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Autor Topic: La vida de los personajes es muy baja  (Visto 2043 veces)

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Offline DEXGamer Posteado: June 18, 2018, 11:40:21 PM | Modificado: June 27, 2018, 03:27:58 PM by -𝐑𝐀𝐒𝐓𝐀𝐀👽

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Hola queridos usuarios, como dice el titulo el problema que tengo es que la vida de los personajes es muy baja. Les dejare la vida que tiene cada personaje en su ultima
evolución, level 400 y con 65.000 stats:

Vida Dimension Master: 64893

Vida Lord Emperor: 65112

Vida Duel Master: 64921

Vida Grand Master: 64893

Vida Blade Master: 64761

Vida High Elf: 64903

Vida Fist Master: 65032

Me gustaría saber si hay alguna forma de subirle unos puntos mas de vida. Aquí les dejo el SCF_Character. Espero que me puedan ayudar, desde ya muchas gracias.


Code: [Select]
;======================================================================
[Common]
SCFMaxNormalLevel=400
SCFMaxMasterLevel=150

SCFIsFixMaxGage=0
SCFShowMaxGageReachedInfo=0

SCFMadicGladiatorLvlReq=220
SCFDarkLordLvlReq=250
SCFSummonerLevelReq=300
SCFRageFighterLevelReq=350

;======================================================================
[OfficialHelper]
OfficialHelper_Activate=1
OfficialHelper_ZenConsume_x5Mins=500000

;======================================================================
[Master]
SCFMaster_Div1=2.8
SCFMaster_Div2=10.7
SCFMaster_Div3=30.0
SCFMaster_ValueLimit=800.0

;======================================================================
[Points]
SCFMasterTreeLevelUpPoint=1

SCFNormalDLUpPoint=6
SCFNormalMGUpPoint=6
SCFNormalRFUpPoint=6

SCFCWDLMGRFUpPoint=7
SCFBCDLMGRFUpPoint=7
SCFCCDLMGRFUpPoint=7

SCFNormalGeneralUpPoint=5
SCFCWGeneralUpPoint=6
SCFBCGeneralUpPoint=6
SCFCCGeneralUpPoint=6

SCFNormalLUP_2ndChgUp=1
SCFCWLUP_2ndChgUp=1
SCFBCLUP_2ndChgUp=1
SCFCCLUP_2ndChgUp=1

SCFNormalLUP_3ndChgUpExtraPoint=1
SCFBCLUP_3ndChgUpExtraPoint=1
SCFCCLUP_3ndChgUpExtraPoint=1
SCFCWLUP_3ndChgUpExtraPoint=1


;======================================================================
[Party]
SCFMaxPartyLevelDiferense=120


;======================================================================
[Duel]
SCFGladiatorsGloryExtraExp=10
SCFGladiatorsGloryExtraDrop=5
SCFDuelIsGlobalMsg=1
SCFDuelMinLevel=200

;======================================================================
[Elf]
;//Formula = (Dex + Str) / Div
SCFAttackDamageMin_Bow_StrDexDiv_Elf = 5
SCFAttackDamageMax_Bow_StrDexDiv_Elf = 3

;//Formula = Dex/Div + Str/Div
SCFAttackDamageMin_NoBow_DexDiv_Elf = 6
SCFAttackDamageMin_NoBow_StrDiv_Elf = 12
SCFAttackDamageMax_NoBow_DexDiv_Elf = 4
SCFAttackDamageMax_NoBow_StrDiv_Elf = 8

;//Formula = (Dex + Str) / Div
SCFAttackDamageMin_DexStrDiv_Elf = 6
SCFAttackDamageMax_DexStrDiv_Elf = 4

;//Formula = Dex/Div
SCFAttackSpeed_Div_ELF=50
SCFMagicSpeed_Div_ELF=50

;//Formula = Dex/Div
SCFDefense_Div_ELF=4

;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_ELF=4

;//Formula = Ene/Div
SCFMagicDamageMin_Div_Elf=6
SCFMagicDamageMax_Div_Elf=4


;======================================================================
[DarkNight]
;//Formula = Str/Div
SCFAttackDamageMin_StrDiv_DK = 3
SCFAttackDamageMax_StrDiv_DK = 2

