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Autor Topic: Necesito ayuda con el código fuente LTPTeam  (Visto 3171 veces)

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Offline tammadall Posteado: June 10, 2018, 08:10:24 AM

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Spain:
¿Alguien me puede ayudar a solucionar este problema? Tengo una pequeña recompensa. (Donar)


Portugal:
Alguém pode me ajudar a resolver esse problema? Eu tenho uma pequena recompensa. (Doar)


English:
Can someone help me solve this problem? I have a small reward. (Donate)





Puedo editar el código fuente simplemente señalando el error o sugiriendo una solución, porque puedo compilarlo yo mismo.

Tengo un pequeño dinero de recompensa para pagar que me ayudó a arreglarlo con éxito, pagaré a través de Paypal.


Gracias:


Offline c4nhsatcodong #1 Posteado: June 10, 2018, 08:28:30 AM

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You must log on GS to see if it has an error

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Post free Mu Online ads - FREE Mu Online Community
https://www.facebook.com/groups/274190243227367/


Offline Deidad #2 Posteado: June 10, 2018, 08:39:06 AM

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you must give us more informacion about gameserevr logs, so we can have some idea about tour issue


Offline tammadall #3 Posteado: June 10, 2018, 08:40:56 AM | Modificado: June 10, 2018, 09:01:10 AM by tammadall

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You must log on GS to see if it has an error

you must give us more informacion about gameserevr logs, so we can have some idea about tour issue

I checked it and did not find any. This is the latest. [GS LOG]
Code: [Select]
[09:21:43] [ Crywolf ][ ApplyDBInfo] OccupationState : 1
[09:21:54] connect : [11400][192.168.1.100]
[09:21:55] Password : ("`qwe8745wq”10404k1Pk2jcET48mxL3b) Account: admin
[09:21:55] join send : (11400)admin
[09:21:55] Login (192.168.1.100): (admin) Number: 0 / DB: 642
error-L2: His class is not allowed to use the skill
(admin)(tested) Set Event GM
[GameMaster] (admin)(tested) Connected
[09:21:57] (11400)(admin)(tested) Character select
[09:21:57] [ShieldSystem][CalcSDPoint] [admin][tested] user SD Gage : 5434
[09:21:57] [MapServerMng] CheckMoveMapSvr() - M

And DataServer LOG Error.
Code: [Select]
[09:21:59] EXEC SP_LEFT_ENTERCOUNT_BC 'dmin', 'tested', '0'
[09:21:59] EXEC SP_LEFT_ENTERCOUNT_ILLUSIONTEMPLE 'dmin', 'tested', '0'
[09:22:01] EXEC SP_LEFT_ENTERCOUNT_BC ' dmin', 'tested', '0'
[09:22:24] GetQueuedCompletionStatus failed with error 64
[09:22:24] CloseClient(0)
[09:22:24]  0 server delete

I think the problem might be in this one. [giocp.cpp] Based "GetQueuedCompletionStatus failed with error 64" ?

Code: [Select]
//GameServer 1.00.90 JPN - Completed
#include "stdafx.h"
#include <winsock2.h>
#include "spe.h"
#include "giocp.h"
#include "logproc.h"
#include "GameMain.h"
#include "GameServer.h"
#include "user.h"
#ifdef CHEATGUARD
#include "CheatGuard.h"
#endif
#include "ConnectEx.h"
#include "OfflineTrade.h"
#ifdef __MAKELO__
#include "OfflineAttack.h"
#endif
#ifdef OFFEXP
#include "OffExp.h"
#endif

enum {
RECV_IO,
SEND_IO
} SOCKET_FLAG;

HANDLE g_CompletionPort;
DWORD g_dwThreadCount;
enum SOCKET_FLAG;
CRITICAL_SECTION criti;
HANDLE g_ThreadHandles[MAX_IO_THREAD_HANDLES];
int g_ServerPort;
HANDLE g_IocpThreadHandle;
LPBYTE ExSendBuf;

SOCKET g_Listen = INVALID_SOCKET;

void GiocpInit()
{
ExSendBuf=new BYTE[MAX_EXSENDBUF_SIZE];
}

void GiocpDelete()
{
delete[] ExSendBuf;
}

int CreateGIocp(int server_port)
{
DWORD ThreadID;

g_ServerPort = server_port;
if ((g_IocpThreadHandle = CreateThread(NULL, 0, IocpServerWorker, (LPVOID)NULL,
0, &ThreadID)) == NULL)
{
LogAdd("CreateThread() failed with error %d", GetLastError());
return FALSE;
}
return TRUE;
}

void DestroyGIocp()
{
LogAddTD("Error-L10");

closesocket(g_Listen);

for (DWORD dwCPU=0; dwCPU < g_dwThreadCount;dwCPU++ )
{
TerminateThread( g_ThreadHandles[dwCPU] , 0);
}

TerminateThread(g_IocpThreadHandle, 0);

if ( g_CompletionPort != NULL )
{
CloseHandle(g_CompletionPort);
g_CompletionPort=NULL;
}

