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Autor Topic: Balancear personajes  (Visto 913 veces)

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Offline ArgentuX Posteado: April 29, 2020, 03:54:34 PM | Modificado: April 29, 2020, 04:05:35 PM by Niicotina

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Hola gente bella del grupo, necesito saber si me podrian ayudar a balancear los personajes, es para un server s6 max stats 65k, files IGCN


Citar
[DLPets]
;----------------------------------------------------------------------------------------------
;-- DarkHorseDamageDivisor: addskilldamage = addskilldamage * DarkHorseDmgMultiplier / 100.0
;-- DarkRavenDamageDivisor: AttackDamage = AttackDamage * DarkRavenDamageMultiplier / 100.0
;----------------------------------------------------------------------------------------------
DarkHorseDamageMultiplier      = 100.0
DarkRavenDamageMultiplier       = 100.0

[DarkSpirit]
;----------------------------------------------------------------------------------------------
;-- Below options take an effect on final (PvM) damage done by Dark Spirit so should be
;-- configured as last, after the above or other options which may affect the damage, example:
;-- Final character damage is 10000, PvMDamageRate = 10, final damage will be then 1000
;-- All values expressed in percent (integer type values)
;----------------------------------------------------------------------------------------------
PvMDamageRate            = 100

;----------------------------------------------------------------------------------------------
;-- Below options take an effect on final (PvP) damage done by Dark Spirit so should be
;-- configured as last, after the above or other options which may affect the damage, example:
;-- Final character damage is 10000, XXPvPDamageRate = 10, final damage will be then 1000
;-- All values expressed in percent (integer type values)
;----------------------------------------------------------------------------------------------
DLToDW_PvPDamageRate      = 100
DLToDK_PvPDamageRate      = 100
DLToELF_PvPDamageRate      = 100
DLToMG_PvPDamageRate      = 100
DLToDL_PvPDamageRate      = 100
DLToSU_PvPDamageRate      = 100
DLToRF_PvPDamageRate      = 100
DLToGL_PvPDamageRate      = 100

[ReflectDamage]
;----------------------------------------------------------------------------------------------
;-- Value expressed in percent (integer type value)
;----------------------------------------------------------------------------------------------
MaxDamageReflectPercent    = 100

[PvPDamage]
;----------------------------------------------------------------------------------------------
;-- Below options take an effect on final (PvP) damage so should be configured as last, after
;-- the above or other options which may affect the damage, example:
;-- Final character damage is 10000, XXPvPDamageRate = 10, final damage will be then 1000
;-- All values expressed in percent (integer type values)
;----------------------------------------------------------------------------------------------
DWToDW_PvPDamageRate      = 100
DWToDK_PvPDamageRate      = 100
DWToELF_PvPDamageRate      = 100
DWToMG_PvPDamageRate      = 100
DWToDL_PvPDamageRate      = 100
DWToSU_PvPDamageRate      = 100
DWToRF_PvPDamageRate      = 100
DWToGL_PvPDamageRate      = 100

DKToDW_PvPDamageRate      = 100
DKToDK_PvPDamageRate      = 100
DKToELF_PvPDamageRate      = 100
DKToMG_PvPDamageRate      = 100
DKToDL_PvPDamageRate      = 100
DKToSU_PvPDamageRate      = 100
DKToRF_PvPDamageRate      = 100
DKToGL_PvPDamageRate      = 100

ELFToDW_PvPDamageRate      = 100
ELFToDK_PvPDamageRate      = 100
ELFToELF_PvPDamageRate      = 100
ELFToMG_PvPDamageRate      = 100
ELFToDL_PvPDamageRate      = 100
ELFToSU_PvPDamageRate      = 100
ELFToRF_PvPDamageRate      = 100
ELFToGL_PvPDamageRate      = 100

MGToDW_PvPDamageRate      = 100
MGToDK_PvPDamageRate      = 100
MGToELF_PvPDamageRate      = 100
MGToMG_PvPDamageRate      = 100
MGToDL_PvPDamageRate      = 100
MGToSU_PvPDamageRate      = 100
MGToRF_PvPDamageRate      = 100
MGToGL_PvPDamageRate      = 100

DLToDW_PvPDamageRate      = 100
DLToDK_PvPDamageRate      = 100
DLToELF_PvPDamageRate      = 100
DLToMG_PvPDamageRate      = 100
DLToDL_PvPDamageRate      = 100
DLToSU_PvPDamageRate      = 100
DLToRF_PvPDamageRate      = 100
DLToGL_PvPDamageRate      = 100

SUToDW_PvPDamageRate      = 100
SUToDK_PvPDamageRate      = 100
SUToELF_PvPDamageRate      = 100
SUToMG_PvPDamageRate      = 100
SUToDL_PvPDamageRate      = 100
SUToSU_PvPDamageRate      = 100
SUToRF_PvPDamageRate      = 100
SUToGL_PvPDamageRate      = 100

RFToDW_PvPDamageRate      = 100
RFToDK_PvPDamageRate      = 100
RFToELF_PvPDamageRate      = 100
RFToMG_PvPDamageRate      = 100
RFToDL_PvPDamageRate      = 100
RFToSU_PvPDamageRate      = 100
RFToRF_PvPDamageRate      = 100
RFToGL_PvPDamageRate      = 100

GLToDW_PvPDamageRate      = 100
GLToDK_PvPDamageRate      = 100
GLToELF_PvPDamageRate      = 100
GLToMG_PvPDamageRate      = 100
GLToDL_PvPDamageRate      = 100
GLToSU_PvPDamageRate      = 100
GLToRF_PvPDamageRate      = 100
GLToGL_PvPDamageRate      = 100