;//Formula = Dex/Div
SCFAttackSpeed_Div_DK=15
SCFMagicSpeed_Div_DK=20

;//Formula = Dex/Div
SCFDefense_Div_DK=5

;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_DK=8

;//Formula = Ene/Div
SCFMagicDamageMin_Div_DK=3
SCFMagicDamageMax_Div_DK=2


;======================================================================
[DarkWizard]
;//Formula = Str/Div
SCFAttackDamageMin_StrDiv_DW = 7
SCFAttackDamageMax_StrDiv_DW = 4

;//Formula = Dex/Div
SCFAttackSpeed_Div_DW=20
SCFMagicSpeed_Div_DW=10

;//Formula = Dex/Div
SCFDefense_Div_DW=4

;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_DW=6

;//Formula = Ene/Div
SCFMagicDamageMin_Div_DW=9
SCFMagicDamageMax_Div_DW=4


;======================================================================
[MagicGladiator]
;//Formula = Ene/Div + Str/Div
SCFAttackDamageMin_StrDiv_MG = 6
SCFAttackDamageMin_EneDiv_MG = 12
SCFAttackDamageMax_StrDiv_MG = 4
SCFAttackDamageMax_EneDiv_MG = 8

;//Formula = Dex/Div
SCFAttackSpeed_Div_MG=15
SCFMagicSpeed_Div_MG=20

;//Formula = Dex/Div
SCFDefense_Div_MG=4

;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_MG=6

;//Formula = Ene/Div
SCFMagicDamageMin_Div_MG=9
SCFMagicDamageMax_Div_MG=4


;======================================================================
[DarkLord]
;//Formula = Ene/Div + Str/Div
SCFAttackDamageMin_StrDiv_DL = 12
SCFAttackDamageMin_EneDiv_DL = 17

SCFAttackDamageMax_StrDiv_DL = 3
SCFAttackDamageMax_EneDiv_DL = 4

;//Formula = Dex/Div
SCFAttackSpeed_Div_DL=10
SCFMagicSpeed_Div_DL=10

;//Formula = Dex/Div
SCFDefense_Div_DL=6

;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_DL=3

;//Formula = Ene/Div
SCFMagicDamageMin_Div_DL=7
SCFMagicDamageMax_Div_DL=3


;======================================================================
[Summoner]
;//Formula = Str/Div
SCFAttackDamageMin_StrDiv_SU = 8
SCFAttackDamageMax_StrDiv_SU = 4

;//Formula = Dex/Div
SCFAttackSpeed_Div_SU=20
SCFMagicSpeed_Div_SU=10

;//Formula = Dex/Div
SCFDefense_Div_SU=4

;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_SU=7

;//Formula = Ene/Div
SCFMagicDamageMin_Div_SU=9
SCFMagicDamageMax_Div_SU=4


;======================================================================
[RageFighter]
;//Formula = Str/Div + Vit/Div
SCFAttackDamageMin_StrDiv_RF = 7
SCFAttackDamageMin_VitDiv_RF = 15
SCFAttackDamageMin_GlovesMultPercent_RF=30
SCFAttackDamageMax_StrDiv_RF = 5
SCFAttackDamageMax_VitDiv_RF = 12
SCFAttackDamageMax_GlovesMultPercent_RF=30

;//Formula = Dex/Div
SCFAttackSpeed_Div_RF=9
SCFMagicSpeed_Div_RF=15

;//Formula = Dex/Div
SCFDefense_Div_RF=4

;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_RF=4

;//Formula = Ene/Div
SCFMagicDamageMin_Div_RF=9
SCFMagicDamageMax_Div_RF=6


;======================================================================
[MaxPoints]

SCFDWMaxStrPoints = 65000
SCFDWMaxAgiPoints = 65000
SCFDWMaxVitPoints = 65000
SCFDWMaxEnePoints = 65000

