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Offline louis Posteado: November 23, 2018, 02:43:27 PM

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Hola amigos  :D :D

Estoy disponible la fuente de la actualización 8  para ustedes que quieren aprender a programar.

Recordando que es muy antigua, pero puede ayudar mucho ustedes

Segue o download:


ChangeLog:
[spoil]//ChangeLog MuEmu by louis
//Muserver Season 4,6,8

JANUARY 2017
- Add CustomMove
- Add Rei do MU Event
- Fix CustomJewel in Main
- Active MHP

FEBRUARY 2017
- Add HpBonus System
- Add Kill Message System
- Add MessageBox Yes/No on Close Gameserver
- Add MasterSkillTree Reset
- Fix Duel DC (s8)
- Fix Pentagram jewel(remove before put in ware) (s8)

MARCH 2017
- Fix Duel Trade (s8)
- Add Main Memory reduction
- Add Guard CustomMessage
- Add Colunn Score_semanal in RankingDevilSquare
- Add Colunn Score_semanal in RankingBloodCastle
- Add Colunn Score_semanal in RankingChaos Castle
- Add Colunn Score_semanal in RankingIllusionTemple
- Add Colunn WinScore_semanal in RankingDuel
- Add in DataServer update semanal colls

APRIL 2017
- Add BotBuffer System
- Add SD/HD bar in Character (S4/S6)
- Add Command Clear Inventory
- Active Encrypt in Client/Server.
- Fix Friend Message Title Inject (DataServer)

MAY 2017
- Add OpenWare Command
- Add SetVip Command
- Add Marry System
- Change HP/SD Bar Interface
- Fix BotBuffer Power
- Fix Store Dupe
- Fix Duel MinLevel

JUNE 2017
- Add Reload Command
- Add Reward Command
- Add ChangeClass Command
- Add OnlineLottery Event
- Add Disconnect User in GameServer Menu
- Add Start OnlineLoterry GameServer Menu
- Add OffStore and OffAttack count in GameServer Title Bar

JULY 2017 UPDATE 2
- Add Itens Level +15 (Season 4)
- Add Info Command   
- Add Change Name Command
- Add BanAcc Command   
- Add BanChar Command   
- Add DynamicEffect in Main (S4/S6/S8)
- Add Max Use Time in Attack command
- Add Option to disable Online User/GM Message   
- Add Event Hide and Seek   
- Add Event Run and Catch   
- Add option to disable exp message on kill mob   
- Change MaxCustom Wings to 100
- Fix Money remove when use ResetTable system.
- Fix Socket jewel aplly in no socket item   
- Fix CustomEffect problems in Main.dll
- Fix remove BC,DS,IT invite
- Fix Skill elf on /attack
- Fix Clear Effects on change class   
- Fix /store bless Crash (Season 6)
- Add Custom Summon on Kill Mob   
- Evento Veloz   
- /openevent /join   
- Disable/Enable Skill Effect (Ex:Cyclone)   
- Add Custom exp on Offattack and Autoreset   

AUGUST 2017 UPDATE 3
- Add MakeSet Command
- Add Drop Command
- Option to Remove Offstore/offattack in OnlineLottery   
- Jewel of socket Aply in pentagram (Season8)   
- ADD gift command   
- Add Custom Quest System   
- Add Russian Roulette Event   
- Add Max Use Time in Store command
- New King of Mu Event   
- Add Reward Coins in BC,DS,CC   
- add /toprr /topmr etc   
- Somente gm fazer o casamento   
- Disable Wing Mix Class   

SEPTEMBER 2017 UPDATE 4
- Remove Class in Main (RF,SU,DL)   
- Custom Auto Quiz Event   
- Need ticket to change name Option (S6/S8)   
- Custom WingMix (Chaos Mix)   
- Custom Death Message   
- Custom Npc Collector (trade items per Coins)   
- Readd point command   
- Advanced Make itens (/make, /drop, /makeset)   
- Custom Rank User System (S4,S6)   
- Disable HP Bar of Monster or User Option   
- Updated JoinServer to fix dupes   
- Allow Pk enter in events (BC,CC,DS)   