}

//1.01.03
int IsHackTool(BYTE headcode, int size, int uIndex, BYTE xcode)
{
char temp[1000];
int iOutPacketCount;
int iOutPacketTotalSize;
int iOutEncryptPacketCount;
// ----
if( uIndex < 0 || uIndex >= OBJMAX )
{
return 0;
}
// ----
iOutPacketCount = 0;
iOutEncryptPacketCount = 0;
iOutPacketTotalSize = 0;
gObj[uIndex].m_kRecvPacketStatistics.GetStatistics(iOutPacketCount, iOutEncryptPacketCount, (DWORD&)iOutPacketTotalSize);
// ----
if( gObj[uIndex].m_kRecvPacketStatistics.Process() == PacketStatistics::PS_RESET )
{
temp[0] = 0;
wsprintfA(temp, "PacketCount = %d, iOutEncryptPacketCount = %d, PacketTotalSize = %d",
iOutPacketCount, iOutEncryptPacketCount, iOutPacketTotalSize);
//TRACE_LOG(temp);
}
// ----
#ifdef CHEATGUARD
if( iOutPacketCount > g_CheatGuard.m_PacketsPerSecond )
{
g_CheatGuard.WriteLog("[%s][%s] [PacketTool] Packets Per Second = %d", gObj[uIndex].AccountID, gObj[uIndex].Name, iOutPacketCount);
g_CheatGuard.Disconnect(uIndex);
//LogAddC(2, "[HACKTOOL] : Packets Per Second = %dip = %s account:%s name:%s HEAD:%x (%s,%d) State:%d",
// iOutPacketCount, gObj[uIndex].Ip_addr, gObj[uIndex].AccountID, gObj[uIndex].Name, headcode,
// __FILE__, __LINE__, gObj[uIndex].Connected);
return 1;
}
#endif
if( headcode == 0xC3 || headcode == 0xC8 )
{
return 0;
}
// ----
//Not need check for 0xC3...
gObj[uIndex].m_kRecvPacketStatistics.AddPacketInfo(xcode == 0xC3 || xcode == 0xC4, size);
// ----
return 0;
}

int CreateListenSocket()
{
sockaddr_in InternetAddr;
int nRet;

g_Listen=WSASocket(AF_INET, SOCK_STREAM, IPPROTO_IP, NULL, 0, WSA_FLAG_OVERLAPPED);

if ( g_Listen == -1 )
{
LogAdd("WSASocket() failed with error %d", WSAGetLastError() );
return 0;
}
else
{
InternetAddr.sin_family=AF_INET;
InternetAddr.sin_addr.S_un.S_addr=htonl(0);
InternetAddr.sin_port=htons(g_ServerPort);
nRet=bind(g_Listen, (sockaddr*)&InternetAddr, 16);

if ( nRet == -1 )
{
MsgBox(lMsg.Get(MSGGET(2, 55)));
SendMessage(ghWnd, WM_CLOSE, 0,0); // Kill aplication
return 0 ;
}
else
{
nRet=listen(g_Listen, 5);
if (nRet == -1)
{
LogAdd("listen() failed with error %d", WSAGetLastError());
return 0;
}
else
{
return 1;
}
}
}
}

DWORD WINAPI IocpServerWorker(LPVOID p)
{
SYSTEM_INFO SystemInfo;
DWORD ThreadID;
SOCKET Accept;
int nRet;
int ClientIndex;
SOCKADDR_IN cAddr;
IN_ADDR cInAddr;
int cAddrlen = sizeof( cAddr );
LPPER_SOCKET_CONTEXT lpPerSocketContext = NULL;
DWORD RecvBytes;
DWORD Flags=0;

InitializeCriticalSection(&criti);
GetSystemInfo(&SystemInfo);

g_dwThreadCount = SystemInfo.dwNumberOfProcessors * 2;
__try
{

g_CompletionPort = CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, 0, 0);
if ( g_CompletionPort == NULL)
{
LogAdd("CreateIoCompletionPort failed with error: %d", GetLastError());
__leave;
}

for(DWORD dwCPU = 0; dwCPU < g_dwThreadCount; dwCPU++)
{
HANDLE ThreadHandle;
// Create a server worker thread and pass the completion port to the thread.

ThreadHandle = CreateThread(NULL, 0, ServerWorkerThread, g_CompletionPort, 0, &ThreadID);
if ( ThreadHandle == NULL)
{
LogAdd("CreateThread() failed with error %d", GetLastError());
__leave;
}
g_ThreadHandles[dwCPU] = ThreadHandle;
CloseHandle(ThreadHandle);

}

if (!CreateListenSocket() )
__leave;


while(TRUE)
{
Accept = WSAAccept(g_Listen, (LPSOCKADDR)&cAddr, &cAddrlen, NULL, 0);
if (Accept==SOCKET_ERROR)
{
EnterCriticalSection(&criti);
LogAdd("WSAAccept() failed with error %d", WSAGetLastError());
LeaveCriticalSection(&criti);
continue;
}
EnterCriticalSection(&criti);

memcpy( &cInAddr, &cAddr.sin_addr.s_addr, 4 );

