As many people know the 99b only supports 32 items per slots ie a total of 32 * 15 items .. and the truth I took the trouble to try to decompile many things of the main to be able to make it support 15 * 512 Items, I´m not sure that it works at all well but if you find any fault I'll try to repair it as quickly as possible during this month only.
Section where it sets the information to the items decompiled and recoded to support 512 items.
Section where read item.bmd modified to support 512 items of bmd
Section where it draws the items in the inventory decompilada and recodeada to support 512 items
Preview character list recessed to support 512 items.
GCItemMoveRecv section decompiled and modified to support 512 items
The buffer size is changed where the texture of the items are saved for support 512 items
The size of the buffer where the read data of the item.bmd is saved
Texture of the elf wings repaired
Section of control of movement of the characters decompilado and modified to support of 512 items
Position of the arches in the repaired character
Bless soul and life repaired to use in items
Section where it draws the data of the item when putting the mouse on the same one compiled and modified for support of 512 items
Skill Orbs and books repaired in order to use them with right click
Potions repaired
Section where you place the price of items in the shop decompilada
Section where you place the price in the store decompiled
Section where it creates the monsters and npc decompilada and modified so that the monsters have their corresponding item
Position of shields repaired
Section where draws the name of the items on the floor Decompilado and modified to support 512 items
Section where he draws the items on the floor decompiled and modified to support 512 items (Zen is still crazy)
Section where set the item size in the soil decompiled and modified to support 512 items
All sections where the glow controls brightness and other items decompiled and modified to support 512 items
And a few more tears that were left porahi .. XD
UPDATE 17/07
Client side
Added cashshop system
Added data / interface / cashshop folder
The data / cashshop folder was added
The cashshop.txt file was added to configure the file
Added animation when clicking characters in the character selection.
We added the cashshop texts in the text.bmd to change it to your liking.
The text.bmd buffer is incremented to support more texts.
Fixed the error that it did not show texts in the chat
I noticed in the cashshop the error that overlapped the item in the texts.
He noticed that he did not show Zen well when he died
Messages were added when you did not have enough mucoins to buy cashshop
Messages were added when you did not have space in the inventory in the purchase of cashshop
Added message that the cashshop can only open in safe areas.
All texts can be modified from the text.bmd file
Fixed the main shutdown when trying to create a guild
Server side
A check was added to verify the inventory space in the cashshop purchase
The CashShopProduct file was added to the / data / cashshop folder
The dataserver was modified to support the cashshop system
Was added in the memb_info table the field MuCoins
He repaired Zen when he died.
Was added in GameServerInfo - Common.dat to enable and disable cashshop
The guild viewport was repaired
Remember for the cashshop to work correctly must configure the server side and the client side exactly the same
DO NOT FORGET!!!!
ADD ESTOOO
In the memb_info table the field MuCoins
UPDATE 18/07
The war was repaired which, when transported, the score was erased
It repaired the event entries that when right click did not do anything (I BELIEVE THAT KALIMA MISSING) ..
UPDATE 19/07
Fixed the war.
Fixed while moving while in war the score disappears
Fixed when moving info guild disappears
The wings that did not correspond to the 99b of the chaos machine were removed.
Deletes the entrance to devil square 5 and 6 the 99b only supports until the devil square 4
The entries were removed to the blood castle 8 the main only supports until the blood castle 7
They repaired the kalima mobs that could not be killed.
The entrance to the chaos castle was repaired
The entrance to the devil square was repaired
The entrance to the blood castle was repaired
The skill of the mobs was repaired.
The quest was repaired.
The database was updated by a cleaner.
UPDATE 23/07
Elf skill repaired
He repaired the elf's movements with the bow
GCEffectStateRecv repaired
It repaired the load of items that from the black dragon helmet on loaded badly
They repaired the crash when they threw poison at you.
The package sending is repaired to the gs when you close certain interface.
I improved the cashshop.
They must update everything that has modified date. Look! XD
He repaired the monsters of invocation of the elf.
The sets divine and thunder hawk were repaired
The closure of the main was repaired when opening the casshop with a mg
The main shutdown was repaired when you opened an interface.
I deleted kantru illusion temple and raklion
The elf helmets were repaired.
UPDATE 26/07
Repair option repaired
Make sure you do not let your wings out on icarus.
Set the storm storm that did not load it.
Kalima kundima is not seen because the main supports only up to kalima 6 and the monster number 385 does not support the main
They must repair their monster set base and monster.txt
I added icons to the chatsystem.
UPDATE 27/07
Some texts were repaired in the items
Ice arrow repaired
UPDATE 28/07
Darklord's creation of pets repaired
It repaired the part of creation of characters that had problems with the magician.
Some texts that looked
were repaired
It is noticed that whenever you relogueas sends you to lorencia
Chat icons disabled
The animation was deactivated when selecting the characters
UPDATE 30/07
It was noticed that when creating a guild with 8 characters the gameserver closed.
Some item text was repaired.
Combo bk repaired.
The muemu database adapts it for sql 2005 onwards.
MuTools 99b
Create this program to be able to modify the new item.bmd since no program that exists will read it correctly.
They can also easily edit the attack and defense attributes of the server's monster.txt.
You can also read and modify the client's text.bmd file.
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Missing the Dark Lord to the database!
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