TUServerMU

MuOnline => Files MU => Sources Generales => Tema comenzado por: emersonx13 on April 23, 2020, 11:20:16 PM

Titulo: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: emersonx13 on April 23, 2020, 11:20:16 PM
Hola a todos mas una vez. Ahora compartilhando algo interesante, creo que muchos nunca viram este custom.
Bien, desfruten y usen con sabedoria. Saludos a todos de TSM e felicidads con sus desarolos.

 cool2

(https://i.imgur.com/JmA4iJb.jpg)

(http://i.imgur.com/Z9MYwwl.png)

Credits: Emershow
Password: tuservermu.com.ve

Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: axeman192 on April 24, 2020, 04:23:28 AM
Mi foto? ¿Es mi culpa?
(https://i.imgur.com/PqYvRbm.png)
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: emersonx13 on April 24, 2020, 04:56:09 AM
Mi foto? ¿Es mi culpa?
(https://i.imgur.com/PqYvRbm.png)

Hola bro, desculpa faltado estes archivos para la carpeta interface.
Gracias por reportar.
 cool2

(http://i.imgur.com/Z9MYwwl.png)

Password: tuservermu.com.ve
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: takumi12 on April 24, 2020, 05:04:58 AM
hermano estas tirando la casa por la ventana, creo que no me quedaré atrás...

tiene tiempo que no miraba buenos aportes, que aporte cosas interesantes por un tiempo pero tu te estas pasando de lanza xD
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: Terran on April 24, 2020, 05:14:37 AM
Sirven los skills para S6 ? video o referencia ?
solo es posible usar para los que saben programar verdad?
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: takumi12 on April 24, 2020, 05:16:49 AM
Sirven los skills para S6 ? video o referencia ?
solo es posible usar para los que saben programar verdad?

así es amigo, esto es para source nada para principiantes ya que hay cosas en las que puedes copiar y pegar y otras que debes buscar donde colocar, como colocarlo y algunas variantes.
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: emersonx13 on April 24, 2020, 05:52:27 AM
Sirven los skills para S6 ? video o referencia ?
solo es posible usar para los que saben programar verdad?

Si amigo, este es para S6 - 1.04e MUEMU, pero creo que funcione tambien en 1.04d  cool2
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: axeman192 on April 24, 2020, 06:19:04 AM
Mi foto? ¿Es mi culpa?
(https://i.imgur.com/PqYvRbm.png)

Hola bro, desculpa faltado estes archivos para la carpeta interface.
Gracias por reportar.
 cool2
 
Password: tuservermu.com.ve
La parte inferior de la barra de habilidades no ha cambiado :)) La imagen de la antigua interfaz de habilidades.  ^^
(https://i.imgur.com/hSfoNAm.png)
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: axeman192 on April 24, 2020, 06:20:37 AM
Mi foto? ¿Es mi culpa?
(https://i.imgur.com/PqYvRbm.png)

Hola bro, desculpa faltado estes archivos para la carpeta interface.
Gracias por reportar.
 cool2
 
Password: tuservermu.com.ve
La parte inferior de la barra de habilidades no ha cambiado :)) La imagen de la antigua interfaz de habilidades.  ^^
(https://i.imgur.com/8I5wWXE.png)
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: takumi12 on April 24, 2020, 06:22:09 AM
Mi foto? ¿Es mi culpa?
(https://i.imgur.com/PqYvRbm.png)

Hola bro, desculpa faltado estes archivos para la carpeta interface.
Gracias por reportar.
 cool2
 
Password: tuservermu.com.ve
La parte inferior de la barra de habilidades no ha cambiado :)) La imagen de la antigua interfaz de habilidades.  ^^
(https://i.imgur.com/hSfoNAm.png)

jajaja mi vieja interface de master skill tree uff que tiempos con esa interface... tenía tiempo sin mirarla
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: emersonx13 on April 24, 2020, 06:22:57 AM
@axeman192
Sí amigo, pero los efectos funcionan, puedes probar, el archivo MasterSkill.txt del servidor se configuró para que no cambie el color de la habilidad, cuando se cambia pierde la animación y no tengo esta corrección. Me gustaría mucho que los velos funcionen perfectamente e incluso las nuevas habilidades que faltan podría agregarlas si alguien conoce los medios para corregir las animaciones en main.exe
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: takumi12 on April 24, 2020, 06:31:13 AM
@axeman192
Sí amigo, pero los efectos funcionan, puedes probar, el archivo MasterSkill.txt del servidor se configuró para que no cambie el color de la habilidad, cuando se cambia pierde la animación y no tengo esta corrección. Me gustaría mucho que los velos funcionen perfectamente e incluso las nuevas habilidades que faltan podría agregarlas si alguien conoce los medios para corregir las animaciones en main.exe

(https://i.imgur.com/6heeM0B.jpg)

kkkkkkkk

jajajajajajaja :c

 bomba
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: emersonx13 on April 24, 2020, 06:51:33 AM
@takumi12 me parece que te falta Skill.bmd
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: stark98 on April 29, 2020, 09:42:17 AM
@axeman192
Sí amigo, pero los efectos funcionan, puedes probar, el archivo MasterSkill.txt del servidor se configuró para que no cambie el color de la habilidad, cuando se cambia pierde la animación y no tengo esta corrección. Me gustaría mucho que los velos funcionen perfectamente e incluso las nuevas habilidades que faltan podría agregarlas si alguien conoce los medios para corregir las animaciones en main.exe

(https://i.imgur.com/6heeM0B.jpg)

kkkkkkkk

jajajajajajaja :c

 bomba

i put Skill.bmd but problem not resolve((
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: takumi12 on April 29, 2020, 10:06:04 AM
@axeman192
Sí amigo, pero los efectos funcionan, puedes probar, el archivo MasterSkill.txt del servidor se configuró para que no cambie el color de la habilidad, cuando se cambia pierde la animación y no tengo esta corrección. Me gustaría mucho que los velos funcionen perfectamente e incluso las nuevas habilidades que faltan podría agregarlas si alguien conoce los medios para corregir las animaciones en main.exe

(https://i.imgur.com/6heeM0B.jpg)

kkkkkkkk

jajajajajajaja :c

 bomba

i put Skill.bmd but problem not resolve((

skill_eng.bmd
skill_spn.bmd
skill_por.bmd
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: stark98 on April 29, 2020, 10:11:08 AM
 
@axeman192
Sí amigo, pero los efectos funcionan, puedes probar, el archivo MasterSkill.txt del servidor se configuró para que no cambie el color de la habilidad, cuando se cambia pierde la animación y no tengo esta corrección. Me gustaría mucho que los velos funcionen perfectamente e incluso las nuevas habilidades que faltan podría agregarlas si alguien conoce los medios para corregir las animaciones en main.exe

(https://i.imgur.com/6heeM0B.jpg)

kkkkkkkk

jajajajajajaja :c

 bomba

i put Skill.bmd but problem not resolve((

skill_eng.bmd
skill_spn.bmd
skill_por.bmd

 cool2 cool2 cool2 aplausos aplausos aplausos aplausos THX!
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: tdthanh95 on May 01, 2020, 10:56:46 PM
it work with louis ss6up22?
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: BooM on May 02, 2020, 01:22:44 AM
Some of this skill tree are not working like the 2nd and 3rd level of death stab.. 3rd level of life swell.. etc..
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: takumi12 on May 02, 2020, 09:45:59 AM
Some of this skill tree are not working like the 2nd and 3rd level of death stab.. 3rd level of life swell.. etc..

It is one thing to support no monopoly and another is to support laziness, the base is made is just a matter of working it and this is ready
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: emersonx13 on May 02, 2020, 12:21:04 PM
Some of this skill tree are not working like the 2nd and 3rd level of death stab.. 3rd level of life swell.. etc..

Why no working?
For me is working, just not change color but work effect as well.
If not working for you, you not put source in GS.
All Stuns Ok.
All Push Back OK.
All Resistances Ok.
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: Pyke on May 02, 2020, 12:52:45 PM
I tested and all skills working good, keep it up!
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: BooM on May 02, 2020, 11:06:29 PM
Some of this skill tree are not working like the 2nd and 3rd level of death stab.. 3rd level of life swell.. etc..

Why no working?
For me is working, just not change color but work effect as well.
If not working for you, you not put source in GS.
All Stuns Ok.
All Push Back OK.
All Resistances Ok.


I see my bad..I dont know how to edit the GS..can you help me? im using Louis S6 Update 22
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: Nation Network on May 02, 2020, 11:17:47 PM
Some of this skill tree are not working like the 2nd and 3rd level of death stab.. 3rd level of life swell.. etc..

Why no working?
For me is working, just not change color but work effect as well.
If not working for you, you not put source in GS.
All Stuns Ok.
All Push Back OK.
All Resistances Ok.


I see my bad..I dont know how to edit the GS..can you help me? im using Louis S6 Update 22

If you're using Louis' update 22, they won't work since Louis did not release his source.
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: emersonx13 on May 04, 2020, 05:00:48 PM
Some of this skill tree are not working like the 2nd and 3rd level of death stab.. 3rd level of life swell.. etc..

Why no working?
For me is working, just not change color but work effect as well.
If not working for you, you not put source in GS.
All Stuns Ok.
All Push Back OK.
All Resistances Ok.


I see my bad..I dont know how to edit the GS..can you help me? im using Louis S6 Update 22

ask for @louis to put in your gs.
It is very easy, just copy and paste.
 cool2
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: tutu100 on May 04, 2020, 11:18:52 PM
Skill Blind summoner dont work,you need code in main
(https://www.guiamuonline.com/imagenes/comojugar/masterskill/dim_cha_icon_19.gif)
(https://www.guiamuonline.com/imagenes/comojugar/masterskill/dim_cha_icon_20.gif)

amazing would be to code and correct the animation of mainexe skills, and you don't need to touch the GS
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: joselagos on May 11, 2020, 05:19:30 PM
@emersonx13  tengo un problema con el arbol cuando quiero subir los ultimos sube el de al lado en vez el que quiero subir. mira
 https://youtu.be/Psxj-AkBBOQ
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: Nexus on May 13, 2020, 07:23:14 PM
@emersonx13  tengo un problema con el arbol cuando quiero subir los ultimos sube el de al lado en vez el que quiero subir. mira
 https://youtu.be/Psxj-AkBBOQ


a mi me ocurre lo contrario, se pone en 20 puntos ambos sin ponerle puntos.
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: SaintZeus on June 15, 2020, 02:51:19 PM
Es normal que me pase esto?
Tengo skills habilitados, si embargo al ponerle puntos no suma y se quedan en 0... pero si me va descontando de mis puntos master:

(https://i.ibb.co/JKQG5sh/Screen-06-15-15-39-0000.jpg) (https://ibb.co/W6tMg2T)
(https://i.ibb.co/jwxNGxh/Screen-06-15-15-40-0001.jpg) (https://ibb.co/myYjtYJ)
(https://i.ibb.co/NjV57mt/Screen-06-15-15-40-0002.jpg) (https://ibb.co/LtkmvJY)
(https://i.ibb.co/qp9nTFc/Screen-06-15-15-40-0003.jpg) (https://ibb.co/M7phF5t)
(https://i.ibb.co/x3L6vkY/Screen-06-15-15-41-0004.jpg) (https://ibb.co/524LD0k)
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: SaintZeus on June 15, 2020, 09:59:07 PM
Es normal que me pase esto?
Tengo skills habilitados, si embargo al ponerle puntos no suma y se quedan en 0... pero si me va descontando de mis puntos master:

