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Autor Topic: Source PartySearch+Password MUEMU  (Visto 15926 veces)

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Offline victhorinox #60 Posteado: November 06, 2021, 06:21:12 PM

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Quien me hecha una manito con la interfas en la parte de abajo



Offline rekis #61 Posteado: December 04, 2021, 04:27:48 AM

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I have problem where I can not enter password.
When I type, nothing happens, what am I missing?


Offline Pyke #62 Posteado: December 04, 2021, 05:48:17 AM

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Quien me hecha una manito con la interfas en la parte de abajo



Hello, its problem with DrawToolTipEx, missed pSetBlend(false);
Code: [Select]
int Interface::DrawToolTipEx(DWORD Color, int PosX, int PosY, int Width, int Height, int Align, LPCSTR Text, ...)
{
char Buff[2048];
char Buff2[2048];
int BuffLen = sizeof(Buff);
ZeroMemory(Buff, BuffLen);
// ----
va_list args;
va_start(args, Text);
int Len = vsprintf_s(Buff, BuffLen, Text, args);
va_end(args);
// ----

int LineCount = 0;

strcpy(Buff2, Buff);

char* Line = strtok(Buff2, "\n");
// ----
while (Line != NULL)
{
LineCount++;
Line = strtok(NULL, "\n");
}

pSetBlend(true);
glColor4f(0.0, 0.0, 0.0, 1.0);
pDrawBarForm(PosX, PosY, Width, LineCount * 10, 0.0f, 0);
pGLSwitchBlend();
pGLSwitch();

glColor3f(1.0, 1.0, 1.0);
pSetBlend(false);

this->DrawText(eWhite, PosX, PosY, Width, Align, Buff);
return 0;
}

I have problem where I can not enter password.
When I type, nothing happens, what am I missing?

Controller.cpp bad Load or not inserted this in Keybord function.

Code: [Select]
if (GetForegroundWindow() == *(HWND*)(MAIN_WINDOW))
{
if (gTextBoxController.ControlTextBox(Hook))
{
return 1;
}
}


Offline rekis #63 Posteado: December 05, 2021, 12:30:33 PM

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@Pyke Thanks, works like a charm.


Offline kluferso #64 Posteado: December 17, 2021, 07:24:49 PM

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¿Alguien sabe el motivo de este error en GetMapName PartySearch.h?

Code: [Select]
Error	1	error LNK2001: unresolved external symbol "public: static char * __cdecl User::GetMapName(int)" (?GetMapName[member=2410]user[/member]@@SAPADH@Z)	C:\Users\Luís Fernando\Downloads\SOURCES UPDATE 25\Main_EX603\Main\PartySearch.obj


Offline phuongcuongmsqm #65 Posteado: December 17, 2021, 10:21:52 PM

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GetMapName (IN USER.H.CPP)


Offline RaduOnica #66 Posteado: January 30, 2022, 11:48:09 AM

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Guys how to add restrict level to this system?


Offline nofeara #67 Posteado: October 07, 2022, 05:37:40 AM | Modificado: October 07, 2022, 06:51:57 AM by nofeara

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Hi, How do you close the dialog boxes if the player moves? If you open the dialog boxes and move to map, the dialog boxes is not closing. Can you point or give hint on how to accomplish that?

Edit: I got it.

I added:

In PartySearchSettings.cpp last part
Code: [Select]
bool cPartySearchSettings::PartySearchSettingWindowCheck()
{
if (
gInterface.CheckWindow(FriendList) ||
gInterface.CheckWindow(MoveList) ||
gInterface.CheckWindow(Party) ||
gInterface.CheckWindow(Quest) ||
gInterface.CheckWindow(NPC_Devin) ||
gInterface.CheckWindow(Guild) ||
gInterface.CheckWindow(Trade) ||
gInterface.CheckWindow(Warehouse) ||
gInterface.CheckWindow(ChaosBox) ||
gInterface.CheckWindow(CommandWindow) ||
gInterface.CheckWindow(Shop) ||
gInterface.CheckWindow(Inventory) ||
gInterface.CheckWindow(Store) ||
gInterface.CheckWindow(OtherStore) ||
gInterface.CheckWindow(DevilSquare) ||
gInterface.CheckWindow(BloodCastle) ||
gInterface.CheckWindow(CreateGuild) ||
gInterface.CheckWindow(GuardNPC) ||
gInterface.CheckWindow(SeniorNPC) ||
gInterface.CheckWindow(GuardNPC2) ||
gInterface.CheckWindow(CastleGateSwitch) ||
gInterface.CheckWindow(CatapultNPC) ||
gInterface.CheckWindow(CrywolfGate) ||
gInterface.CheckWindow(IllusionTemple) ||
gInterface.CheckWindow(HeroList) ||
gInterface.CheckWindow(ChatWindow) ||
gInterface.CheckWindow(FastMenu) ||
gInterface.CheckWindow(Options) ||
gInterface.CheckWindow(Help) ||
gInterface.CheckWindow(FastDial) ||
gInterface.CheckWindow(SkillTree) ||
gInterface.CheckWindow(LuckyCoin1) ||
gInterface.CheckWindow(LuckyCoin2) ||
gInterface.CheckWindow(NPC_Duel) ||
gInterface.CheckWindow(NPC_Titus) ||
gInterface.CheckWindow(CashShop) ||
gInterface.CheckWindow(Lugard) ||
gInterface.CheckWindow(QuestList1) ||
gInterface.CheckWindow(QuestList2) ||
gInterface.CheckWindow(Jerint) ||
gInterface.CheckWindow(FullMap) ||
gInterface.CheckWindow(GensInfo) ||
gInterface.CheckWindow(NPC_Julia) ||
gInterface.CheckWindow(NPC_ChaosMix) ||
gInterface.CheckWindow(ExpandInventory) ||
gInterface.CheckWindow(ExpandWarehouse) ||
gInterface.CheckWindow(MuHelper)
)
return true;
return false;
}

