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Autor Topic: HelperMu EDITOR ONLINE-By Manrique (itemdrop-shops-spots)s6 Updadate! 11-06-2024  (Visto 886 veces)

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Offline Manrique9809 Posteado: June 05, 2024, 03:24:42 PM | Modificado: June 11, 2024, 03:35:35 AM by Manrique9809

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Hola muchachos, hoy les traigo el MuHelper  by manrique versión web, compatible con cualquier versión mu    , probado en s6 mspro 
 actualmente estoy reconstruyendo mi antiguo proyecto que era de escritorio.



espero sus comentarios y recomendaciones, así como ideas para nuevos módulos. saludos



UPDATE!!
Nuevo Módulo EasySpot
Crea tus Spots de manera rápida solo dando clic en las coordenadas del mapa :o , guarda como texto y pégalo en tú servidor!! así de fácil. ByManrique

Mapas
-Arena
-Atlans
-Tarkan
-Devias
-Noria
 Musicx2
Imágenes


Spoiler for Hiden:









Mejoras

Se mejoró el rastreo de coordenadas , ahora al dar click en cualquier parte de la imagen el resultado es mas preciso








Módulos

1- creador de drops
2- creador de shops
3- creador de spots

Spoiler for Hiden:




Pasos a seguir


1 - Entrar a la plataforma
2 - Una ves adentro  se te dará un código de acceso de manera automática
3 - Guarda ese código y presiona "OK"
4 - Empieza a crear tus itemdrops.txt y tus shops para tus npc





LES ADJUNTO LAS IMAGENES + VIDEO TUTORIAL , ESPERO QUE LES GUSTE Y SEGUIRÉ AVANZANDO EN LOS DEMÁS MAPAS, SALUDOS  boxing




Ver Mas Imágenes
Spoiler for Hiden:





TUTORIAL




Link Web






Offline ongamanext #1 Posteado: June 05, 2024, 04:24:12 PM

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Offline gambasoxd #2 Posteado: June 06, 2024, 01:47:25 AM

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Recomendación  Musicx2

- responsive en las tablas
- que el itemlist sea importe de un texto o de un bmd para más global,

Para cualquier consulta aqui dejo mi información:

WHATSAPP

Gracias:


Offline Manrique9809 #3 Posteado: June 06, 2024, 10:46:02 AM

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Recomendación  Musicx2

- responsive en las tablas
- que el itemlist sea importe de un texto o de un bmd para más global,



muchas gracias :D ,
- te comento que las tablas ya son responsive,  debito a que el datatable aplica filtros y mas , hay un limite de responsive y luego se añade el scroll a las tablas.se reordenan también cuando estás en pantallas mas pequeñas .

- buena idea , pondré la opción para que carguen sus propias bmd.



Offline gambasoxd #4 Posteado: June 06, 2024, 12:09:41 PM

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Recomendación  Musicx2

- responsive en las tablas
- que el itemlist sea importe de un texto o de un bmd para más global,



muchas gracias :D ,
- te comento que las tablas ya son responsive,  debito a que el datatable aplica filtros y mas , hay un limite de responsive y luego se añade el scroll a las tablas.se reordenan también cuando estás en pantallas mas pequeñas .

- buena idea , pondré la opción para que carguen sus propias bmd.


Diria que lo mismo con mapas y monsterlist, algunos tienen custom mapas y otro tienen custom monster,

Ahora en file SSeMU, no se maneja el Index del item sino que tiene la estructura de SECTION,INDEX Ejemplo 00,000 --> Kriss

Creo que varía según el file, asi que tendrias que crear un settings con los files que son compatibles  cool22

Te deseo suerte, es una buena iniciativa

Para cualquier consulta aqui dejo mi información:

WHATSAPP

Gracias:


Offline Manrique9809 #5 Posteado: June 11, 2024, 03:34:44 AM

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Recomendación  Musicx2

- responsive en las tablas
- que el itemlist sea importe de un texto o de un bmd para más global,



muchas gracias :D ,
- te comento que las tablas ya son responsive,  debito a que el datatable aplica filtros y mas , hay un limite de responsive y luego se añade el scroll a las tablas.se reordenan también cuando estás en pantallas mas pequeñas .

- buena idea , pondré la opción para que carguen sus propias bmd.