(https://i.ibb.co/JKQG5sh/Screen-06-15-15-39-0000.jpg) (https://ibb.co/W6tMg2T)
(https://i.ibb.co/jwxNGxh/Screen-06-15-15-40-0001.jpg) (https://ibb.co/myYjtYJ)
(https://i.ibb.co/NjV57mt/Screen-06-15-15-40-0002.jpg) (https://ibb.co/LtkmvJY)
(https://i.ibb.co/qp9nTFc/Screen-06-15-15-40-0003.jpg) (https://ibb.co/M7phF5t)
(https://i.ibb.co/x3L6vkY/Screen-06-15-15-41-0004.jpg) (https://ibb.co/524LD0k)
uP
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: GameShield on June 16, 2020, 03:18:27 AM
@SaintZeus  te esta pasando lo mismo que amis files (y eso que yo uso base tt).
No dejan poner mas de 1190 - 1180 puntos en el arbol. Fijate, suma todos los puntos que has repartido y no podes pasar los 1190/1180 puntos.
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: SaintZeus on June 16, 2020, 03:25:01 AM
@SaintZeus  te esta pasando lo mismo que amis files (y eso que yo uso base tt).
No dejan poner mas de 1190 - 1180 puntos en el arbol. Fijate, suma todos los puntos que has repartido y no podes pasar los 1190/1180 puntos.
Es cierto al pasarme de esa cantidad como que se bugean... sera la DB?
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: ConejoMalo on June 16, 2020, 12:07:31 PM
@SaintZeus  te esta pasando lo mismo que amis files (y eso que yo uso base tt).
No dejan poner mas de 1190 - 1180 puntos en el arbol. Fijate, suma todos los puntos que has repartido y no podes pasar los 1190/1180 puntos.
Es cierto al pasarme de esa cantidad como que se bugean... sera la DB?
desde source arreglas eso
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: SaintZeus on June 17, 2020, 05:38:32 AM
@SaintZeus  te esta pasando lo mismo que amis files (y eso que yo uso base tt).
No dejan poner mas de 1190 - 1180 puntos en el arbol. Fijate, suma todos los puntos que has repartido y no podes pasar los 1190/1180 puntos.
pudiste con esto?
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: Daniel@ on June 17, 2020, 02:32:38 PM
@SaintZeus  te esta pasando lo mismo que amis files (y eso que yo uso base tt).
No dejan poner mas de 1190 - 1180 puntos en el arbol. Fijate, suma todos los puntos que has repartido y no podes pasar los 1190/1180 puntos.
Es cierto al pasarme de esa cantidad como que se bugean... sera la DB?
desde source arreglas eso

que parte al parecer el max skill tree es de 60 ranuras intente expanderla pero sigue sin pasar el limite, exactamente donde se arregla?
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: SaintZeus on June 19, 2020, 04:04:58 PM
@SaintZeus  te esta pasando lo mismo que amis files (y eso que yo uso base tt).
No dejan poner mas de 1190 - 1180 puntos en el arbol. Fijate, suma todos los puntos que has repartido y no podes pasar los 1190/1180 puntos.
Es cierto al pasarme de esa cantidad como que se bugean... sera la DB?
desde source arreglas eso

que parte al parecer el max skill tree es de 60 ranuras intente expanderla pero sigue sin pasar el limite, exactamente donde se arregla?
No se sabe nada con este tema? 
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: takumi12 on June 19, 2020, 05:24:17 PM
no se espanten muchachas, estoy empezando a revisar esta fuente lo mas posible es que me decopile las funciones del main para poder cambiar la imagen de los skill, y luego me voy lado gameserver para ver el problema del poque no soporta mas de 1180 puntos en el arbol, de igual manera tratare de cambiar la parte donde no soporta mas de 255 en la parte que muestra los puntos de cada rama del arbol... asi que esperen que ya llego la caballeria.
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: comelon666 on June 23, 2020, 12:39:35 AM
no se espanten muchachas, estoy empezando a revisar esta fuente lo mas posible es que me decopile las funciones del main para poder cambiar la imagen de los skill, y luego me voy lado gameserver para ver el problema del poque no soporta mas de 1180 puntos en el arbol, de igual manera tratare de cambiar la parte donde no soporta mas de 255 en la parte que muestra los puntos de cada rama del arbol... asi que esperen que ya llego la caballeria.

No Creo que ese sea el problema, estuve revisando y puedes llenar un maximo de 64 cajitas, independientemente de si le metes de 10 o 20, entonces en esto de la programacion 64 no es coincidencia xd haber si te ayuda en algo takumi :v
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: SaintZeus on July 01, 2020, 08:00:30 PM
no se espanten muchachas, estoy empezando a revisar esta fuente lo mas posible es que me decopile las funciones del main para poder cambiar la imagen de los skill, y luego me voy lado gameserver para ver el problema del poque no soporta mas de 1180 puntos en el arbol, de igual manera tratare de cambiar la parte donde no soporta mas de 255 en la parte que muestra los puntos de cada rama del arbol... asi que esperen que ya llego la caballeria.

No Creo que ese sea el problema, estuve revisando y puedes llenar un maximo de 64 cajitas, independientemente de si le metes de 10 o 20, entonces en esto de la programacion 64 no es coincidencia xd haber si te ayuda en algo takumi :v
Alguna novedad con este skill tree?
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: calabocajea on July 18, 2020, 01:11:03 AM
I've been testing the MSTs for some hours now.. Everything worked fine except for one single skill from the BK/MG tree: 624 (Weapon fury) you can add points in it but your stats won't change when you open the Character panel (which indicates that the problem is located in the server side, I guess?)

I went through the code and archives to try to find the source of the problem: That skill is supposed to increase Atk power (dmg) and Atk speed by a (%) value. But in the code it is also increasing the Atk success rate (I know it isn't related to the bug but it's something that needs to be fixed as well) as u can see right below:

case MASTER_SKILL_ADD_WEAPON_FURY:
 ...
{
lpObj->PhysiDamageMin += value;
lpObj->PhysiDamageMax += value;
lpObj->PhysiSpeed += value;
lpObj->AttackSuccessRate += value; <---
}

I've tried changing the PhysiDamageMin/Max to PhysiDamageMinLeft/Right, PhysiDamageMaxLeft/Right and added MagicSpeed right below PhysiSpeed because that's how it's been used for previous similar cases in the code but none of my attempts worked so far...

I'd like to know if this particular skill isn't working properly for you guys too. Everything I've tried to do so far has led me to the same result, maybe one of you can help me with some ideas or a solution cuz I ran outta wild guesses and seem to have hit a dead end right now xD
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: c4nhsatcodong on July 18, 2020, 07:59:37 AM
Quiero comprar Ex-team 1.04D para cualquiera que lo complete
Dame información de contacto
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: Pocotoyo on July 21, 2020, 01:31:44 PM
@axeman192
Sí amigo, pero los efectos funcionan, puedes probar, el archivo MasterSkill.txt del servidor se configuró para que no cambie el color de la habilidad, cuando se cambia pierde la animación y no tengo esta corrección. Me gustaría mucho que los velos funcionen perfectamente e incluso las nuevas habilidades que faltan podría agregarlas si alguien conoce los medios para corregir las animaciones en main.exe

Entiendo entonces al no cambiar el bird es únicamente para no perder la animacion del skill pero el efecto al subir en el master se integra bien verdad?? es únicamente que en vez de verse de color rojo en el menu de skill se ve de fondo normal.
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: ArcSyS on September 01, 2020, 01:15:54 AM
How to edit it?? i want it to be 20/20 instead of 10/10
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: gicorox on September 22, 2020, 04:43:11 AM
Everyone that has no hit problem after applying new skills , did you try to reset masterskilltree at Database ? Mine Worked  run
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: SaintZeus on October 02, 2020, 03:46:55 PM
Es normal que me pase esto?
Tengo skills habilitados, si embargo al ponerle puntos no suma y se quedan en 0... pero si me va descontando de mis puntos master:

(https://i.ibb.co/JKQG5sh/Screen-06-15-15-39-0000.jpg) (https://ibb.co/W6tMg2T)
(https://i.ibb.co/jwxNGxh/Screen-06-15-15-40-0001.jpg) (https://ibb.co/myYjtYJ)
(https://i.ibb.co/NjV57mt/Screen-06-15-15-40-0002.jpg) (https://ibb.co/LtkmvJY)
(https://i.ibb.co/qp9nTFc/Screen-06-15-15-40-0003.jpg) (https://ibb.co/M7phF5t)
(https://i.ibb.co/x3L6vkY/Screen-06-15-15-41-0004.jpg) (https://ibb.co/524LD0k)
Alguno pudo con esto?  ahorcado
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: SaintZeus on October 29, 2020, 07:31:30 PM
Es normal que me pase esto?
Tengo skills habilitados, si embargo al ponerle puntos no suma y se quedan en 0... pero si me va descontando de mis puntos master:

(https://i.ibb.co/JKQG5sh/Screen-06-15-15-39-0000.jpg) (https://ibb.co/W6tMg2T)
(https://i.ibb.co/jwxNGxh/Screen-06-15-15-40-0001.jpg) (https://ibb.co/myYjtYJ)
(https://i.ibb.co/NjV57mt/Screen-06-15-15-40-0002.jpg) (https://ibb.co/LtkmvJY)
(https://i.ibb.co/qp9nTFc/Screen-06-15-15-40-0003.jpg) (https://ibb.co/M7phF5t)
(https://i.ibb.co/x3L6vkY/Screen-06-15-15-41-0004.jpg) (https://ibb.co/524LD0k)
Alguno pudo con esto?  ahorcado
Alguna idea? @emersonx13
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: emersonx13 on October 29, 2020, 07:33:28 PM
creo que te falta los archivos de serverside
esta todo en el post

Skill.txt
MasterSkillTree.txt
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: SaintZeus on October 29, 2020, 07:43:07 PM
creo que te falta los archivos de serverside
esta todo en el post

Skill.txt
MasterSkillTree.txt
@emersonx13 reemplace los archivos de cliente y server pero sigue igual, al agregar puntos a cualquier skill en la suma total de puntos se va descontando  llorando2
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: emersonx13 on October 29, 2020, 07:47:13 PM
creo que te falta los archivos de serverside
esta todo en el post

Skill.txt
MasterSkillTree.txt
@emersonx13 reemplace los archivos de cliente y server pero sigue igual, al agregar puntos a cualquier skill en la suma total de puntos se va descontando  llorando2

tente resetar todo en SQL, el magic list tambien.
Despues del reset y reload skill testea
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: SaintZeus on October 30, 2020, 08:44:20 PM
no se espanten muchachas, estoy empezando a revisar esta fuente lo mas posible es que me decopile las funciones del main para poder cambiar la imagen de los skill, y luego me voy lado gameserver para ver el problema del poque no soporta mas de 1180 puntos en el arbol, de igual manera tratare de cambiar la parte donde no soporta mas de 255 en la parte que muestra los puntos de cada rama del arbol... asi que esperen que ya llego la caballeria.

No Creo que ese sea el problema, estuve revisando y puedes llenar un maximo de 64 cajitas, independientemente de si le metes de 10 o 20, entonces en esto de la programacion 64 no es coincidencia xd haber si te ayuda en algo takumi :v
Es cierto no deja llenar mas de 60 skill en el skilltree, aumente la capacidad y funciono pero ahora no se quedan los puntos en los skill al relogear vuelve a 0 todos
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: JavixFer on October 31, 2020, 08:22:53 AM
no se espanten muchachas, estoy empezando a revisar esta fuente lo mas posible es que me decopile las funciones del main para poder cambiar la imagen de los skill, y luego me voy lado gameserver para ver el problema del poque no soporta mas de 1180 puntos en el arbol, de igual manera tratare de cambiar la parte donde no soporta mas de 255 en la parte que muestra los puntos de cada rama del arbol... asi que esperen que ya llego la caballeria.

No Creo que ese sea el problema, estuve revisando y puedes llenar un maximo de 64 cajitas, independientemente de si le metes de 10 o 20, entonces en esto de la programacion 64 no es coincidencia xd haber si te ayuda en algo takumi :v
Es cierto no deja llenar mas de 60 skill en el skilltree, aumente la capacidad y funciono pero ahora no se quedan los puntos en los skill al relogear vuelve a 0 todos
alguien tiene la solucion a esto?'  :(
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: SaintZeus on October 31, 2020, 01:45:56 PM
@emersonx13 aumente el limite de 60 skill y funciona, ya cargan los puntos pero no quedan guardados al relogear regresa a 0, alguna idea?

GS SkillManager.h
#define MAX_MASTER_SKILL_LIST 80

DataServer MasterSkillTree.h
#define MAX_MASTER_SKILL_LIST 80
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: Daniel@ on October 31, 2020, 05:33:52 PM
@emersonx13 aumente el limite de 60 skill y funciona, ya cargan los puntos pero no quedan guardados al relogear regresa a 0, alguna idea?

GS SkillManager.h
#define MAX_MASTER_SKILL_LIST 80

DataServer MasterSkillTree.h
#define MAX_MASTER_SKILL_LIST 80


Es posible que requiera aumentar en la database
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: JavixFer on November 03, 2020, 06:24:51 PM
@emersonx13 aumente el limite de 60 skill y funciona, ya cargan los puntos pero no quedan guardados al relogear regresa a 0, alguna idea?

GS SkillManager.h
#define MAX_MASTER_SKILL_LIST 80

DataServer MasterSkillTree.h
#define MAX_MASTER_SKILL_LIST 80


@emersonx13 bro sobre esto no se puede aumentar mas de 60 cuadros en el master skill solo acepta 60 si se aumenta mas en el gs y Data los puntos que vas agregando a las skill se desaparecen al relogear o cambiar de mapa... algun idea de que puede ser o donde nos faltaria aumentar para que tome los cambios correctamente?....


Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: SaintZeus on November 04, 2020, 03:39:33 PM
Gracias por la ayuda  boxing

(https://i.ibb.co/jySkCSs/Screen-11-04-17-37-0000.jpg) (https://ibb.co/0Cxy0xv)
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: Daniel@ on November 04, 2020, 10:46:16 PM
Gracias por la ayuda  boxing

(https://i.ibb.co/jySkCSs/Screen-11-04-17-37-0000.jpg) (https://ibb.co/0Cxy0xv)

Y el bug de 0 puntos como lo solucionaste, aumentarse los valores en la database o algo más?
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: SaintZeus on November 10, 2020, 11:43:23 AM
Gracias por la ayuda  boxing

(https://i.ibb.co/jySkCSs/Screen-11-04-17-37-0000.jpg) (https://ibb.co/0Cxy0xv)
Lo que me falta son 2 cosas:

1.- Es que cambie la imagen del Skill ósea los Skill que superen el rango 5 no cambian...
2.- Que el total de puntos por grupo sume bien los puntos de Skill, si supera 256 puntos da la vuelta, ej.: si tengo en total 540 va a sumar 256 + 256 + 28 y mostrara ese ultimo 28...

 boxing
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: takumi12 on November 22, 2020, 12:46:00 AM
Gracias por la ayuda  boxing

(https://i.ibb.co/jySkCSs/Screen-11-04-17-37-0000.jpg) (https://ibb.co/0Cxy0xv)
Lo que me falta son 2 cosas:

1.- Es que cambie la imagen del Skill ósea los Skill que superen el rango 5 no cambian...
2.- Que el total de puntos por grupo sume bien los puntos de Skill, si supera 256 puntos da la vuelta, ej.: si tengo en total 540 va a sumar 256 + 256 + 28 y mostrara ese ultimo 28...

 boxing

bueno, solo me falta corregir la impresión de puntos en cada rama

(https://i.imgur.com/jsWOcXG.jpg)

(https://i.imgur.com/g4jCmLy.jpg)

(https://i.imgur.com/5Q0MHke.jpg)

(https://i.imgur.com/KCeWcUQ.jpg)

 caballo
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: emersonx13 on November 22, 2020, 12:52:03 AM
Amazing bro, you are really pro!
 aplausos
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: takumi12 on November 22, 2020, 01:33:48 AM
Amazing bro, you are really pro!
 aplausos

Code: [Select]
//----- (0081A5B0) --------------------------------------------------------
int __usercall sub_81A5B0@<eax>(int a1)
{
  HGDIOBJ v4; // ST18_4@1
  void *v5; // eax@1
  void *v6; // eax@4
  void *v7; // eax@4
  const char *v8; // eax@4
  void *v9; // eax@4
  const char *v10; // eax@4
  void *v11; // eax@4
  __int64 v12; // ST30_8@5
  __int64 v13; // ST40_8@5
  __int64 v14; // rax@5
  __int64 v15; // rax@5
  unsigned __int64 v16; // kr00_8@5
  __int64 v17; // rax@5
  __int64 v18; // rax@5
  unsigned __int64 v19; // kr08_8@5
  unsigned __int64 v20; // ST0C_8@5
  const char *v21; // eax@5
  void *v22; // eax@5
  int v23; // ST08_4@6
  void *v24; // eax@6
  void *v25; // eax@6
  int v26; // ST18_4@6
  const char *v27; // eax@6
  void *v28; // eax@6
  int v29; // ST18_4@6
  const char *v30; // eax@6
  void *v31; // eax@6
  int v32; // ST18_4@6
  const char *v33; // eax@6
  void *v34; // eax@6
  int v36; // [sp+10h] [bp-14Ch]@1
  char v37; // [sp+5Ch] [bp-100h]@4
  char v38; // [sp+5Dh] [bp-FFh]@4

  v36 = a1;
  v4 = *(HGDIOBJ*)0xE8C588;

  pSetFont(pTextThis(), (int)v4);

  if ( pCheckMouseOver(458, 11, 81, 10) )
  {
    byte_81C0AE0 = 0;
    dword_81C09F0[0] = 0;
    dword_81C0A68 = 0;
    pSetItemTextLine((int)oItemText_Line, "%I64d / %I64d");
    pMultiLineTooltip(a2, a3, a4, 466, 26, 1, 0, 3, 0, 1);
  }

  pSetTextColor(pTextThis(), 0xFFu, 0xFFu, 0xFFu, 0xFFu);

  pSetBackgroundTextColor(pTextThis(), 0, 0, 0, 1u);
  v37 = 0;
  sub_9CF630(&v38, 0, 255);
  pSetItemTextLine((int)&v37, (const char *)pGetTextLine(pTextLineThis(), 1746));
  pDrawText(pTextThis(), 275, 11, (int)&v37, 0, 0, 1, 0);

  v10 = (const char *)pGetTextLine(pTextLineThis(), 1747);
  pSetItemTextLine((int)&v37, v10);
  pDrawText(pTextThis(), 372, 11, (int)&v37, 0, 0, 1, 0);

  if ( qword_87935E8 )
  {
    v12 = word_87935D8 + 400i64;
    LODWORD(v13) = word_87935D8 + 145;
    HIDWORD(v13) = HIDWORD(v12) - ((unsigned int)(word_87935D8 + 400) < 0xFF);
    v14 = sub_9D7C90(word_87935D8 + 409i64, v12);
    v15 = sub_9D7C90(v14, v12);
    v16 = sub_9D7C90(v15, 10i64);
    v17 = sub_9D7C90(v13 + 9, v13);
    v18 = sub_9D7C90(v17, v13);
    v19 = sub_9D7C90(v18, 1000i64) + v16;
    a3 = HIDWORD(v19);
    a4 = v19;
    HIDWORD(v20) = HIDWORD(v19) - ((unsigned int)v19 < 0xE7FF0590);
    LODWORD(v20) = v19 + 402717296;
    sub_9D8690(v20, 2u, 0);
    v21 = (const char *)pGetTextLine(pTextLineThis(), 3335);
    pSetItemTextLine((int)&v37, v21);
    pDrawText(pTextThis(), 466, 11, (int)&v37, 0, 0, 1, 0);
  }
  v23 = pGetTextLine(pTextLineThis(), *(DWORD *)(v36 + 304));
  v24 = pTextThis();
  pDrawText(pTextThis(), 154, 11, v23, 0, 0, 1, 0);
  //--
  sub_420040(pTextThis(), 0xFFu, 0x9Bu, 0, 0xFFu);
  //--
  v26 = *(BYTE *)(v36 + 232);
  v27 = (const char *)pGetTextLine(pTextLineThis(), *(DWORD *)(v36 + 300));//1751 "Peace: %d"
  pSetItemTextLine((int)&v37, v27);
  pDrawText(pTextThis(), 92, 40, (const char *)v37, 0, 0, 1, 0);

  v29 = *(BYTE *)(v36 + 233);
  v30 = (const char *)pGetTextLine(pTextLineThis(), *(DWORD *)(v36 + 300) + 1);//1752 "Wisdom: %d"
  pSetItemTextLine((int)&v37, v30);
  pDrawText(pTextThis(), 302, 40, (const char *)v37, 0, 0, 1, 0);

  v32 = *(BYTE *)(v36 + 234);
  v33 = (const char *)pGetTextLine(pTextLineThis(), *(DWORD *)(v36 + 300) + 2);//1753 "Overcome: %d"
  pSetItemTextLine((int)&v37, v33);
  pDrawText(pTextThis(), 513, 40, (const char *)v37, 0, 0, 1, 0);
  //--
}


no esta completo, hay que meterle bastante mano, pero esta es la función en donde imprime la información master skill, de los puntos de cada rama, así que espero les sirva para hacerlo funcionar

así es como esta tal cual, solo acomode como debería ir las offset, ya queda la habilidad de cada uno hacerlo funcionar, para los que no tienen mucha idea de para que es la función es para quitar el limite de la impresión de puntos de cada rama de master skill, ya que estan en byte se limitan a imprimir a un maximo de 254 puntos.


completado

(https://i.imgur.com/VDPU58e.jpg)
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: SaintZeus on March 06, 2021, 09:31:21 PM
Perdon por revivir el post pero a alguien le carga puntos el Spirit Lord del Lord Emperor?

(https://i.ibb.co/vcM3JGF/Screen-03-06-23-27-0000.png) (https://ibb.co/wd2SKXk)
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: cluz123 on March 15, 2021, 09:39:10 AM
Amazing bro, you are really pro!
 aplausos

Code: [Select]
//----- (0081A5B0) --------------------------------------------------------
int __usercall sub_81A5B0@<eax>(int a1)
{
  HGDIOBJ v4; // ST18_4@1
  void *v5; // eax@1
  void *v6; // eax@4
  void *v7; // eax@4
  const char *v8; // eax@4
  void *v9; // eax@4
  const char *v10; // eax@4
  void *v11; // eax@4
  __int64 v12; // ST30_8@5
  __int64 v13; // ST40_8@5
  __int64 v14; // rax@5
  __int64 v15; // rax@5
  unsigned __int64 v16; // kr00_8@5
  __int64 v17; // rax@5
  __int64 v18; // rax@5
  unsigned __int64 v19; // kr08_8@5
  unsigned __int64 v20; // ST0C_8@5
  const char *v21; // eax@5
  void *v22; // eax@5
  int v23; // ST08_4@6
  void *v24; // eax@6
  void *v25; // eax@6
  int v26; // ST18_4@6
  const char *v27; // eax@6
  void *v28; // eax@6
  int v29; // ST18_4@6
  const char *v30; // eax@6
  void *v31; // eax@6
  int v32; // ST18_4@6
  const char *v33; // eax@6
  void *v34; // eax@6
  int v36; // [sp+10h] [bp-14Ch]@1
  char v37; // [sp+5Ch] [bp-100h]@4
  char v38; // [sp+5Dh] [bp-FFh]@4

  v36 = a1;
  v4 = *(HGDIOBJ*)0xE8C588;

  pSetFont(pTextThis(), (int)v4);

  if ( pCheckMouseOver(458, 11, 81, 10) )
  {
    byte_81C0AE0 = 0;
    dword_81C09F0[0] = 0;
    dword_81C0A68 = 0;
    pSetItemTextLine((int)oItemText_Line, "%I64d / %I64d");
    pMultiLineTooltip(a2, a3, a4, 466, 26, 1, 0, 3, 0, 1);
  }

  pSetTextColor(pTextThis(), 0xFFu, 0xFFu, 0xFFu, 0xFFu);

  pSetBackgroundTextColor(pTextThis(), 0, 0, 0, 1u);
  v37 = 0;
  sub_9CF630(&v38, 0, 255);
  pSetItemTextLine((int)&v37, (const char *)pGetTextLine(pTextLineThis(), 1746));
  pDrawText(pTextThis(), 275, 11, (int)&v37, 0, 0, 1, 0);

  v10 = (const char *)pGetTextLine(pTextLineThis(), 1747);
  pSetItemTextLine((int)&v37, v10);
  pDrawText(pTextThis(), 372, 11, (int)&v37, 0, 0, 1, 0);

  if ( qword_87935E8 )
  {
    v12 = word_87935D8 + 400i64;
    LODWORD(v13) = word_87935D8 + 145;
    HIDWORD(v13) = HIDWORD(v12) - ((unsigned int)(word_87935D8 + 400) < 0xFF);
    v14 = sub_9D7C90(word_87935D8 + 409i64, v12);
    v15 = sub_9D7C90(v14, v12);
    v16 = sub_9D7C90(v15, 10i64);
    v17 = sub_9D7C90(v13 + 9, v13);
    v18 = sub_9D7C90(v17, v13);
    v19 = sub_9D7C90(v18, 1000i64) + v16;
    a3 = HIDWORD(v19);
    a4 = v19;
    HIDWORD(v20) = HIDWORD(v19) - ((unsigned int)v19 < 0xE7FF0590);
    LODWORD(v20) = v19 + 402717296;
    sub_9D8690(v20, 2u, 0);
    v21 = (const char *)pGetTextLine(pTextLineThis(), 3335);
    pSetItemTextLine((int)&v37, v21);
    pDrawText(pTextThis(), 466, 11, (int)&v37, 0, 0, 1, 0);
  }
  v23 = pGetTextLine(pTextLineThis(), *(DWORD *)(v36 + 304));
  v24 = pTextThis();
  pDrawText(pTextThis(), 154, 11, v23, 0, 0, 1, 0);
  //--
  sub_420040(pTextThis(), 0xFFu, 0x9Bu, 0, 0xFFu);
  //--
  v26 = *(BYTE *)(v36 + 232);
  v27 = (const char *)pGetTextLine(pTextLineThis(), *(DWORD *)(v36 + 300));//1751 "Peace: %d"
  pSetItemTextLine((int)&v37, v27);
  pDrawText(pTextThis(), 92, 40, (const char *)v37, 0, 0, 1, 0);

  v29 = *(BYTE *)(v36 + 233);
  v30 = (const char *)pGetTextLine(pTextLineThis(), *(DWORD *)(v36 + 300) + 1);//1752 "Wisdom: %d"
  pSetItemTextLine((int)&v37, v30);
  pDrawText(pTextThis(), 302, 40, (const char *)v37, 0, 0, 1, 0);

  v32 = *(BYTE *)(v36 + 234);
  v33 = (const char *)pGetTextLine(pTextLineThis(), *(DWORD *)(v36 + 300) + 2);//1753 "Overcome: %d"
  pSetItemTextLine((int)&v37, v33);
  pDrawText(pTextThis(), 513, 40, (const char *)v37, 0, 0, 1, 0);
  //--
}


no esta completo, hay que meterle bastante mano, pero esta es la función en donde imprime la información master skill, de los puntos de cada rama, así que espero les sirva para hacerlo funcionar

así es como esta tal cual, solo acomode como debería ir las offset, ya queda la habilidad de cada uno hacerlo funcionar, para los que no tienen mucha idea de para que es la función es para quitar el limite de la impresión de puntos de cada rama de master skill, ya que estan en byte se limitan a imprimir a un maximo de 254 puntos.


completado

(https://i.imgur.com/VDPU58e.jpg)


disculpen mi ignorancia soy nuevo en esto, alguien podria decirme en que archivo del source tengo que agregar o modificar este codigo??
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: SaintZeus on March 25, 2021, 01:57:07 PM
Perdon por revivir el post pero a alguien le carga puntos el Spirit Lord del Lord Emperor?

