Buenas a toda la gente de TuServerMU, Le vengo a Traer una duda y dos pedido por favor que tengo sobre el Castle Sigue.
Estuve leyendo por algunos lugares en la red que dice que para ingresar a castle siegue se debe ser master de un guild con un minimo de 20 integrantes.
Duda-1
Se puede de menos? es decir abra alguna forma de configurarlo para que se acepten guilds con menor cantidad de integrantes?
El tema es que somos muy pocos los que vamos a jugar en local.
Pedido1-
Alguno me pondría la configuración del CS para que empiece todos los días desde las 3(15hs) de la tarde hasta las 5(17hs). por favor pongo los files que uso son Titantech season 6 e3. MuCastleData y CommonServer, si ai que modificar algo en el SQL server Poner la
configuración.
Pedido2-
alguien tendría una guía paso a paso de que es lo que hai que conseguir. (items,entradas) o como hacerlas. y por donde ir y registrarse para dicho evento. por favor les estoy agradeciendo mucho la ayuda que me an brindado aqui en todo TUSERVERMU!
MuCastleData:
//=========================================================================
// Setting of castle periods..
// Period ID Day Hour Minute
//=========================================================================
1
1 4 0 0 // register period
2 4 0 29 // idle state
3 4 20 30 // register mark of the lord state
4 4 20 20 // idle state
5 4 20 30 // castle attack guild notification state
6 4 21 0 // ready for castle siege state
7 4 23 0 // castle siege start state
8 6 23 59 // castle siege end state
9 5 0 0 // end of cycle (restart from state 1, automaticaly)
end
//=========================================================================
// Settings of NPC located in loren
//=========================================================================
// NPC ID DBStore Def Recover HP StartHP SX SY DX DY DIR
//----------------------------------------------------------------------------------------------------------------------------------
2
283 1 1 1 0 0 1500000 94 227 -1 -1 1 //Guardian Statue
283 2 1 1 0 0 1500000 94 182 -1 -1 1 //Guardian Statue
283 3 1 1 0 0 1500000 82 130 -1 -1 1 //Guardian Statue
283 4 1 1 0 0 1500000 107 130 -1 -1 1 //Guardian Statue
277 1 1 1 0 0 1900000 93 204 -1 -1 1 //Castle Gate
277 2 1 1 0 0 1900000 81 161 -1 -1 1 //Castle Gate
277 3 1 1 0 0 1900000 107 161 -1 -1 1 //Castle Gate
277 4 1 1 0 0 1900000 67 114 -1 -1 1 //Castle Gate
277 5 1 1 0 0 1900000 93 114 -1 -1 1 //Castle Gate
277 6 1 1 0 0 1900000 119 114 -1 -1 1 //Castle Gate
288 1 0 1 0 0 800000 75 130 -1 -1 1 //Canon Tower
288 2 0 1 0 0 800000 88 130 -1 -1 1 //Canon Tower
288 3 0 1 0 0 800000 99 130 -1 -1 1 //Canon Tower
288 4 0 1 0 0 800000 114 130 -1 -1 1 //Canon Tower
288 5 0 1 0 0 800000 94 151 -1 -1 1 //Canon Tower
288 6 0 1 0 0 800000 88 182 -1 -1 1 //Canon Tower
288 7 0 1 0 0 800000 100 182 -1 -1 1 //Canon Tower
288 8 0 1 0 0 800000 94 221 -1 -1 1 //Canon Tower
288 9 0 1 0 0 800000 94 233 -1 -1 1 //Canon Tower
215 1 0 1 0 0 10000 94 242 -1 -1 1 //Shield
222 1 0 1 0 0 10000 80 188 -1 -1 1 //Slingshot Defense
222 2 0 1 0 0 10000 105 188 -1 -1 1 //Slingshot Defense
221 1 0 2 0 0 10000 63 19 -1 -1 5 //Slingshot Attack
221 2 0 2 0 0 10000 119 19 -1 -1 5 //Slingshot Attack
end
CommonServer:
;/==============================================================================
;/Main Configuration File [GMO][TITANSTECH]
;/#www.darksideofmu.com
;/by DaRKav (darkav@hotmail.com) / Sales (bet0x@titanstech.com)
;/------------------------------------------------------------------------------
;/Revision: 10 August, 2009
;/==============================================================================
[GameServerInfo]