Diria que lo mismo con mapas y monsterlist, algunos tienen custom mapas y otro tienen custom monster,

Ahora en file SSeMU, no se maneja el Index del item sino que tiene la estructura de SECTION,INDEX Ejemplo 00,000 --> Kriss

Creo que varía según el file, asi que tendrias que crear un settings con los files que son compatibles  cool22

Te deseo suerte, es una buena iniciativa





Necesito tu ayuda , quiero simplificar lo del itemdrop pero no me se muy bien la sintaxis de las opciones , solo se que 63 es full pero no se por qué 63 es full ,quisiera que me explique esa parte porfa.


Offline lczro #6 Posteado: June 11, 2024, 09:04:03 AM | Modificado: June 11, 2024, 09:16:26 AM by lczro

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Recomendación  Musicx2

- responsive en las tablas
- que el itemlist sea importe de un texto o de un bmd para más global,


muchas gracias :D ,
- te comento que las tablas ya son responsive,  debito a que el datatable aplica filtros y mas , hay un limite de responsive y luego se añade el scroll a las tablas.se reordenan también cuando estás en pantallas mas pequeñas .

- buena idea , pondré la opción para que carguen sus propias bmd.


Diria que lo mismo con mapas y monsterlist, algunos tienen custom mapas y otro tienen custom monster,

Ahora en file SSeMU, no se maneja el Index del item sino que tiene la estructura de SECTION,INDEX Ejemplo 00,000 --> Kriss

Creo que varía según el file, asi que tendrias que crear un settings con los files que son compatibles  cool22

Te deseo suerte, es una buena iniciativa





Necesito tu ayuda , quiero simplificar lo del itemdrop pero no me se muy bien la sintaxis de las opciones , solo se que 63 es full pero no se por qué 63 es full ,quisiera que me explique esa parte porfa.