(https://i.ibb.co/vcM3JGF/Screen-03-06-23-27-0000.png) (https://ibb.co/wd2SKXk)
UP

En los Buff y Helper no muestra correctamente los skill superiores a nivel 5

(https://i.ibb.co/dJrzJ6S/Screen-03-25-14-48-0000.jpg) (https://ibb.co/6JmfJb2)
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: T-LEGENDARY on December 25, 2021, 08:04:12 PM
@emersonx13 @takumi12 @Kapocha33

i`m go test thx
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: zhamir1989 on February 25, 2022, 02:56:30 AM
 aplausos aplausos aplausos COMO CONSIGO EL MasterSkillTreedata.bmd    tengo rebuggeado el ARBOL de mi servidor .... llorando2 llorando2 llorando2
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: erickmalfoy on August 05, 2023, 12:30:32 PM
Perdon por revivir el post pero a alguien le carga puntos el Spirit Lord del Lord Emperor?

(https://i.ibb.co/vcM3JGF/Screen-03-06-23-27-0000.png) (https://ibb.co/wd2SKXk)
UP

En los Buff y Helper no muestra correctamente los skill superiores a nivel 5

(https://i.ibb.co/dJrzJ6S/Screen-03-25-14-48-0000.jpg) (https://ibb.co/6JmfJb2)

FIX ?
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: csedit on October 12, 2024, 04:07:22 AM

(https://i.imgur.com/6heeM0B.jpg)

kkkkkkkk

jajajajajajaja :c

 bomba
[/quote]
How to resolve that help me
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: takumi12 on October 30, 2024, 09:14:28 AM
Sirven los skills para S6 ? video o referencia ?
solo es posible usar para los que saben programar verdad?

Si amigo, este es para S6 - 1.04e MUEMU, pero creo que funcione tambien en 1.04d  cool2