ClientIndex = gObjAddSearch(Accept, inet_ntoa(cInAddr) );

if ( ClientIndex == -1 )
{
LogAddL("error-L2 : ClientIndex = -1");
closesocket(Accept);
LeaveCriticalSection(&criti);
continue;
}

if (UpdateCompletionPort(Accept, ClientIndex, 1) == 0 )
{
LogAddL("error-L1 : %d %d CreateIoCompletionPort failed with error %d", Accept, ClientIndex, GetLastError() );
closesocket(Accept);
LeaveCriticalSection(&criti);
continue;
}

if (gObjAdd(Accept, inet_ntoa(cInAddr), ClientIndex) == -1 )
{
LogAddL("error-L1 : %d %d gObjAdd() failed with error %d", Accept, ClientIndex, GetLastError() );
LeaveCriticalSection(&criti);
closesocket(Accept);
continue;
}

memset(&gObj[ClientIndex].PerSocketContext->IOContext[0].Overlapped, 0, sizeof(OVERLAPPED));
memset(&gObj[ClientIndex].PerSocketContext->IOContext[1].Overlapped, 0, sizeof(OVERLAPPED));
gObj[ClientIndex].PerSocketContext->IOContext[0].wsabuf.buf = gObj[ClientIndex].PerSocketContext->IOContext[0].Buffer;
gObj[ClientIndex].PerSocketContext->IOContext[0].wsabuf.len = MAX_IO_BUFFER_SIZE;
gObj[ClientIndex].PerSocketContext->IOContext[0].nTotalBytes = 0;
gObj[ClientIndex].PerSocketContext->IOContext[0].nSentBytes = 0;
gObj[ClientIndex].PerSocketContext->IOContext[0].nWaitIO    = 0;
gObj[ClientIndex].PerSocketContext->IOContext[0].nSecondOfs = 0;
gObj[ClientIndex].PerSocketContext->IOContext[0].IOOperation = RECV_IO;

gObj[ClientIndex].PerSocketContext->IOContext[1].wsabuf.buf = gObj[ClientIndex].PerSocketContext->IOContext[0].Buffer;
gObj[ClientIndex].PerSocketContext->IOContext[1].wsabuf.len = MAX_IO_BUFFER_SIZE;
gObj[ClientIndex].PerSocketContext->IOContext[1].nTotalBytes= 0;
gObj[ClientIndex].PerSocketContext->IOContext[1].nSentBytes = 0;
gObj[ClientIndex].PerSocketContext->IOContext[1].nWaitIO    = 0;
gObj[ClientIndex].PerSocketContext->IOContext[1].nSecondOfs = 0;
gObj[ClientIndex].PerSocketContext->IOContext[1].IOOperation = SEND_IO;
gObj[ClientIndex].PerSocketContext->m_socket = Accept;
gObj[ClientIndex].PerSocketContext->nIndex   = ClientIndex;

nRet = WSARecv(Accept, &(gObj[ClientIndex].PerSocketContext->IOContext[0].wsabuf), 1, &RecvBytes, &Flags,
&(gObj[ClientIndex].PerSocketContext->IOContext[0].Overlapped), NULL);

if( nRet == SOCKET_ERROR && WSAGetLastError() != ERROR_IO_PENDING )
{
LogAdd("error-L1 : WSARecv() failed with error %d", WSAGetLastError());
gObj[ClientIndex].PerSocketContext->IOContext[0].nWaitIO = 4;
CloseClient(gObj[ClientIndex].PerSocketContext, FALSE);
LeaveCriticalSection(&criti);
continue;
}

gObj[ClientIndex].PerSocketContext->IOContext[0].nWaitIO = 1;
gObj[ClientIndex].PerSocketContext->dwIOCount++;

LeaveCriticalSection(&criti);
SCPJoinResultSend(ClientIndex, 1);

}
}
__finally 
{
if( g_CompletionPort )
{
for (DWORD i = 0; i < g_dwThreadCount; i++)
PostQueuedCompletionStatus(g_CompletionPort, 0, 0, NULL);
}
if( g_CompletionPort )
{
CloseHandle(g_CompletionPort);
g_CompletionPort = NULL;
}
if (g_Listen != INVALID_SOCKET) 
{
            closesocket(g_Listen); 
            g_Listen = INVALID_SOCKET;
}
}
return TRUE;
}

DWORD WINAPI ServerWorkerThread(LPVOID CompletionPortID)
{
HANDLE CompletionPort = (HANDLE) CompletionPortID;
DWORD dwIoSize;
DWORD RecvBytes;
DWORD Flags;
DWORD dwSendNumBytes = 0;
BOOL bSuccess = FALSE;
int nRet;
#ifdef _WIN64
ULONG_PTR ClientIndex=0;
#else
DWORD ClientIndex=0;
#endif

LPPER_SOCKET_CONTEXT lpPerSocketContext = NULL;
LPOVERLAPPED lpOverlapped = NULL;
LPPER_IO_CONTEXT lpIOContext = NULL;

while( true )
{
bSuccess = GetQueuedCompletionStatus( CompletionPort, &dwIoSize, /*(LPDWORD)*/&ClientIndex, &lpOverlapped, INFINITE );

if( !bSuccess )
{
if( lpOverlapped != NULL )
{
int aError = GetLastError();
if ( (aError != ERROR_NETNAME_DELETED) && (aError != ERROR_CONNECTION_ABORTED) && (aError != ERROR_OPERATION_ABORTED) && (aError != 0x79) )
{
EnterCriticalSection(&criti);
LogAdd("Error Thread : GetQueueCompletionStatus( %d )", GetLastError());
LeaveCriticalSection(&criti);
return 0;
}
}
}