OCTUBER 2017 UPDATE 5
- New Gamserver Interface
- Message Box on Close JS, DS
- Option TimeToEnter in new events
- Show Duel Message (S4)
- Add Delay Option in Custtom Attack
- Add Delay to Use Potions in Custom Attack
- Add Auto buff em Custom Attack
- Attack command disable when set /attack again
- Add Custom Attack per Map
- Add Custom attack skill
- Add Auto Pick command
- PK drop
- On login disconnect online account
- Fix when kill Kundun in k6 move to k7
- Fix PcPoint Value (Season 4)

UPDATE 6
NOVEMBER 2017
DECEMBER 2017
JANUARY 2018
- Show time to start events in GS   
- Start Blood Castle Option in GS menu   
- Start Devil Square Option in GS menu   
- Start Chaos Castle Option in GS menu   
- Start Illu. Temple Option in GS menu   
- New Procedures WZ_RankingBloodCastle   
- New Procedures WZ_RankingDevildSquare   
- New Procedures WZ_RankingChaosCastle   
- New Procedures WZ_RankingIllusion Temple   
- Combo skills for all class   
- Enable Cs Skills in All Maps   
- Add shop to buy vip   
- Custom ranking in game   
- New command /remaster   
- New command /ajuda (help)   
- New command /startbc (help)   
- New command /startds (help)   
- New command /startcc (help)   
- New command /startit (help)   
- Released 10 custom maps   
- Released 10 custom bows/crossbows   
- Disable Reflect Effect   
- Auto reward run and catch event   
- Auto reward hide and seek event   
- Auto reward russian roulette event   
- Auto reward quickly event   
- Auto reward Online Lottery event   
- Fix Set item drop in event item bag   
- Fix Pc Point value 2 (S4)   
- Fix Put Custom Wings in Chaos machine(S6)   
- Fix RF skill Client Crash(S6)   

UPDATE 7
FEBRUARY 2018
- Print screen with logo   
- RankUser by MasterReset or Reset   
- Command/description system   
- New Command.txt system   
- Require coins to use commands   
- New Command disablePVP
- New Command Lock/Unlock   
- Fix Active MuHelper + CustomAttack at same time
- Fix duel level message   
- Fix dead gates of custom mapas   
- Fix Start Events crash   
- Improvements events times   
- /pick best performace   
- Fix Open Multi-game lag

UPDATE 8
MARCH 2018
- New Command MoveAll   
- New Command MoveGuild   
- Event Time Window   
- Commands Window   
- New PvP Event(x1)   
- New Event KillAll   
- New Custom Menu   
- BuyVip - Add vip types qtd   
- Add triple shot skill in /attack   
- Fix DarkSpirit Attack in offpvp   
- Update in events time in GS   

UPDATE 8
MARCH 2018
- New Command MoveAll   
- New Command MoveGuild   
- Event Time Window   
- Commands Window   
- New PvP Event(x1)   
- New Event KillAll   
- New Custom Menu   
- BuyVip - Add vip types qtd   
- Add triple shot skill in /attack   
- Fix DarkSpirit Attack in offpvp   
- Update in events time in GS   [/spoil]

Créditos:
X-team
MuEmu
louis
Smiley
Mentor
Hugo
Emershow

Update 36 is ready!!!

Gracias:

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Offline cobyzero #1 Posteado: November 23, 2018, 02:51:30 PM

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una consulta con q visual funciona?

Gracias:


Offline louis #2 Posteado: November 23, 2018, 03:25:53 PM

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Update 36 is ready!!!

Online djagripnos #3 Posteado: November 23, 2018, 06:16:01 PM

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@louis  i find one problem i remove license system i have this problem whay



Offline Ryuno #4 Posteado: November 23, 2018, 10:20:23 PM | Modificado: January 28, 2019, 05:41:45 PM by ZabiinoOo

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@louis
no es mejor en el MakeSet usar un ciclo for en vez de estar repitiendo funciones?

Code: [Select]
GDCreateItemSend(lpObj->Index, 0xEB, 0, 0, GET_ITEM(7, type), level, 0, skill, luck, option, -1, exc, set, 0, 0, ItemSocketOption, 0xFF, 0);
GDCreateItemSend(lpObj->Index, 0xEB, 0, 0, GET_ITEM(8, type), level, 0, skill, luck, option, -1, exc, set, 0, 0, ItemSocketOption, 0xFF, 0);
GDCreateItemSend(lpObj->Index, 0xEB, 0, 0, GET_ITEM(9, type), level, 0, skill, luck, option, -1, exc, set, 0, 0, ItemSocketOption, 0xFF, 0);
GDCreateItemSend(lpObj->Index, 0xEB, 0, 0, GET_ITEM(10, type), level, 0, skill, luck, option, -1, exc, set, 0, 0, ItemSocketOption, 0xFF, 0);
GDCreateItemSend(lpObj->Index, 0xEB, 0, 0, GET_ITEM(11, type), level, 0, skill, luck, option, -1, exc, set, 0, 0, ItemSocketOption, 0xFF, 0);