[PvMDamage]
;----------------------------------------------------------------------------------------------
;-- Below options take an effect on final (PvM) damage so should be configured as last, after
;-- the above or other options which may affect the damage, example:
;-- Final character damage is 10000, XXPvMDamageRate = 10, final damage will be then 1000
;-- All values expressed in percent (integer type values)
;----------------------------------------------------------------------------------------------
DKPvMDamageRate            = 100
DWPvMDamageRate            = 100
ELFPvMDamageRate         = 100

MGPvMDamageRate            = 100
DLPvMDamageRate            = 100

SUMPvMDamageRate         = 100
RFPvMDamageRate            = 100

;----------------------------------------------------------------------------------------------
;-- Maximum value for Damage Decrease - expressed in percent (integer type value)
;----------------------------------------------------------------------------------------------
MaximumDamageDec         = 100


[Elemental]
;----------------------------------------------------------------------------------------------
;-- 0: Elemental Damage cause impact on HP despite lack of SD (custom)
;-- 1: Elemental Damage does not cause impact on HP when SD is used (original)
;----------------------------------------------------------------------------------------------
ElementalDmgAffectSDOnly    = 1

;----------------------------------------------------------------------------------------------
;-- Below options take an effect on final Elemental (PvP) damage so should be configured
;-- as last, after the above or other options which may affect the damage, example:
;-- Final character damage is 10000, XXPvPDamageRate = 10, final damage will be then 1000
;-- All values expressed in percent (integer type values)
;----------------------------------------------------------------------------------------------
DWToDW_PvPDamageRate      = 100
DWToDK_PvPDamageRate      = 100
DWToELF_PvPDamageRate      = 100
DWToMG_PvPDamageRate      = 100
DWToDL_PvPDamageRate      = 100
DWToSU_PvPDamageRate      = 100
DWToRF_PvPDamageRate      = 100
DWToGL_PvPDamageRate      = 100

DKToDW_PvPDamageRate      = 100
DKToDK_PvPDamageRate      = 100
DKToELF_PvPDamageRate      = 100
DKToMG_PvPDamageRate      = 100
DKToDL_PvPDamageRate      = 100
DKToSU_PvPDamageRate      = 100
DKToRF_PvPDamageRate      = 100
DKToGL_PvPDamageRate      = 100

ELFToDW_PvPDamageRate      = 100
ELFToDK_PvPDamageRate      = 100
ELFToELF_PvPDamageRate      = 100
ELFToMG_PvPDamageRate      = 100
ELFToDL_PvPDamageRate      = 100
ELFToSU_PvPDamageRate      = 100
ELFToRF_PvPDamageRate      = 100
ELFToGL_PvPDamageRate      = 100

MGToDW_PvPDamageRate      = 100
MGToDK_PvPDamageRate      = 100
MGToELF_PvPDamageRate      = 100
MGToMG_PvPDamageRate      = 100
MGToDL_PvPDamageRate      = 100
MGToSU_PvPDamageRate      = 100
MGToRF_PvPDamageRate      = 100
MGToGL_PvPDamageRate      = 100

DLToDW_PvPDamageRate      = 100
DLToDK_PvPDamageRate      = 100
DLToELF_PvPDamageRate      = 100
DLToMG_PvPDamageRate      = 100
DLToDL_PvPDamageRate      = 100
DLToSU_PvPDamageRate      = 100
DLToRF_PvPDamageRate      = 100
DLToGL_PvPDamageRate      = 100

SUToDW_PvPDamageRate      = 100
SUToDK_PvPDamageRate      = 100
SUToELF_PvPDamageRate      = 100
SUToMG_PvPDamageRate      = 100
SUToDL_PvPDamageRate      = 100
SUToSU_PvPDamageRate      = 100
SUToRF_PvPDamageRate      = 100
SUToGL_PvPDamageRate      = 100

RFToDW_PvPDamageRate      = 100
RFToDK_PvPDamageRate      = 100
RFToELF_PvPDamageRate      = 100
RFToMG_PvPDamageRate      = 100
RFToDL_PvPDamageRate      = 100
RFToSU_PvPDamageRate      = 100
RFToRF_PvPDamageRate      = 100
RFToGL_PvPDamageRate      = 100

GLToDW_PvPDamageRate      = 100
GLToDK_PvPDamageRate      = 100
GLToELF_PvPDamageRate      = 100
GLToMG_PvPDamageRate      = 100
GLToDL_PvPDamageRate      = 100
GLToSU_PvPDamageRate      = 100
GLToRF_PvPDamageRate      = 100
GLToGL_PvPDamageRate      = 100

;----------------------------------------------------------------------------------------------
;-- Below options take an effect on final Elemental (PvM) damage so should be configured
;-- as last, after the above or other options which may affect the damage, example:
;-- Final character damage is 10000, XXPvMDamageRate = 10, final damage will be then 1000
;-- All values expressed in percent (integer type values)
;----------------------------------------------------------------------------------------------
DKPvMDamageRate            = 100
DWPvMDamageRate            = 100
ELFPvMDamageRate         = 100

MGPvMDamageRate            = 100
DLPvMDamageRate            = 100

SUMPvMDamageRate         = 100
RFPvMDamageRate            = 100

Sinceramente no tengo idea por como empezar y me gustaria que me ayuden


Offline MichaelxD #1 Posteado: April 29, 2020, 04:14:14 PM

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si no sabes empieza peleando mago vs mago luego mago vs bk y asi sucesivamente y vas ajustando y probando :)


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