SCFDKMaxStrPoints = 65000
SCFDKMaxAgiPoints = 65000
SCFDKMaxVitPoints = 65000
SCFDKMaxEnePoints = 65000

SCFElfMaxStrPoints = 65000
SCFElfMaxAgiPoints = 65000
SCFElfMaxVitPoints = 65000
SCFElfMaxEnePoints = 65000

SCFMGMaxStrPoints = 65000
SCFMGMaxAgiPoints = 65000
SCFMGMaxVitPoints = 65000
SCFMGMaxEnePoints = 65000

SCFDLMaxStrPoints = 65000
SCFDLMaxAgiPoints = 65000
SCFDLMaxVitPoints = 65000
SCFDLMaxEnePoints = 65000
SCFDLMaxCmdPoints = 65000

SCFSUMaxStrPoints = 65000
SCFSUMaxAgiPoints = 65000
SCFSUMaxVitPoints = 65000
SCFSUMaxEnePoints = 65000

SCFRFMaxStrPoints = 65000
SCFRFMaxAgiPoints = 65000
SCFRFMaxVitPoints = 65000
SCFRFMaxEnePoints = 65000


Offline HostingWer #1 Posteado: June 19, 2018, 03:29:24 AM

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  • cl
MMm, en el sql, en tu db MuOnline, en tables, debe haber una que se llame DefaultClassType.. Si la tienes, dentro podrían haber algunas columnas que tuviesen que ver con el crecimiento de la vida por cada nivel y por cada punto de vitalidad.. Bueno, ve si lo pillas por ahí ^^


Offline Marote #2 Posteado: June 19, 2018, 07:35:48 AM

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Hola queridos usuarios, como dice el titulo el problema que tengo es que la vida de los personajes es muy baja. Les dejare la vida que tiene cada personaje en su ultima
evolución, level 400 y con 65.000 stats:

Vida Dimension Master: 64893

Vida Lord Emperor: 65112

Vida Duel Master: 64921

Vida Grand Master: 64893

Vida Blade Master: 64761

Vida High Elf: 64903

Vida Fist Master: 65032

Me gustaría saber si hay alguna forma de subirle unos puntos mas de vida. Aquí les dejo el SCF_Character. Espero que me puedan ayudar, desde ya muchas gracias.


Code: [Select]
;======================================================================
[Common]
SCFMaxNormalLevel=400
SCFMaxMasterLevel=150

SCFIsFixMaxGage=0
SCFShowMaxGageReachedInfo=0

SCFMadicGladiatorLvlReq=220
SCFDarkLordLvlReq=250
SCFSummonerLevelReq=300
SCFRageFighterLevelReq=350

;======================================================================
[OfficialHelper]
OfficialHelper_Activate=1
OfficialHelper_ZenConsume_x5Mins=500000

;======================================================================
[Master]
SCFMaster_Div1=2.8
SCFMaster_Div2=10.7
SCFMaster_Div3=30.0
SCFMaster_ValueLimit=800.0

;======================================================================
[Points]
SCFMasterTreeLevelUpPoint=1

SCFNormalDLUpPoint=6
SCFNormalMGUpPoint=6
SCFNormalRFUpPoint=6

SCFCWDLMGRFUpPoint=7
SCFBCDLMGRFUpPoint=7
SCFCCDLMGRFUpPoint=7

SCFNormalGeneralUpPoint=5
SCFCWGeneralUpPoint=6
SCFBCGeneralUpPoint=6
SCFCCGeneralUpPoint=6

SCFNormalLUP_2ndChgUp=1
SCFCWLUP_2ndChgUp=1
SCFBCLUP_2ndChgUp=1
SCFCCLUP_2ndChgUp=1

SCFNormalLUP_3ndChgUpExtraPoint=1
SCFBCLUP_3ndChgUpExtraPoint=1
SCFCCLUP_3ndChgUpExtraPoint=1
SCFCWLUP_3ndChgUpExtraPoint=1