// -------------------------------------------------------
// Swords ~ Axes ~ Maces ~ Spears ~ Bows
// -------------------------------------------------------
1 = Increases mana acquisition rate after hunt +mana/8
2 = Increases life acquisition rate after hunt +life/8
3 = Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
4 = Increases Attacking(Wizardry)speed +7
5 = Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
6 = Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
7 = Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
8 = Increase Damage +2%
9 = Increase Damage +2% + Increases mana acquisition rate after hunt +mana/8
10 = Increase Damage +2% + Increases life acquisition rate after hunt +life/8
11 = Increase Damage +2% + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
12 = Increase Damage +2% + Increases Attacking(Wizardry)speed +7
13 = Increase Damage +2% + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
14 = Increase Damage +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
15 = Increase Damage +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
16 = Increase Damage +level/20
17 = Increase Damage +level/20 + Increases mana acquisition rate after hunt +mana/8
18 = Increase Damage +level/20 + Increases life acquisition rate after hunt +life/8
19 = Increase Damage +level/20 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
20 = Increase Damage +level/20 + Increases Attacking(Wizardry)speed +7
21 = Increase Damage +level/20 + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
22 = Increase Damage +level/20 + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
23 = Increase Damage +level/20 + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
24 = Increase Damage +level/20 + Increase Damage +2%
25 = Increase Damage +level/20 + Increase Damage +2% + Increases mana acquisition rate after hunt +mana/8
26 = Increase Damage +level/20 + Increase Damage +2% + Increases life acquisition rate after hunt +life/8
27 = Increase Damage +level/20 + Increase Damage +2% + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
28 = Increase Damage +level/20 + Increase Damage +2% + Increases Attacking(Wizardry)speed +7
29 = Increase Damage +level/20 + Increase Damage +2% + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
30 = Increase Damage +level/20 + Increase Damage +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
31 = Increase Damage +level/20 + Increase Damage +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
32 = Excellent Damage rate +10%
33 = Excellent Damage rate +10% + Increases mana acquisition rate after hunt +mana/8
34 = Excellent Damage rate +10% + Increases life acquisition rate after hunt +life/8
35 = Excellent Damage rate +10% + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
36 = Excellent Damage rate +10% + Increases Attacking(Wizardry)speed +7
37 = Excellent Damage rate +10% + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
38 = Excellent Damage rate +10% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
39 = Excellent Damage rate +10% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
40 = Excellent Damage rate +10% + Increase Damage +2%
41 = Excellent Damage rate +10% + Increase Damage +2% + Increases mana acquisition rate after hunt +mana/8
42 = Excellent Damage rate +10% + Increase Damage +2% + Increases life acquisition rate after hunt +life/8
43 = Excellent Damage rate +10% + Increase Damage +2% + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
44 = Excellent Damage rate +10% + Increase Damage +2% + Increases Attacking(Wizardry)speed +7
45 = Excellent Damage rate +10% + Increase Damage +2% + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
46 = Excellent Damage rate +10% + Increase Damage +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
47 = Excellent Damage rate +10% + Increase Damage +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
48 = Excellent Damage rate +10% + Increase Damage +level/20
49 = Excellent Damage rate +10% + Increase Damage +level/20 + Increases mana acquisition rate after hunt +mana/8
50 = Excellent Damage rate +10% + Increase Damage +level/20 + Increases life acquisition rate after hunt +life/8
51 = Excellent Damage rate +10% + Increase Damage +level/20 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
52 = Excellent Damage rate +10% + Increase Damage +level/20 + Increases Attacking(Wizardry)speed +7
53 = Excellent Damage rate +10% + Increase Damage +level/20 + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
54 = Excellent Damage rate +10% + Increase Damage +level/20 + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
55 = Excellent Damage rate +10% + Increase Damage +level/20 + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
56 = Excellent Damage rate +10% + Increase Damage +level/20 + Increase Damage +2%
57 = Excellent Damage rate +10% + Increase Damage +level/20 + Increase Damage +2% + Increases mana acquisition rate after hunt +mana/8
58 = Excellent Damage rate +10% + Increase Damage +level/20 + Increase Damage +2% + Increases life acquisition rate after hunt +life/8
59 = Excellent Damage rate +10% + Increase Damage +level/20 + Increase Damage +2% + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
60 = Excellent Damage rate +10% + Increase Damage +level/20 + Increase Damage +2% + Increases Attacking(Wizardry)speed +7
61 = Excellent Damage rate +10% + Increase Damage +level/20 + Increase Damage +2% + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
62 = Excellent Damage rate +10% + Increase Damage +level/20 + Increase Damage +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
63 = Excellent Damage rate +10% + Increase Damage +level/20 + Increase Damage +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
// -------------------------------------------------------
// Staffs
// -------------------------------------------------------
1 = Increases mana acquisition rate after hunt +mana/8
2 = Increases life acquisition rate after hunt +life/8
3 = Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
4 = Increases Attacking(Wizardry)speed +7
5 = Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
6 = Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
7 = Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
8 = Increase Wizardry Dmg +2%
9 = Increase Wizardry Dmg +2% + Increases mana acquisition rate after hunt +mana/8
10 = Increase Wizardry Dmg +2% + Increases life acquisition rate after hunt +life/8
11 = Increase Wizardry Dmg +2% + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
12 = Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7
13 = Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
14 = Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
15 = Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
16 = Increase Wizardry Dmg +level/20
17 = Increase Wizardry Dmg +level/20 + Increases mana acquisition rate after hunt +mana/8
18 = Increase Wizardry Dmg +level/20 + Increases life acquisition rate after hunt +life/8
19 = Increase Wizardry Dmg +level/20 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
20 = Increase Wizardry Dmg +level/20 + Increases Attacking(Wizardry)speed +7
21 = Increase Wizardry Dmg +level/20 + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
22 = Increase Wizardry Dmg +level/20 + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
23 = Increase Wizardry Dmg +level/20 + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
24 = Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2%
25 = Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases mana acquisition rate after hunt +mana/8
26 = Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases life acquisition rate after hunt +life/8
27 = Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
28 = Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7
29 = Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
30 = Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
31 = Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
32 = Excellent Damage rate +10%