   


yo recomendaria algo asi :


Code: [Select]
	for (int i = 7; i <= 11;i++)
{
GDCreateItemSend(lpObj->Index, 0xEB, 0, 0, GET_ITEM(i, type), level, 0, skill, luck, option, -1, exc, set, 0, 0, 0, 0, 0);
}

testeandolo funciona mejor xd


Offline onlinezajzaj #5 Posteado: November 23, 2018, 10:23:22 PM

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Offline Natzugen #6 Posteado: November 23, 2018, 10:26:48 PM

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@louis
no es mejor en el MakeSet usar un ciclo for en vez de estar repitiendo funciones?

GDCreateItemSend(lpObj->Index, 0xEB, 0, 0, GET_ITEM(7, type), level, 0, skill, luck, option, -1, exc, set, 0, 0, ItemSocketOption, 0xFF, 0);
   GDCreateItemSend(lpObj->Index, 0xEB, 0, 0, GET_ITEM(8, type), level, 0, skill, luck, option, -1, exc, set, 0, 0, ItemSocketOption, 0xFF, 0);
   GDCreateItemSend(lpObj->Index, 0xEB, 0, 0, GET_ITEM(9, type), level, 0, skill, luck, option, -1, exc, set, 0, 0, ItemSocketOption, 0xFF, 0);
   GDCreateItemSend(lpObj->Index, 0xEB, 0, 0, GET_ITEM(10, type), level, 0, skill, luck, option, -1, exc, set, 0, 0, ItemSocketOption, 0xFF, 0);
   GDCreateItemSend(lpObj->Index, 0xEB, 0, 0, GET_ITEM(11, type), level, 0, skill, luck, option, -1, exc, set, 0, 0, ItemSocketOption, 0xFF, 0);

   


yo recomendaria algo asi :


   for (int i = 7; i <= 11;i++)
   {
      GDCreateItemSend(lpObj->Index, 0xEB, 0, 0, GET_ITEM(i, type), level, 0, skill, luck, option, -1, exc, set, 0, 0, 0, 0, 0);
   }
también hay que verificar el helm para el caso de los sets de mg que existen.


Offline Ryuno #7 Posteado: November 23, 2018, 10:30:25 PM

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@louis
no es mejor en el MakeSet usar un ciclo for en vez de estar repitiendo funciones?

GDCreateItemSend(lpObj->Index, 0xEB, 0, 0, GET_ITEM(7, type), level, 0, skill, luck, option, -1, exc, set, 0, 0, ItemSocketOption, 0xFF, 0);
   GDCreateItemSend(lpObj->Index, 0xEB, 0, 0, GET_ITEM(8, type), level, 0, skill, luck, option, -1, exc, set, 0, 0, ItemSocketOption, 0xFF, 0);
   GDCreateItemSend(lpObj->Index, 0xEB, 0, 0, GET_ITEM(9, type), level, 0, skill, luck, option, -1, exc, set, 0, 0, ItemSocketOption, 0xFF, 0);
   GDCreateItemSend(lpObj->Index, 0xEB, 0, 0, GET_ITEM(10, type), level, 0, skill, luck, option, -1, exc, set, 0, 0, ItemSocketOption, 0xFF, 0);
   GDCreateItemSend(lpObj->Index, 0xEB, 0, 0, GET_ITEM(11, type), level, 0, skill, luck, option, -1, exc, set, 0, 0, ItemSocketOption, 0xFF, 0);

   


yo recomendaria algo asi :


   for (int i = 7; i <= 11;i++)
   {
      GDCreateItemSend(lpObj->Index, 0xEB, 0, 0, GET_ITEM(i, type), level, 0, skill, luck, option, -1, exc, set, 0, 0, 0, 0, 0);
   }
también hay que verificar el helm para el caso de los sets de mg que existen.


@Natzugen item que no este en el item.txt no va afectar aca. es decir como no esta los helm se supone que no afectara


Offline Natzugen #8 Posteado: November 23, 2018, 10:33:57 PM

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Lo digo por que aveces pasa que se genera un ciclo infinito para los items que no existen, no se si suceda en los x-team.