;======================================================================
[Party]
SCFMaxPartyLevelDiferense=120


;======================================================================
[Duel]
SCFGladiatorsGloryExtraExp=10
SCFGladiatorsGloryExtraDrop=5
SCFDuelIsGlobalMsg=1
SCFDuelMinLevel=200

;======================================================================
[Elf]
;//Formula = (Dex + Str) / Div
SCFAttackDamageMin_Bow_StrDexDiv_Elf = 5
SCFAttackDamageMax_Bow_StrDexDiv_Elf = 3

;//Formula = Dex/Div + Str/Div
SCFAttackDamageMin_NoBow_DexDiv_Elf = 6
SCFAttackDamageMin_NoBow_StrDiv_Elf = 12
SCFAttackDamageMax_NoBow_DexDiv_Elf = 4
SCFAttackDamageMax_NoBow_StrDiv_Elf = 8

;//Formula = (Dex + Str) / Div
SCFAttackDamageMin_DexStrDiv_Elf = 6
SCFAttackDamageMax_DexStrDiv_Elf = 4

;//Formula = Dex/Div
SCFAttackSpeed_Div_ELF=50
SCFMagicSpeed_Div_ELF=50

;//Formula = Dex/Div
SCFDefense_Div_ELF=4

;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_ELF=4

;//Formula = Ene/Div
SCFMagicDamageMin_Div_Elf=6
SCFMagicDamageMax_Div_Elf=4


;======================================================================
[DarkNight]
;//Formula = Str/Div
SCFAttackDamageMin_StrDiv_DK = 3
SCFAttackDamageMax_StrDiv_DK = 2

;//Formula = Dex/Div
SCFAttackSpeed_Div_DK=15
SCFMagicSpeed_Div_DK=20

;//Formula = Dex/Div
SCFDefense_Div_DK=5

;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_DK=8

;//Formula = Ene/Div
SCFMagicDamageMin_Div_DK=3
SCFMagicDamageMax_Div_DK=2


;======================================================================
[DarkWizard]
;//Formula = Str/Div
SCFAttackDamageMin_StrDiv_DW = 7
SCFAttackDamageMax_StrDiv_DW = 4

;//Formula = Dex/Div
SCFAttackSpeed_Div_DW=20
SCFMagicSpeed_Div_DW=10

;//Formula = Dex/Div
SCFDefense_Div_DW=4

;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_DW=6

;//Formula = Ene/Div
SCFMagicDamageMin_Div_DW=9
SCFMagicDamageMax_Div_DW=4


;======================================================================
[MagicGladiator]
;//Formula = Ene/Div + Str/Div
SCFAttackDamageMin_StrDiv_MG = 6
SCFAttackDamageMin_EneDiv_MG = 12
SCFAttackDamageMax_StrDiv_MG = 4
SCFAttackDamageMax_EneDiv_MG = 8

;//Formula = Dex/Div
SCFAttackSpeed_Div_MG=15
SCFMagicSpeed_Div_MG=20

;//Formula = Dex/Div
SCFDefense_Div_MG=4

;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_MG=6

;//Formula = Ene/Div
SCFMagicDamageMin_Div_MG=9
SCFMagicDamageMax_Div_MG=4


;======================================================================
[DarkLord]
;//Formula = Ene/Div + Str/Div
SCFAttackDamageMin_StrDiv_DL = 12
SCFAttackDamageMin_EneDiv_DL = 17

SCFAttackDamageMax_StrDiv_DL = 3
SCFAttackDamageMax_EneDiv_DL = 4

;//Formula = Dex/Div
SCFAttackSpeed_Div_DL=10
SCFMagicSpeed_Div_DL=10

;//Formula = Dex/Div
SCFDefense_Div_DL=6

;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_DL=3

;//Formula = Ene/Div
SCFMagicDamageMin_Div_DL=7
SCFMagicDamageMax_Div_DL=3


;======================================================================
[Summoner]
;//Formula = Str/Div
SCFAttackDamageMin_StrDiv_SU = 8
SCFAttackDamageMax_StrDiv_SU = 4

