Alguien sabe como configurar que el comando master reset (/mreset) borre todo y de 400 puntos por cada Master Reset realizado y los puntos sean multiplicados por la cantidad de master reset del personaje. Es decir,
Si tengo 1 master reset al usar el comando /mreset deberia quedar:
-1 Reset (Normal)
-Lvl 400 (Normal)
-Master Lvl 0
- 400 Master LVL points (Puntos para meter al Arbol)
Si tengo 2 master reset al usar el comando /mreset deberia quedar
-1 Reset (Normal)
-Lvl 400 (Normal)
-Master Lvl 0
- 800 Master LVL points (Puntos para meter al Arbol)
Bien sea por la pagina (WEB ENGINE) o internamente en el juego
PD: No consigo Plugin GRAN RESET para WebEngine (incluyendo todos los publicados aca) que funcione correctamente para la web.
Esta es mi configuracion actual. Por mas configuracion que intento y pruebo cambiando todo. No logro que funcione de la manera indicada arriba. Seria de gran ayuda si alguie sabe como solventar esto.
;==================================================
; Master Reset Command Settings
;==================================================
CommandMasterResetType = 0 ; utilization mode (0=Keep Points/1=Reset Points).
; Check equipped items (0=No/1=Yes).
CommandMasterResetCheckItem_AL0 = 0
CommandMasterResetCheckItem_AL1 = 0
CommandMasterResetCheckItem_AL2 = 0
CommandMasterResetCheckItem_AL3 = 0
; Move character to safe zone (0=No/1=Yes).
CommandMasterResetMove_AL0 = 1
CommandMasterResetMove_AL1 = 1
CommandMasterResetMove_AL2 = 1
CommandMasterResetMove_AL3 = 1
; Clear character quests (0=No/1=Yes).
CommandMasterResetQuest_AL0 = 0
CommandMasterResetQuest_AL1 = 0
CommandMasterResetQuest_AL2 = 0
CommandMasterResetQuest_AL3 = 0
; Clear character skills (0=No/1=Yes).
CommandMasterResetSkill_AL0 = 1
CommandMasterResetSkill_AL1 = 1
CommandMasterResetSkill_AL2 = 1
CommandMasterResetSkill_AL3 = 1
; Required level to use "/mreset"
CommandMasterResetLevel_AL0 = 400
CommandMasterResetLevel_AL1 = 400
CommandMasterResetLevel_AL2 = 400
CommandMasterResetLevel_AL3 = 400
; Required reset to use "/mreset"
CommandMasterResetReset_AL0 = 0
CommandMasterResetReset_AL1 = 0
CommandMasterResetReset_AL2 = 0
CommandMasterResetReset_AL3 = 0
; Required money to use "/mreset"
CommandMasterResetMoney_AL0 = 0
CommandMasterResetMoney_AL1 = 0
CommandMasterResetMoney_AL2 = 0
CommandMasterResetMoney_AL3 = 0
; Amount of master resets gain utilizing
CommandMasterResetCount_AL0 = 1
CommandMasterResetCount_AL1 = 1
CommandMasterResetCount_AL2 = 1
CommandMasterResetCount_AL3 = 1
; Maximum master resets
CommandMasterResetLimit_AL0 = 10000
CommandMasterResetLimit_AL1 = 10000
CommandMasterResetLimit_AL2 = 10000
CommandMasterResetLimit_AL3 = 10000
; Maximum master resets per day
CommandMasterResetLimitDay_AL0 = 1000
CommandMasterResetLimitDay_AL1 = 1
CommandMasterResetLimitDay_AL2 = 1
CommandMasterResetLimitDay_AL3 = 1
; Maximum master resets per week
CommandMasterResetLimitWek_AL0 = 1000
CommandMasterResetLimitWek_AL1 = 7
CommandMasterResetLimitWek_AL2 = 7
CommandMasterResetLimitWek_AL3 = 7
; Maximum master resets per month
CommandMasterResetLimitMon_AL0 = 30
CommandMasterResetLimitMon_AL1 = 30
CommandMasterResetLimitMon_AL2 = 30
CommandMasterResetLimitMon_AL3 = 30
; Character level after utilizing "/mreset"
CommandMasterResetStartLevel_AL0 = 400
CommandMasterResetStartLevel_AL1 = 400
CommandMasterResetStartLevel_AL2 = 400
CommandMasterResetStartLevel_AL3 = 400
; Character reset after utilizing "/mreset"
CommandMasterResetStartReset_AL0 = 1
CommandMasterResetStartReset_AL1 = 1
CommandMasterResetStartReset_AL2 = 1
CommandMasterResetStartReset_AL3 = 1
; Amount of points gain
CommandMasterResetPoint_AL0 = 400
CommandMasterResetPoint_AL1 = 400
CommandMasterResetPoint_AL2 = 400
CommandMasterResetPoint_AL3 = 400
; Percentage of points gain
CommandMasterResetPointRateDW = 400
CommandMasterResetPointRateDK = 400
CommandMasterResetPointRateFE = 400
CommandMasterResetPointRateMG = 400
CommandMasterResetPointRateDL = 400
CommandMasterResetPointRateSU = 400
CommandMasterResetPointRateRF = 400
CommandMasterResetRemoveReset_AL0 = 0
CommandMasterResetRemoveReset_AL1 = 0
CommandMasterResetRemoveReset_AL2 = 0
CommandMasterResetRemoveReset_AL3 = 0