;############################################################
;# -- X6 MUONLINE SERVER EMULATOR
;# -- www.igcn.mu
;# -- www.muemu.pl
;# -- (C) 2017 IGC-Network | MUEMU (R)
;# ----------------------------------------------------------
;# -- File is a part of MUEMU MuOnline Server files.
;############################################################
[Common]
;-------------------------------------------------------------------------------------------------
;-- Activates Chaos Machine on Server, Values: 0/1
;-------------------------------------------------------------------------------------------------
IsChaosMachine = 1
;-------------------------------------------------------------------------------------------------
;-- Activates global notice of successful combination of item level 15 of selected type, 0/1
;-------------------------------------------------------------------------------------------------
PlusItemMix15ResultNotice_Normal = 1
PlusItemMix15ResultNotice_Enhanced = 1
PlusItemMix15ResultNotice_Socket = 1
PlusItemMix15ResultNotice_Pentagram = 0
[PlusItemLevel]
;-------------------------------------------------------------------------------------------------
;-- Maximum combination success rate for Chaos Machine regular combination, percentage, 0-100
;-------------------------------------------------------------------------------------------------
Mix10Rate_Normal = 75
Mix11Rate_Normal = 70
Mix12Rate_Normal = 65
Mix13Rate_Normal = 60
Mix14Rate_Normal = 55
Mix15Rate_Normal = 50
;-------------------------------------------------------------------------------------------------
;-- Success rate to on for item with Luck, percentage, 0-100
;-------------------------------------------------------------------------------------------------
MixAddLuckRate_Normal = 10
;-------------------------------------------------------------------------------------------------
;-- Maximum combination success rate for Chaos Machine Enhanced combination, percentage, 0-100
;-------------------------------------------------------------------------------------------------
Mix10Rate_Enhanced = 75
Mix11Rate_Enhanced = 70
Mix12Rate_Enhanced = 65
Mix13Rate_Enhanced = 60
Mix14Rate_Enhanced = 55
Mix15Rate_Enhanced = 50
;-------------------------------------------------------------------------------------------------
;-- Success rate to on for item with Luck, percentage, 0-100
;-------------------------------------------------------------------------------------------------
MixAddLuckRate_Enhanced = 10
;-------------------------------------------------------------------------------------------------
;-- Maximum combination success rate for Chaos Machine Socket combination, percentage, 0-100
;-------------------------------------------------------------------------------------------------
Mix10Rate_Socket = 75
Mix11Rate_Socket = 70
Mix12Rate_Socket = 65
Mix13Rate_Socket = 60
Mix14Rate_Socket = 55
Mix15Rate_Socket = 50
;-------------------------------------------------------------------------------------------------
;-- Success rate to on for item with Luck, percentage, 0-100
;-------------------------------------------------------------------------------------------------
MixAddLuckRate_Socket = 10
;-------------------------------------------------------------------------------------------------
;-- Maximum combination success rate for Chaos Machine Pentagram combination, percentage, 0-100
;-------------------------------------------------------------------------------------------------
Mix10Rate_Pentagram = 40
Mix11Rate_Pentagram = 40
Mix12Rate_Pentagram = 40
Mix13Rate_Pentagram = 35
Mix14Rate_Pentagram = 35
Mix15Rate_Pentagram = 30
;-------------------------------------------------------------------------------------------------
;-- Success rate to on for item with Luck, percentage, 0-100
;-------------------------------------------------------------------------------------------------
MixAddLuckRate_Pentagram = 25
[EventMixes]
;-------------------------------------------------------------------------------------------------
;-- Maximum success Rate of Devil Square invitation combination, percentage, 0-100
;-------------------------------------------------------------------------------------------------
DQChaosSuccessRateLevel1 = 80
DQChaosSuccessRateLevel2 = 80
DQChaosSuccessRateLevel3 = 80
DQChaosSuccessRateLevel4 = 80
DQChaosSuccessRateLevel5 = 70
DQChaosSuccessRateLevel6 = 70
DQChaosSuccessRateLevel7 = 70
[Wings]
;-------------------------------------------------------------------------------------------------
;-- Maximum success rate of Feather of Condor chaos combination, percentage, 1-100
;-------------------------------------------------------------------------------------------------
FeatherOfCondorMaxRate = 100
;-------------------------------------------------------------------------------------------------
;-- Maximum success rate of 2nd Wings chaos combination, percentage, 1-100
;-------------------------------------------------------------------------------------------------
Wing2MixMaxRate = 90
;-------------------------------------------------------------------------------------------------
;-- Maximum success rate of 2.5 Wings chaos combination, percentage, 1-100
;-------------------------------------------------------------------------------------------------
Wing25MixMaxRate = 60
;-------------------------------------------------------------------------------------------------
;-- Maximum success rate of 3rd Wings chaos combination, percentage, 1-100
;-------------------------------------------------------------------------------------------------
Wing3MixMaxRate = 40
;-------------------------------------------------------------------------------------------------
;-- Maximum success rate of Cape of Lord chaos combination, percentage, 1-100
;-------------------------------------------------------------------------------------------------
CapeOfLordMixMaxRate = 90
[SocketWeapon]
;-------------------------------------------------------------------------------------------------
;-- Maximum success rate of Socket Weapons chaos combination, percentage, 0-100
;-------------------------------------------------------------------------------------------------
SocketWeaponMixMaxRate = 40
;-------------------------------------------------------------------------------------------------
;-- Required money (Zen) for Socket Weapons Chaos COmbination
;-------------------------------------------------------------------------------------------------
SocketWeaponMixRequireMoney = 1000000
[CherryBlossom]
;-------------------------------------------------------------------------------------------------
; Modification of values below requires update of Mix.bmd (MixGroup: 10, Min Cnt 1 / Max Cnt 1)
;-------------------------------------------------------------------------------------------------
;-------------------------------------------------------------------------------------------------
;-- Count of combined Cherry Blossom White required for mix purpose
;-------------------------------------------------------------------------------------------------
CherryBlossomWhiteNeedItem = 10
;-------------------------------------------------------------------------------------------------
;-- Count of combined Cherry Blossom Red required for mix purpose
;-------------------------------------------------------------------------------------------------
CherryBlossomRedNeedItem = 30
;-------------------------------------------------------------------------------------------------
;-- Count of combined Cherry Blossom Gold required for mix purpose
;-------------------------------------------------------------------------------------------------
CherryBlossomGoldNeedItem = 255