;//Formula = Dex/Div
SCFAttackSpeed_Div_SU=20
SCFMagicSpeed_Div_SU=10

;//Formula = Dex/Div
SCFDefense_Div_SU=4

;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_SU=7

;//Formula = Ene/Div
SCFMagicDamageMin_Div_SU=9
SCFMagicDamageMax_Div_SU=4


;======================================================================
[RageFighter]
;//Formula = Str/Div + Vit/Div
SCFAttackDamageMin_StrDiv_RF = 7
SCFAttackDamageMin_VitDiv_RF = 15
SCFAttackDamageMin_GlovesMultPercent_RF=30
SCFAttackDamageMax_StrDiv_RF = 5
SCFAttackDamageMax_VitDiv_RF = 12
SCFAttackDamageMax_GlovesMultPercent_RF=30

;//Formula = Dex/Div
SCFAttackSpeed_Div_RF=9
SCFMagicSpeed_Div_RF=15

;//Formula = Dex/Div
SCFDefense_Div_RF=4

;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_RF=4

;//Formula = Ene/Div
SCFMagicDamageMin_Div_RF=9
SCFMagicDamageMax_Div_RF=6


;======================================================================
[MaxPoints]

SCFDWMaxStrPoints = 65000
SCFDWMaxAgiPoints = 65000
SCFDWMaxVitPoints = 65000
SCFDWMaxEnePoints = 65000

SCFDKMaxStrPoints = 65000
SCFDKMaxAgiPoints = 65000
SCFDKMaxVitPoints = 65000
SCFDKMaxEnePoints = 65000

SCFElfMaxStrPoints = 65000
SCFElfMaxAgiPoints = 65000
SCFElfMaxVitPoints = 65000
SCFElfMaxEnePoints = 65000

SCFMGMaxStrPoints = 65000
SCFMGMaxAgiPoints = 65000
SCFMGMaxVitPoints = 65000
SCFMGMaxEnePoints = 65000

SCFDLMaxStrPoints = 65000
SCFDLMaxAgiPoints = 65000
SCFDLMaxVitPoints = 65000
SCFDLMaxEnePoints = 65000
SCFDLMaxCmdPoints = 65000

SCFSUMaxStrPoints = 65000
SCFSUMaxAgiPoints = 65000
SCFSUMaxVitPoints = 65000
SCFSUMaxEnePoints = 65000

SCFRFMaxStrPoints = 65000
SCFRFMaxAgiPoints = 65000
SCFRFMaxVitPoints = 65000
SCFRFMaxEnePoints = 65000

Que repack estas utilizando?


Offline Cloud #3 Posteado: June 19, 2018, 10:46:22 AM

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  • Rank: Avanzado
  • Posts: 138
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  • ar
Hola queridos usuarios, como dice el titulo el problema que tengo es que la vida de los personajes es muy baja. Les dejare la vida que tiene cada personaje en su ultima
evolución, level 400 y con 65.000 stats:

Vida Dimension Master: 64893

Vida Lord Emperor: 65112

Vida Duel Master: 64921

Vida Grand Master: 64893

Vida Blade Master: 64761

Vida High Elf: 64903

Vida Fist Master: 65032

Me gustaría saber si hay alguna forma de subirle unos puntos mas de vida. Aquí les dejo el SCF_Character. Espero que me puedan ayudar, desde ya muchas gracias.


Code: [Select]
;======================================================================
[Common]
SCFMaxNormalLevel=400
SCFMaxMasterLevel=150

SCFIsFixMaxGage=0
SCFShowMaxGageReachedInfo=0

SCFMadicGladiatorLvlReq=220
SCFDarkLordLvlReq=250
SCFSummonerLevelReq=300
SCFRageFighterLevelReq=350

;======================================================================
[OfficialHelper]
OfficialHelper_Activate=1
OfficialHelper_ZenConsume_x5Mins=500000