;==========================================================================
; General Server Settings
;==========================================================================
EnableServerDivision = 0
StalkProtocol = 0
ServerGroupGuildChatting = 1
ServerGroupUnionChatting = 1
NumberOfMaxUser = 60
AddExperience = 999999
ItemDropPer = 9999
EventManagerOn = 1
SCFEventManagerOn = 1
Trade = 1
MonsterHp = 0
LootingTime = 7
ZenDurationTime = 15
;==========================================================================
; ANTI-HACK Config
;==========================================================================
SpeedHackPlayerBlock = 0
ItemSerialCheck = 1
ItemZeroSerialCheck = 0
SkillDistanceCheck = 0
SkillDistanceCheckTemp = 2
SkillDistanceKick = 0
SkillDistanceKickCount = 5
SkillDistanceKickCheckTime = 10
IsIgnorePacketHackDetect = 1
MinimumAttackSpeedTime = 30
AttackSpeedTimeLimit = 500
HackCheckCount = 5
DetectedHackKickCount = 10
IsKickDetecHackCountLimit = 5
EnableCheckPenetrationSkill = 0
HackLogServer = 127.0.0.1
DisconnectHackUser = 1
UseNPGGChecksum = 0
DecTimePerAttackSpeed = 5.33
SpeedHackPenalty = 0
;==========================================================================
; Character Config
;==========================================================================
CreateCharacter = 1
PersonalShopOpen = 1
UseCharacterAutoRecuperationSystem = 1
CharacterRecuperationMaxLevel = 100
IsItemDropRingOfTransform = 0
ItemDropRingOfTransform = 0
;==========================================================================
; NPC Config
;==========================================================================
QuestNPCTeleportTime = 90
EnableEventNPCTalk = 1
;==========================================================================
; Guild Config
;==========================================================================
GuildCreate = 1
GuildDestroy = 1
GuildCreateLevel = 250
EnableBattleSoccer = 1
CastleOwnerGuildDestroyLimit = 1
;==========================================================================
; WINGS
;==========================================================================
Wings3ReturnDamageSuccessRate = 5
Wings3RecoverFullLifeSuccessRate = 5
Wings3RecoverFullManaSuccessRate = 5
Wings3SuccessfullBlockingRate = 5
;==========================================================================
; MONSTER DROP
;==========================================================================
HellMainItemDrop = 1
;==========================================================================
; DARK LORD ITEMS [PETS]
;==========================================================================
IsDropDarkLordItem = 1
SleeveOfLordDropRate = 80
SleeveOfLordDropLevel = 86
SoulOfDarkHorseDropRate = 60
SoulOfDarkHorseropLevel = 110
SoulOfDarkSpiritDropRate = 60
SoulOfDarkSpiritDropLevel = 96
DarkSpiritAddExperience = 1
DarkSpirit = 1
DarkSpiritAddExperience = 1
;==========================================================================
; CHAOS BOX
;==========================================================================
ChaosBox = 1
ChaosEvent = 1
ChaosEventServer = 127.0.0.1
;==========================================================================
; FIRECRACKER
;==========================================================================
FireCrackerEvent = 1
FireCrackerDropRate = 100
ItemDropRateForFireCracker = 1000
;==========================================================================
; HEART OF DARK LORD [Replaces Firecracker]
;==========================================================================
DarkLordHeartDropRate = 50
DarkLoadHeartOffEventRate = 1500