Code: [Select]
enum
{
Skill_Poison = 1,
Skill_Meteorite = 2,
Skill_Lightning = 3,
Skill_Fire_Ball = 4,
Skill_Flame = 5,
Skill_Teleport = 6,
Skill_Ice = 7,
Skill_Twister = 8,
Skill_Evil_Spirit = 9,
Skill_Hellfire = 10,
Skill_Power_Wave = 11,
Skill_Aqua_Beam = 12,
Skill_Cometfall = 13,
Skill_Inferno = 14,
Skill_Teleport_Ally = 15,
Skill_Soul_Barrier = 16,
Skill_Energy_Ball = 17,
Skill_Defense = 18,
Skill_Falling_Slash = 19,
Skill_Lunge = 20,
Skill_Uppercut = 21,
Skill_Cyclone = 22,
Skill_Slash = 23,
Skill_Triple_Shot = 24,
Skill_Heal = 26,
Skill_Greater_Defense = 27,
Skill_Greater_Damage = 28,
Skill_Summon_Goblin = 30,
Skill_Summon_Stone_Golem = 31,
Skill_Summon_Assassin = 32,
Skill_Summon_Elite_Yeti = 33,
Skill_Summon_Dark_Knight = 34,
Skill_Summon_Bali = 35,
Skill_Summon_Soldier = 36,
Skill_Decay = 38,
Skill_Ice_Storm = 39,
Skill_Nova = 40,
Skill_Twisting_Slash = 41,
Skill_Rageful_Blow = 42,
Skill_Death_Stab = 43,
Skill_Crescent_Moon_Slash = 44,
Skill_Lance = 45,
Skill_Starfall = 46,
Skill_Impale = 47,
Skill_Swell_Life = 48,
Skill_Fire_Breath = 49,
Skill_Flame_of_Evil = 50,
Skill_Ice_Arrow = 51,
Skill_Penetration = 52,
Skill_Fire_Slash = 55,
Skill_Power_Slash = 56,
Skill_Spiral_Slash = 57,
Skill_Force = 60,
Skill_Fire_Burst = 61,
Skill_Earthshake = 62,
Skill_Summon = 63,
Skill_Increase_Critical_Damage = 64,
Skill_Electric_Spike = 65,
Skill_Force_Wave = 66,
Skill_Stun = 67,
Skill_Cancel_Stun = 68,
Skill_Swell_Mana = 69,
Skill_Invisibility = 70,
Skill_Cancel_Invisibility = 71,
Skill_Abolish_Magic = 72,
Skill_Mana_Rays = 73,
Skill_Fire_Blast = 74,
Skill_Plasma_Storm = 76,
Skill_Infinity_Arrow = 77,
Skill_Fire_Scream = 78,
Skill_Explosion = 79,
Skill_Summon_Monster = 200,
Skill_Magic_Attack_Immunity = 201,
Skill_Physical_Attack_Immunity = 202,
Skill_Potion_of_Bless = 203,
Skill_Potion_of_Soul = 204,
Skill_Spell_of_Protection = 210,
Skill_Spell_of_Restriction = 211,
Skill_Spell_of_Pursuit = 212,
Skill_Shied_Burn = 213,
Skill_Drain_Life = 214,
Skill_Chain_Lightning = 215,
Skill_Damage_Reflection = 217,
Skill_Berserker = 218,
Skill_Sleep = 219,
Skill_Weakness = 221,
Skill_Innovation = 222,
Skill_Explosion_Sahamutt = 223,
Skill_Requiem = 224,
Skill_Pollution = 225,
Skill_Lightning_Shock = 230,
Skill_Strike_of_Destruction = 232,
Skill_Expansion_of_Wizardry = 233,
Skill_Recovery = 234,
Skill_Multi_Shot = 235,
Skill_Flame_Strike = 236,
Skill_Gigantic_Storm = 237,
Skill_Chaotic_Diseier = 238,
Skill_Doppeganger_Self_Explosion_Skil = 239,
Skill_Magical_Shot = 240,
Skill_Shining_Bird = 241,
Skill_Dragon_Violent = 242,
Skill_Spear_Storm = 243,
Skill_Reflection_Barrier = 244,
Skill_Marvel_Burst = 245,
Skill_Unleash_Marvel = 246,
Skill_Ultimate_Force = 247,
Skill_Reflection_Barrier_Reflection = 248,
Skill_Killing_Blow = 260,
Skill_Beast_Uppercut = 261,
Skill_Chain_Drive = 262,
Skill_Dark_Side = 263,
Skill_Dragon_Roar = 264,
Skill_Dragon_Slasher = 265,
Skill_Ignore_Defense = 266,
Skill_Increase_Health = 267,
Skill_Increase_Block = 268,
Skill_Charge = 269,
Skill_Phoenix_Shot = 270,
Skill_Spin_Step = 271,
Skill_Circle_Shield = 272,
Skill_Obsidian = 273,
Skill_Magic_Pin = 274,
Skill_Clash = 275,
Skill_Harsh_Strike = 276,
Skill_Shining_Peak = 277,
Skill_Wrath = 278,
Skill_Breche = 279,
Skill_Spin_Step_Explosion = 280,
Skill_Magic_Pin_Explosion = 281,
Skill_Spirit_Hook = 282,
Skill_Magic_Arrow = 283,
Skill_Plasma_Ball = 284,
Skill_Lightning_Storm = 285,
Skill_Burst = 286,
Skill_Haste = 287,
Skill_Death_Scythe = 288,
Skill_Darkness = 289,
Skill_Elite_Monster_Skill = 291,
Skill_Sword_Inertia = 292,
Skill_Bat_Flock = 293,
Skill_Pierce_Attack = 294,
Skill_Detection = 295,
Skill_Demolish = 297,
Skill_Blessing_of_Experience = 298,
Skill_Durability_Reduction_1 = 300,
Skill_PvP_Defence_Rate_Increase = 301,
Skill_Maximum_SD_increase = 302,
Skill_Auto_Mana_Recovery_Increase = 303,
Skill_Poison_Resistance_Increase = 304,
Skill_Durability_Reduction_2 = 305,
Skill_SD_Recovery_Speed_Increase = 306,
Skill_Automatic_HP_Recovery_Increase = 307,
Skill_Lightning_Resistance_Increase = 308,
Skill_Defense_Increase = 309,
Skill_Automatic_AG_Recovery_Increase = 310,
Skill_Ice_Resistance_Increase = 311,
Skill_Durability_Reduction_3 = 312,
Skill_Defense_Success_Rate_Increase = 313,
Skill_Cast_Invincibility = 314,
Skill_Armor_Set_Bonus_Increase = 315,
Skill_Vengeance = 316,
Skill_Energy_Increase = 317,
Skill_Stamina_Increase = 318,
Skill_Agility_Increase = 319,
Skill_Strength_Increase = 320,
Skill_Wing_of_Storm_Absorption_PowUp = 321,
Skill_Wing_of_Storm_Defense_PowUp = 322,
Skill_Iron_Defense = 323,
Skill_Wing_of_Storm_Attack_PowUp = 324,
Skill_Attack_Success_Rate_Increase = 325,
Skill_Cyclone_Strengthener = 326,
Skill_Slash_Strengthener = 327,
Skill_Falling_Slash_Strengthener = 328,
Skill_Lunge_Strengthener = 329,
Skill_Twisting_Slash_Strengthener = 330,
Skill_Anger_Blow_Strengthener = 331,
Skill_Twisting_Slash_Mastery = 332,
Skill_Anger_Blow_Mastery = 333,
Skill_Maximum_Life_Increase = 334,
Skill_Weapon_Mastery = 335,
Skill_Death_Stab_Strengthener = 336,
Skill_Strike_of_Destruction_Strengthe = 337,
Skill_Maximum_Mana_Increase = 338,
Skill_Death_Stab_Proficiency = 339,
Skill_Strike_of_Destruction_Proficien = 340,
Skill_Maximum_AG_Increase = 341,
Skill_Death_Stab_Mastery = 342,
Skill_Strike_of_Destruction_Mastery = 343,
Skill_Blood_Storm = 344,
Skill_Combo_Strengthener = 345,
Skill_Blood_Storm_Strengthener = 346,
Skill_Attack_Rate = 347,
Skill_Two_handed_Sword_Strengthener = 348,
Skill_One_handed_Sword_Strengthener = 349,
Skill_Mace_Strengthener = 350,
Skill_Spear_Strengthener = 351,
Skill_Two_handed_Sword_Mastery = 352,
Skill_One_handed_Sword_Mastery = 353,
Skill_Mace_Mastery = 354,
Skill_Spear_Mastery = 355,
Skill_Swell_Life_Strengthener = 356,
Skill_Mana_Reduction = 357,
Skill_Monster_Attack_SD_Increment = 358,
Skill_Monster_Attack_Life_Increment = 359,
Skill_Swell_Life_Proficiency = 360,
Skill_Minimum_Attack_Power_Increase = 361,
Skill_Monster_Attack_Mana_Increment = 362,
Skill_Swell_Life_Mastery = 363,
Skill_Maximum_Attack_Power_Increase = 364,
Skill_Increases_critical_damage_rate = 366,
Skill_Restores_all_Mana = 367,
Skill_Restores_all_HP = 368,
Skill_Increases_excellent_damage_rate = 369,
Skill_Increases_double_damage_rate = 370,
Skill_Increases_chance_of_ignore_Def = 371,
Skill_Restores_all_SD = 372,
Skill_Increases_triple_damage_rate = 373,
Skill_Eternal_Wings_Absorption_PowUp = 374,
Skill_Eternal_Wings_Defense_PowUp = 375,
Skill_Eternal_Wings_Attack_PowUp = 377,
Skill_Flame_Strengthener = 378,
Skill_Lightning_Strengthener = 379,
Skill_Expansion_of_Wizardry_Power_Up = 380,
Skill_Inferno_Strengthener = 381,
Skill_Blast_Strengthener = 382,
Skill_Expansion_of_Wizardry_Mastery = 383,
Skill_Poison_Strengthener = 384,
Skill_Evil_Spirit_Strengthener = 385,
Skill_Magic_Mastery = 386,
Skill_Decay_Strengthener = 387,
Skill_Hellfire_Strengthener = 388,
Skill_Ice_Strengthener = 389,
Skill_Meteor_Strengthener = 390,
Skill_Ice_Storm_Strengthener = 391,
Skill_Nova_Strengthener = 392,
Skill_Ice_Storm_Mastery = 393,
Skill_Meteor_Mastery = 394,
Skill_Nova_Cast_Strengthener = 395,
Skill_One_handed_Staff_Strengthener = 397,
Skill_Two_handed_Staff_Strengthener = 398,
Skill_Shield_Strengthener = 399,
Skill_One_handed_Staff_Mastery = 400,
Skill_Two_handed_Staff_Mastery = 401,
Skill_Shield_Mastery = 402,
Skill_Soul_Barrier_Strengthener = 403,
Skill_Soul_Barrier_Proficiency = 404,
Skill_Minimum_Wizardry_Increase = 405,
Skill_Soul_Barrier_Mastery = 406,
Skill_Maximum_Wizardry_Increase = 407,
Skill_Illusion_Wings_Absorption_PowUp = 409,
Skill_Illusion_Wings_Defense_PowUp = 410,
Skill_Multi_Shot_Strengthener = 411,
Skill_Illusion_Wings_Attack_PowUp = 412,
Skill_Heal_Strengthener = 413,
Skill_Triple_Shot_Strengthener = 414,
Skill_Summoned_Monster_Power_Up_1 = 415,
Skill_Penetration_Strengthener = 416,
Skill_Defense_Increase_Strengthener = 417,
Skill_Triple_Shot_Mastery = 418,
Skill_Summoned_Monster_Power_Up_2 = 419,
Skill_Attack_Increase_Strengthener = 420,
Skill_Attack_Increase_Mastery = 422,
Skill_Defense_Increase_Mastery = 423,
Skill_Ice_Arrow_Strengthener = 424,
Skill_Cure = 425,
Skill_Party_Healing = 426,
Skill_Poison_Arrow = 427,
Skill_Summoned_Monster_Power_Up_3 = 428,
Skill_Party_Healing_Strengthener = 429,
Skill_Bless = 430,
Skill_Multi_Shot_Mastery = 431,
Skill_Summon_Satyros = 432,
Skill_Bless_Strengthener = 433,
Skill_Poison_Arrow_Strengthener = 434,
Skill_Bow_Strengthener = 435,
Skill_Crossbow_Strengthener = 436,
Skill_Bow_Mastery = 438,
Skill_Crossbow_Mastery = 439,
Skill_Infinity_Arrow_Strengthener = 441,
Skill_Dimension_Wings_Absorb_PowUp = 445,
Skill_Dimension_Wings_Defense_PowUp = 446,
Skill_Dimension_Wings_Attack_PowUp = 447,
Skill_Fire_Tome_Strengthener = 448,
Skill_Wind_Tome_Strengthener = 449,
Skill_Lightning_Tome_Strengthener = 450,
Skill_Fire_Tome_Mastery = 451,
Skill_Earth_Tome_Mastery = 452,
Skill_Wind_Tome_Mastery = 453,
Skill_Sleep_Strengthener = 454,
Skill_Chain_Lightning_Strengthener = 455,
Skill_Lightning_Shock_Strengthener = 456,
Skill_Drain_Life_Strengthener = 458,
Skill_Weakness_Strengthener = 459,
Skill_Innovation_Strengthener = 460,
Skill_Blind = 461,
Skill_Drain_Life_Mastery = 462,
Skill_Blind_Strengthener = 463,
Skill_Stick_Strengthener = 465,
Skill_Other_World_Tome_Strengthener = 466,
Skill_Stick_Mastery = 467,
Skill_Other_World_Tome_Mastery = 468,
Skill_Berserker_Strengthener = 469,
Skill_Berserker_Proficiency = 470,
Skill_Minimum_Wizardry_Curse_Increase = 471,
Skill_Berserker_Mastery = 472,
Skill_Maximum_Wizardry_Curse_Increase = 473,
Skill_Wing_of_Ruin_Absorption_PowUp = 475,
Skill_Wing_of_Ruin_Defense_PowUp = 476,
Skill_Wing_of_Ruin_Attack_PowUp = 478,
Skill_Power_Slash_Strengthener = 482,
Skill_Fire_Slash_Strengthener = 490,
Skill_Ice_Mastery = 491,
Skill_Flame_Strike_Strengthener = 492,
Skill_Fire_Slash_Mastery = 493,
Skill_Flame_Strike_Mastery = 494,
Skill_Earth_Prison = 495,
Skill_Gigantic_Storm_Strengthener = 496,
Skill_Earth_Prison_Strengthener = 497,
Skill_Emperor_Cape_Absorption_PowUp = 504,
Skill_Emperor_Cape_Defense_PowUp = 505,
Skill_Adds_Command_Stat = 506,