;======================================================================
[Master]
SCFMaster_Div1=2.8
SCFMaster_Div2=10.7
SCFMaster_Div3=30.0
SCFMaster_ValueLimit=800.0

;======================================================================
[Points]
SCFMasterTreeLevelUpPoint=1

SCFNormalDLUpPoint=6
SCFNormalMGUpPoint=6
SCFNormalRFUpPoint=6

SCFCWDLMGRFUpPoint=7
SCFBCDLMGRFUpPoint=7
SCFCCDLMGRFUpPoint=7

SCFNormalGeneralUpPoint=5
SCFCWGeneralUpPoint=6
SCFBCGeneralUpPoint=6
SCFCCGeneralUpPoint=6

SCFNormalLUP_2ndChgUp=1
SCFCWLUP_2ndChgUp=1
SCFBCLUP_2ndChgUp=1
SCFCCLUP_2ndChgUp=1

SCFNormalLUP_3ndChgUpExtraPoint=1
SCFBCLUP_3ndChgUpExtraPoint=1
SCFCCLUP_3ndChgUpExtraPoint=1
SCFCWLUP_3ndChgUpExtraPoint=1


;======================================================================
[Party]
SCFMaxPartyLevelDiferense=120


;======================================================================
[Duel]
SCFGladiatorsGloryExtraExp=10
SCFGladiatorsGloryExtraDrop=5
SCFDuelIsGlobalMsg=1
SCFDuelMinLevel=200

;======================================================================
[Elf]
;//Formula = (Dex + Str) / Div
SCFAttackDamageMin_Bow_StrDexDiv_Elf = 5
SCFAttackDamageMax_Bow_StrDexDiv_Elf = 3

;//Formula = Dex/Div + Str/Div
SCFAttackDamageMin_NoBow_DexDiv_Elf = 6
SCFAttackDamageMin_NoBow_StrDiv_Elf = 12
SCFAttackDamageMax_NoBow_DexDiv_Elf = 4
SCFAttackDamageMax_NoBow_StrDiv_Elf = 8

;//Formula = (Dex + Str) / Div
SCFAttackDamageMin_DexStrDiv_Elf = 6
SCFAttackDamageMax_DexStrDiv_Elf = 4

;//Formula = Dex/Div
SCFAttackSpeed_Div_ELF=50
SCFMagicSpeed_Div_ELF=50

;//Formula = Dex/Div
SCFDefense_Div_ELF=4

;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_ELF=4

;//Formula = Ene/Div
SCFMagicDamageMin_Div_Elf=6
SCFMagicDamageMax_Div_Elf=4


;======================================================================
[DarkNight]
;//Formula = Str/Div
SCFAttackDamageMin_StrDiv_DK = 3
SCFAttackDamageMax_StrDiv_DK = 2

;//Formula = Dex/Div
SCFAttackSpeed_Div_DK=15
SCFMagicSpeed_Div_DK=20

;//Formula = Dex/Div
SCFDefense_Div_DK=5

;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_DK=8

;//Formula = Ene/Div
SCFMagicDamageMin_Div_DK=3
SCFMagicDamageMax_Div_DK=2


;======================================================================
[DarkWizard]
;//Formula = Str/Div
SCFAttackDamageMin_StrDiv_DW = 7
SCFAttackDamageMax_StrDiv_DW = 4

;//Formula = Dex/Div
SCFAttackSpeed_Div_DW=20
SCFMagicSpeed_Div_DW=10

;//Formula = Dex/Div
SCFDefense_Div_DW=4

;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_DW=6

;//Formula = Ene/Div
SCFMagicDamageMin_Div_DW=9
SCFMagicDamageMax_Div_DW=4


;======================================================================
[MagicGladiator]
;//Formula = Ene/Div + Str/Div
SCFAttackDamageMin_StrDiv_MG = 6
SCFAttackDamageMin_EneDiv_MG = 12
SCFAttackDamageMax_StrDiv_MG = 4
SCFAttackDamageMax_EneDiv_MG = 8