;==========================================================================
; MEDALS
;==========================================================================
MedalEvent = 1
GoldMedalDropRate = 30
SilverMedalDropRate = 35
ItemDropRateForGoldMedal = 1000
ItemDropRateForSilverMedal = 1000
;==========================================================================
; HEART OF LOVE
;==========================================================================
HeartOfLoveEvent = 1
HeartOfLoveDropRate = 55
ItemDropRateForHeartOfLove = 1000
;==========================================================================
; RIBBON / CHOCOLATE / CANDY BOX
;==========================================================================
RibbonBoxEvent = 0
ChocolateEvent = 0
CandyBoxEvent = 0
MysteryBoxEvent = 0
;==========================================================================
; PURITY
;==========================================================================
PurityHarmonyJewel = 1
MixSmeltingStoneItem = 1
RestoreStrengthenItem = 1
StrengthenItem = 1
SmeltItemBySmeltingStone = 1
PuritySuccessRate = 80
PurityNeedZen = 0
SmeltingStoneSuccesRateNormal = 20
SmeltingStoneSuccesRateExcellent = 50
SmeltingNeedZen = 0
StrengthenSuccessRate = 75
SmeltingItemSuccessRateNor = 20
SmeltingItemSuccessRateExt = 80
;==========================================================================
; LEVEL 380 SYSTEM
;==========================================================================
System380ItemSystem = 1
CountOfJewelOfHarmonyForMix = 1
CountOfSuhoOfHarmonyForMix = 1
NeedZenForMix = 10000000
MixRateForGrade1 = 70
MixRateForGrade2 = 60
MixRateForGrade3 = 50
;==========================================================================
; SHIELD GAGE SYSTEM
;==========================================================================
ShieldSystemOn = 1
DamageDevideToSD = 90
DamageDevideToHP = 10
SuccessAttackRateOption = 20000
ShieldAutoRefillOn = 1
ShieldAutoRefilOnSafeZone = 1
CompoundPotionDropOn = 0
CompoundPotionLv1DropRate = 100
CompoundPotionLv2DropRate = 80
CompoundPotionLv3DropRate = 50
CompoundPotionLv1DropLevel = 68
CompoundPotionLv2DropLevel = 96
CompoundPotionLv3DropLevel = 118
ShieldComboMissOptionOn = 0
ShieldPotionLv1MixSuccessRate = 50
ShieldPotionLv1MixMoney = 100000
ShieldPotionLv2MixSuccessRate = 30
ShieldPotionLv2MixMoney = 500000
ShieldPotionLv3MixSuccessRate = 30
ShieldPotionLv3MixMoney = 1000000
ShieldGageConstA = 12
ShieldGageConstB = 30
;==========================================================================
; GOLDEN ARCHER/EVENT CHIP
;==========================================================================
EventChipEvent = 1
EventChipServerConnect = 1
EventChipServerIp = 127.0.0.1
BoxOfGoldMinMobLevel = 10
BoxOfGoldMaxMobLevel = 20
BoxOfGoldDropRate = 1000 //Box Drop rate from mobs x/10000
ItemDropRateForBoxOfGold = 1000 //Drop item x/1000
ItemExDropRateForBoxOfGold = 1000 //Drop excellent x/1000
EventChipDropRateForBoxOfGold = 1 //Rena drop percent
;==========================================================================
; GOLDEN INVASION
;==========================================================================
IsEledoradoEvent = 1
EledoradoGoldGoblenRegenTime = 360
EledoradoTitanRegenTime = 360
EledoradoGoldDerconRegenTime = 360
EledoradoDevilLizardKingRegenTime = 360
EledoradoDevilTantarosRegenTime = 1
EledoradoGoldGoblenItemDropRate = 999
EledoradoTitanItemDropRate = 999
EledoradoGoldDerconItemDropRate = 999
EledoradoDevilLizardKingItemDropRate = 999
EledoradoDevilTantarosItemDropRate = 999
EledoradoGoldGoblenExItemDropRate = 200
EledoradoTitanExItemDropRate = 999
EledoradoGoldDerconExItemDropRate = 200
