TUServerMU
MuOnline => Soporte / Ayudas => Tema comenzado por: ArcaneMU on March 11, 2025, 10:27:51 AM
-
hello everyone,
i need your help with breaking the limit of loadtextures in my server, using main 1.04d, i reached the limit and the custom items that i added causes client crashes to some of my players in the game.
i tried to change MAX_ITEM_LOAD but its not working because the problem is in
#define pLoadTexture ((void(__cdecl)(int TextureID, char Folder, int GLREPEAT, int GLNEAREST, int GLTRUE)) 0x614710)
I believe that the solution to that problem requiers an offest to bypass this limit that was made by Webzen.
for those who can help with the fix I can pay for the work via paypal cool2
-
Up
-
UP
-
hello, have you exceeded the limit of max items per section already? it can be 8192 (512xsection).
client cause crash from somewhere else, maybe you use some effects extra?
-
hello, have you exceeded the limit of max items per section already? it can be 8192 (512xsection).
client cause crash from somewhere else, maybe you use some effects extra?
I broke the limit of max items in item_eng with an offset, and regarding to custom effects i dont think that is the problem because i barley have items with effects in the game.
anyways this problem (Client Crash) happens to some of the players and most of them using AMD Graphics card, any idea pn how to fix?
-
up. I'm experiencing it also. Only amd users has problem.