Offline Ryuno #9 Posteado: November 23, 2018, 10:38:21 PM

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Lo digo por que aveces pasa que se genera un ciclo infinito para los items que no existen, no se si suceda en los x-team.
Tendriamos que Validar note tambien error en un ciclo del mob helper
for (int i=1; i <= gServerInfo.m_CommandHelpMonsterAmount; i++)
   {
      index = gObjAddSummon();

      if(OBJECT_RANGE(index) == 0)
      {
         return 0;
      }

      lpObj->SummonIndex = index;

      LPOBJ lpSummon = &gObj[index];

      lpSummon->X = lpObj->X-1;  // Aqui tiene que afectar el ciclo  en este caso si no todos saldran amontonados en la misma cordenada X y no da creo xd
      lpSummon->Y = lpObj->Y+i;
      lpSummon->MTX = lpSummon->X;
      lpSummon->MTY = lpSummon->Y;
      lpSummon->Dir = 2;
      lpSummon->Map = lpObj->Map;

      gObjSetMonster(index,gServerInfo.m_CommandHelpMonsterIndex);

      #if(GAMESERVER_UPDATE>=602)
      lpSummon->Life += (float)((__int64)lpSummon->Life*gMasterSkillTree.GetMasterSkillValue(lpObj,MASTER_SKILL_ADD_SUMMON_LIFE))/100;
      lpSummon->MaxLife += (float)((__int64)lpSummon->MaxLife*gMasterSkillTree.GetMasterSkillValue(lpObj,MASTER_SKILL_ADD_SUMMON_LIFE))/100;
      lpSummon->ScriptMaxLife += (float)((__int64)lpSummon->ScriptMaxLife*gMasterSkillTree.GetMasterSkillValue(lpObj,MASTER_SKILL_ADD_SUMMON_LIFE))/100;
      lpSummon->Defense += ((__int64)lpSummon->Defense*gMasterSkillTree.GetMasterSkillValue(lpObj,MASTER_SKILL_ADD_SUMMON_DEFENSE))/100;
      lpSummon->PhysiDamageMin += ((__int64)lpSummon->PhysiDamageMin*gMasterSkillTree.GetMasterSkillValue(lpObj,MASTER_SKILL_ADD_SUMMON_DAMAGE))/100;
      lpSummon->PhysiDamageMax += ((__int64)lpSummon->PhysiDamageMax*gMasterSkillTree.GetMasterSkillValue(lpObj,MASTER_SKILL_ADD_SUMMON_DAMAGE))/100;
      #endif
      lpSummon->SummonIndex = lpObj->Index;
      lpSummon->Attribute = 100;
      lpSummon->TargetNumber = -1;
      lpSummon->ActionState.Attack = 0;
      lpSummon->ActionState.Emotion = 0;
      lpSummon->ActionState.EmotionCount = 0;
      lpSummon->PathCount = 0;
      lpSummon->MoveRange = 15;

      GCSummonLifeSend(lpSummon->SummonIndex,(int)lpSummon->Life,(int)lpSummon->MaxLife);
   }


Offline GX_KYO #10 Posteado: November 23, 2018, 11:23:37 PM

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Para cuando el source del update 15?

Killing me one breath at a time... Cutting you with my pair of lives... So go on and lay me down to rest, You make it painless, painless!
I can't... I can't... I can't...
I can't feel ANY PAIN!

Gracias:


Offline ZidSliver #11 Posteado: November 23, 2018, 11:59:48 PM

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Para cuando el source del update 15? x2


Offline idpnguyeni #12 Posteado: November 24, 2018, 12:09:50 AM | Modificado: November 24, 2018, 12:15:39 AM by idpnguyeni

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Hi pro, please fix erro :

SkillManager.cpp(7): fatal error C1083: Cannot open include file: '..\\..\\Util\\Math.h': No such file or directory

i dont cant sreach folder Ulti


Offline c0d0m0 #13 Posteado: November 24, 2018, 12:37:50 AM

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Alguien libero files season 4 con el update 8 o el  5?


Offline onlinezajzaj #14 Posteado: November 24, 2018, 01:29:57 AM

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Can someone share "Server" "Client" activity for this Source?