EnterCriticalSection(&criti);
lpPerSocketContext = gObj[ClientIndex].PerSocketContext;

lpPerSocketContext->dwIOCount--;

if( dwIoSize == 0 )
{
LogAdd("Connection Closed, dwIoSize == 0 (Index:%d)", lpPerSocketContext->nIndex);
CloseClient(lpPerSocketContext, 0);
LeaveCriticalSection(&criti);
continue;
}

lpIOContext = (LPPER_IO_CONTEXT)lpOverlapped;

if( lpIOContext == NULL ) continue;
if( lpIOContext->IOOperation == SEND_IO )
{
lpIOContext->nSentBytes += dwIoSize;

if( lpIOContext->nSentBytes >= lpIOContext->nTotalBytes )
{
lpIOContext->nWaitIO = 0;
if( lpIOContext->nSecondOfs > 0 )
{
IoSendSecond(lpPerSocketContext);
}
}
else
{
IoMoreSend(lpPerSocketContext);
}
}
else if( lpIOContext->IOOperation == RECV_IO )
{
RecvBytes = 0;

lpIOContext->nSentBytes += dwIoSize;

if( RecvDataParse(lpIOContext, lpPerSocketContext->nIndex) == FALSE )
{
LogAdd("error-L1 : Socket Header error %d, %d", WSAGetLastError(), lpPerSocketContext->nIndex);
CloseClient(lpPerSocketContext, 0);
LeaveCriticalSection(&criti);
continue;
}

lpIOContext->nWaitIO = 0;
Flags = 0;
ZeroMemory(&(lpIOContext->Overlapped), sizeof(OVERLAPPED));

lpIOContext->wsabuf.len = MAX_IO_BUFFER_SIZE-lpIOContext->nSentBytes;
lpIOContext->wsabuf.buf = lpIOContext->Buffer+lpIOContext->nSentBytes;
lpIOContext->IOOperation = RECV_IO;

nRet = WSARecv(lpPerSocketContext->m_socket, &(lpIOContext->wsabuf), 1, &RecvBytes, &Flags,
&(lpIOContext->Overlapped), NULL);

if( nRet == SOCKET_ERROR && (WSAGetLastError() != ERROR_IO_PENDING) )
{
LogAdd("WSARecv() failed with error %d", WSAGetLastError());
//lpIOContext->nWaitIO = 2;
CloseClient( lpPerSocketContext, FALSE);
LeaveCriticalSection(&criti);
continue;
}

lpPerSocketContext->dwIOCount++;
lpIOContext->nWaitIO = 1;
}
LeaveCriticalSection(&criti);
}
return TRUE;
}

BOOL RecvDataParse(LPPER_IO_CONTEXT lpIOContext, int uIndex)
{
if ( lpIOContext->nSentBytes < 3 )
{
return TRUE;
}

LPBYTE recvbuf;
int lOfs = 0;
int size = 0;
BYTE headcode;
BYTE xcode = 0;
BYTE byDec[7024];

recvbuf = (LPBYTE)lpIOContext->Buffer;

while ( 1 )
{
if( recvbuf[lOfs] == 0xC1 || recvbuf[lOfs] == 0xC3 )
{
PBMSG_HEAD* lphead = (PBMSG_HEAD*)(recvbuf+lOfs);
size = lphead->size;
headcode = lphead->headcode;
xcode = recvbuf[lOfs];
}
else if( recvbuf[lOfs] == 0xC2 || recvbuf[lOfs] == 0xC4 ) //
{
PWMSG_HEAD* lphead = (PWMSG_HEAD*)(recvbuf+lOfs);
size = ((WORD)(lphead->sizeH)<<8);
size    |= (WORD)(lphead->sizeL);
headcode = lphead->headcode;
xcode = recvbuf[lOfs];
}
else  // ว์ด๕ฐก ธยม๖ พสดูธ้..
{
LogAdd("error-L1 : Header error (%s %d)lOfs:%d, size:%d",
__FILE__, __LINE__, lOfs,
lpIOContext->nSentBytes);
lpIOContext->nSentBytes = 0;
return FALSE;
}
if ( size <= 0 )
{
LogAdd("error-L1 : size %d",size);
return FALSE;
}

if ( size <= lpIOContext->nSentBytes )
{
if ( xcode == 0xC3 )
{
int iSize = g_SimpleModulusCS.Decrypt( byDec+2,(recvbuf+lOfs+2), size-2);

if ( iSize < 0 )
{

}
else
{
PBMSG_HEAD* lphead = (PBMSG_HEAD*)(byDec+1);
headcode = lphead->headcode;
BYTE subhead = byDec[2];
byDec[1] = 0xC1;
byDec[2] = ((BYTE)iSize)+2;

CStreamPacketEngine_Server PacketStream;

