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Autor Topic: Fix BloodCastle EtcPart show erorr s5.2  (Visto 2969 veces)

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Offline muccone Posteado: September 06, 2022, 08:45:36 AM

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switch ( c->EtcPart )//获得 大天使之剑 背 在背上 显示
            {
            case 1: iType = MODEL_STAFF+10; break;
            case 2: iType = MODEL_SWORD+19; break;
            case 3: iType = MODEL_BOW+18; break;
            
            }
         if (iType != 0) //Fix 修复
         {
            //血色任务 在背上
            RenderLinkObject(0.f,0.f,15.f, c, w, iType, iLevel, iOption1, true, bTranslate);
         }


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Offline stark98 #1 Posteado: September 07, 2022, 12:34:08 PM

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Be cool, and all will be ok))
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Discord: bonny9

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Online stopk #2 Posteado: December 18, 2023, 04:56:12 AM

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Offline 1732313 #3 Posteado: December 31, 2023, 12:47:16 AM

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Main 5.2 dont work

switch (c->EtcPart)
{
case 1: iType = MODEL_STAFF + 10; break;
case 2: iType = MODEL_SWORD + 19; break;
case 3: iType = MODEL_BOW + 18; break;
}
if (iType != 0)
{
   RenderLinkObject(0.f, 0.f, 15.f, c, w, iType, iLevel, iOption1, true, bTranslate);
}


Online stopk #4 Posteado: January 20, 2024, 09:34:24 AM

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Main 5.2 dont work

switch (c->EtcPart)
{
case 1: iType = MODEL_STAFF + 10; break;
case 2: iType = MODEL_SWORD + 19; break;
case 3: iType = MODEL_BOW + 18; break;
}
if (iType != 0)
{
   RenderLinkObject(0.f, 0.f, 15.f, c, w, iType, iLevel, iOption1, true, bTranslate);
}

Yes this fix is wrong


Online stopk #5 Posteado: February 04, 2024, 09:20:49 AM

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Offline erickmalfoy #6 Posteado: February 04, 2024, 10:11:20 PM

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Si puedes Liberar tus SRC Seria Genial el 5.2 :D Es mucho mejor que el 1.04E  .. !


Online stopk #7 Posteado: February 05, 2024, 03:11:48 AM

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I use EMU and I assume all shared mission activity protocols are the same


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