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Autor Topic: MuEMU Dynamic user RankTitle  (Visto 5094 veces)

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Offline fukpim Posteado: August 22, 2019, 11:03:17 AM | Modificado: August 23, 2019, 05:07:37 AM by fukpim

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 rebote rebote


Code: [Select]
.h
#define pDrawButton ((void(__cdecl*)(DWORD, float, float, float, float, float, float)) 0x00790E40)

.cpp
pLoadImage("Custom\\Rank\\VIP1.tga", 0x9960, 0x2601, 0x2900, 1, 0);
//----------------------
int ImgTag = 0;
if (ImgTag > 600) ImgTag = 0;
pDrawButton(0x9960, (float)PosX - 21, (float)PosY - 57, 120, 40, (ImgTag % 5) * 120, (ImgTag / 200) * 40);
ImgTag++;
.ozt file
https://mega.nz/#!WB4SCAwD!fOhSm-CEF2qgdGeTVlZKWdbz0MBg5QMsVkkmJ5MGqMw
This is just an idea. If there is better, please share.

Gracias:


Offline Lude #1 Posteado: August 22, 2019, 11:14:39 AM

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Offline fukpim #2 Posteado: August 22, 2019, 11:16:25 AM | Modificado: August 22, 2019, 11:43:57 AM by fukpim

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An effective way,Never modified

Code: [Select]
teximage tex;
tex.image = tex_atlas;//
tex.x = 0; tex.y = 0; tex.width = 1024; tex.height = 256;//Suppose your picture is 1024*256
tex.u1 = 0; tex.v1 = 0; tex.u2 = 1; tex.v2 = 1;

std::vector<teximage> mov;
tex.split(mov, 4, 2, 6);//Cutting,across 4 , vertical 2 , total 6
ok ,Then for(...)dyeing mov this array


Code: [Select]
draw_image(teximage&tex, int x, int y, int width ,int height)
{
  draw_image(tex.image,//
     x, y, width, height, //
    tex.u1, tex.v1, tex.u2, tex.v2);//
}



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Offline axeman192 #3 Posteado: August 22, 2019, 11:22:36 AM

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Offline spartacus #4 Posteado: August 22, 2019, 02:57:57 PM

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@fukpim can you make a setting so that this dynamic effect can be set the same as is done with wings by getmaininfo?


Offline Thor Host #5 Posteado: August 22, 2019, 08:59:48 PM

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cada vez estan que le meten mas y mas efecto al mu solo porque yolo.


Offline T-LEGENDARY #6 Posteado: August 27, 2019, 11:32:30 PM

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Code: [Select]
[quote author=fukpim link=topic=25939.msg129679#msg129679 date=1566486985]
An effective way,Never modified

[/quote]

Bro where i put this???

//----------------------
int ImgTag = 0;
      if (ImgTag > 600) ImgTag = 0;
         pDrawButton(0x9960, (float)PosX - 21, (float)PosY - 57, 120, 40, (ImgTag % 5) * 120, (ImgTag / 200) * 40);
      ImgTag++;


Offline onlinezajzaj #7 Posteado: August 28, 2019, 02:00:49 AM

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Has anyone run this source?
rebote rebote rebote rebote rebote rebote rebote rebote rebote rebote rebote rebote rebote rebote rebote rebote rebote rebote rebote rebote rebote rebote rebote

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Offline fukpim #8 Posteado: August 31, 2019, 01:40:26 PM | Modificado: August 31, 2019, 01:41:57 PM by fukpim

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Citar
Bro where i put this???

//----------------------
int ImgTag = 0;
      if (ImgTag > 600) ImgTag = 0;
         pDrawButton(0x9960, (float)PosX - 21, (float)PosY - 57, 120, 40, (ImgTag % 5) * 120, (ImgTag / 200) * 40);
      ImgTag++;

user.cpp DrawRank()
int ImgTag = 0;Need to be placed outside the function

Gracias:


Offline iggfree #9 Posteado: April 23, 2020, 10:11:14 PM

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Spicy chicken products?


Offline TzCr4ck #10 Posteado: May 12, 2020, 10:21:11 AM

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Alguien podría ser más detallado con esta source por favor? la quiero implementar pero no tengo "DrawRank()" en User.cpp ni en ninguna parte de la source... Donde puedo colocar esto?

Code: [Select]
int ImgTag = 0;
      if (ImgTag > 600) ImgTag = 0;
         pDrawButton(0x9960, (float)PosX - 21, (float)PosY - 57, 120, 40, (ImgTag % 5) * 120, (ImgTag / 200) * 40);
      ImgTag++;


Offline cobyzero #11 Posteado: September 28, 2020, 04:32:18 PM

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you will have more of those images? plis @fukpim or @bimaloha


Offline bimaloha #12 Posteado: September 29, 2020, 11:51:51 AM

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Gracias:


Offline axeman192 #13 Posteado: September 29, 2020, 12:16:28 PM

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No sé si estas imágenes son adecuadas para ti, pero si te funcionan, dímelo, tengo muchas.  comiendo


https://mega.nz/file/nhgwSCKY#aKiT4ekooQkSzamVBLZWEppOb6sXOVdIjUc7YPo0oL4

Gracias:


Offline cobyzero #14 Posteado: September 29, 2020, 12:22:23 PM

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@axeman192 @bimaloha
I love them :3

Now the cool begins c:


Offline bimaloha #15 Posteado: September 30, 2020, 05:37:45 AM

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Gracias:


Offline onlinezajzaj #16 Posteado: October 02, 2020, 06:56:53 PM

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Gracias:


Offline onlinezajzaj #17 Posteado: October 03, 2020, 12:03:04 PM

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Chuyên cung cấp Server MU -  Dạy dev MU online - Giá rẻ.
TEACHER MU ONLINE VIỆT NAM / TRAO ĐỔI KINH NGHIỆM MU ONLINE TOP 1 tại VIỆT NAM
WhatApps/Zalo : +886983042918 - ONLINEZAJZAJ : https://zalo.me/caongochavt
https://www.paypal.me/teacherzajzaj

Offline onlinezajzaj #18 Posteado: October 05, 2020, 11:46:49 AM

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Citar
Bro where i put this???

//----------------------
int ImgTag = 0;
      if (ImgTag > 600) ImgTag = 0;
         pDrawButton(0x9960, (float)PosX - 21, (float)PosY - 57, 120, 40, (ImgTag % 5) * 120, (ImgTag / 200) * 40);
      ImgTag++;

user.cpp DrawRank()
int ImgTag = 0;Need to be placed outside the function

How to design VIP1.ozt?

Chuyên cung cấp Server MU -  Dạy dev MU online - Giá rẻ.
TEACHER MU ONLINE VIỆT NAM / TRAO ĐỔI KINH NGHIỆM MU ONLINE TOP 1 tại VIỆT NAM
WhatApps/Zalo : +886983042918 - ONLINEZAJZAJ : https://zalo.me/caongochavt
https://www.paypal.me/teacherzajzaj

Offline laulinh2 #19 Posteado: October 12, 2020, 01:14:12 PM

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No sé si estas imágenes son adecuadas para ti, pero si te funcionan, dímelo, tengo muchas.  comiendo


https://mega.nz/file/nhgwSCKY#aKiT4ekooQkSzamVBLZWEppOb6sXOVdIjUc7YPo0oL4
Share me please.


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