PacketStream.Clear();

if ( PacketStream.AddData(byDec+1, iSize+2) == 0 )
{
LogAddC(2, "error-L1 : CStreamPacketEngine Adding Error : ip = %s account:%s name:%s HEAD:%x (%s,%d) State:%d",
gObj[uIndex].Ip_addr,
gObj[uIndex].AccountID,
gObj[uIndex].Name,
headcode,
__FILE__, __LINE__,
gObj[uIndex].Connected);
return FALSE;
}

if ( PacketStream.ExtractPacket(byDec) != 0 )
{
LogAddC(2, "error-L1 : CStreamPacketEngine ExtractPacket Error : ip = %s account:%s name:%s HEAD:%x (%s,%d) State:%d",
gObj[uIndex].Ip_addr,
gObj[uIndex].AccountID,
gObj[uIndex].Name,
headcode,
__FILE__, __LINE__,
gObj[uIndex].Connected);
return FALSE;
}

if ( xcode == 0xC3 && headcode == 0xC5 )
{
LogAdd("พฯศฃฦะลถ : [0x%x]" , headcode);
}

if( IsHackTool(headcode, size, uIndex, xcode) == 1 )
{
return FALSE;
}
ProtocolCore(headcode, byDec, iSize, uIndex, 1, subhead);
}
}

else if ( xcode == 0xC4 )
{
int iSize = g_SimpleModulusCS.Decrypt( byDec+3, (recvbuf+lOfs+3), size-3);
if ( iSize < 0 )
{

}
else
{
BYTE* pDecBuf = byDec+1;
BYTE subhead = byDec[3];
byDec[1] = 0xC2;
WORD wsize = ((WORD)iSize)+3;
byDec[2] = SET_NUMBERH(wsize);
byDec[3] = SET_NUMBERL(wsize);

CStreamPacketEngine_Server PacketStream;

PacketStream.Clear();
if ( PacketStream.AddData(byDec+1, iSize+3) == 0 )
{
LogAddC(2, "error-L1 : CStreamPacketEngine Adding Error : ip = %s account:%s name:%s HEAD:%x (%s,%d) State:%d",
gObj[uIndex].Ip_addr,
gObj[uIndex].AccountID,
gObj[uIndex].Name,
headcode,
__FILE__,
__LINE__,
gObj[uIndex].Connected);
return FALSE;
}

if ( PacketStream.ExtractPacket(byDec) != 0 )
{
LogAddC(2, "error-L1 : CStreamPacketEngine ExtractPacket Error : ip = %s account:%s name:%s HEAD:%x (%s,%d) State:%d",
gObj[uIndex].Ip_addr,
gObj[uIndex].AccountID,
gObj[uIndex].Name,
headcode,
__FILE__,
__LINE__,
gObj[uIndex].Connected);
return FALSE;
}

headcode = pDecBuf[2];

if ( xcode == 0xC4 && headcode == 0xC5 )
{
LogAdd("พฯศฃฦะลถ : [0x%x]" , headcode);
}
if( IsHackTool(headcode, size, uIndex, xcode) == TRUE )
{
return FALSE;
}
ProtocolCore(headcode, byDec, iSize, uIndex, 1, subhead);
}
}
else
{
CStreamPacketEngine_Server ps;
ps.Clear();

if ( ps.AddData(recvbuf+lOfs, size) == 0 )
{
LogAddC(2, "error-L1 : CStreamPacketEngine Adding Error : ip = %s account:%s name:%s HEAD:%x (%s,%d) State:%d",
gObj[uIndex].Ip_addr,
gObj[uIndex].AccountID,
gObj[uIndex].Name,
headcode,
__FILE__, __LINE__,
gObj[uIndex].Connected);
return FALSE;
}

if ( ps.ExtractPacket(byDec) != 0 )
{
LogAddC(2, "error-L1 : CStreamPacketEngine ExtractPacket Error : ip = %s account:%s name:%s HEAD:%x (%s,%d) State:%d",
gObj[uIndex].Ip_addr,
gObj[uIndex].AccountID,
gObj[uIndex].Name,
headcode,
__FILE__, __LINE__,
gObj[uIndex].Connected);
return FALSE;
}
if( IsHackTool(headcode, size, uIndex, xcode) == TRUE )
{
return FALSE;
}
ProtocolCore(headcode, byDec, size, uIndex, 0, -1);
}

lOfs += size;
lpIOContext->nSentBytes  -= size;

if ( lpIOContext->nSentBytes <= 0 )
{
break;
}
}
else if ( lOfs > 0 )
{
if ( lpIOContext->nSentBytes < 1 )
{
LogAdd("error-L1 : recvbuflen 1 %s %d", __FILE__, __LINE__);
break;
}

if ( lpIOContext->nSentBytes < MAX_IO_BUFFER_SIZE )
{
memcpy(recvbuf, &recvbuf[lOfs], lpIOContext->nSentBytes);
LogAdd("Message copy %d", lpIOContext->nSentBytes);
//break;
}
break;

}
else
{
break;
}

}

return true;
}

int DataSend(int aIndex, LPBYTE lpMsg, DWORD dwSize)
{
DWORD SendBytes;
LPPER_SOCKET_CONTEXT lpPerSocketContext;
LPBYTE SendBuf;

if ( aIndex < OBJ_STARTUSERINDEX )
{
return true;
}

EnterCriticalSection(&criti);

if ( ((aIndex < 0)? FALSE : (aIndex > OBJMAX-1)? FALSE : TRUE )  == FALSE )
{
LogAdd("error-L2 : Index(%d) %x %x %x ", dwSize, lpMsg[0], lpMsg[1], lpMsg[2]);
LeaveCriticalSection(&criti);
return false;
}

if ( lpMsg[0] == 0xC3 || lpMsg[0] == 0xC4 )
{
int ret;
BYTE btsize;

