 0x338] , 0x07;
        Jnz NEXT8;
        Mov Dword Ptr Ds : [0x0077E350] , 1680; //MAIN_RESOLUTION_X
        Mov Dword Ptr Ds : [0x0077E354] , 1050; //MAIN_RESOLUTION_Y
        Jmp EXIT;
    NEXT8:
        Cmp Dword Ptr Ss : [Ebp - 0x338] , 0x08;
        Jnz EXIT;
        Mov Dword Ptr Ds : [0x0077E350] , 1920; //MAIN_RESOLUTION_X
        Mov Dword Ptr Ds : [0x0077E354] , 1080; //MAIN_RESOLUTION_Y
    EXIT:
        Jmp[ResolutionSwitchAddress1];
    }
}


__declspec(naked) void ResolutionSwitchFont()
{
    static DWORD ResolutionSwitchFontAddress1 = 0x006495CD;
    static DWORD Resolution_ClipX1 = 0x007588B4;
    static DWORD Resolution_ClipX2 = 0X007588C0;
    static float Float2000 = 2000.0f;


    _asm
    {
        Mov Edx, Dword Ptr Ds : [0x0077E350] ; //MAIN_RESOLUTION_X
        Mov Dword Ptr Ss : [Ebp - 0xEDC] , Edx;
        Cmp Dword Ptr Ss : [Ebp - 0xEDC] , 640;
        Jnz NEXT1;
        Mov Dword Ptr Ds : [0x07513340] , 0x0C; //MAIN_FONT_SIZE
        Jmp EXIT;
    NEXT1:
        Cmp Dword Ptr Ss : [Ebp - 0xEDC] , 800;
        Jnz NEXT2;
        Mov Dword Ptr Ds : [0x07513340] , 0x0D; //MAIN_FONT_SIZE
        Jmp EXIT;
    NEXT2:
        Cmp Dword Ptr Ss : [Ebp - 0xEDC] , 1024;
        Jnz NEXT3;
        Mov Dword Ptr Ds : [0x07513340] , 0x0E; //MAIN_FONT_SIZE
        Jmp EXIT;
    NEXT3:
        Cmp Dword Ptr Ss : [Ebp - 0xEDC] , 1280;
        Jnz NEXT4;
        Mov Dword Ptr Ds : [0x07513340] , 0x0F; //MAIN_FONT_SIZE
        Jmp EXIT;
    NEXT4:
        Mov Dword Ptr Ds : [0x07513340] , 0x0F; //MAIN_FONT_SIZE
        Push Float2000;
        Push Resolution_ClipX1;
        Call[SetFloat];
        Add Esp, 0x08;
        Push Float2000;
        Push Resolution_ClipX2;
        Call[SetFloat];
        Add Esp, 0x08;
    EXIT:
        Jmp[ResolutionSwitchFontAddress1];
    }
}


__declspec(naked) void ResolutionMoveList()
{
    static DWORD ResolutionMoveListAddress1 = 0x004EED49;
    static DWORD ResolutionMoveListAddress2 = 0x004EECAC;


    _asm
    {
        Mov Eax, Dword Ptr Ds : [0x0077E350] ; //MAIN_RESOLUTION_X
        Mov Dword Ptr Ss : [Ebp - 0x1B4] , Eax;
        Cmp Dword Ptr Ss : [Ebp - 0x1B4] , 0x500;
        Jbe EXIT;
        Jmp[ResolutionMoveListAddress1];
    EXIT:
        Jmp[ResolutionMoveListAddress2];
    }
}


__declspec(naked) void ResolutionMoveList2()
{
    static DWORD ResolutionMoveListAddress3 = 0x004EE693;
    static DWORD ResolutionMoveListAddress4 = 0x004EE5F6;


