una consulta con q visual funciona?
2010
I did a lot of special attributes, but ItemTooltipText_eng.bmd is full of rows who can increase the number of ItemTooltipText_eng.bmd rows to 800 or more.
ITEM_OPTION_WUDI_RATE = 137, //无敌变身几率 X/10000
ITEM_OPTION_EMO_RATE = 138, //恶魔变身几率 X/10000
ITEM_OPTION_QG_BFB_PVP = 139, //切割千分比 PK
ITEM_OPTION_QG_BFB_PVM = 140, //切割千分比 打怪
ITEM_OPTION_PJ_JZ_BFB = 141, //破军伤害加重百分比
ITEM_OPTION_XX_HP_QFB = 142, //吸血千分比
ITEM_OPTION_XX_SD_QFB = 143, //吸SD千分比
ITEM_OPTION_XX_MP_QFB = 144, //吸蓝千分比
ITEM_OPTION_SB_RATE = 145, //三倍伤害概率 百分比
ITEM_OPTION_WJ_JZ_BFB = 146, //无尽效果加重百分比 公式:150 = 2.5倍 200 = 3倍
ITEM_OPTION_CJ_LJ_WFB = 147, //一定几率触发超级连击 X/10000
ITEM_OPTION_JS_WFB = 148, //一定几率触发加移速状态 X/10000
ITEM_OPTION_YS_WFB = 149, //一定几率触发隐身状态 X/10000
ITEM_OPTION_DT_WFB = 150, //一定几率触发抵抗状态 X/10000
ITEM_OPTION_BD_RS_WFB = 151, //一定几率触发不动如山状态 X/10000
ITEM_OPTION_HC_WFB = 152, //一定几率触发回春效果 X/10000
ITEM_OPTION_HT_WFB = 153, //一定几率触发寒铁效果 X/10000
ITEM_OPTION_KB_WFB = 154, //一定几率触发狂暴效果 X/10000
ITEM_OPTION_SM_WFB = 155, //一定几率触发司命不死效果 X/10000
ITEM_OPTION_XJ_WFB = 156, //一定几率触发血戟效果 X/10000 血越多,伤害越高
ITEM_OPTION_YJ_WFB = 157, //一定几率触发御戟效果 X/10000 防御越高,伤害越高
ITEM_OPTION_JMZ_WFB = 158, //寂灭斩 一定几率造成对方最大生命值百分比伤害(无视防御) 目前暂定30%,可自调
ITEM_OPTION_MB_WFB = 159, //一定几率使对方麻痹(眩晕冻结) X/10000
ITEM_OPTION_HS_WFB = 160, //一定几率触发护身特效(先掉蓝后掉血) X/10000
ITEM_OPTION_WUDI_RATE = 137, //无敌变身几率 X/10000
ITEM_OPTION_EMO_RATE = 138, //恶魔变身几率 X/10000
ITEM_OPTION_QG_BFB_PVP = 139, //切割千分比 PK
ITEM_OPTION_QG_BFB_PVM = 140, //切割千分比 打怪
ITEM_OPTION_PJ_JZ_BFB = 141, //破军伤害加重百分比
ITEM_OPTION_XX_HP_QFB = 142, //吸血千分比
ITEM_OPTION_XX_SD_QFB = 143, //吸SD千分比
ITEM_OPTION_XX_MP_QFB = 144, //吸蓝千分比
ITEM_OPTION_SB_RATE = 145, //三倍伤害概率 百分比
ITEM_OPTION_WJ_JZ_BFB = 146, //无尽效果加重百分比 公式:150 = 2.5倍 200 = 3倍
ITEM_OPTION_CJ_LJ_WFB = 147, //一定几率触发超级连击 X/10000
ITEM_OPTION_JS_WFB = 148, //一定几率触发加移速状态 X/10000
ITEM_OPTION_YS_WFB = 149, //一定几率触发隐身状态 X/10000
ITEM_OPTION_DT_WFB = 150, //一定几率触发抵抗状态 X/10000
ITEM_OPTION_BD_RS_WFB = 151, //一定几率触发不动如山状态 X/10000
ITEM_OPTION_HC_WFB = 152, //一定几率触发回春效果 X/10000
ITEM_OPTION_HT_WFB = 153, //一定几率触发寒铁效果 X/10000
ITEM_OPTION_KB_WFB = 154, //一定几率触发狂暴效果 X/10000
ITEM_OPTION_SM_WFB = 155, //一定几率触发司命不死效果 X/10000
ITEM_OPTION_XJ_WFB = 156, //一定几率触发血戟效果 X/10000 血越多,伤害越高
ITEM_OPTION_YJ_WFB = 157, //一定几率触发御戟效果 X/10000 防御越高,伤害越高