if ( lpMsg[0] == 0xC3 )
{
btsize = lpMsg[1];
lpMsg[1]=gNSerialCheck[aIndex].GetSendSerial();
ret = g_SimpleModulusSC.Encrypt(&ExSendBuf[2], &lpMsg[1], dwSize-1);
ExSendBuf[0] = 0xC3;
ExSendBuf[1] = ret + 2;
SendBuf = ExSendBuf;
dwSize = ret + 2;
lpMsg[1] = btsize;
}
else
{
btsize = lpMsg[2];
lpMsg[2] = gNSerialCheck[aIndex].GetSendSerial();
ret = g_SimpleModulusSC.Encrypt(&ExSendBuf[3], &lpMsg[2], dwSize-2);
ExSendBuf[0] = 0xC4;
ExSendBuf[1] = SET_NUMBERH(ret +3 );
ExSendBuf[2] = SET_NUMBERL(ret+3);
SendBuf = ExSendBuf;
dwSize = ret + 3;
lpMsg[2] = btsize;
}
}
else
{
SendBuf = lpMsg;
}

if ( gObj[aIndex].Connected < PLAYER_CONNECTED )
{
LeaveCriticalSection(&criti);
return FALSE;
}

lpPerSocketContext= gObj[aIndex].PerSocketContext;

if ( dwSize > sizeof(lpPerSocketContext->IOContext[0].Buffer))
{
LogAdd("Error : Max msg(%d) %s %d", dwSize, __FILE__, __LINE__);
CloseClient(aIndex);
LeaveCriticalSection(&criti);
return false;
}

LPPER_IO_CONTEXT lpIoCtxt = (LPPER_IO_CONTEXT)&lpPerSocketContext->IOContext[1];

if ( lpIoCtxt->nWaitIO > 0 )
{
if ( ( lpIoCtxt->nSecondOfs + dwSize ) > MAX_IO_BUFFER_SIZE-1 )
{
LogAdd("(%d)error-L2 MAX BUFFER OVER %d %d %d [%s][%s]",
aIndex, lpIoCtxt->nTotalBytes, lpIoCtxt->nSecondOfs,
dwSize, gObj[aIndex].AccountID, gObj[aIndex].Name);

lpIoCtxt->nWaitIO = 0;
CloseClient(aIndex);
LeaveCriticalSection(&criti);
return true;
}

memcpy( &lpIoCtxt->BufferSecond[lpIoCtxt->nSecondOfs], SendBuf, dwSize);
lpIoCtxt->nSecondOfs += dwSize;
LeaveCriticalSection(&criti);
return true;
}

lpIoCtxt->nTotalBytes = 0;

if ( lpIoCtxt->nSecondOfs > 0 )
{
memcpy(lpIoCtxt->Buffer, lpIoCtxt->BufferSecond, lpIoCtxt->nSecondOfs);
lpIoCtxt->nTotalBytes = lpIoCtxt->nSecondOfs;
lpIoCtxt->nSecondOfs = 0;
}

if ( (lpIoCtxt->nTotalBytes+dwSize) > MAX_IO_BUFFER_SIZE-1 )
{
LogAdd("(%d)error-L2 MAX BUFFER OVER %d %d [%s][%s]",
aIndex, lpIoCtxt->nTotalBytes, dwSize,
gObj[aIndex].AccountID, gObj[aIndex].Name);

lpIoCtxt->nWaitIO = 0;
CloseClient(aIndex);
LeaveCriticalSection(&criti);
return FALSE;
}

memcpy( &lpIoCtxt->Buffer[lpIoCtxt->nTotalBytes], SendBuf, dwSize);
lpIoCtxt->nTotalBytes += dwSize;
lpIoCtxt->wsabuf.buf = (char*)&lpIoCtxt->Buffer;
lpIoCtxt->wsabuf.len = lpIoCtxt->nTotalBytes;
lpIoCtxt->nSentBytes = 0;
lpIoCtxt->IOOperation = SEND_IO;

if ( WSASend( gObj[aIndex].m_socket, &lpIoCtxt->wsabuf , 1, &SendBytes, 0, &lpIoCtxt->Overlapped, NULL) == -1 )
{
if ( WSAGetLastError() != WSA_IO_PENDING )
{
lpIoCtxt->nWaitIO = 0;


if ( lpIoCtxt->wsabuf.buf[0] == 0xC1 )
{
LogAdd("(%d)WSASend(%d) failed with error [%x][%x] %d %s ",
__LINE__, aIndex, (BYTE)lpIoCtxt->wsabuf.buf[0],
(BYTE)lpIoCtxt->wsabuf.buf[2], WSAGetLastError(), gObj[aIndex].Ip_addr);
}
else if ( lpIoCtxt->wsabuf.buf[0] == 0xC2 )
{
LogAdd("(%d)WSASend(%d) failed with error [%x][%x] %d %s ",
__LINE__, aIndex, (BYTE)lpIoCtxt->wsabuf.buf[0],
(BYTE)lpIoCtxt->wsabuf.buf[3], WSAGetLastError(), gObj[aIndex].Ip_addr);
}
CloseClient(aIndex);
LeaveCriticalSection(&criti);
return false;
}
}
else
{
lpPerSocketContext->dwIOCount ++;
}


