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Autor Topic: Plugin Camera.dll(S6) + Skybox  (Visto 3508 veces)

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Offline louis Posteado: March 28, 2021, 07:12:41 PM | Modificado: November 24, 2021, 06:44:24 AM by louis

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Hello everybody.

I just added the source below to camera.dll for anyone who wants to use this as a plugin.
(https://tuservermu.com.ve/index.php?topic=37244)

Also available is the file already compiled for those who do not know how to compile.




Download:


Creditos:
Webzen
Melo920
Kiosani

Update 36 is ready!!!

Gracias:

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Offline lunaticodeveloper #1 Posteado: March 28, 2021, 07:24:06 PM

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el maestro :) thanks Louis un grande como siempre :D

Soporte premium ya sabes contactame!
Experto en MuOnline! Mira mis aportes de primera!
Alojamiento de Servidores / Venta de Configuraciones Mu Online / Espacio de alojamiento para WebHost / Venta de diseño grafico.

Offline ZabiinoOo #2 Posteado: March 28, 2021, 07:29:06 PM

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good complement friend louis cool2




Prohibido pedir soporte via MP
Leer las reglas de cada seccion
we trust god

Offline ImportedPotato #3 Posteado: March 30, 2021, 12:47:08 PM

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Code: [Select]
1>  Main.cpp
1>d:\development\sources\takumi12\zip files\main\SkyBox.h(45): error C2011: 'eMapNumber' : 'enum' type redefinition
1>          d:\development\sources\takumi12\zip files\main\Defines.h(267) : see declaration of 'eMapNumber'

1>Time Elapsed 00:00:05.11
========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========

can someone help me?

Gracias:


Offline louis #4 Posteado: March 30, 2021, 01:02:31 PM

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Code: [Select]
1>  Main.cpp
1>d:\development\sources\takumi12\zip files\main\SkyBox.h(45): error C2011: 'eMapNumber' : 'enum' type redefinition
1>          d:\development\sources\takumi12\zip files\main\Defines.h(267) : see declaration of 'eMapNumber'

1>Time Elapsed 00:00:05.11
========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========

can someone help me?

duplicated eMapNumber

remove it in the Skybox.h

Update 36 is ready!!!

Gracias:


Offline ImportedPotato #5 Posteado: March 30, 2021, 03:18:00 PM

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duplicated eMapNumber

remove it in the Skybox.h

Code: [Select]
1>  SkyBox.cpp
1>SkyBox.cpp(146): error C2065: 'Vulcanus' : undeclared identifier
1>SkyBox.cpp(146): error C2065: 'Raklion' : undeclared identifier
1>SkyBox.cpp(146): error C2065: 'RaklionBoss' : undeclared identifier
1>SkyBox.cpp(146): error C2065: 'Calmness' : undeclared identifier
1>SkyBox.cpp(146): error C2065: 'Elbeland' : undeclared identifier
1>SkyBox.cpp(156): error C2065: 'Icarus' : undeclared identifier
1>SkyBox.cpp(156): error C2065: 'Kalima1' : undeclared identifier
1>SkyBox.cpp(156): error C2065: 'Kalima2' : undeclared identifier
1>SkyBox.cpp(156): error C2065: 'Kalima3' : undeclared identifier
1>SkyBox.cpp(156): error C2065: 'Kalima4' : undeclared identifier
1>SkyBox.cpp(156): error C2065: 'Kalima5' : undeclared identifier
1>SkyBox.cpp(156): error C2065: 'Kalima6' : undeclared identifier
1>SkyBox.cpp(156): error C2065: 'Kalima7' : undeclared identifier

========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========

I tried and it gives me this error.