Skill_Emperor_Cape_Attack_PowUp = 507,
Skill_Fire_Burst_Strengthener = 508,
Skill_Force_Wave_Strengthener = 509,
Skill_Dark_Horse_Strengthener_1 = 510,
Skill_Critical_DMG_Increase_PowUp = 511,
Skill_Earthshake_Strengthener = 512,
Skill_Fire_Burst_Mastery = 514,
Skill_Critical_DMG_Increase_PowUp_2 = 515,
Skill_Earthshake_Mastery = 516,
Skill_Critical_DMG_Increase_PowUp_3 = 517,
Skill_Fire_Scream_Strengthener = 518,
Skill_Electric_Spark_Strengthener = 519,
Skill_Fire_Scream_Mastery = 520,
Skill_Critical_DMG_Increase_Mastery = 522,
Skill_Chaotic_Diseier_Strengthener = 523,
Skill_Dark_Spirit_Strengthener = 526,
Skill_Scepter_Strengthener = 527,
Skill_Use_Scepter_Pet_Strengthener = 529,
Skill_Dark_Spirit_Strengthener_2 = 530,
Skill_Scepter_Mastery = 531,
Skill_Command_Attack_Increase = 533,
Skill_Dark_Spirit_Strengthener_3 = 534,
Skill_Pet_Durability_Strengthener = 535,
Skill_Dark_Spirit_Strengthener_4 = 536,
Skill_Dark_Spirit_Strengthener_5 = 538,
Skill_Spirit_Lord = 539,
Skill_Reigning_Cloak_Absorption_PowUp = 548,
Skill_Reigning_Cloak_Defense_PowUp = 549,
Skill_Reigning_Cloak_Attack_PowUp = 550,
Skill_Killing_Blow_Strengthener = 551,
Skill_Beast_Uppercut_Strengthener = 552,
Skill_Killing_Blow_Mastery = 554,
Skill_Beast_Uppercut_Mastery = 555,
Skill_Def_Success_Rate_Strengthener = 556,
Skill_Chain_Drive_Strengthener = 558,
Skill_Dark_Side_Strengthener = 559,
Skill_Dragon_Roar_Strengthener = 560,
Skill_Dragon_Roar_Mastery = 561,
Skill_Chain_Drive_Mastery = 562,
Skill_Dark_Side_Mastery = 563,
Skill_Dragon_Slasher_Strengthener = 564,
Skill_Blood_Howling = 565,
Skill_Dragon_Slasher_Mastery = 566,
Skill_Blood_Howling_Strengthener = 567,
Skill_Equipped_Weapon_Strengthener = 568,
Skill_Defense_Success_Rate_Increase_P = 569,
Skill_Equipped_Weapon_Mastery = 571,
Skill_DefSuccessRate_Increase_Mastery = 572,
Skill_Stamina_Increase_Strengthener = 573,
Skill_Defense_Switch = 574,
Skill_Increase_PvP_Defense_Rate = 579,
Skill_Increase_Maximum_SD = 580,
Skill_Increase_Mana_Recovery_Rate = 581,
Skill_Increase_Poison_Resistance = 582,
Skill_Increase_SD_Recovery_Rate = 584,
Skill_Increase_HP_Recovery_Rate = 585,
Skill_Increase_Lightning_Resistance = 586,
Skill_Increases_Defense = 587,
Skill_Increases_AG_Recovery_Rate = 588,
Skill_Increase_Ice_Resistance = 589,
Skill_Increase_Defense_Success_Rate = 591,
Skill_Increase_Set_Defense = 593,
Skill_Increase_Energy = 595,
Skill_Stamina_Increases = 596,
Skill_Increase_Agility = 597,
Skill_Increase_Strength = 598,
Skill_Increase_Attack_Success_Rate = 599,
Skill_Increase_Maximum_HP = 600,
Skill_Increase_Maximum_Mana = 601,
Skill_Increase_Maximum_AG = 602,
Skill_Increase_PvP_Attack_Rate = 603,
Skill_Decrease_Mana = 604,
Skill_Recover_SD_from_Monster_Kills = 605,
Skill_Recover_HP_from_Monster_Kills = 606,
Skill_Increase_Minimum_Attack_Power = 607,
Skill_Recover_Mana_from_Monster_Kills = 608,
Skill_Increase_Maximum_Attack_Power = 609,
Skill_Increases_Critical_DMG_Chance = 610,
Skill_Recover_Mana_Fully = 611,
Skill_Recovers_HP_Fully = 612,
Skill_Increase_Excellent_DMG_Chance = 613,
Skill_Increase_Double_Damage_Chance = 614,
Skill_Increase_Ignore_Def_Chance = 615,
Skill_Recovers_SD_Fully = 616,
Skill_Increase_Triple_Damage_Chance = 617,
Skill_Shied_Burn_Mastered = 621,
Skill_Protection_Shield = 623,
Skill_Weapon_Block = 624,
Skill_Shield_Block = 625,
Skill_Steel_Armor = 626,
Skill_Strong_Mind = 627,
Skill_Absorb_Life = 628,
Skill_Absorb_Shield = 629,
Skill_Battle_Mind = 630,
Skill_Rush = 631,
Skill_SD_Absorption = 640,
Skill_Grand_Magic_PowUp = 641,
Skill_Illusion = 642,
Skill_Marksman = 650,
Skill_Shadow_Step = 651,
Skill_Evasion = 652,
Skill_Pain_of_Curse = 660,
Skill_Cloak_of_Transcendence_Absorpti = 684,
Skill_Cloak_of_Transcendence_Defense_ = 685,
Skill_Cloak_of_Transcendence_Attack_P = 686,
Skill_Spin_Step_PowUp = 687,
Skill_Harsh_Strike_PowUp = 688,
Skill_Spin_Step_Mastery = 690,
Skill_Harsh_Strike_Mastery = 691,
Skill_Magic_Pin_PowUp = 692,
Skill_Obsidian_PowUp = 693,
Skill_Magic_Pin_Proficiency = 694,
Skill_Magic_Pin_Mastery = 695,
Skill_Breche_PowUp = 696,
Skill_Breche_Proficiency = 697,
Skill_Breche_Mastery = 698,
Skill_Shining_Peak_PowUp = 699,
Skill_Burst_2 = 700,
Skill_Burst_PowUp = 701,
Skill_Lance_PowUp = 702,
Skill_Circle_Shield_PowUp = 703,
Skill_Shield_PowUp = 704,
Skill_Lance_Mastery = 705,
Skill_Circle_Shield_Mastery = 706,
Skill_Wrath_PowUp = 708,
Skill_Wrath_Proficiency = 709,
Skill_Wrath_Mastery = 710,
Skill_Increases_Retaliation_DMG = 711,
Skill_Increases_Rage_DMG = 712,
Skill_Immune_I = 720,
Skill_Immune_II = 721,
Skill_Berserker_I = 722,
Skill_Fire_Blow = 723,
Skill_Meteor_Strike = 724,
Skill_Meteor_Storm = 725,
Skill_Soul_Seeker = 726,
Skill_Focus_Shot = 727,
Skill_Fire_Beast = 729,
Skill_Aqua_Beast = 730,
Skill_Ice_Blood = 731,
Skill_Fire_Blood = 732,
Skill_Dark_Blast = 733,
Skill_Wind_Soul = 737,
Skill_Dark_Phoenix_Shot = 739,
Skill_Archangels_will = 740,
Skill_Max_HP_Boost = 743,
Skill_Enhance_Phoenix_Shot = 744,
Skill_Phoenix_Shot_Mastery = 745,
Skill_Elemental_DEF_Increase = 746,
Skill_Pentagram_Elemental_Defense_Inc = 747,
Skill_Magic_Arrow_Strengthener = 748,
Skill_Magic_Arrow_Mastery = 749,
Skill_Plasma_Ball_Strengthener = 750,
Skill_Plasma_Ball_Mastery = 751,
Skill_Rune_Mace_Strengthener = 752,
Skill_Rune_Mace_Mastery = 753,
Skill_Wings_of_Disillusion_Defense_St = 754,
Skill_Wings_of_Disillusion_Attack_Str = 755,
Skill_Grand_Magic_Power_Up = 763,
Skill_Burst_Strengthener = 765,
Skill_Burst_Mastery = 766,
Skill_Haste_Strengthener = 768,
Skill_Haste_Mastery = 769,
Skill_Darkness_Strengthener = 770,
Skill_Darkness_Mastery = 771,
Skill_Greatness_Mastery = 772,
Skill_Innovation_Mastery = 773,
Skill_Explosion_Strengthener = 774,
Skill_Requiem_Strengthener = 775,
Skill_Pollution_Strengthener = 776,
Skill_Pollution_Mastery = 778,
Skill_Sword_Inertia_Strengthener = 779,
Skill_Sword_Inertia_Mastery = 780,
Skill_Bat_Flock_Strenghtener = 781,
Skill_Bat_Flock_Mastery = 782,
Skill_Short_Sword_Strengthener = 783,
Skill_Short_Sword_Mastery = 784,
Skill_Wings_of_Silence_Defense_Streng = 785,
Skill_Wings_of_Silence_Attack_Strengt = 786,
Skill_Demolish_Strengthener = 787,
Skill_Demolish_Mastery = 788,
Skill_Life_Absorption = 792,
Skill_Detection_Strengthener = 794,
Skill_Swords_Fury_Strengthener = 801,
Skill_Swords_Fury_Mastery = 802,
Skill_Strong_Belief_Strengthener = 810,
Skill_Tornado_Strengthener = 811,
Skill_Increase_Energy_Stat = 814,
Skill_Increase_Vitality_Stat = 815,
Skill_Increase_Agility_Stat = 816,
Skill_Increase_Strength_Stat = 817,
Skill_Wings_of_Hit_Defense_Strengthen = 818,
Skill_Wings_of_Hit_Attack_Strengthene = 819,
Skill_Dark_Plasma_Strenghtener = 820,
Skill_Dark_Plasma_Proficiency = 821,
Skill_Dark_Plasma_Mastery = 822,
Skill_Ice_Break_Strenghtener = 823,
Skill_Ice_Break_Mastery = 824,
Skill_Death_Fire_Strenghtener = 825,
Skill_Death_Fire_Mastery = 826,
Skill_Fixed_Fire_Strenghtener = 828,
Skill_Fixed_Fire_Mastery = 829,
Skill_Magic_Gun_Strenghtener = 831,
Skill_Magic_Gun_Mastery = 832,
Skill_Death_Ice_Strenghtener = 835,
Skill_Death_Ice_Mastery = 836,
Skill_Cloak_of_Brilliance_Defense_Pow = 837,
Skill_Cloak_of_Brilliance_Attack_PowU = 838,
Skill_Eternal_Wings_Defense_Strenghte = 840,
Skill_Eternal_Wings_Attack_Strenghten = 841,
Skill_Shining_Bird_Strenghtener = 843,
Skill_Shining_Bird_Mastery = 844,
Skill_Dragon_Violent_Strenghtener = 846,
Skill_Dragon_Violent_Mastery = 847,
Skill_Marvel_Burst_Strenghtener = 848,
Skill_Marvel_Burst_Mastery = 849,
Skill_Beginner_Defense_Improvement_St = 851,
Skill_Beginner_Defense_Improvement_Ma = 852,
Skill_Beginner_Attack_Power_Improveme = 853,
Skill_Beginner_Attack_Improvment_Mast = 854,
Skill_Unleash_Marvel_Strenghtener = 855,
Skill_Unleash_Marvel_Mastery = 856,
Skill_Beginner_Bless_Strenghtener = 857,
Skill_Intensive_Care_Strengthener = 858,
Skill_Magic_Book_Strenghtener = 859,
Skill_Magic_Book_Mastery = 860,
Skill_Reflection_Barrier_Strenghtener = 861,
Skill_Reflection_Barrier_Skills = 862,
Skill_Reflection_Barrier_Mastery = 863,
Skill_Orb_Strenghtener = 864,
Skill_Spiral_Charge_Strenghtener = 865,
Skill_Spiral_Charge_Mastery = 866,
Skill_Crusher_Charge_Strenghtener = 867,
Skill_Crusher_Charge_Mastery = 868,
Skill_Elemental_Charge_Strenghtener = 869,
Skill_Elemental_Charge_Mastery = 870,
Skill_Two_handed_Sword_Strenghtener = 871,
Skill_Two_handed_Staff_Strenghtener = 872,
Skill_Orb_Mastery = 875,
Skill_Holy_Bolt_Strenghtener = 876,
Skill_Increase_Skill_DMG = 1001,
Skill_DMG_Count_1 = 1002,
Skill_DMG_Count_2 = 1003,
Skill_DMG_Count_3 = 1004,
Skill_DMG_Count_4 = 1005,
Skill_Increase_Additional_DMG_Rate = 1007,
Skill_Increase_Attack_Speed = 1008,
Skill_Increase_Range = 1009,
Skill_Add_Splash_DMG = 1010,
Skill_Increase_Skill_Range = 1011,
Skill_Increase_Target = 1012,
Skill_Buff_Synergy_Effect1 = 1013,
Skill_Buff_Synergy_Effect2 = 1014,
Skill_Increase_Skill_Duration = 1015,
Skill_Iron_Defense_Learned = 1016,
Skill_Enhance_Iron_Defense = 1017,
Skill_Cooldown_Time_Reduction = 1018,
Skill_Remove_Cooldown_Time = 1019,
Skill_Weapon_DMG_Increase = 1020,
Skill_Weapon_Magic_DMG_Increase = 1021,
Skill_Add_Penetration_Effect = 1022,
Skill_Add_Arrow_Missile = 1023,
Skill_Increase_chance_to_create_Poiso = 1024,
Skill_Bless_Enhancement_Skill = 1230,
//-----------------------------------
Skill_Swords_Fury = 1500,
Skill_Sword_Blow = 1501,
Skill_Strong_Belief = 1502,
Skill_Solid_Protection = 1503,
Skill_Dark_Plasma = 2001,
Skill_Ice_Break = 2002,
Skill_Ice_Blast = 2003,
Skill_Death_Fire = 2004,
Skill_Bursting_Flare = 2005,
Skill_Death_Ice = 2006,
Skill_Beginner_Bless = 2007,
Skill_Beginner_Recovery = 2008,
Skill_Chaos_Blade = 2012,
Skill_Havok_Spear = 2013,
Skill_Spiral_Charge = 2014,
Skill_Crusher_Charge = 2015,
Skill_Elemental_Charge = 2016,
Skill_Chaos_Blade_Magic_Explosion = 2017,
Skill_Fire_Blood_Magic_Explosion = 2018,
Skill_Ice_Blood_Magic_Explosion = 2019,
Skill_Havok_Spear_Nova = 2020,
Skill_Fixed_Fire = 2021,
Skill_Bond = 2022,
Skill_Raining_Arrow = 2023,
Skill_Dex_Booster = 2024,
Skill_Holy_Bolt = 2025,
Skill_Improve_Elemental_Attack_Power = 2026,
Skill_Improve_Elemental_Defense = 2027,
};