ITEM_OPTION_JMZ_WFB = 158, //寂灭斩 一定几率造成对方最大生命值百分比伤害(无视防御) 目前暂定30%,可自调
ITEM_OPTION_MB_WFB = 159, //一定几率使对方麻痹(眩晕冻结) X/10000
ITEM_OPTION_HS_WFB = 160, //一定几率触发护身特效(先掉蓝后掉血) X/10000
您输入的可能是: 法语
ITEM_OPTION_WUDI_RATE = 137, //Invincible Change Probability X/10000
ITEM_OPTION_EMO_RATE = 138, //Devil Metamorphosis Probability X/10000
ITEM_OPTION_QG_BFB_PVP = 139, // Cut Million Ratio PK
ITEM_OPTION_QG_BFB_PVM = 140, // Cutting Million Ratio
ITEM_OPTION_PJ_JZ_BFB = 141, // Increased Percentage of Army Breaking Damage
ITEM_OPTION_XX_HP_QFB = 142, // blood-sucking thousand-point ratio
ITEM_OPTION_XX_SD_QFB = 143, / / SD absorption 1000-point ratio
ITEM_OPTION_XX_MP_QFB = 144, // Blue Absorption Ratio
ITEM_OPTION_SB_RATE = 145, //triple damage probability percentage
ITEM_OPTION_WJ_JZ_BFB = 146, //Infinite Effect Increase Percentage Formula: 150 = 2.5 times 200 = 3 times
ITEM_OPTION_CJ_LJ_WFB = 147, // A certain probability triggers super-continuous X/10000
ITEM_OPTION_JS_WFB = 148, // A certain probability triggers the acceleration state X/10000
ITEM_OPTION_YS_WFB = 149, // A certain probability triggers stealth state X/10000
ITEM_OPTION_DT_WFB = 150, // A certain probability triggers resistance state X/10000
ITEM_OPTION_BD_RS_WFB = 151, // A certain probability triggers fixed state X/10000
ITEM_OPTION_HC_WFB = 152, // A certain probability triggers spring effect X/10000
ITEM_OPTION_HT_WFB = 153, // A certain probability triggers cold iron effect X/10000
ITEM_OPTION_KB_WFB = 154, // A certain probability of triggering a rage effect X/10000
ITEM_OPTION_SM_WFB = 155, // A certain probability triggers the commander immortality effect X/10000
ITEM_OPTION_XJ_WFB = 156, // A certain probability triggers Euphorbia effect X/10000 more blood, the higher the damage.
ITEM_OPTION_YJ_WFB = 157, // A certain probability triggers the Euphorbia effect X/10000 defense, the higher the damage.
ITEM_OPTION_JMZ_WFB = 158, / / / Destroy a certain probability to cause the maximum percentage of life damage (ignoring defense) of the other party is currently tentatively set at 30%, self-adjustable
ITEM_OPTION_MB_WFB = 159, // A certain probability of paralysis (vertigo freezing) X/10000
ITEM_OPTION_HS_WFB = 160, / / / A certain probability triggers Amulet Effect (first blued and then bleeding) X/10000