33 = Excellent Damage rate +10% + Increases mana acquisition rate after hunt +mana/8
34 = Excellent Damage rate +10% + Increases life acquisition rate after hunt +life/8
35 = Excellent Damage rate +10% + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
36 = Excellent Damage rate +10% + Increases Attacking(Wizardry)speed +7
37 = Excellent Damage rate +10% + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
38 = Excellent Damage rate +10% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
39 = Excellent Damage rate +10% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
40 = Excellent Damage rate +10% + Increase Wizardry Dmg +2%
41 = Excellent Damage rate +10% + Increase Wizardry Dmg +2% + Increases mana acquisition rate after hunt +mana/8
42 = Excellent Damage rate +10% + Increase Wizardry Dmg +2% + Increases life acquisition rate after hunt +life/8
43 = Excellent Damage rate +10% + Increase Wizardry Dmg +2% + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
44 = Excellent Damage rate +10% + Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7
45 = Excellent Damage rate +10% + Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
46 = Excellent Damage rate +10% + Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
47 = Excellent Damage rate +10% + Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
48 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20
49 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increases mana acquisition rate after hunt +mana/8
50 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increases life acquisition rate after hunt +life/8
51 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
52 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increases Attacking(Wizardry)speed +7
53 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
54 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
55 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
56 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2%
57 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases mana acquisition rate after hunt +mana/8
58 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases life acquisition rate after hunt +life/8
59 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
60 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7
61 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
62 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
63 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
// -------------------------------------------------------
// Sets ~ Shields
// -------------------------------------------------------
1 = Increases acquisition rate of Zen after hunting monsters +40%
2 = Damage sucess rate +10%
3 = Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
4 = Reflect Damage +5%
5 = Reflect Damage +5% + Increases acquisition rate of Zen after hunting monsters +40%
6 = Reflect Damage +5% + Damage sucess rate +10%
7 = Reflect Damage +5% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
8 = Damage Decrease +4%
9 = Damage Decrease +4% + Increases acquisition rate of Zen after hunting monsters +40%
10 = Damage Decrease +4% + Damage sucess rate +10%
11 = Damage Decrease +4% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
12 = Damage Decrease +4% + Reflect Damage +5%
13 = Damage Decrease +4% + Reflect Damage +5% + Increases acquisition rate of Zen after hunting monsters +40%
14 = Damage Decrease +4% + Reflect Damage +5% + Damage sucess rate +10%
15 = Damage Decrease +4% + Reflect Damage +5% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
16 = Increase Max Mana +4%
17 = Increase Max Mana +4% + Increases acquisition rate of Zen after hunting monsters +40%
18 = Increase Max Mana +4% + Damage sucess rate +10%
19 = Increase Max Mana +4% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
20 = Increase Max Mana +4% + Reflect Damage +5%
21 = Increase Max Mana +4% + Reflect Damage +5% + Increases acquisition rate of Zen after hunting monsters +40%
22 = Increase Max Mana +4% + Reflect Damage +5% + Damage sucess rate +10%
23 = Increase Max Mana +4% + Reflect Damage +5% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
24 = Increase Max Mana +4% + Damage Decrease +4%
25 = Increase Max Mana +4% + Damage Decrease +4% + Increases acquisition rate of Zen after hunting monsters +40%
26 = Increase Max Mana +4% + Damage Decrease +4% + Damage sucess rate +10%
27 = Increase Max Mana +4% + Damage Decrease +4% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
28 = Increase Max Mana +4% + Damage Decrease +4% + Reflect Damage +5%
29 = Increase Max Mana +4% + Damage Decrease +4% + Reflect Damage +5% + Increases acquisition rate of Zen after hunting monsters +40%
30 = Increase Max Mana +4% + Damage Decrease +4% + Reflect Damage +5% + Damage sucess rate +10%
31 = Increase Max Mana +4% + Damage Decrease +4% + Reflect Damage +5% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
32 = Increase Max Life +4%
33 = Increase Max Life +4% + Increases acquisition rate of Zen after hunting monsters +40%
34 = Increase Max Life +4% + Damage sucess rate +10%
35 = Increase Max Life +4% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
36 = Increase Max Life +4% + Reflect Damage +5%
37 = Increase Max Life +4% + Reflect Damage +5% + Increases acquisition rate of Zen after hunting monsters +40%
38 = Increase Max Life +4% + Reflect Damage +5% + Damage sucess rate +10%
39 = Increase Max Life +4% + Reflect Damage +5% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
40 = Increase Max Life +4% + Damage Decrease +4%
41 = Increase Max Life +4% + Damage Decrease +4% + Increases acquisition rate of Zen after hunting monsters +40%
42 = Increase Max Life +4% + Damage Decrease +4% + Damage sucess rate +10%
43 = Increase Max Life +4% + Damage Decrease +4% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
44 = Increase Max Life +4% + Damage Decrease +4% + Reflect Damage +5%
45 = Increase Max Life +4% + Damage Decrease +4% + Reflect Damage +5% + Increases acquisition rate of Zen after hunting monsters +40%
46 = Increase Max Life +4% + Damage Decrease +4% + Reflect Damage +5% + Damage sucess rate +10%
47 = Increase Max Life +4% + Damage Decrease +4% + Reflect Damage +5% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
48 = Increase Max Life +4% + Increase Max Mana +4%
49 = Increase Max Life +4% + Increase Max Mana +4% + Increases acquisition rate of Zen after hunting monsters +40%
50 = Increase Max Life +4% + Increase Max Mana +4% + Damage sucess rate +10%
51 = Increase Max Life +4% + Increase Max Mana +4% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
52 = Increase Max Life +4% + Increase Max Mana +4% + Reflect Damage +5%
53 = Increase Max Life +4% + Increase Max Mana +4% + Reflect Damage +5% + Increases acquisition rate of Zen after hunting monsters +40%
54 = Increase Max Life +4% + Increase Max Mana +4% + Reflect Damage +5% + Damage sucess rate +10%
55 = Increase Max Life +4% + Increase Max Mana +4% + Reflect Damage +5% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
56 = Increase Max Life +4% + Increase Max Mana +4% + Damage Decrease +4%
57 = Increase Max Life +4% + Increase Max Mana +4% + Damage Decrease +4% + Increases acquisition rate of Zen after hunting monsters +40%
58 = Increase Max Life +4% + Increase Max Mana +4% + Damage Decrease +4% + Damage sucess rate +10%
59 = Increase Max Life +4% + Increase Max Mana +4% + Damage Decrease +4% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
60 = Increase Max Life +4% + Increase Max Mana +4% + Damage Decrease +4% + Reflect Damage +5%
61 = Increase Max Life +4% + Increase Max Mana +4% + Damage Decrease +4% + Reflect Damage +5% + Increases acquisition rate of Zen after hunting monsters +40%
62 = Increase Max Life +4% + Increase Max Mana +4% + Damage Decrease +4% + Reflect Damage +5% + Damage sucess rate +10%
63 = Increase Max Life +4% + Increase Max Mana +4% + Damage Decrease +4% + Reflect Damage +5% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%