;//Formula = Dex/Div
SCFAttackSpeed_Div_MG=15
SCFMagicSpeed_Div_MG=20

;//Formula = Dex/Div
SCFDefense_Div_MG=4

;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_MG=6

;//Formula = Ene/Div
SCFMagicDamageMin_Div_MG=9
SCFMagicDamageMax_Div_MG=4


;======================================================================
[DarkLord]
;//Formula = Ene/Div + Str/Div
SCFAttackDamageMin_StrDiv_DL = 12
SCFAttackDamageMin_EneDiv_DL = 17

SCFAttackDamageMax_StrDiv_DL = 3
SCFAttackDamageMax_EneDiv_DL = 4

;//Formula = Dex/Div
SCFAttackSpeed_Div_DL=10
SCFMagicSpeed_Div_DL=10

;//Formula = Dex/Div
SCFDefense_Div_DL=6

;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_DL=3

;//Formula = Ene/Div
SCFMagicDamageMin_Div_DL=7
SCFMagicDamageMax_Div_DL=3


;======================================================================
[Summoner]
;//Formula = Str/Div
SCFAttackDamageMin_StrDiv_SU = 8
SCFAttackDamageMax_StrDiv_SU = 4

;//Formula = Dex/Div
SCFAttackSpeed_Div_SU=20
SCFMagicSpeed_Div_SU=10

;//Formula = Dex/Div
SCFDefense_Div_SU=4

;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_SU=7

;//Formula = Ene/Div
SCFMagicDamageMin_Div_SU=9
SCFMagicDamageMax_Div_SU=4


;======================================================================
[RageFighter]
;//Formula = Str/Div + Vit/Div
SCFAttackDamageMin_StrDiv_RF = 7
SCFAttackDamageMin_VitDiv_RF = 15
SCFAttackDamageMin_GlovesMultPercent_RF=30
SCFAttackDamageMax_StrDiv_RF = 5
SCFAttackDamageMax_VitDiv_RF = 12
SCFAttackDamageMax_GlovesMultPercent_RF=30

;//Formula = Dex/Div
SCFAttackSpeed_Div_RF=9
SCFMagicSpeed_Div_RF=15

;//Formula = Dex/Div
SCFDefense_Div_RF=4

;//Formula = Dex/Div
SCFSuccessfulBlocking_Div_RF=4

;//Formula = Ene/Div
SCFMagicDamageMin_Div_RF=9
SCFMagicDamageMax_Div_RF=6


;======================================================================
[MaxPoints]

SCFDWMaxStrPoints = 65000
SCFDWMaxAgiPoints = 65000
SCFDWMaxVitPoints = 65000
SCFDWMaxEnePoints = 65000

SCFDKMaxStrPoints = 65000
SCFDKMaxAgiPoints = 65000
SCFDKMaxVitPoints = 65000
SCFDKMaxEnePoints = 65000

SCFElfMaxStrPoints = 65000
SCFElfMaxAgiPoints = 65000
SCFElfMaxVitPoints = 65000
SCFElfMaxEnePoints = 65000

SCFMGMaxStrPoints = 65000
SCFMGMaxAgiPoints = 65000
SCFMGMaxVitPoints = 65000
SCFMGMaxEnePoints = 65000

SCFDLMaxStrPoints = 65000
SCFDLMaxAgiPoints = 65000
SCFDLMaxVitPoints = 65000
SCFDLMaxEnePoints = 65000
SCFDLMaxCmdPoints = 65000

SCFSUMaxStrPoints = 65000
SCFSUMaxAgiPoints = 65000
SCFSUMaxVitPoints = 65000
SCFSUMaxEnePoints = 65000

SCFRFMaxStrPoints = 65000
SCFRFMaxAgiPoints = 65000
SCFRFMaxVitPoints = 65000
SCFRFMaxEnePoints = 65000

Hola amigo nos , podrias decir los files? Repack? para ayudarte ya que no sabemos con que estas trabajando


Offline Gaboo; #4 Posteado: June 19, 2018, 12:28:42 PM

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Por lo visto, usa Files TT, si no mal recuerdo muchos de esos files traen el bug visual del cristal de VIDA,SD,MANA y AG en 65000, Si en tus files ya los tiene solucionado, puedes buscar en tu DefaultsClassType o si no ya debe ser en el Sources de tus files el que denomine el crecimiento de Vida de cada personaje.

