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Autor Topic: Source Custom Cape Animation  (Visto 7987 veces)

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Online louis on: March 23, 2019, 07:07:42 AM

No he probado todavía pero creo que puede ayudar ...

Download:


Creditos:
@myheart
« Ultima edicion: March 24, 2019, 08:18:47 AM by louis »

Gracias:

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Offline Daniel@ #1 on: March 23, 2019, 12:28:06 PM

solo requiere fix del bug que dice kapocha. es facil arreglar dicho bug

Offline Gardelito #2 on: March 23, 2019, 12:32:09 PM

Podrías utilizar ese fix en el update 17 y si se puede poner cualquier index mejor. Fíjate @louis

Gracias:


Offline Gardelito #3 on: March 23, 2019, 01:04:12 PM

solo requiere fix del bug que dice kapocha. es facil arreglar dicho bug


Podrías arreglarlo y compartirlo con Louis, así el después lo puede utilizar en algún Update porque usuarios como yo que usamos premium no tenemos la posibilidad de modificar las sources y no sabemos del tema

Offline myheart #4 on: March 24, 2019, 05:59:10 AM

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i don't know where did you get it.
but it's my old source not LTP team
« Ultima edicion: September 08, 2019, 06:29:50 PM by myheart »

Gracias:


Online louis #5 on: March 24, 2019, 08:18:24 AM

i don't know where did you get it.
but it's my old source not the LTP team

Sorry, i fount it in old Ltl team source, credits changed!

Gracias:


Offline LTP Team #6 on: March 24, 2019, 10:49:17 AM

Yes, its not my code. My customer buy it from MuTeam.xyz

Offline GX_KYO #7 on: March 24, 2019, 11:11:34 AM

i don't know where did you get it.
but it's my old source not the LTP team

Yes, its not my code. My customer buy it from MuTeam.xyz

Wait... so @myheart  is the owner of MuTeam.xyz??? :o
Killing me one breath at a time... Cutting you with my pair of lives... So go on and lay me down to rest, You make it painless, painless!
I can't... I can't... I can't...
I can't feel ANY PAIN!

Offline LTP Team #8 on: March 24, 2019, 02:20:57 PM

i don't know where did you get it.
but it's my old source not the LTP team

Yes, its not my code. My customer buy it from MuTeam.xyz

Wait... so @myheart  is the owner of MuTeam.xyz??? :o

I dont know about it)

Offline Daniel@ #9 on: March 24, 2019, 02:29:24 PM

i don't know where did you get it.
but it's my old source not the LTP team

Yes, its not my code. My customer buy it from MuTeam.xyz

Wait... so @myheart  is the owner of MuTeam.xyz??? :o

I dont know about it)

not , The owner of the code is myheart

Offline Naraku #10 on: March 24, 2019, 04:38:55 PM

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mirando el source, a la final el problema era que se le enredaba la capa en el cabello al DL.. ^^!

Gracias:


Offline myheart #11 on: March 24, 2019, 09:30:11 PM

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i don't know where did you get it.
but it's my old source not the LTP team

Yes, its not my code. My customer buy it from MuTeam.xyz

Wait... so @myheart  is the owner of MuTeam.xyz??? :o

I dont know about it)

not , The owner of the code is myheart

yup, i don't know why they have it, i didn't released anywhere.
i written it 2 years ago when i starting learning c++/asm, i do not use it anymore that means the code quality not good and bugged

mirando el source, a la final el problema era que se le enredaba la capa en el cabello al DL.. ^^!
there is fixes:


Code: [Select]
__declspec(naked) void RemoveDarklordHair()
{
static DWORD Address1 = 0x00574755;
static DWORD Address2 = 0x005748FF;

_asm
{
Mov Eax, Dword Ptr Ss : [Ebp + 0x8]
Movzx Edx, Byte Ptr Ds : [Eax + 0x13]
And Edx, 0x7
Cmp Edx, 0x4
Jne EXIT
Push 0xC0000205
Jmp Address1
EXIT:
Jmp Address2
}
}

Code: [Select]
SetCompleteHook(0xE9, 0x00572346, 0x00572370); //Apply

SetCompleteHook(0xE9, 0x0057464E, 0x00574667); //Apply

SetCompleteHook(0xE9, 0x00574750, &RemoveDarklordHair);






Gracias:


Online unnamedsk1 #12 on: March 24, 2019, 09:35:34 PM

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i don't know where did you get it.
but it's my old source not the LTP team

Yes, its not my code. My customer buy it from MuTeam.xyz

Wait... so @myheart  is the owner of MuTeam.xyz??? :o

I dont know about it)

not , The owner of the code is myheart

yup, i don't know why they have it, i didn't released anywhere.
i written it 2 years ago when i starting learning c++/asm, i do not use it anymore that means the code quality not good and bugged

mirando el source, a la final el problema era que se le enredaba la capa en el cabello al DL.. ^^!
there is fixes:


Code: [Select]
__declspec(naked) void RemoveDarklordHair()
{
static DWORD Address1 = 0x00574755;
static DWORD Address2 = 0x005748FF;

_asm
{
Mov Eax, Dword Ptr Ss : [Ebp + 0x8]
Movzx Edx, Byte Ptr Ds : [Eax + 0x13]
And Edx, 0x7
Cmp Edx, 0x4
Jne EXIT
Push 0xC0000205
Jmp Address1
EXIT:
Jmp Address2
}
}

Code: [Select]
SetCompleteHook(0xE9, 0x00572346, 0x00572370); //Apply

SetCompleteHook(0xE9, 0x0057464E, 0x00574667); //Apply

SetCompleteHook(0xE9, 0x00574750, &RemoveDarklordHair);


Are you referring to these errors?

Spoiler for Hiden:

Spoiler for Hiden:


Is it easy to fix?

Gracias:


Offline myheart #13 on: March 24, 2019, 09:56:54 PM

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Are you referring to these errors?

Spoiler for Hiden:

Spoiler for Hiden:


Is it easy to fix?

just change the texture id, for some reasons the main unloaded the textures
recommend use texture id from 0x787A and above.
and use GL_REPEAT instead of GL_CLAMP param will better.

example:
Code: [Select]
LoadTexture("Item\\darklordwing4dd.tga", 0x78A5, GL_LINEAR, GL_REPEAT, 1, 0);
« Ultima edicion: March 24, 2019, 10:05:59 PM by myheart »

Gracias:


Offline beecubin #14 on: March 26, 2019, 11:35:37 AM

Could you help me fix it?

Offline beecubin #15 on: April 14, 2019, 10:23:10 AM

Up............. anyone can help? :(

Offline spartacus #16 on: May 11, 2019, 03:13:42 PM

 @myheart can you tell me where I should put this line that looks for the texture of the cover?

Offline NasLy #17 on: September 08, 2019, 04:41:54 PM

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Lo probe pero no lee la animacion de las capas
Nunca es tarde para ser lo que podias haber sido.

Offline thangdtqn3 #18 on: September 10, 2019, 08:02:48 PM

I have a problem, a soft coat and a hard coat, how do I get rid of the hard coat?

Offline NasLy #19 on: September 15, 2019, 02:01:14 PM

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Could you help me fix it?


Tu problema esta en los Files/Tools (ModelType)
Ponelo en 1.
Nunca es tarde para ser lo que podias haber sido.

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