EledoradoDevilLizardKingExItemDropRate = 999
EledoradoDevilTantarosExItemDropRate = 999
;==========================================================================
; GOLDEN INVASION 2
;==========================================================================
IsEledorado2Event = 1
EledoradoGoldRabbitRegenTime = 360
EledoradoGoldDarkKnightRegenTime = 360
EledoradoGoldDevilRegenTime = 360
EledoradoGoldStoneGolemRegenTime = 360
EledoradoGoldCrustItemRegenTime = 360
EledoradoGoldSatyrosRegenTime = 360
EledoradoGoldTwinTaleRegenTime = 360
EledoradoGoldIronKnightRegenTime = 360
EledoradoGoldNapinRegenTime = 360
EledoradoGoldGreatDragonRegenTime = 1
EledoradoGoldRabbitItemDropRate = 200
EledoradoGoldDarkKnightItemDropRate = 200
EledoradoGoldDevilItemDropRate = 200
EledoradoGoldStoneGolemItemDropRate = 200
EledoradoGoldCrustItemDropRate = 200
EledoradoGoldSatyrosItemDropRate = 200
EledoradoGoldTwinTaleItemDropRate = 200
EledoradoGoldIronKnightItemDropRate = 200
EledoradoGoldNapinItemDropRate = 200
EledoradoGoldGreatDragonItemDropRate = 200
EledoradoGoldRabbitExItemDropRate = 200
EledoradoGoldDarkKnightExItemDropRate = 200
EledoradoGoldDevilExItemDropRate = 200
EledoradoGoldStoneGolemExItemDropRate = 200
EledoradoGoldCrustExItemDropRate = 200
EledoradoGoldSatyrosExItemDropRate = 200
EledoradoGoldTwinTaleExItemDropRate = 200
EledoradoGoldIronKnightExItemDropRate = 200
EledoradoGoldNapinExItemDropRate = 200
EledoradoGoldGreatDragonExItemDropRate = 200
;==========================================================================
; WHITE WIZARD INVASION
;==========================================================================
RingAttackEvent = 1
RingOrcKillGiftRate = 50
RingDropGiftRate = 200
SCFRingEventWizardRewardItemType = 13
SCFRingEventWizardRewardItemIndex = 20
SCFRingEventOrcRewardDropRate = 50
SCFRingEventOrcRewardItemType = 12
SCFRingEventOrcRewardItemIndex = 15
;==========================================================================
; RED DRAGON INVASION
;==========================================================================
EVENT1 = 1
Event1ItemDropTodayMax = 6
Event1ItemDropTodayPercent = 10000000
AttackEventRegenTime = 10
;==========================================================================
; CHAOS CASTLE
;==========================================================================
ChaosCastleEvent = 1
SCFChaosCastleMinStart = 1
SCFChaosCastleReward1Type = 14
SCFChaosCastleReward1Index = 14
SCFChaosCastleReward2Type = 14
SCFChaosCastleReward2Index = 22
SCFChaosCastleReward3Type = 14
SCFChaosCastleReward3Index = 13
SCFChaosCastleReward4Type = 14
SCFChaosCastleReward4Index = 16
SCFChaosCastle1AncientDropPercent = 5
SCFChaosCastle2AncientDropPercent = 10
SCFChaosCastle3AncientDropPercent = 15
SCFChaosCastle4AncientDropPercent = 20
SCFChaosCastle5AncientDropPercent = 25
SCFChaosCastle6AncientDropPercent = 30
SCFChaosCastle7AncientDropPercent = 35
SCFChaosCastle1Type1Type2DropPercent = 40
SCFChaosCastle2Type1Type2DropPercent = 45
SCFChaosCastle3Type1Type2DropPercent = 50
SCFChaosCastle4Type1Type2DropPercent = 55
SCFChaosCastle5Type1Type2DropPercent = 60
SCFChaosCastle6Type1Type2DropPercent = 65
SCFChaosCastle7Type1Type2DropPercent = 70
;==========================================================================
; CRYSTAL EVENT
;==========================================================================
Japan1StAnivItemDropRate = 1
MysteriouseBeadDropRate1 = 50
MysteriouseBeadDropRate2 = 50
HiddenTreasureBoxOfflineRate = 10
;==========================================================================
; KALIMA EVENT
;==========================================================================