Saludos.


Offline DEXGamer #5 Posteado: June 19, 2018, 02:12:13 PM

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Hola, disculpen por responder tarde, los files que uso son Titan Tech, no se exactamente que versión. Supuestamente no es el típico bug visual.


Offline Marote #6 Posteado: June 19, 2018, 02:17:40 PM

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Hola, disculpen por responder tarde, los files que uso son Titan Tech, no se exactamente que versión. Supuestamente no es el típico bug visual.

Solo para quitarme la duda, Probaste en party que muestra realmente el hp que tiene?


Offline DEXGamer #7 Posteado: June 19, 2018, 02:19:44 PM

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Hola, disculpen por responder tarde, los files que uso son Titan Tech, no se exactamente que versión. Supuestamente no es el típico bug visual.

Solo para quitarme la duda, Probaste en party que muestra realmente el hp que tiene?

Si, ya lo probé con party y sale la vida que publique anteriormente.


Offline Marote #8 Posteado: June 19, 2018, 02:30:33 PM | Modificado: June 19, 2018, 02:33:01 PM by Marote

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Hola, disculpen por responder tarde, los files que uso son Titan Tech, no se exactamente que versión. Supuestamente no es el típico bug visual.

Solo para quitarme la duda, Probaste en party que muestra realmente el hp que tiene?

Si, ya lo probé con party y sale la vida que publique anteriormente.

Es tt fijate si tiene esto:

SCFIsFixMaxGage=0 Proba 1 o 2
SCFShowMaxGageReachedInfo=0 Proba 1 o 2

SCFIsFixMaxGage, deberia ser el fix pero evidentemente no te funciona


Offline DEXGamer #9 Posteado: June 19, 2018, 03:08:50 PM

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Lo probé con un BM, poniendo 1 me da 65535, el BM antes de cambiar el numero daba 64761, poniendo 2 me bajaba la vida al ponerme el set.


Offline Marote #10 Posteado: June 19, 2018, 03:17:24 PM

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Lo probé con un BM, poniendo 1 me da 65535, el BM antes de cambiar el numero daba 64761, poniendo 2 me bajaba la vida al ponerme el set.

-1 o 3, te explico 0 deberia de tomarlo para que no tenga limite. No se cuales files realmente seran. Pero obviamente bien no andan.


Offline DEXGamer #11 Posteado: June 19, 2018, 03:30:57 PM

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Lo probé con un BM, poniendo 1 me da 65535, el BM antes de cambiar el numero daba 64761, poniendo 2 me bajaba la vida al ponerme el set.

-1 o 3, te explico 0 deberia de tomarlo para que no tenga limite. No se cuales files realmente seran. Pero obviamente bien no andan.

Pasa lo mismo como cuando pongo 2. La verdad no se que puede ser.


Offline DEXGamer #12 Posteado: June 24, 2018, 11:52:13 PM | Modificado: June 24, 2018, 11:56:49 PM by DEXGamer

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Por lo visto, usa Files TT, si no mal recuerdo muchos de esos files traen el bug visual del cristal de VIDA,SD,MANA y AG en 65000, Si en tus files ya los tiene solucionado, puedes buscar en tu DefaultsClassType o si no ya debe ser en el Sources de tus files el que denomine el crecimiento de Vida de cada personaje.

Saludos.
Revivo el post, estuve indagando en las tablas Character y DefaultClassType del sql (2008), en Life y en Max Life el tipo de dato es "real" quizá cambiando eso se solucione el problema, pero no se exactamente por que debo cambiarlo. 


Offline DEXGamer #13 Posteado: June 27, 2018, 10:48:10 AM

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@ZabiinoOo Cerra el tema por favor, ya encontré la solución, después hago un post explicando.

Gracias:


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