Gracias:


Offline Manrique9809 #7 Posteado: June 11, 2024, 10:52:05 AM | Modificado: June 11, 2024, 11:09:07 AM by Manrique9809

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Recomendación  Musicx2

- responsive en las tablas
- que el itemlist sea importe de un texto o de un bmd para más global,


muchas gracias :D ,
- te comento que las tablas ya son responsive,  debito a que el datatable aplica filtros y mas , hay un limite de responsive y luego se añade el scroll a las tablas.se reordenan también cuando estás en pantallas mas pequeñas .

- buena idea , pondré la opción para que carguen sus propias bmd.


Diria que lo mismo con mapas y monsterlist, algunos tienen custom mapas y otro tienen custom monster,

Ahora en file SSeMU, no se maneja el Index del item sino que tiene la estructura de SECTION,INDEX Ejemplo 00,000 --> Kriss

Creo que varía según el file, asi que tendrias que crear un settings con los files que son compatibles  cool22

Te deseo suerte, es una buena iniciativa





Necesito tu ayuda , quiero simplificar lo del itemdrop pero no me se muy bien la sintaxis de las opciones , solo se que 63 es full pero no se por qué 63 es full ,quisiera que me explique esa parte porfa.

// -------------------------------------------------------
// Swords ~ Axes ~ Maces ~ Spears ~ Bows
// -------------------------------------------------------
1 = Increases mana acquisition rate after hunt +mana/8
2 = Increases life acquisition rate after hunt +life/8
3 = Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
4 = Increases Attacking(Wizardry)speed +7
5 = Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
6 = Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
7 = Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
8 = Increase Damage +2%
9 = Increase Damage +2% + Increases mana acquisition rate after hunt +mana/8
10 = Increase Damage +2% + Increases life acquisition rate after hunt +life/8
11 = Increase Damage +2% + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
12 = Increase Damage +2% + Increases Attacking(Wizardry)speed +7
13 = Increase Damage +2% + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
14 = Increase Damage +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
15 = Increase Damage +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
16 = Increase Damage +level/20
17 = Increase Damage +level/20 + Increases mana acquisition rate after hunt +mana/8
18 = Increase Damage +level/20 + Increases life acquisition rate after hunt +life/8
19 = Increase Damage +level/20 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
20 = Increase Damage +level/20 + Increases Attacking(Wizardry)speed +7
21 = Increase Damage +level/20 + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
22 = Increase Damage +level/20 + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
23 = Increase Damage +level/20 + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
24 = Increase Damage +level/20 + Increase Damage +2%
25 = Increase Damage +level/20 + Increase Damage +2% + Increases mana acquisition rate after hunt +mana/8
26 = Increase Damage +level/20 + Increase Damage +2% + Increases life acquisition rate after hunt +life/8
27 = Increase Damage +level/20 + Increase Damage +2% + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
28 = Increase Damage +level/20 + Increase Damage +2% + Increases Attacking(Wizardry)speed +7
29 = Increase Damage +level/20 + Increase Damage +2% + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
30 = Increase Damage +level/20 + Increase Damage +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
31 = Increase Damage +level/20 + Increase Damage +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
32 = Excellent Damage rate +10%
33 = Excellent Damage rate +10% + Increases mana acquisition rate after hunt +mana/8
34 = Excellent Damage rate +10% + Increases life acquisition rate after hunt +life/8
35 = Excellent Damage rate +10% + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
36 = Excellent Damage rate +10% + Increases Attacking(Wizardry)speed +7
37 = Excellent Damage rate +10% + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
38 = Excellent Damage rate +10% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
39 = Excellent Damage rate +10% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
40 = Excellent Damage rate +10% + Increase Damage +2%
41 = Excellent Damage rate +10% + Increase Damage +2% + Increases mana acquisition rate after hunt +mana/8
42 = Excellent Damage rate +10% + Increase Damage +2% + Increases life acquisition rate after hunt +life/8
43 = Excellent Damage rate +10% + Increase Damage +2% + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
44 = Excellent Damage rate +10% + Increase Damage +2% + Increases Attacking(Wizardry)speed +7
45 = Excellent Damage rate +10% + Increase Damage +2% + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
46 = Excellent Damage rate +10% + Increase Damage +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
47 = Excellent Damage rate +10% + Increase Damage +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
48 = Excellent Damage rate +10% + Increase Damage +level/20
49 = Excellent Damage rate +10% + Increase Damage +level/20 + Increases mana acquisition rate after hunt +mana/8
50 = Excellent Damage rate +10% + Increase Damage +level/20 + Increases life acquisition rate after hunt +life/8
51 = Excellent Damage rate +10% + Increase Damage +level/20 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
52 = Excellent Damage rate +10% + Increase Damage +level/20 + Increases Attacking(Wizardry)speed +7
53 = Excellent Damage rate +10% + Increase Damage +level/20 + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
54 = Excellent Damage rate +10% + Increase Damage +level/20 + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