lpIoCtxt->nWaitIO = 1;
LeaveCriticalSection(&criti);
return true;
}

int IoSendSecond(LPPER_SOCKET_CONTEXT lpPerSocketContext)
{
DWORD SendBytes;
int aIndex;
EnterCriticalSection(&criti);
aIndex = lpPerSocketContext->nIndex;
LPPER_IO_CONTEXT lpIoCtxt = (LPPER_IO_CONTEXT)&lpPerSocketContext->IOContext[1];

if ( lpIoCtxt->nWaitIO > 0 )
{
LeaveCriticalSection(&criti);
return false;
}

lpIoCtxt->nTotalBytes = 0;
if ( lpIoCtxt->nSecondOfs > 0 )
{
memcpy(lpIoCtxt->Buffer, lpIoCtxt->BufferSecond, lpIoCtxt->nSecondOfs);
lpIoCtxt->nTotalBytes = lpIoCtxt->nSecondOfs;
lpIoCtxt->nSecondOfs = 0;
}
else
{
LeaveCriticalSection(&criti);
return false;
}

lpIoCtxt->wsabuf.buf = (char*)&lpIoCtxt->Buffer;
lpIoCtxt->wsabuf.len = lpIoCtxt->nTotalBytes;
lpIoCtxt->nSentBytes = 0;
lpIoCtxt->IOOperation = SEND_IO;

if ( WSASend(gObj[aIndex].m_socket, &lpIoCtxt->wsabuf, 1, &SendBytes, 0, &lpIoCtxt->Overlapped, NULL) == -1 )
{
if ( WSAGetLastError() != WSA_IO_PENDING )
{
LogAdd("WSASend(%d) failed with error %d %s ", __LINE__, WSAGetLastError(), gObj[aIndex].Ip_addr);
CloseClient(aIndex);
LeaveCriticalSection(&criti);
return false;
}
}
else
{
lpPerSocketContext->dwIOCount ++;
}

lpIoCtxt->nWaitIO = 1;
LeaveCriticalSection(&criti);

return true;
}


int IoMoreSend(LPPER_SOCKET_CONTEXT lpPerSocketContext)
{
DWORD SendBytes;
int aIndex;

EnterCriticalSection(&criti);
aIndex = lpPerSocketContext->nIndex;
LPPER_IO_CONTEXT lpIoCtxt = (LPPER_IO_CONTEXT)&lpPerSocketContext->IOContext[1];

if ( (lpIoCtxt->nTotalBytes - lpIoCtxt->nSentBytes) < 0 )
{
LeaveCriticalSection(&criti);
return false;
}

lpIoCtxt->wsabuf.buf = (char*)&lpIoCtxt->Buffer[lpIoCtxt->nSentBytes];
lpIoCtxt->wsabuf.len = lpIoCtxt->nTotalBytes - lpIoCtxt->nSentBytes;
lpIoCtxt->IOOperation = SEND_IO;

if ( WSASend(gObj[aIndex].m_socket, &lpIoCtxt->wsabuf, 1, &SendBytes, 0, &lpIoCtxt->Overlapped, NULL) == -1 )
{
if ( WSAGetLastError() != WSA_IO_PENDING )
{
LogAdd("WSASend(%d) failed with error %d %s ", __LINE__, WSAGetLastError(), gObj[aIndex].Ip_addr);
CloseClient(aIndex);
LeaveCriticalSection(&criti);
return false;
}
}
else
{
lpPerSocketContext->dwIOCount ++;
}


lpIoCtxt->nWaitIO = 1;
LeaveCriticalSection(&criti);
return true;
}


BOOL UpdateCompletionPort(SOCKET sd, int ClientIndex, BOOL bAddToList)
{
LPPER_SOCKET_CONTEXT lpPerSocketContext = NULL;

HANDLE cp = CreateIoCompletionPort((HANDLE)sd, g_CompletionPort, (DWORD)ClientIndex, 0);
   
if (cp == NULL)
{
LogAdd("CreateIoCompletionPort: %d", GetLastError() );
return FALSE;
}

gObj[ClientIndex].PerSocketContext->dwIOCount = 0;
return TRUE;
}


void CloseClient ( LPPER_SOCKET_CONTEXT lpPerSocketContext, BOOL bGraceful )
{
int index = -1;
index = lpPerSocketContext->nIndex ;

if ( index >= OBJ_STARTUSERINDEX && index < OBJMAX )
{
#ifdef __CUSTOMS__
if( g_OfflineTrade.Update(index, 0) )
{
return;
}
#endif

#ifdef OFFEXP
if( OffExp.Update(index, 0) )
{
return;
}
#endif

#ifdef __MAKELO__
if( g_OfflineAttack.CharInfo[index].IsOffline )
{
gObj[index].CheckTick = GetTickCount();
return;
}
#endif
if ( gObj[index].m_socket != INVALID_SOCKET )
{
if (closesocket(gObj[index].m_socket) == -1 )
{
if ( WSAGetLastError() != 10038 )
{
return;
}
}

gObj[index].m_socket = INVALID_SOCKET;
}

gObjDel(index);
}
}

void CloseClient(int index)
{
if ( index < 0 || index > OBJMAX-1 )
{
LogAdd("error-L1 : CloseClient index error");
return;
}

if ( gObj[index].Connected == PLAYER_EMPTY )
{
LogAdd("error-L1 : CloseClient connect error");
return;
}

