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Autor Topic: Source code of Ferea monarch summoning skill  (Visto 1647 veces)

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Offline fengyun52894 Posteado: October 24, 2019, 09:49:03 PM

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中文: 目前 只能召唤小怪 ,将军召唤后 BOSS无敌 回血  但是 杀死将军以后,BOSS 不会解除 无敌  ,需要高手来指点一下

ENGLISH:  At present, only small monsters can be summoned. After the general summons, the boss will return blood to the invincible, but after the general is killed, the boss will not release the invincible. It needs expert's instruction.

SOURCE CODE:

ATTACK.CPP 
bool CAttack::Attack(LPOBJ lpObj,LPOBJ lpTarget,CSkill* lpSkill,bool send,BYTE flag,int damage,int count,bool combo) // OK
Code: [Select]
if(lpTarget->Type == OBJECT_MONSTER )
{
  if(lpTarget->Class == 734)
  {
        //君主BOSS召唤将军
  if(lpTarget->BOSS_ZHLQ == 0)
  {

if(lpTarget->Life <= (lpTarget->MaxLife + lpTarget->AddLife)*0.7f)
{
lpTarget->ZH_WD_CXSJ =gServerInfo.ZH_WD_CXSJ;
gEffectManager.AddEffect(lpTarget, 0, EFFECT_ORDER_OF_PROTECTION, gServerInfo.ZH_WD_CXSJ, 10, 0, 0, 3);
 
gMonsterManager.CreaterMonster1(lpTarget->Index, 733);

// ChatSend(lpTarget, "出来吧,我的将军!!");

  gSkillManager.GCSkillAttackSend(lpTarget, 63, lpTarget->Index, 1);

lpTarget->BOSS_ZHLQ = gServerInfo.BOSS_ZHLQ;
}

  }

  if(lpTarget->XG_ZHLQ == 0)
  {
  if(lpTarget->ZHCS==0 && lpTarget->Life < lpTarget->MaxLife + lpTarget->AddLife)
{
// ChatSend(lpTarget, "斧头帮集合!!");
  gSkillManager.GCSkillAttackSend(lpTarget, 69, lpTarget->Index, 1);
gMonsterManager.CreaterMonster1(lpTarget->Index, 736);
gMonsterManager.CreaterMonster2(lpTarget->Index, 736);
gMonsterManager.CreaterMonster3(lpTarget->Index, 737);
gMonsterManager.CreaterMonster4(lpTarget->Index, 737);
gMonsterManager.CreaterMonster5(lpTarget->Index, 737);
gMonsterManager.CreaterMonster6(lpTarget->Index, 738);
gMonsterManager.CreaterMonster7(lpTarget->Index, 738);
gMonsterManager.CreaterMonster8(lpTarget->Index, 738);


lpTarget->XG_ZHLQ = gServerInfo.XG_ZHLQ;

lpTarget->ZHCS++;
}

  if(lpTarget->ZHCS<=1 && lpTarget->Life >= (lpTarget->MaxLife + lpTarget->AddLife)*0.9f && lpTarget->Life < lpTarget->MaxLife + lpTarget->AddLife)
{
// ChatSend(lpTarget, "斧头帮集合!!");
  gSkillManager.GCSkillAttackSend(lpTarget, 69, lpTarget->Index, 1);
gMonsterManager.CreaterMonster1(lpTarget->Index, 736);
gMonsterManager.CreaterMonster2(lpTarget->Index, 736);
gMonsterManager.CreaterMonster3(lpTarget->Index, 737);
gMonsterManager.CreaterMonster4(lpTarget->Index, 737);
gMonsterManager.CreaterMonster5(lpTarget->Index, 737);
gMonsterManager.CreaterMonster6(lpTarget->Index, 738);
gMonsterManager.CreaterMonster7(lpTarget->Index, 738);
gMonsterManager.CreaterMonster8(lpTarget->Index, 738);


lpTarget->XG_ZHLQ = gServerInfo.XG_ZHLQ;

lpTarget->ZHCS++;
}
  if(lpTarget->ZHCS<=2 && lpTarget->Life >= (lpTarget->MaxLife + lpTarget->AddLife)*0.6f && lpTarget->Life < (lpTarget->MaxLife + lpTarget->AddLife)*0.9f)
{
// ChatSend(lpTarget, "斧头帮集合!!");
  gSkillManager.GCSkillAttackSend(lpTarget, 69, lpTarget->Index, 1);
gMonsterManager.CreaterMonster1(lpTarget->Index, 736);
gMonsterManager.CreaterMonster2(lpTarget->Index, 736);
gMonsterManager.CreaterMonster3(lpTarget->Index, 737);
gMonsterManager.CreaterMonster4(lpTarget->Index, 737);
gMonsterManager.CreaterMonster5(lpTarget->Index, 737);
gMonsterManager.CreaterMonster6(lpTarget->Index, 738);
gMonsterManager.CreaterMonster7(lpTarget->Index, 738);
gMonsterManager.CreaterMonster8(lpTarget->Index, 738);


lpTarget->XG_ZHLQ = gServerInfo.XG_ZHLQ;