55 = Excellent Damage rate +10% + Increase Damage +level/20 + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
56 = Excellent Damage rate +10% + Increase Damage +level/20 + Increase Damage +2%
57 = Excellent Damage rate +10% + Increase Damage +level/20 + Increase Damage +2% + Increases mana acquisition rate after hunt +mana/8
58 = Excellent Damage rate +10% + Increase Damage +level/20 + Increase Damage +2% + Increases life acquisition rate after hunt +life/8
59 = Excellent Damage rate +10% + Increase Damage +level/20 + Increase Damage +2% + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
60 = Excellent Damage rate +10% + Increase Damage +level/20 + Increase Damage +2% + Increases Attacking(Wizardry)speed +7
61 = Excellent Damage rate +10% + Increase Damage +level/20 + Increase Damage +2% + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
62 = Excellent Damage rate +10% + Increase Damage +level/20 + Increase Damage +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
63 = Excellent Damage rate +10% + Increase Damage +level/20 + Increase Damage +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
// -------------------------------------------------------
// Staffs
// -------------------------------------------------------
1 = Increases mana acquisition rate after hunt +mana/8
2 = Increases life acquisition rate after hunt +life/8
3 = Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
4 = Increases Attacking(Wizardry)speed +7
5 = Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
6 = Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
7 = Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
8 = Increase Wizardry Dmg +2%
9 = Increase Wizardry Dmg +2% + Increases mana acquisition rate after hunt +mana/8
10 = Increase Wizardry Dmg +2% + Increases life acquisition rate after hunt +life/8
11 = Increase Wizardry Dmg +2% + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
12 = Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7
13 = Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
14 = Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
15 = Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
16 = Increase Wizardry Dmg +level/20
17 = Increase Wizardry Dmg +level/20 + Increases mana acquisition rate after hunt +mana/8
18 = Increase Wizardry Dmg +level/20 + Increases life acquisition rate after hunt +life/8
19 = Increase Wizardry Dmg +level/20 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
20 = Increase Wizardry Dmg +level/20 + Increases Attacking(Wizardry)speed +7
21 = Increase Wizardry Dmg +level/20 + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
22 = Increase Wizardry Dmg +level/20 + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
23 = Increase Wizardry Dmg +level/20 + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
24 = Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2%
25 = Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases mana acquisition rate after hunt +mana/8
26 = Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases life acquisition rate after hunt +life/8
27 = Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
28 = Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7
29 = Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
30 = Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
31 = Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
32 = Excellent Damage rate +10%
33 = Excellent Damage rate +10% + Increases mana acquisition rate after hunt +mana/8
34 = Excellent Damage rate +10% + Increases life acquisition rate after hunt +life/8
35 = Excellent Damage rate +10% + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
36 = Excellent Damage rate +10% + Increases Attacking(Wizardry)speed +7
37 = Excellent Damage rate +10% + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
38 = Excellent Damage rate +10% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
39 = Excellent Damage rate +10% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
40 = Excellent Damage rate +10% + Increase Wizardry Dmg +2%
41 = Excellent Damage rate +10% + Increase Wizardry Dmg +2% + Increases mana acquisition rate after hunt +mana/8
42 = Excellent Damage rate +10% + Increase Wizardry Dmg +2% + Increases life acquisition rate after hunt +life/8
43 = Excellent Damage rate +10% + Increase Wizardry Dmg +2% + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
44 = Excellent Damage rate +10% + Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7
45 = Excellent Damage rate +10% + Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
46 = Excellent Damage rate +10% + Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
47 = Excellent Damage rate +10% + Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
48 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20
49 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increases mana acquisition rate after hunt +mana/8
50 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increases life acquisition rate after hunt +life/8
51 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
52 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increases Attacking(Wizardry)speed +7
53 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
54 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
55 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
56 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2%
57 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases mana acquisition rate after hunt +mana/8
58 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases life acquisition rate after hunt +life/8
59 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
60 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7
61 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7 + Increases mana acquisition rate after hunt +mana/8
