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Autor Topic: Hide command (GM)  (Visto 805 veces)

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Offline barak1991 Posteado: March 28, 2020, 12:27:16 PM | Modificado: March 28, 2020, 12:30:39 PM by barak1991

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Hi

so i create /hide command it work and GM become invisible, but when player make switch it can see the GM and it not invisible anymore.

here is the code from ChatProtocol.cpp:


Code: [Select]


void CCommandSystem::IsHide(LPOBJ lpObj, PMSG_CHATDATA *lpChat)    {

       #ifdef GM_SYSTEM
         if(!g_GMConfig.CheckIsGM(lpObj->Name,2)) {
            GCServerMsgStringSend("Command only For GameMasters", lpObj->m_Index, 1);
        return;
        }
     #endif
           
        if(lpObj->Authority == 2) {
            MsgOutput(lpObj->m_Index,"[View] You'r in invisible MODE");
        } else {
            lpObj->Authority = 2;
            gObjViewportListProtocolDestroy(lpObj);
            GCServerMsgStringSend("[View] You'r Invisible",lpObj->m_Index,1);
        }
    }



Files: http://tuservermu.com.ve/index.php?topic=26532.0


what is wrong with code? or need to add something?

Gracias:


Offline barak1991 #1 Posteado: March 29, 2020, 04:15:50 AM

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Offline barak1991 #2 Posteado: April 01, 2020, 07:29:54 PM

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Offline barak1991 #3 Posteado: April 04, 2020, 08:04:58 AM

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