(http://i.imgur.com/Z9MYwwl.png)
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: Bladimir1 on November 12, 2024, 06:42:04 AM
Sirven los skills para S6 ? video o referencia ?
solo es posible usar para los que saben programar verdad?

Si amigo, este es para S6 - 1.04e MUEMU, pero creo que funcione tambien en 1.04d  cool2


Code: [Select]
enum
{
Skill_Poison = 1,
Skill_Meteorite = 2,
Skill_Lightning = 3,
Skill_Fire_Ball = 4,
Skill_Flame = 5,
Skill_Teleport = 6,
Skill_Ice = 7,
Skill_Twister = 8,
Skill_Evil_Spirit = 9,
Skill_Hellfire = 10,
Skill_Power_Wave = 11,
Skill_Aqua_Beam = 12,
Skill_Cometfall = 13,
Skill_Inferno = 14,
Skill_Teleport_Ally = 15,
Skill_Soul_Barrier = 16,
Skill_Energy_Ball = 17,
Skill_Defense = 18,
Skill_Falling_Slash = 19,
Skill_Lunge = 20,
Skill_Uppercut = 21,
Skill_Cyclone = 22,
Skill_Slash = 23,
Skill_Triple_Shot = 24,
Skill_Heal = 26,
Skill_Greater_Defense = 27,
Skill_Greater_Damage = 28,
Skill_Summon_Goblin = 30,
Skill_Summon_Stone_Golem = 31,
Skill_Summon_Assassin = 32,
Skill_Summon_Elite_Yeti = 33,
Skill_Summon_Dark_Knight = 34,
Skill_Summon_Bali = 35,
Skill_Summon_Soldier = 36,
Skill_Decay = 38,
Skill_Ice_Storm = 39,
Skill_Nova = 40,
Skill_Twisting_Slash = 41,
Skill_Rageful_Blow = 42,
Skill_Death_Stab = 43,
Skill_Crescent_Moon_Slash = 44,
Skill_Lance = 45,
Skill_Starfall = 46,
Skill_Impale = 47,
Skill_Swell_Life = 48,
Skill_Fire_Breath = 49,
Skill_Flame_of_Evil = 50,
Skill_Ice_Arrow = 51,
Skill_Penetration = 52,
Skill_Fire_Slash = 55,
Skill_Power_Slash = 56,
Skill_Spiral_Slash = 57,
Skill_Force = 60,
Skill_Fire_Burst = 61,
Skill_Earthshake = 62,
Skill_Summon = 63,
Skill_Increase_Critical_Damage = 64,
Skill_Electric_Spike = 65,
Skill_Force_Wave = 66,
Skill_Stun = 67,
Skill_Cancel_Stun = 68,
Skill_Swell_Mana = 69,
Skill_Invisibility = 70,
Skill_Cancel_Invisibility = 71,
Skill_Abolish_Magic = 72,
Skill_Mana_Rays = 73,
Skill_Fire_Blast = 74,
Skill_Plasma_Storm = 76,
Skill_Infinity_Arrow = 77,
Skill_Fire_Scream = 78,
Skill_Explosion = 79,
Skill_Summon_Monster = 200,
Skill_Magic_Attack_Immunity = 201,
Skill_Physical_Attack_Immunity = 202,
Skill_Potion_of_Bless = 203,
Skill_Potion_of_Soul = 204,
Skill_Spell_of_Protection = 210,
Skill_Spell_of_Restriction = 211,
Skill_Spell_of_Pursuit = 212,
Skill_Shied_Burn = 213,
Skill_Drain_Life = 214,
Skill_Chain_Lightning = 215,
Skill_Damage_Reflection = 217,
Skill_Berserker = 218,
Skill_Sleep = 219,
Skill_Weakness = 221,
Skill_Innovation = 222,
Skill_Explosion_Sahamutt = 223,
Skill_Requiem = 224,
Skill_Pollution = 225,
Skill_Lightning_Shock = 230,
Skill_Strike_of_Destruction = 232,
Skill_Expansion_of_Wizardry = 233,
Skill_Recovery = 234,
Skill_Multi_Shot = 235,
Skill_Flame_Strike = 236,
Skill_Gigantic_Storm = 237,
Skill_Chaotic_Diseier = 238,
Skill_Doppeganger_Self_Explosion_Skil = 239,
Skill_Magical_Shot = 240,
Skill_Shining_Bird = 241,
Skill_Dragon_Violent = 242,
Skill_Spear_Storm = 243,
Skill_Reflection_Barrier = 244,
Skill_Marvel_Burst = 245,
Skill_Unleash_Marvel = 246,
Skill_Ultimate_Force = 247,
Skill_Reflection_Barrier_Reflection = 248,
Skill_Killing_Blow = 260,
Skill_Beast_Uppercut = 261,
Skill_Chain_Drive = 262,
Skill_Dark_Side = 263,
Skill_Dragon_Roar = 264,
Skill_Dragon_Slasher = 265,
Skill_Ignore_Defense = 266,
Skill_Increase_Health = 267,
Skill_Increase_Block = 268,
Skill_Charge = 269,
Skill_Phoenix_Shot = 270,
Skill_Spin_Step = 271,
Skill_Circle_Shield = 272,
Skill_Obsidian = 273,
Skill_Magic_Pin = 274,
Skill_Clash = 275,
Skill_Harsh_Strike = 276,
Skill_Shining_Peak = 277,
Skill_Wrath = 278,
Skill_Breche = 279,
Skill_Spin_Step_Explosion = 280,
Skill_Magic_Pin_Explosion = 281,
Skill_Spirit_Hook = 282,
Skill_Magic_Arrow = 283,
Skill_Plasma_Ball = 284,
Skill_Lightning_Storm = 285,
Skill_Burst = 286,
Skill_Haste = 287,
Skill_Death_Scythe = 288,
Skill_Darkness = 289,
Skill_Elite_Monster_Skill = 291,
Skill_Sword_Inertia = 292,
Skill_Bat_Flock = 293,
Skill_Pierce_Attack = 294,
Skill_Detection = 295,
Skill_Demolish = 297,
Skill_Blessing_of_Experience = 298,
Skill_Durability_Reduction_1 = 300,
Skill_PvP_Defence_Rate_Increase = 301,
Skill_Maximum_SD_increase = 302,
Skill_Auto_Mana_Recovery_Increase = 303,
Skill_Poison_Resistance_Increase = 304,
Skill_Durability_Reduction_2 = 305,
Skill_SD_Recovery_Speed_Increase = 306,
Skill_Automatic_HP_Recovery_Increase = 307,
Skill_Lightning_Resistance_Increase = 308,
Skill_Defense_Increase = 309,
Skill_Automatic_AG_Recovery_Increase = 310,
Skill_Ice_Resistance_Increase = 311,
Skill_Durability_Reduction_3 = 312,
Skill_Defense_Success_Rate_Increase = 313,
Skill_Cast_Invincibility = 314,
Skill_Armor_Set_Bonus_Increase = 315,
Skill_Vengeance = 316,
Skill_Energy_Increase = 317,
Skill_Stamina_Increase = 318,
Skill_Agility_Increase = 319,
Skill_Strength_Increase = 320,
Skill_Wing_of_Storm_Absorption_PowUp = 321,
Skill_Wing_of_Storm_Defense_PowUp = 322,
Skill_Iron_Defense = 323,
Skill_Wing_of_Storm_Attack_PowUp = 324,
Skill_Attack_Success_Rate_Increase = 325,
Skill_Cyclone_Strengthener = 326,
Skill_Slash_Strengthener = 327,
Skill_Falling_Slash_Strengthener = 328,
Skill_Lunge_Strengthener = 329,
Skill_Twisting_Slash_Strengthener = 330,
Skill_Anger_Blow_Strengthener = 331,
Skill_Twisting_Slash_Mastery = 332,
Skill_Anger_Blow_Mastery = 333,
Skill_Maximum_Life_Increase = 334,
Skill_Weapon_Mastery = 335,
Skill_Death_Stab_Strengthener = 336,
Skill_Strike_of_Destruction_Strengthe = 337,
Skill_Maximum_Mana_Increase = 338,
Skill_Death_Stab_Proficiency = 339,
Skill_Strike_of_Destruction_Proficien = 340,
Skill_Maximum_AG_Increase = 341,
Skill_Death_Stab_Mastery = 342,
Skill_Strike_of_Destruction_Mastery = 343,
Skill_Blood_Storm = 344,
Skill_Combo_Strengthener = 345,
Skill_Blood_Storm_Strengthener = 346,
Skill_Attack_Rate = 347,
Skill_Two_handed_Sword_Strengthener = 348,
Skill_One_handed_Sword_Strengthener = 349,
Skill_Mace_Strengthener = 350,
Skill_Spear_Strengthener = 351,
Skill_Two_handed_Sword_Mastery = 352,
Skill_One_handed_Sword_Mastery = 353,
Skill_Mace_Mastery = 354,
Skill_Spear_Mastery = 355,
Skill_Swell_Life_Strengthener = 356,
Skill_Mana_Reduction = 357,
Skill_Monster_Attack_SD_Increment = 358,
Skill_Monster_Attack_Life_Increment = 359,
Skill_Swell_Life_Proficiency = 360,
Skill_Minimum_Attack_Power_Increase = 361,
Skill_Monster_Attack_Mana_Increment = 362,
Skill_Swell_Life_Mastery = 363,
Skill_Maximum_Attack_Power_Increase = 364,
Skill_Increases_critical_damage_rate = 366,
Skill_Restores_all_Mana = 367,
Skill_Restores_all_HP = 368,
Skill_Increases_excellent_damage_rate = 369,
Skill_Increases_double_damage_rate = 370,
Skill_Increases_chance_of_ignore_Def = 371,
Skill_Restores_all_SD = 372,
Skill_Increases_triple_damage_rate = 373,
Skill_Eternal_Wings_Absorption_PowUp = 374,
Skill_Eternal_Wings_Defense_PowUp = 375,
Skill_Eternal_Wings_Attack_PowUp = 377,
Skill_Flame_Strengthener = 378,
Skill_Lightning_Strengthener = 379,
Skill_Expansion_of_Wizardry_Power_Up = 380,
Skill_Inferno_Strengthener = 381,
Skill_Blast_Strengthener = 382,
Skill_Expansion_of_Wizardry_Mastery = 383,
Skill_Poison_Strengthener = 384,
Skill_Evil_Spirit_Strengthener = 385,
Skill_Magic_Mastery = 386,
Skill_Decay_Strengthener = 387,
Skill_Hellfire_Strengthener = 388,
Skill_Ice_Strengthener = 389,
Skill_Meteor_Strengthener = 390,
Skill_Ice_Storm_Strengthener = 391,
Skill_Nova_Strengthener = 392,
Skill_Ice_Storm_Mastery = 393,
Skill_Meteor_Mastery = 394,
Skill_Nova_Cast_Strengthener = 395,
Skill_One_handed_Staff_Strengthener = 397,
Skill_Two_handed_Staff_Strengthener = 398,
Skill_Shield_Strengthener = 399,
Skill_One_handed_Staff_Mastery = 400,
Skill_Two_handed_Staff_Mastery = 401,
Skill_Shield_Mastery = 402,
Skill_Soul_Barrier_Strengthener = 403,
Skill_Soul_Barrier_Proficiency = 404,
Skill_Minimum_Wizardry_Increase = 405,
Skill_Soul_Barrier_Mastery = 406,
Skill_Maximum_Wizardry_Increase = 407,
Skill_Illusion_Wings_Absorption_PowUp = 409,
Skill_Illusion_Wings_Defense_PowUp = 410,
Skill_Multi_Shot_Strengthener = 411,
Skill_Illusion_Wings_Attack_PowUp = 412,
Skill_Heal_Strengthener = 413,
Skill_Triple_Shot_Strengthener = 414,
Skill_Summoned_Monster_Power_Up_1 = 415,
Skill_Penetration_Strengthener = 416,
Skill_Defense_Increase_Strengthener = 417,
Skill_Triple_Shot_Mastery = 418,
Skill_Summoned_Monster_Power_Up_2 = 419,
Skill_Attack_Increase_Strengthener = 420,
Skill_Attack_Increase_Mastery = 422,
Skill_Defense_Increase_Mastery = 423,
Skill_Ice_Arrow_Strengthener = 424,
Skill_Cure = 425,
Skill_Party_Healing = 426,
Skill_Poison_Arrow = 427,
Skill_Summoned_Monster_Power_Up_3 = 428,
Skill_Party_Healing_Strengthener = 429,
Skill_Bless = 430,
Skill_Multi_Shot_Mastery = 431,
Skill_Summon_Satyros = 432,
Skill_Bless_Strengthener = 433,
Skill_Poison_Arrow_Strengthener = 434,
Skill_Bow_Strengthener = 435,
Skill_Crossbow_Strengthener = 436,
Skill_Bow_Mastery = 438,
Skill_Crossbow_Mastery = 439,
Skill_Infinity_Arrow_Strengthener = 441,
Skill_Dimension_Wings_Absorb_PowUp = 445,
Skill_Dimension_Wings_Defense_PowUp = 446,
Skill_Dimension_Wings_Attack_PowUp = 447,
Skill_Fire_Tome_Strengthener = 448,
Skill_Wind_Tome_Strengthener = 449,
Skill_Lightning_Tome_Strengthener = 450,
Skill_Fire_Tome_Mastery = 451,
Skill_Earth_Tome_Mastery = 452,
Skill_Wind_Tome_Mastery = 453,
Skill_Sleep_Strengthener = 454,
Skill_Chain_Lightning_Strengthener = 455,
Skill_Lightning_Shock_Strengthener = 456,
Skill_Drain_Life_Strengthener = 458,
Skill_Weakness_Strengthener = 459,
Skill_Innovation_Strengthener = 460,
Skill_Blind = 461,
Skill_Drain_Life_Mastery = 462,
Skill_Blind_Strengthener = 463,
Skill_Stick_Strengthener = 465,
Skill_Other_World_Tome_Strengthener = 466,
Skill_Stick_Mastery = 467,
Skill_Other_World_Tome_Mastery = 468,
Skill_Berserker_Strengthener = 469,
Skill_Berserker_Proficiency = 470,
Skill_Minimum_Wizardry_Curse_Increase = 471,
Skill_Berserker_Mastery = 472,
Skill_Maximum_Wizardry_Curse_Increase = 473,
Skill_Wing_of_Ruin_Absorption_PowUp = 475,
Skill_Wing_of_Ruin_Defense_PowUp = 476,
Skill_Wing_of_Ruin_Attack_PowUp = 478,
Skill_Power_Slash_Strengthener = 482,
Skill_Fire_Slash_Strengthener = 490,
Skill_Ice_Mastery = 491,
Skill_Flame_Strike_Strengthener = 492,
Skill_Fire_Slash_Mastery = 493,
Skill_Flame_Strike_Mastery = 494,
Skill_Earth_Prison = 495,
Skill_Gigantic_Storm_Strengthener = 496,
Skill_Earth_Prison_Strengthener = 497,
Skill_Emperor_Cape_Absorption_PowUp = 504,
Skill_Emperor_Cape_Defense_PowUp = 505,
Skill_Adds_Command_Stat = 506,
Skill_Emperor_Cape_Attack_PowUp = 507,
Skill_Fire_Burst_Strengthener = 508,
Skill_Force_Wave_Strengthener = 509,
Skill_Dark_Horse_Strengthener_1 = 510,
Skill_Critical_DMG_Increase_PowUp = 511,
Skill_Earthshake_Strengthener = 512,
Skill_Fire_Burst_Mastery = 514,
Skill_Critical_DMG_Increase_PowUp_2 = 515,