62 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8
63 = Excellent Damage rate +10% + Increase Wizardry Dmg +level/20 + Increase Wizardry Dmg +2% + Increases Attacking(Wizardry)speed +7 + Increases life acquisition rate after hunt +life/8 + Increases mana acquisition rate after hunt +mana/8
// -------------------------------------------------------
// Sets ~ Shields
// -------------------------------------------------------
1 = Increases acquisition rate of Zen after hunting monsters +40%
2 = Damage sucess rate +10%
3 = Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
4 = Reflect Damage +5%
5 = Reflect Damage +5% + Increases acquisition rate of Zen after hunting monsters +40%
6 = Reflect Damage +5% + Damage sucess rate +10%
7 = Reflect Damage +5% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
8 = Damage Decrease +4%
9 = Damage Decrease +4% + Increases acquisition rate of Zen after hunting monsters +40%
10 = Damage Decrease +4% + Damage sucess rate +10%
11 = Damage Decrease +4% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
12 = Damage Decrease +4% + Reflect Damage +5%
13 = Damage Decrease +4% + Reflect Damage +5% + Increases acquisition rate of Zen after hunting monsters +40%
14 = Damage Decrease +4% + Reflect Damage +5% + Damage sucess rate +10%
15 = Damage Decrease +4% + Reflect Damage +5% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
16 = Increase Max Mana +4%
17 = Increase Max Mana +4% + Increases acquisition rate of Zen after hunting monsters +40%
18 = Increase Max Mana +4% + Damage sucess rate +10%
19 = Increase Max Mana +4% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
20 = Increase Max Mana +4% + Reflect Damage +5%
21 = Increase Max Mana +4% + Reflect Damage +5% + Increases acquisition rate of Zen after hunting monsters +40%
22 = Increase Max Mana +4% + Reflect Damage +5% + Damage sucess rate +10%
23 = Increase Max Mana +4% + Reflect Damage +5% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
24 = Increase Max Mana +4% + Damage Decrease +4%
25 = Increase Max Mana +4% + Damage Decrease +4% + Increases acquisition rate of Zen after hunting monsters +40%
26 = Increase Max Mana +4% + Damage Decrease +4% + Damage sucess rate +10%
27 = Increase Max Mana +4% + Damage Decrease +4% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
28 = Increase Max Mana +4% + Damage Decrease +4% + Reflect Damage +5%
29 = Increase Max Mana +4% + Damage Decrease +4% + Reflect Damage +5% + Increases acquisition rate of Zen after hunting monsters +40%
30 = Increase Max Mana +4% + Damage Decrease +4% + Reflect Damage +5% + Damage sucess rate +10%
31 = Increase Max Mana +4% + Damage Decrease +4% + Reflect Damage +5% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
32 = Increase Max Life +4%
33 = Increase Max Life +4% + Increases acquisition rate of Zen after hunting monsters +40%
34 = Increase Max Life +4% + Damage sucess rate +10%
35 = Increase Max Life +4% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
36 = Increase Max Life +4% + Reflect Damage +5%
37 = Increase Max Life +4% + Reflect Damage +5% + Increases acquisition rate of Zen after hunting monsters +40%
38 = Increase Max Life +4% + Reflect Damage +5% + Damage sucess rate +10%
39 = Increase Max Life +4% + Reflect Damage +5% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
40 = Increase Max Life +4% + Damage Decrease +4%
41 = Increase Max Life +4% + Damage Decrease +4% + Increases acquisition rate of Zen after hunting monsters +40%
42 = Increase Max Life +4% + Damage Decrease +4% + Damage sucess rate +10%
43 = Increase Max Life +4% + Damage Decrease +4% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
44 = Increase Max Life +4% + Damage Decrease +4% + Reflect Damage +5%
45 = Increase Max Life +4% + Damage Decrease +4% + Reflect Damage +5% + Increases acquisition rate of Zen after hunting monsters +40%
46 = Increase Max Life +4% + Damage Decrease +4% + Reflect Damage +5% + Damage sucess rate +10%
47 = Increase Max Life +4% + Damage Decrease +4% + Reflect Damage +5% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
48 = Increase Max Life +4% + Increase Max Mana +4%
49 = Increase Max Life +4% + Increase Max Mana +4% + Increases acquisition rate of Zen after hunting monsters +40%
50 = Increase Max Life +4% + Increase Max Mana +4% + Damage sucess rate +10%
51 = Increase Max Life +4% + Increase Max Mana +4% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
52 = Increase Max Life +4% + Increase Max Mana +4% + Reflect Damage +5%
53 = Increase Max Life +4% + Increase Max Mana +4% + Reflect Damage +5% + Increases acquisition rate of Zen after hunting monsters +40%
54 = Increase Max Life +4% + Increase Max Mana +4% + Reflect Damage +5% + Damage sucess rate +10%
55 = Increase Max Life +4% + Increase Max Mana +4% + Reflect Damage +5% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
56 = Increase Max Life +4% + Increase Max Mana +4% + Damage Decrease +4%
57 = Increase Max Life +4% + Increase Max Mana +4% + Damage Decrease +4% + Increases acquisition rate of Zen after hunting monsters +40%
58 = Increase Max Life +4% + Increase Max Mana +4% + Damage Decrease +4% + Damage sucess rate +10%
59 = Increase Max Life +4% + Increase Max Mana +4% + Damage Decrease +4% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%
60 = Increase Max Life +4% + Increase Max Mana +4% + Damage Decrease +4% + Reflect Damage +5%
61 = Increase Max Life +4% + Increase Max Mana +4% + Damage Decrease +4% + Reflect Damage +5% + Increases acquisition rate of Zen after hunting monsters +40%
62 = Increase Max Life +4% + Increase Max Mana +4% + Damage Decrease +4% + Reflect Damage +5% + Damage sucess rate +10%
63 = Increase Max Life +4% + Increase Max Mana +4% + Damage Decrease +4% + Reflect Damage +5% + Damage sucess rate +10% + Increases acquisition rate of Zen after hunting monsters +40%