lpTarget->ZHCS++;
}

  if(lpTarget->ZHCS<=3 && lpTarget->Life >= (lpTarget->MaxLife + lpTarget->AddLife)*0.5f && lpTarget->Life < (lpTarget->MaxLife + lpTarget->AddLife)*0.6f)
{
// ChatSend(lpTarget, "斧头帮集合!!");
  gSkillManager.GCSkillAttackSend(lpTarget, 69, lpTarget->Index, 1);
gMonsterManager.CreaterMonster1(lpTarget->Index, 736);
gMonsterManager.CreaterMonster2(lpTarget->Index, 736);
gMonsterManager.CreaterMonster3(lpTarget->Index, 737);
gMonsterManager.CreaterMonster4(lpTarget->Index, 737);
gMonsterManager.CreaterMonster5(lpTarget->Index, 737);
gMonsterManager.CreaterMonster6(lpTarget->Index, 738);
gMonsterManager.CreaterMonster7(lpTarget->Index, 738);
gMonsterManager.CreaterMonster8(lpTarget->Index, 738);


lpTarget->XG_ZHLQ = gServerInfo.XG_ZHLQ;

lpTarget->ZHCS++;
}

  if(lpTarget->ZHCS<=4 && lpTarget->Life >= (lpTarget->MaxLife + lpTarget->AddLife)*0.3f && lpTarget->Life < (lpTarget->MaxLife + lpTarget->AddLife)*0.5f)
{
// ChatSend(lpTarget, "斧头帮集合!!");
  gSkillManager.GCSkillAttackSend(lpTarget, 69, lpTarget->Index, 1);
gMonsterManager.CreaterMonster1(lpTarget->Index, 736);
gMonsterManager.CreaterMonster2(lpTarget->Index, 736);
gMonsterManager.CreaterMonster3(lpTarget->Index, 737);
gMonsterManager.CreaterMonster4(lpTarget->Index, 737);
gMonsterManager.CreaterMonster5(lpTarget->Index, 737);
gMonsterManager.CreaterMonster6(lpTarget->Index, 738);
gMonsterManager.CreaterMonster7(lpTarget->Index, 738);
gMonsterManager.CreaterMonster8(lpTarget->Index, 738);


lpTarget->XG_ZHLQ = gServerInfo.XG_ZHLQ;

lpTarget->ZHCS++;
}
  if(lpTarget->ZHCS<=5 && lpTarget->Life >= (lpTarget->MaxLife + lpTarget->AddLife)*0.2f && lpTarget->Life < (lpTarget->MaxLife + lpTarget->AddLife)*0.3f)
{
// ChatSend(lpTarget, "斧头帮集合!!");
  gSkillManager.GCSkillAttackSend(lpTarget, 69, lpTarget->Index, 1);
gMonsterManager.CreaterMonster1(lpTarget->Index, 736);
gMonsterManager.CreaterMonster2(lpTarget->Index, 736);
gMonsterManager.CreaterMonster3(lpTarget->Index, 737);
gMonsterManager.CreaterMonster4(lpTarget->Index, 737);
gMonsterManager.CreaterMonster5(lpTarget->Index, 737);
gMonsterManager.CreaterMonster6(lpTarget->Index, 738);
gMonsterManager.CreaterMonster7(lpTarget->Index, 738);
gMonsterManager.CreaterMonster8(lpTarget->Index, 738);


lpTarget->XG_ZHLQ = gServerInfo.XG_ZHLQ;

lpTarget->ZHCS++;
}
   if(lpTarget->ZHCS<=6 && lpTarget->Life >= (lpTarget->MaxLife + lpTarget->AddLife)*0.1f && lpTarget->Life < (lpTarget->MaxLife + lpTarget->AddLife)*0.2f)
{
// ChatSend(lpTarget, "斧头帮集合!!");
  gSkillManager.GCSkillAttackSend(lpTarget, 69, lpTarget->Index, 1);
gMonsterManager.CreaterMonster1(lpTarget->Index, 736);
gMonsterManager.CreaterMonster2(lpTarget->Index, 736);
gMonsterManager.CreaterMonster3(lpTarget->Index, 737);
gMonsterManager.CreaterMonster4(lpTarget->Index, 737);
gMonsterManager.CreaterMonster5(lpTarget->Index, 737);
gMonsterManager.CreaterMonster6(lpTarget->Index, 738);
gMonsterManager.CreaterMonster7(lpTarget->Index, 738);
gMonsterManager.CreaterMonster8(lpTarget->Index, 738);


lpTarget->XG_ZHLQ = gServerInfo.XG_ZHLQ;

lpTarget->ZHCS++;
}
   if(lpTarget->ZHCS<=7 && lpTarget->Life >= 0 && lpTarget->Life < (lpTarget->MaxLife + lpTarget->AddLife)*0.1f)
{
// ChatSend(lpTarget, "斧头帮集合!!");
  gSkillManager.GCSkillAttackSend(lpTarget, 69, lpTarget->Index, 1);
gMonsterManager.CreaterMonster1(lpTarget->Index, 736);
gMonsterManager.CreaterMonster2(lpTarget->Index, 736);
gMonsterManager.CreaterMonster3(lpTarget->Index, 737);
gMonsterManager.CreaterMonster4(lpTarget->Index, 737);
gMonsterManager.CreaterMonster5(lpTarget->Index, 737);
gMonsterManager.CreaterMonster6(lpTarget->Index, 738);
gMonsterManager.CreaterMonster7(lpTarget->Index, 738);
gMonsterManager.CreaterMonster8(lpTarget->Index, 738);


lpTarget->XG_ZHLQ = gServerInfo.XG_ZHLQ;

lpTarget->ZHCS++;
}
   if(lpTarget->Life == 0)
{
  lpTarget->ZHCS=0;
   }


  }
 
  }
}




Gracias:


Offline fengyun52894 #1 Posteado: November 05, 2019, 06:19:30 AM

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Nobady can help me.  I will close it.


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