KundunMarkDropRate = 100
KundunRefillHPSec = 500
KundunRefillHP = 1000
KundunRefillHPTime = 600
KundunHPLogSaveTime = 120
;==========================================================================
; DEVIL SQUARE
;==========================================================================
DevilSquareEvent = 1
DevilSquareEventConnect = 0
DevilSquareEventServer = 127.0.0.1
EyesOfDevilSquareDropRate = 1
KeyOfDevilSquareDropRate = 1
;==========================================================================
; BLOOD CASTLE
;==========================================================================
BloodCastleEvent = 1
BloodCastleStartHour = 2
AngelKingsPaperDropRate = 1
BloodBoneDropRate = 1
StoneItemDrop = 1
StoneDropRate = 1
SCFBCMissionReciveTime = 900
SCFBCRewardItemType = 14
SCFBCRewardItemID = 154
SCFBCRewardItemLevel = 0
SCFBCRewardItemDur = 0
SCFBCRewardItemSkill = 0
SCFBCRewardItemLuck = 0
SCFBCRewardItemOpt = 0
SCFBCRewardItemExc = 0
;==========================================================================
; CRYWOLF
;==========================================================================
CrywolfMonsterDarkElfItemDrop = 1
CrywolfBossMonsterItemDrop = 1
CrywolfApplyMvpBenefit = 1
CrywolfPlusChaosRateBenefit = 10
CrywolfMonHPRateBenefit = 100
CrywolfKundunHPRefillBenefit = 1
CrywolfApplyMvpPenalty = 1
CrwyolfGemDropPenaltyRate = 70
CrwyolfGettingExpPenaltyRate = 70
;==========================================================================
; FENRIR
;==========================================================================
FenrirStuffItemDrop = 1
FenrirStuff_01_DropLv_Min = 0
FenrirStuff_01_DropLv_Max = 150
FenrirStuff_01_DropMap = 34
FenrirStuff_01_DropRate = 500
FenrirStuff_02_DropLv_Min = 0
FenrirStuff_02_DropLv_Max = 150
FenrirStuff_02_DropMap = 34
FenrirStuff_02_DropRate = 200
FenrirStuff_03_DropLv_Min = 0
FenrirStuff_03_DropLv_Max = 200
FenrirStuff_03_DropMap = 34
FenrirStuff_03_DropRate = 50
FenrirRepairRate = 4000
FenrirDefaultMaxDurSmall = 200
FenrirElfMaxDurSmall = 160
;==========================================================================
; KANTURU
;==========================================================================
KanturuEvent = 1
BlockKanturuMapEnter = 0
KanturuMayaHandItemDrop = 1
KanturuNightmareItemDrop = 1
KanturuSpecialItemDropOn = 1
KanturuMoonStoneDropRate = 200
KanturuJewelOfHarmonyDropRate = 15
;==========================================================================
; CASTLE SIEGE & DEEP LOREN
;==========================================================================
CastleSiegeRun = 1
CastleDeepEvent = 1
BlockCastleSiegeMapEnter = 0
IsDropSetItemInCastleHuntZone = 1
SetItemInCastleHuntZoneDropRate = 300
SetItemInCastleHuntZoneDropLevel = 75
MarkOfTheLord = 60
IsDropGemOfDefend = 1
GemOfDefendDropRate = 300
GemOfDefendDropLevel = 75
;==========================================================================
; CastleSpecificState =
;
; 1 - Registration of Castle Siege
; 2 - Idle State
; 3 - Registration of the status of Mark Lord
; 4 - Idle State
; 5 - Notification of the attack Castle to quilts
; 6 - Reading the state of Castle Siege
; 7 - ITop of Castle Siege
; 8 - End of Castle Siege
; 9 - End of the cycle of Castle Siege (Back automatically for 1)
;==========================================================================
CastleSpecificState =1
CastleCycleStartYear =2020
CastleCycleStartMonth =01
CastleCycleStartDay =01
CastleStateStartYear =2020
CastleStateStartMonth =02
CastleStateStartDay =06
CastleStateStartHour =23
CastleStateStartMinute =0
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