:OOO Muchas muchas gracias , con eso ya tengo para simplificar el item drop y mucho mas  aplausos   , eso tambien funciona con la roma me imagino verdaD?


Offline lczro #8 Posteado: June 11, 2024, 12:42:26 PM

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:OOO Muchas muchas gracias , con eso ya tengo para simplificar el item drop y mucho mas  aplausos   , eso tambien funciona con la roma me imagino verdaD?

"roma"? que seria eso?


Offline Manrique9809 #9 Posteado: June 11, 2024, 09:43:05 PM

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:OOO Muchas muchas gracias , con eso ya tengo para simplificar el item drop y mucho mas  aplausos   , eso tambien funciona con la roma me imagino verdaD?

"roma"? que seria eso?





perdón quise decir ROPA, las armor , gloves, botas


Offline lczro #10 Posteado: June 11, 2024, 10:01:27 PM | Modificado: June 12, 2024, 01:33:49 AM by ZabiinoOo

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:OOO Muchas muchas gracias , con eso ya tengo para simplificar el item drop y mucho mas  aplausos   , eso tambien funciona con la roma me imagino verdaD?

"roma"? que seria eso?

perdón quise decir ROPA, las armor , gloves, botas

si, fijate que en el ultimo donde dice SHIELDS TAMBIEN DICE SETS... Ahi abarca la ropa


Offline gambasoxd #11 Posteado: June 12, 2024, 12:48:28 PM

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Disculpen, pero creo que a excepción de los shops, todo funciona con el itemoptionrate según tengo entendido

Para cualquier consulta aqui dejo mi información:

WHATSAPP

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