#ifdef __CUSTOMS__
if( g_OfflineTrade.Update(index, 0) )
{
return;
}
#endif

#ifdef OFFEXP
if( OffExp.Update(index, 0) )
{
return;
}
#endif

#ifdef __MAKELO__
if( g_OfflineAttack.CharInfo[index].IsOffline )
{
gObj[index].CheckTick = GetTickCount();
return;
}
#endif

EnterCriticalSection(&criti);

if ( gObj[index].m_socket != INVALID_SOCKET )
{
closesocket(gObj[index].m_socket );
gObj[index].m_socket = INVALID_SOCKET;
}
else
{
LogAdd("error-L1 : CloseClient INVALID_SOCKET");
}

LeaveCriticalSection(&criti);
}

void CloseClientEx(int index)
{
if ( index < 0 || index > OBJMAX-1 )
{
LogAdd("error-L1 : CloseClient index error");
return;
}

if ( gObj[index].Connected == PLAYER_EMPTY )
{
LogAdd("error-L1 : CloseClient connect error");
return;
}

EnterCriticalSection(&criti);

if ( gObj[index].m_socket != INVALID_SOCKET )
{
closesocket(gObj[index].m_socket );
gObj[index].m_socket = INVALID_SOCKET;
}
else
{
LogAdd("error-L1 : CloseClient INVALID_SOCKET");
}

LeaveCriticalSection(&criti);
}

void ResponErrorCloseClient(int index)
{
if ( index < 0 || index > OBJMAX-1 )
{
LogAdd("error-L1 : CloseClient index error");
return;
}

if ( gObj[index].Connected == PLAYER_EMPTY )
{
LogAdd("error-L1 : CloseClient connect error");
return;
}

#ifdef __CUSTOMS__
if( g_OfflineTrade.Update(index, 0) )
{
return;
}
#endif

#ifdef OFFEXP
if( OffExp.Update(index, 0) )
{
return;
}
#endif

#ifdef __MAKELO__
if( g_OfflineAttack.CharInfo[index].IsOffline )
{
gObj[index].CheckTick = GetTickCount();
return;
}
#endif

EnterCriticalSection(&criti);
closesocket(gObj[index].m_socket);
gObj[index].m_socket = INVALID_SOCKET;

if ( gObj[index].m_socket == INVALID_SOCKET )
{
LogAdd("error-L1 : CloseClient INVALID_SOCKET");
}

gObjDel(index);
LeaveCriticalSection(&criti);
}

Gracias:


Offline c4nhsatcodong #4 Posteado: June 10, 2018, 09:09:50 AM

  • 0 puntos por ventas
  • *
  • Rank: Puto amo
  • Posts: 360
  • Gracias recibida: 1876
  • vn
I are using Xmu, I am reviewing for you errors

Publicar un anuncio Mu Online gratis - Mu Online Community GRATIS.
Post free Mu Online ads - FREE Mu Online Community
https://www.facebook.com/groups/274190243227367/


Offline tammadall #5 Posteado: June 10, 2018, 10:17:53 PM

  • Colaborador
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  • Rank: Avanzado
  • Posts: 122
  • Gracias recibida: 11376
  • 00

Offline tammadall #6 Posteado: June 11, 2018, 08:34:21 AM

  • Colaborador
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  • Rank: Avanzado
  • Posts: 122
  • Gracias recibida: 11376
  • 00
cómo deshabilitar el botón Quest (T)
Presione la tecla "T"


como desativar o botão Quest (T)
Pressione na tecla "T"


How to disable button Quest(T)
Press on "T" Key


Source Code or OllyDBG





Offline maychell #7 Posteado: June 11, 2018, 02:42:51 PM

  • 0 puntos por ventas
  • *
  • Rank: Principiante
  • Posts: 11
  • Gracias recibida: 0
  • co
@tammadall yo puedo bloquear la tecla, pero con que fin?

he compilado GS y Main y no da error , el crash lo bota con el Debug del cliente. pero segun tu video no lo usas, asi que pienso que compilaste mal o es tu S.O


Offline tammadall #8 Posteado: June 11, 2018, 09:22:28 PM

  • Colaborador
  • 0 puntos por ventas
  • *
  • Rank: Avanzado
  • Posts: 122
  • Gracias recibida: 11376
  • 00
@tammadall yo puedo bloquear la tecla, pero con que fin?

he compilado GS y Main y no da error , el crash lo bota con el Debug del cliente. pero segun tu video no lo usas, asi que pienso que compilaste mal o es tu S.O

¿Cómo resolvió estos problemas?

Probé la última actualización del archivo y el nuevo archivo compilado con el código fuente GS Crash
prueba en Windows 10 x64, VPS Windows Server 2008R2 x64, SQL 2008R2


Offline tammadall #9 Posteado: June 22, 2018, 09:13:29 PM

  • Colaborador
  • 0 puntos por ventas
  • *
  • Rank: Avanzado
  • Posts: 122
  • Gracias recibida: 11376
  • 00
cómo deshabilitar el botón Quest (T)
Presione la tecla "T"


como desativar o botão Quest (T)
Pressione na tecla "T"


How to disable button Quest(T)
Press on "T" Key


Source Code or OllyDBG




Gracias:


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