I want to publish my latest work:
1. XT-S12 based on LST-TEAM
2. Draw lessons from MUTEAM's S6 source code.
3. Draw lessons from 802 source code of China Happy Team
4. The login structure uses MyHeart's S13 releaseCreativity is borrowed from China Hand Tour King's Glory and Hero Alliance.
The following is my own reference to add custom functions:
1. Absolute Survival Task (from MUTEAM's S6 source code)
2. Custom pet enhancements, including Y-key pet bar (from MUTEAM's S6 source code)
3. Customize equipment attributes (expanding support for maximum and minimum level control)
4. Custom Title System (Only Server-side Added)
5. Add my own detailed control
The following are the details of the control:
1. Custom Enhanced Basic Property Control for Monsters
2. Customized Gemstone Exchange Points
3. Custom Skill Effects (Control Effects)
4. Custom Equipments Special Effects (Various Magic Effects)
Following are the effects of custom equipment: (learn from LOL)
1. Ring Suit (wearing two specific rings at the same time, triggering maximum blood volume, attacking time-varying angels or demons, increasing 100% double probability and ignorance probability, plus vertigo effects)
2. Wearing a specific necklace to be attacked has a certain probability of eliminating its negative effects, and has a certain probability of triggering stealth and accelerating special effects.
3. Cutting attributes: Adding cutting attributes (similar to heavenly penalties) to specific equipment will add a certain percentage of the current life value of the attackee when attacked by wearing such equipment.
4. Bloodsucking Attribute: When attacking, restore a certain percentage of the life of the attack itself (real-time bloodsucking, each attack can trigger)
5. Infinite Attributes: When an attack triggers double damage, the attack power is + 50%.
The current version only adds so much content. In my S6 project, I also add many interesting special effects, such as:
1. Berserk Equipment: When an attack triggers double superior strike damage, attack power + 520 attack speed + 45, lasts 5 seconds, and cools for 15 seconds.
2. Cold Iron Equipment: When attacked, it reduces the attacker's attack power by 270 points and attack speed by 27 points. It lasts 5 seconds and cools for 15 seconds.
3. Rejuvenation equipment: When the victim's blood volume is less than 50%, the maximum blood volume of the victim can be restored instantly by 30%.
4. Broken Army Equipment: When the blood volume of the attacked is less than 50%, the attacker attacks + 30%.
5. Commander Equipment: When blood volume is less than or equal to 0, immune death is 5 seconds, attack power + 520, cooling time is 60 seconds.
6. Thorn Equipments: Increase the wearer's reflection probability by 30%, only one trigger can be triggered.
7. Armor-piercing equipment: Increases the wearer's chance of ignorance by 30%, only one trigger can be triggered.
8. Necklace Super Criticism: A certain probability triggers Super Criticism, and triggers Ascension Special Effects.
9. BOSS Skills: Rejuvenation, Violence, Counterattack, Killing Return, etc.
10. Synthetic system. All equipment can be synthesized by using specific materials and equipment to synthesize NPC in Wonderland.
Here are some of my ideas:
1. Add cooling time and special effects to skills (e.g. vertigo, deceleration, etc.) to make skills more important.
2. Set a refresh time increase for monsters, small BOSS for maps, and skills to make monsters more powerful
3. Let designated monsters drop designated equipment and materials, so that players have more direction.
4. Modify the map to a copy of the corridor and a copy of the game of customs clearance type to make the game more interesting.
5. Increase the PK event of 5VS5 10VS10
The source code of S13 still needs a lot of repairs, protocols, packages or structures, or databases. Hope that we can share more of our results and let him improve together!
I will only publish my modified source code: support libraries / clients,
refer to:
The Gameserver still crashes sometimes. I won't fix it. I hope I can fix it if I understand it.
Compilation completed:
The source code is as follows:
Here, ask the following post source code decompression password:
http://tuservermu.com.ve/index.php?topic=12628.0CLIENT PATCH + SERVER PATCH:
https://mega.nz/#!grQVCCrC!2iYjlAGyzOjAylmli08L9u2JznQ8QSut20RGt-gRvK0Thank:
LST
EMU
X-TEAM
MUTEAM
Myheart
Pyke
Tuservermu.com.ve
http://tuservermu.com.ve/index.php?topic=12628.0