    _asm
    {
        Mov Eax, Dword Ptr Ds : [0x0077E350] ; //MAIN_RESOLUTION_X
        Mov Dword Ptr Ss : [Ebp - 0x1B4] , Eax;
        Cmp Dword Ptr Ss : [Ebp - 0x1B4] , 0x500;
        Jbe EXIT;
        Jmp[ResolutionMoveListAddress3];
    EXIT:
        Jmp[ResolutionMoveListAddress4];
    }
}


bool ResolutionKanturu()
{
    if (m_Resolution >= 4)
    {
        *(WORD*)(*(DWORD*)(0x0078F7BC) + 0x0C) = 0xD7;
    }


    return ((bool(__stdcall*)(int Code)) 0x0045E06F)(30);
}


Offline glmmlg #50 Posteado: April 23, 2022, 06:44:47 AM

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1. ManaShield still not fixed when you move to another place
2. When LukeHelper appear its say "LukeHelper appeared in (null)"

Maybe someone can help to fix this.


Offline bin9xhn2 #51 Posteado: April 23, 2022, 11:37:06 AM

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Buenas ...! Como Soluciono el error de que no me aparece para poner Cuenta y password?

Tengo el mismo problema, ya intente todo, alguien aporta una solucion?
I have the same problem as you
but don't know how to fix it


Offline lunaticodeveloper #52 Posteado: April 23, 2022, 11:41:25 AM

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Buenas ...! Como Soluciono el error de que no me aparece para poner Cuenta y password?

Tengo el mismo problema, ya intente todo, alguien aporta una solucion?
I have the same problem as you
but don't know how to fix it

Read the comments bellow

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Offline samsunggon #53 Posteado: April 23, 2022, 08:29:47 PM

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DISCORD: valentino1515


Offline bin9xhn2 #54 Posteado: April 23, 2022, 11:02:47 PM

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NO ME APARECE LA VENTANA DE PARA PONER ID Y PASS DONDE ES EL ERROR ?
did you fix this error?
Can you tell me how to fix it?


Offline son1xx2 #55 Posteado: April 24, 2022, 11:24:35 AM

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NO ME APARECE LA VENTANA DE PARA PONER ID Y PASS DONDE ES EL ERROR ?
did you fix this error?
Can you tell me how to fix it?

EN: try comment the functions in main, then turn on each item one by one, you will find the error

VI: Thử tắt hết chức năng trong main, rồi bật lại từng cái thì sẽ phát hiện ra cái nào gây nên lỗi đó :D

Do better, don't try to do the same ;)

Offline bin9xhn2 #56 Posteado: April 25, 2022, 09:24:33 AM

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NO ME APARECE LA VENTANA DE PARA PONER ID Y PASS DONDE ES EL ERROR ?
did you fix this error?
Can you tell me how to fix it?

EN: try comment the functions in main, then turn on each item one by one, you will find the error

VI: Thử tắt hết chức năng trong main, rồi bật lại từng cái thì sẽ phát hiện ra cái nào gây nên lỗi đó :D
cho tôi xin Fb hoặc zalo chỉ qua cho tôi chút được không


Offline glmmlg #57 Posteado: April 25, 2022, 10:31:51 AM

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NO ME APARECE LA VENTANA DE PARA PONER ID Y PASS DONDE ES EL ERROR ?
did you fix this error?
Can you tell me how to fix it?

is not error , just go in to MuServer/Tools/GetMainInfo/MainInfo.ini and put CustomerName = SetecSoft than generate new ServerInfo and put it in to your client


Offline bin9xhn2 #58 Posteado: April 25, 2022, 11:13:00 AM

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NO ME APARECE LA VENTANA DE PARA PONER ID Y PASS DONDE ES EL ERROR ?
did you fix this error?
Can you tell me how to fix it?

is not error , just go in to MuServer/Tools/GetMainInfo/MainInfo.ini and put CustomerName = SetecSoft than generate new ServerInfo and put it in to your client


I tried but it doesn't seem to work


Offline mantios #59 Posteado: April 25, 2022, 12:47:54 PM

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NO ME APARECE LA VENTANA DE PARA PONER ID Y PASS DONDE ES EL ERROR ?
did you fix this error?
Can you tell me how to fix it?

is not error , just go in to MuServer/Tools/GetMainInfo/MainInfo.ini and put CustomerName = SetecSoft than generate new ServerInfo and put it in to your client

I like always saying Development its like mediamark not for idi**s  relax troll


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