Skill_Earthshake_Mastery = 516,
Skill_Critical_DMG_Increase_PowUp_3 = 517,
Skill_Fire_Scream_Strengthener = 518,
Skill_Electric_Spark_Strengthener = 519,
Skill_Fire_Scream_Mastery = 520,
Skill_Critical_DMG_Increase_Mastery = 522,
Skill_Chaotic_Diseier_Strengthener = 523,
Skill_Dark_Spirit_Strengthener = 526,
Skill_Scepter_Strengthener = 527,
Skill_Use_Scepter_Pet_Strengthener = 529,
Skill_Dark_Spirit_Strengthener_2 = 530,
Skill_Scepter_Mastery = 531,
Skill_Command_Attack_Increase = 533,
Skill_Dark_Spirit_Strengthener_3 = 534,
Skill_Pet_Durability_Strengthener = 535,
Skill_Dark_Spirit_Strengthener_4 = 536,
Skill_Dark_Spirit_Strengthener_5 = 538,
Skill_Spirit_Lord = 539,
Skill_Reigning_Cloak_Absorption_PowUp = 548,
Skill_Reigning_Cloak_Defense_PowUp = 549,
Skill_Reigning_Cloak_Attack_PowUp = 550,
Skill_Killing_Blow_Strengthener = 551,
Skill_Beast_Uppercut_Strengthener = 552,
Skill_Killing_Blow_Mastery = 554,
Skill_Beast_Uppercut_Mastery = 555,
Skill_Def_Success_Rate_Strengthener = 556,
Skill_Chain_Drive_Strengthener = 558,
Skill_Dark_Side_Strengthener = 559,
Skill_Dragon_Roar_Strengthener = 560,
Skill_Dragon_Roar_Mastery = 561,
Skill_Chain_Drive_Mastery = 562,
Skill_Dark_Side_Mastery = 563,
Skill_Dragon_Slasher_Strengthener = 564,
Skill_Blood_Howling = 565,
Skill_Dragon_Slasher_Mastery = 566,
Skill_Blood_Howling_Strengthener = 567,
Skill_Equipped_Weapon_Strengthener = 568,
Skill_Defense_Success_Rate_Increase_P = 569,
Skill_Equipped_Weapon_Mastery = 571,
Skill_DefSuccessRate_Increase_Mastery = 572,
Skill_Stamina_Increase_Strengthener = 573,
Skill_Defense_Switch = 574,
Skill_Increase_PvP_Defense_Rate = 579,
Skill_Increase_Maximum_SD = 580,
Skill_Increase_Mana_Recovery_Rate = 581,
Skill_Increase_Poison_Resistance = 582,
Skill_Increase_SD_Recovery_Rate = 584,
Skill_Increase_HP_Recovery_Rate = 585,
Skill_Increase_Lightning_Resistance = 586,
Skill_Increases_Defense = 587,
Skill_Increases_AG_Recovery_Rate = 588,
Skill_Increase_Ice_Resistance = 589,
Skill_Increase_Defense_Success_Rate = 591,
Skill_Increase_Set_Defense = 593,
Skill_Increase_Energy = 595,
Skill_Stamina_Increases = 596,
Skill_Increase_Agility = 597,
Skill_Increase_Strength = 598,
Skill_Increase_Attack_Success_Rate = 599,
Skill_Increase_Maximum_HP = 600,
Skill_Increase_Maximum_Mana = 601,
Skill_Increase_Maximum_AG = 602,
Skill_Increase_PvP_Attack_Rate = 603,
Skill_Decrease_Mana = 604,
Skill_Recover_SD_from_Monster_Kills = 605,
Skill_Recover_HP_from_Monster_Kills = 606,
Skill_Increase_Minimum_Attack_Power = 607,
Skill_Recover_Mana_from_Monster_Kills = 608,
Skill_Increase_Maximum_Attack_Power = 609,
Skill_Increases_Critical_DMG_Chance = 610,
Skill_Recover_Mana_Fully = 611,
Skill_Recovers_HP_Fully = 612,
Skill_Increase_Excellent_DMG_Chance = 613,
Skill_Increase_Double_Damage_Chance = 614,
Skill_Increase_Ignore_Def_Chance = 615,
Skill_Recovers_SD_Fully = 616,
Skill_Increase_Triple_Damage_Chance = 617,
Skill_Shied_Burn_Mastered = 621,
Skill_Protection_Shield = 623,
Skill_Weapon_Block = 624,
Skill_Shield_Block = 625,
Skill_Steel_Armor = 626,
Skill_Strong_Mind = 627,
Skill_Absorb_Life = 628,
Skill_Absorb_Shield = 629,
Skill_Battle_Mind = 630,
Skill_Rush = 631,
Skill_SD_Absorption = 640,
Skill_Grand_Magic_PowUp = 641,
Skill_Illusion = 642,
Skill_Marksman = 650,
Skill_Shadow_Step = 651,
Skill_Evasion = 652,
Skill_Pain_of_Curse = 660,
Skill_Cloak_of_Transcendence_Absorpti = 684,
Skill_Cloak_of_Transcendence_Defense_ = 685,
Skill_Cloak_of_Transcendence_Attack_P = 686,
Skill_Spin_Step_PowUp = 687,
Skill_Harsh_Strike_PowUp = 688,
Skill_Spin_Step_Mastery = 690,
Skill_Harsh_Strike_Mastery = 691,
Skill_Magic_Pin_PowUp = 692,
Skill_Obsidian_PowUp = 693,
Skill_Magic_Pin_Proficiency = 694,
Skill_Magic_Pin_Mastery = 695,
Skill_Breche_PowUp = 696,
Skill_Breche_Proficiency = 697,
Skill_Breche_Mastery = 698,
Skill_Shining_Peak_PowUp = 699,
Skill_Burst_2 = 700,
Skill_Burst_PowUp = 701,
Skill_Lance_PowUp = 702,
Skill_Circle_Shield_PowUp = 703,
Skill_Shield_PowUp = 704,
Skill_Lance_Mastery = 705,
Skill_Circle_Shield_Mastery = 706,
Skill_Wrath_PowUp = 708,
Skill_Wrath_Proficiency = 709,
Skill_Wrath_Mastery = 710,
Skill_Increases_Retaliation_DMG = 711,
Skill_Increases_Rage_DMG = 712,
Skill_Immune_I = 720,
Skill_Immune_II = 721,
Skill_Berserker_I = 722,
Skill_Fire_Blow = 723,
Skill_Meteor_Strike = 724,
Skill_Meteor_Storm = 725,
Skill_Soul_Seeker = 726,
Skill_Focus_Shot = 727,
Skill_Fire_Beast = 729,
Skill_Aqua_Beast = 730,
Skill_Ice_Blood = 731,
Skill_Fire_Blood = 732,
Skill_Dark_Blast = 733,
Skill_Wind_Soul = 737,
Skill_Dark_Phoenix_Shot = 739,
Skill_Archangels_will = 740,
Skill_Max_HP_Boost = 743,
Skill_Enhance_Phoenix_Shot = 744,
Skill_Phoenix_Shot_Mastery = 745,
Skill_Elemental_DEF_Increase = 746,
Skill_Pentagram_Elemental_Defense_Inc = 747,
Skill_Magic_Arrow_Strengthener = 748,
Skill_Magic_Arrow_Mastery = 749,
Skill_Plasma_Ball_Strengthener = 750,
Skill_Plasma_Ball_Mastery = 751,
Skill_Rune_Mace_Strengthener = 752,
Skill_Rune_Mace_Mastery = 753,
Skill_Wings_of_Disillusion_Defense_St = 754,
Skill_Wings_of_Disillusion_Attack_Str = 755,
Skill_Grand_Magic_Power_Up = 763,
Skill_Burst_Strengthener = 765,
Skill_Burst_Mastery = 766,
Skill_Haste_Strengthener = 768,
Skill_Haste_Mastery = 769,
Skill_Darkness_Strengthener = 770,
Skill_Darkness_Mastery = 771,
Skill_Greatness_Mastery = 772,
Skill_Innovation_Mastery = 773,
Skill_Explosion_Strengthener = 774,
Skill_Requiem_Strengthener = 775,
Skill_Pollution_Strengthener = 776,
Skill_Pollution_Mastery = 778,
Skill_Sword_Inertia_Strengthener = 779,
Skill_Sword_Inertia_Mastery = 780,
Skill_Bat_Flock_Strenghtener = 781,
Skill_Bat_Flock_Mastery = 782,
Skill_Short_Sword_Strengthener = 783,
Skill_Short_Sword_Mastery = 784,
Skill_Wings_of_Silence_Defense_Streng = 785,
Skill_Wings_of_Silence_Attack_Strengt = 786,
Skill_Demolish_Strengthener = 787,
Skill_Demolish_Mastery = 788,
Skill_Life_Absorption = 792,
Skill_Detection_Strengthener = 794,
Skill_Swords_Fury_Strengthener = 801,
Skill_Swords_Fury_Mastery = 802,
Skill_Strong_Belief_Strengthener = 810,
Skill_Tornado_Strengthener = 811,
Skill_Increase_Energy_Stat = 814,
Skill_Increase_Vitality_Stat = 815,
Skill_Increase_Agility_Stat = 816,
Skill_Increase_Strength_Stat = 817,
Skill_Wings_of_Hit_Defense_Strengthen = 818,
Skill_Wings_of_Hit_Attack_Strengthene = 819,
Skill_Dark_Plasma_Strenghtener = 820,
Skill_Dark_Plasma_Proficiency = 821,
Skill_Dark_Plasma_Mastery = 822,
Skill_Ice_Break_Strenghtener = 823,
Skill_Ice_Break_Mastery = 824,
Skill_Death_Fire_Strenghtener = 825,
Skill_Death_Fire_Mastery = 826,
Skill_Fixed_Fire_Strenghtener = 828,
Skill_Fixed_Fire_Mastery = 829,
Skill_Magic_Gun_Strenghtener = 831,
Skill_Magic_Gun_Mastery = 832,
Skill_Death_Ice_Strenghtener = 835,
Skill_Death_Ice_Mastery = 836,
Skill_Cloak_of_Brilliance_Defense_Pow = 837,
Skill_Cloak_of_Brilliance_Attack_PowU = 838,
Skill_Eternal_Wings_Defense_Strenghte = 840,
Skill_Eternal_Wings_Attack_Strenghten = 841,
Skill_Shining_Bird_Strenghtener = 843,
Skill_Shining_Bird_Mastery = 844,
Skill_Dragon_Violent_Strenghtener = 846,
Skill_Dragon_Violent_Mastery = 847,
Skill_Marvel_Burst_Strenghtener = 848,
Skill_Marvel_Burst_Mastery = 849,
Skill_Beginner_Defense_Improvement_St = 851,
Skill_Beginner_Defense_Improvement_Ma = 852,
Skill_Beginner_Attack_Power_Improveme = 853,
Skill_Beginner_Attack_Improvment_Mast = 854,
Skill_Unleash_Marvel_Strenghtener = 855,
Skill_Unleash_Marvel_Mastery = 856,
Skill_Beginner_Bless_Strenghtener = 857,
Skill_Intensive_Care_Strengthener = 858,
Skill_Magic_Book_Strenghtener = 859,
Skill_Magic_Book_Mastery = 860,
Skill_Reflection_Barrier_Strenghtener = 861,
Skill_Reflection_Barrier_Skills = 862,
Skill_Reflection_Barrier_Mastery = 863,
Skill_Orb_Strenghtener = 864,
Skill_Spiral_Charge_Strenghtener = 865,
Skill_Spiral_Charge_Mastery = 866,
Skill_Crusher_Charge_Strenghtener = 867,
Skill_Crusher_Charge_Mastery = 868,
Skill_Elemental_Charge_Strenghtener = 869,
Skill_Elemental_Charge_Mastery = 870,
Skill_Two_handed_Sword_Strenghtener = 871,
Skill_Two_handed_Staff_Strenghtener = 872,
Skill_Orb_Mastery = 875,
Skill_Holy_Bolt_Strenghtener = 876,
Skill_Increase_Skill_DMG = 1001,
Skill_DMG_Count_1 = 1002,
Skill_DMG_Count_2 = 1003,
Skill_DMG_Count_3 = 1004,
Skill_DMG_Count_4 = 1005,
Skill_Increase_Additional_DMG_Rate = 1007,
Skill_Increase_Attack_Speed = 1008,
Skill_Increase_Range = 1009,
Skill_Add_Splash_DMG = 1010,
Skill_Increase_Skill_Range = 1011,
Skill_Increase_Target = 1012,
Skill_Buff_Synergy_Effect1 = 1013,
Skill_Buff_Synergy_Effect2 = 1014,
Skill_Increase_Skill_Duration = 1015,
Skill_Iron_Defense_Learned = 1016,
Skill_Enhance_Iron_Defense = 1017,
Skill_Cooldown_Time_Reduction = 1018,
Skill_Remove_Cooldown_Time = 1019,
Skill_Weapon_DMG_Increase = 1020,
Skill_Weapon_Magic_DMG_Increase = 1021,
Skill_Add_Penetration_Effect = 1022,
Skill_Add_Arrow_Missile = 1023,
Skill_Increase_chance_to_create_Poiso = 1024,
Skill_Bless_Enhancement_Skill = 1230,
//-----------------------------------
Skill_Swords_Fury = 1500,
Skill_Sword_Blow = 1501,
Skill_Strong_Belief = 1502,
Skill_Solid_Protection = 1503,
Skill_Dark_Plasma = 2001,
Skill_Ice_Break = 2002,
Skill_Ice_Blast = 2003,
Skill_Death_Fire = 2004,
Skill_Bursting_Flare = 2005,
Skill_Death_Ice = 2006,
Skill_Beginner_Bless = 2007,
Skill_Beginner_Recovery = 2008,
Skill_Chaos_Blade = 2012,
Skill_Havok_Spear = 2013,
Skill_Spiral_Charge = 2014,
Skill_Crusher_Charge = 2015,
Skill_Elemental_Charge = 2016,
Skill_Chaos_Blade_Magic_Explosion = 2017,
Skill_Fire_Blood_Magic_Explosion = 2018,
Skill_Ice_Blood_Magic_Explosion = 2019,
Skill_Havok_Spear_Nova = 2020,
Skill_Fixed_Fire = 2021,
Skill_Bond = 2022,
Skill_Raining_Arrow = 2023,
Skill_Dex_Booster = 2024,
Skill_Holy_Bolt = 2025,
Skill_Improve_Elemental_Attack_Power = 2026,
Skill_Improve_Elemental_Defense = 2027,
};


do you have offsets for  Skill_Fire_Burst_Mastery,  Skill_Fire_Burst_Strengthener  , Skill_Multi_Shot_Strengthener,  Skill_Multi_Shot_Mastery  ,Skill_Flame_Strike_Strengthener, Skill_Flame_Strike_Mastery, Skill_Fire_Slash_Strengthener, Skill_Fire_Slash_Mastery, Skill_Gigantic_Storm_Strengthener,
Skill_Dragon_Roar_Strengthener
Skill_Dragon_Roar_Mastery
Skill_Dark_Side_Mastery
Skill_Dragon_Slasher_Strengthener
Skill_Dragon_Slasher_Mastery
Skill_Blood_Howling
Skill_Blood_Howling_Strengthener

Skill_Innovation_Strengthener
Skill_Drain_Life_Mastery
Skill_Weakness_Strengthener
Death Side
Death Strengthener
please
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: dizzys on March 14, 2025, 08:17:58 AM
Anyone? :)
Titulo: Re: New Master Skill Tree by Emershow (Season 6 - 1.04e)
Posteado por: radrains010 on April 14, 2025, 04:44:21 AM
Is there a latest version that has been resolved?? If so, I would like to purchase it.