Offline louis #6 Posteado: March 30, 2021, 08:15:01 PM

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duplicated eMapNumber

remove it in the Skybox.h

Code: [Select]
1>  SkyBox.cpp
1>SkyBox.cpp(146): error C2065: 'Vulcanus' : undeclared identifier
1>SkyBox.cpp(146): error C2065: 'Raklion' : undeclared identifier
1>SkyBox.cpp(146): error C2065: 'RaklionBoss' : undeclared identifier
1>SkyBox.cpp(146): error C2065: 'Calmness' : undeclared identifier
1>SkyBox.cpp(146): error C2065: 'Elbeland' : undeclared identifier
1>SkyBox.cpp(156): error C2065: 'Icarus' : undeclared identifier
1>SkyBox.cpp(156): error C2065: 'Kalima1' : undeclared identifier
1>SkyBox.cpp(156): error C2065: 'Kalima2' : undeclared identifier
1>SkyBox.cpp(156): error C2065: 'Kalima3' : undeclared identifier
1>SkyBox.cpp(156): error C2065: 'Kalima4' : undeclared identifier
1>SkyBox.cpp(156): error C2065: 'Kalima5' : undeclared identifier
1>SkyBox.cpp(156): error C2065: 'Kalima6' : undeclared identifier
1>SkyBox.cpp(156): error C2065: 'Kalima7' : undeclared identifier

========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========

I tried and it gives me this error.

now you have to include the #include "Defines.h" in the SkyBox.cpp

Update 36 is ready!!!

Gracias:


Offline ImportedPotato #7 Posteado: March 31, 2021, 02:57:52 AM | Modificado: March 31, 2021, 03:24:06 AM by ImportedPotato

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duplicated eMapNumber

remove it in the Skybox.h

Code: [Select]
1>  SkyBox.cpp
1>SkyBox.cpp(146): error C2065: 'Vulcanus' : undeclared identifier
1>SkyBox.cpp(146): error C2065: 'Raklion' : undeclared identifier
1>SkyBox.cpp(146): error C2065: 'RaklionBoss' : undeclared identifier
1>SkyBox.cpp(146): error C2065: 'Calmness' : undeclared identifier
1>SkyBox.cpp(146): error C2065: 'Elbeland' : undeclared identifier
1>SkyBox.cpp(156): error C2065: 'Icarus' : undeclared identifier
1>SkyBox.cpp(156): error C2065: 'Kalima1' : undeclared identifier
1>SkyBox.cpp(156): error C2065: 'Kalima2' : undeclared identifier
1>SkyBox.cpp(156): error C2065: 'Kalima3' : undeclared identifier
1>SkyBox.cpp(156): error C2065: 'Kalima4' : undeclared identifier
1>SkyBox.cpp(156): error C2065: 'Kalima5' : undeclared identifier
1>SkyBox.cpp(156): error C2065: 'Kalima6' : undeclared identifier
1>SkyBox.cpp(156): error C2065: 'Kalima7' : undeclared identifier

========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========

I tried and it gives me this error.

now you have to include the #include "Defines.h" in the SkyBox.cpp

Code: [Select]
1>LINK : fatal error LNK1104: cannot open file 'Glaux.lib'
1>
1>Build FAILED.
1>
1>Time Elapsed 00:00:05.10
========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========

and now I have this error? hehehehe.


nvmmmmmmm. I fixed it hehehehe

thank you maestro louis ♥

Gracias:


Offline Rindy #8 Posteado: October 23, 2021, 05:01:52 AM

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GETMAIN NO RUN ??? HELP ME


Offline beibei #9 Posteado: November 24, 2021, 01:22:04 AM

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The link is dead, can someone share it again?


Offline louis #10 Posteado: November 24, 2021, 06:44:42 AM

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Update 36 is ready!!!

Offline binhchivn #11 Posteado: December 01, 2021, 05:22:18 PM

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they have a bug, if you activate the sky this skill effect of MG will disappear  rebote


Gracias:


Offline vcore30 #12 Posteado: April 12, 2022, 05:47:17 PM

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I want to load a dll into main, I added the code according to the instructions on youtube via olydbg, but my main gives an error when I start it. Tell me what am I doing wrong?




Offline AZURE #13 Posteado: April 16, 2022, 11:02:14 AM

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como se hace para que lorencia se vea de noche?


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