Inside cPartySearchSettings::draw_party_settings_window() i added:
Code: [Select]
	if (this->PartySearchSettingWindowCheck())
{
gInterface.Data[OBJECT_PARTYSETTINGS_MAIN].Close();
return;
}

if (gInterface.Data[OBJECT_PARTYSEARCH_MAIN].OnShow = true)
{
gInterface.Data[OBJECT_PARTYSEARCH_MAIN].Close();
}

in PartySearchSettings.h inside class cPartySearchSettings public i added:

Code: [Select]
bool PartySearchSettingWindowCheck();

then in PartySearch.cpp inside void cPartySearch::draw_party_search() i added:
Code: [Select]
	if (gPartySearchSettings.PartySearchSettingWindowCheck())
{
gInterface.Data[OBJECT_PARTYSEARCH_MAIN].Close();
return;
}
if (gInterface.Data[OBJECT_PARTYSETTINGS_MAIN].OnShow)
{
gInterface.Data[OBJECT_PARTYSETTINGS_MAIN].Close();
return;
}

Now i just wanted to bind draw_party_search() into a key in the keyboard. I am able to accomplish that using this code:

Code: [Select]
		if (GetKeyState('J') & 0x4000) 
{
if ((GetTickCount() - gInterface.Data[OBJECT_PARTYSEARCH_MAIN].EventTick) < 500) {
return;
}
gInterface.Data[OBJECT_PARTYSEARCH_MAIN].EventTick = GetTickCount();
gPartySearch.party_search_switch_state();
}

BUT the problem here is it's not loading the latest list? What am i missing? I hope someone can help? Thanks in advance!




Offline oxey.mu #68 Posteado: December 08, 2022, 12:28:36 PM

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Alguna guía para novatos? Estoy aprendiendo a trabajar con source pero en este caso nose que va en cada archivo. O simplemente agrego lo subido al finalizar de cada segmento?


Offline spartacus #69 Posteado: December 01, 2023, 09:09:07 AM

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I did the same as the instructions and I can't add the group, when I add it, there is no message that the group has been created successfully, the list does not appear, can anyone tell me where I am wrong. thank you !!!


Tengo este mismo error. No encuentro donde puedo estar equivocado.

SOLUCIONADO


Could you share the solution? because I have the same problem.

@Pyke
Another problem I'm having when adding this custom is that the DAILY chest disappears and the shortcut to open the DAILY window also stops working.


Offline komandirbk #70 Posteado: December 01, 2023, 10:06:36 PM

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How to make password like this? ( hidden)

Discord: brain_off

Offline Xingaw #71 Posteado: January 14, 2024, 06:27:46 AM | Modificado: January 22, 2024, 12:52:50 AM by Xingaw

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Offline Xingaw #72 Posteado: April 21, 2024, 03:30:02 AM

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Can you tell me where I went wrong? Thanks!



I experience this when I'm using Takumi's Files.

What will be the missing on this?

Thanks. :)


Offline Evangelio #73 Posteado: April 22, 2024, 02:45:02 PM

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Can you tell me where I went wrong? Thanks!



I experience this when I'm using Takumi's Files.

What will be the missing on this?

Thanks. :)

1)

2)

3)

4)


Offline dima0909 #74 Posteado: January 11, 2025, 09:12:07 AM | Modificado: January 12, 2025, 08:22:29 AM by dima0909

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it's a pity that there is no such nicely explained guide regarding the Main file... (with the server file - everything was beautifully described)



when I made changes to Main, this error now appears


Code: [Select]
	WORD MaxClassTypes;


if I remove it and instead enter the code everywhere, e.g. "5", I manage to run the game - but after pressing the hotkey, the menu appears... and whatever I press, nothing happens



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