Chuyên cung cấp Server MU -  Dạy dev MU online - Giá rẻ.
TEACHER MU ONLINE VIỆT NAM / TRAO ĐỔI KINH NGHIỆM MU ONLINE TOP 1 tại VIỆT NAM
WhatApps/Zalo : +886983042918 - ONLINEZAJZAJ : https://zalo.me/caongochavt
https://www.paypal.me/teacherzajzaj

Offline splound #15 Posteado: November 24, 2018, 02:46:19 AM

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Mis respetos para el amigo @louis que despues que le crackean sus files que tanto le ha costado trabajar, libere el codigo fuente del update 8. A las personas que piden el source del update 15 que por lo visto no valoran las horas que le ha echado programando louis del update 8 al update 15 haganlo ustedes mismos y luego me dicen si lo harian de gratis.

Gracias:


Offline lokura #16 Posteado: November 24, 2018, 04:40:29 AM

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Online djagripnos #17 Posteado: November 24, 2018, 04:54:50 AM | Modificado: November 24, 2018, 02:44:57 PM by ZabiinoOo

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Can someone share "Server" "Client" activity for this Source?

Files Season 4 Update 8

Files Season 6 Update 8

Files Season 8 Update 8

Gracias:

redcoke, Ryzenn, ellite3, alefapc, thieugia, NVPGame, BastarDesing, dangnhapnee, naranjapersa, mudaiviet, jeffzkie69, zHammer, Cobets, zhujianhui, OBBY, disznoo123, Halloween, josue3pc, usersa, Rifah, Dhiablo, FIESTERO, xiazaipw, Taivadu, Erick05, python, tammadall, Crowley, ezesosa, johnyfarias, Hanx, beaterhehe, antoniodel, 7891249, 0333111, duykhoa, hackvcoinpro1, 3dwardp2, ricardoaf, Plate98, xinoqui, malaquias, mistertito, OtixelaxD, jeronemo, zedia93, ofignacio, beibei, agtanalata, esteban, rodryroses, blackfaded, PachoRasta, ja1260, RaStraBaN, hiep, wnz5678, C4nn4b1s, juanfz, LotekStyle, rekis, neeck1234, saske98, Mazepa, fukpim, jonamix, aetgaming, eb2010, Saige, NHacker, JoJoGy, boylasd, darkjano, 17kevin17, waiteni, king52894, lvlfp, iggfree, axeman192, multipleer, dotarlz, Tomsky75, tieugiao, SbaGomez, xtestx, thienthan1117, santos, nobita, [Midgard], menduco, jhoancito, dark32, luciferlg, binhchivn, xlordr1x, hyagoflep, vituocgia, Flash, juancarlin, youxiwang, kokitrax, ZTMarkz, wachinnet, Thor Host, Axcel, fengyun52894, thaylormello, rogeralexander, kickgamer, KrizR, jinfansub, LeeHenry, stark98, Wiliam, beecubin, KhongGianOL, Keko, anderson1404, tenius, zooz2222, gacon201294, draco425, leones55, MrApple, yhoon, deathsquad, Alexunder, BruceCM, Nhocgano1, bendol212, systemsmag, lordkill, InFamous, 102pe, DaoVanTrong, dainam, Almdar, zeruskill, lorranmota, pekazao, Overhater, 1732313, Roccket, fabilus, NoobDK, harry130, jorge2016, AriesMaster, pepeeh, NasLy, Look, scfmt, linkzero, zwinkbade, Daniel@, xuanthanhyt, faber, Fusion, SkullDs, attnegro, away337159, EvasioN, pujosx, gpsturbo, nscbr, ZephyrusPG, kksky, chuckhai, laulinh2, conter, leal891, ailsoncost, c4nhsatcodong, h3yShOk, inax123, pirazok, HeroxMu, ZabiinoOo, onlinezajzaj

Offline louis #18 Posteado: November 24, 2018, 04:57:04 AM

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todas las mejoras en el código serán aceptadas =P

recordando que, son de hace 7 meses

Update 36 is ready!!!

Gracias:


Online djagripnos #19 Posteado: November 24, 2018, 05:19:10 AM | Modificado: November 24, 2018, 05:46:27 AM by djagripnos

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@louis

i am download server files update 8 http://jogandomu.com.br/premium/eng/download.html

after I downloaded the source I deleted the license and I found this problem I do not know why it does



Check My Video
https://www.youtube.com/watch?v=RqdFCNsybIw&feature=youtu.be

Gracias:


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